Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(182)

Side by Side Diff: cc/tiled_layer_impl.cc

Issue 11264056: cc: Use gfx:: Geometry types for positions, bounds, and related things. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: ScaleAsVector Created 8 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « cc/tiled_layer_impl.h ('k') | cc/tiled_layer_impl_unittest.cc » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 6
7 #include "cc/tiled_layer_impl.h" 7 #include "cc/tiled_layer_impl.h"
8 8
9 #include "FloatQuad.h" 9 #include "FloatQuad.h"
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
(...skipping 100 matching lines...) Expand 10 before | Expand all | Expand 10 after
111 DrawableTile* TiledLayerImpl::createTile(int i, int j) 111 DrawableTile* TiledLayerImpl::createTile(int i, int j)
112 { 112 {
113 scoped_ptr<DrawableTile> tile(DrawableTile::create()); 113 scoped_ptr<DrawableTile> tile(DrawableTile::create());
114 DrawableTile* addedTile = tile.get(); 114 DrawableTile* addedTile = tile.get();
115 m_tiler->addTile(tile.PassAs<LayerTilingData::Tile>(), i, j); 115 m_tiler->addTile(tile.PassAs<LayerTilingData::Tile>(), i, j);
116 return addedTile; 116 return addedTile;
117 } 117 }
118 118
119 void TiledLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& appendQuad sData) 119 void TiledLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& appendQuad sData)
120 { 120 {
121 const IntRect& contentRect = visibleContentRect(); 121 const gfx::Rect& contentRect = visibleContentRect();
122 122
123 if (!m_tiler || m_tiler->hasEmptyBounds() || contentRect.isEmpty()) 123 if (!m_tiler || m_tiler->hasEmptyBounds() || contentRect.IsEmpty())
124 return; 124 return;
125 125
126 SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQ uadState()); 126 SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQ uadState());
127 appendDebugBorderQuad(quadSink, sharedQuadState, appendQuadsData); 127 appendDebugBorderQuad(quadSink, sharedQuadState, appendQuadsData);
128 128
129 int left, top, right, bottom; 129 int left, top, right, bottom;
130 m_tiler->contentRectToTileIndices(contentRect, left, top, right, bottom); 130 m_tiler->contentRectToTileIndices(contentRect, left, top, right, bottom);
131 131
132 if (hasDebugBorders()) { 132 if (hasDebugBorders()) {
133 for (int j = top; j <= bottom; ++j) { 133 for (int j = top; j <= bottom; ++j) {
134 for (int i = left; i <= right; ++i) { 134 for (int i = left; i <= right; ++i) {
135 DrawableTile* tile = tileAt(i, j); 135 DrawableTile* tile = tileAt(i, j);
136 IntRect tileRect = m_tiler->tileBounds(i, j); 136 gfx::Rect tileRect = m_tiler->tileBounds(i, j);
137 SkColor borderColor; 137 SkColor borderColor;
138 138
139 if (m_skipsDraw || !tile || !tile->resourceId()) 139 if (m_skipsDraw || !tile || !tile->resourceId())
140 borderColor = SkColorSetARGB(debugTileBorderAlpha, debugTile BorderMissingTileColorRed, debugTileBorderMissingTileColorGreen, debugTileBorder MissingTileColorBlue); 140 borderColor = SkColorSetARGB(debugTileBorderAlpha, debugTile BorderMissingTileColorRed, debugTileBorderMissingTileColorGreen, debugTileBorder MissingTileColorBlue);
141 else 141 else
142 borderColor = SkColorSetARGB(debugTileBorderAlpha, debugTile BorderColorRed, debugTileBorderColorGreen, debugTileBorderColorBlue); 142 borderColor = SkColorSetARGB(debugTileBorderAlpha, debugTile BorderColorRed, debugTileBorderColorGreen, debugTileBorderColorBlue);
143 quadSink.append(DebugBorderDrawQuad::create(sharedQuadState, til eRect, borderColor, debugTileBorderWidth).PassAs<DrawQuad>(), appendQuadsData); 143 quadSink.append(DebugBorderDrawQuad::create(sharedQuadState, til eRect, borderColor, debugTileBorderWidth).PassAs<DrawQuad>(), appendQuadsData);
144 } 144 }
145 } 145 }
146 } 146 }
147 147
148 if (m_skipsDraw) 148 if (m_skipsDraw)
149 return; 149 return;
150 150
151 for (int j = top; j <= bottom; ++j) { 151 for (int j = top; j <= bottom; ++j) {
152 for (int i = left; i <= right; ++i) { 152 for (int i = left; i <= right; ++i) {
153 DrawableTile* tile = tileAt(i, j); 153 DrawableTile* tile = tileAt(i, j);
154 IntRect tileRect = m_tiler->tileBounds(i, j); 154 gfx::Rect tileRect = m_tiler->tileBounds(i, j);
155 IntRect displayRect = tileRect; 155 gfx::Rect displayRect = tileRect;
156 tileRect.intersect(contentRect); 156 tileRect.Intersect(contentRect);
157 157
158 // Skip empty tiles. 158 // Skip empty tiles.
159 if (tileRect.isEmpty()) 159 if (tileRect.IsEmpty())
160 continue; 160 continue;
161 161
162 if (!tile || !tile->resourceId()) { 162 if (!tile || !tile->resourceId()) {
163 if (drawCheckerboardForMissingTiles()) { 163 if (drawCheckerboardForMissingTiles()) {
164 SkColor defaultColor = SkColorSetRGB(defaultCheckerboardColo rRed, defaultCheckerboardColorGreen, defaultCheckerboardColorBlue); 164 SkColor defaultColor = SkColorSetRGB(defaultCheckerboardColo rRed, defaultCheckerboardColorGreen, defaultCheckerboardColorBlue);
165 SkColor evictedColor = SkColorSetRGB(debugTileEvictedChecker boardColorRed, debugTileEvictedCheckerboardColorGreen, debugTileEvictedCheckerbo ardColorBlue); 165 SkColor evictedColor = SkColorSetRGB(debugTileEvictedChecker boardColorRed, debugTileEvictedCheckerboardColorGreen, debugTileEvictedCheckerbo ardColorBlue);
166 SkColor invalidatedColor = SkColorSetRGB(debugTileInvalidate dCheckerboardColorRed, debugTileEvictedCheckerboardColorGreen, debugTileEvictedC heckerboardColorBlue); 166 SkColor invalidatedColor = SkColorSetRGB(debugTileInvalidate dCheckerboardColorRed, debugTileEvictedCheckerboardColorGreen, debugTileEvictedC heckerboardColorBlue);
167 167
168 SkColor checkerColor; 168 SkColor checkerColor;
169 if (hasDebugBorders()) 169 if (hasDebugBorders())
170 checkerColor = tile ? invalidatedColor : evictedColor; 170 checkerColor = tile ? invalidatedColor : evictedColor;
171 else 171 else
172 checkerColor = defaultColor; 172 checkerColor = defaultColor;
173 173
174 appendQuadsData.hadMissingTiles |= quadSink.append(Checkerbo ardDrawQuad::create(sharedQuadState, tileRect, checkerColor).PassAs<DrawQuad>(), appendQuadsData); 174 appendQuadsData.hadMissingTiles |= quadSink.append(Checkerbo ardDrawQuad::create(sharedQuadState, tileRect, checkerColor).PassAs<DrawQuad>(), appendQuadsData);
175 } else 175 } else
176 appendQuadsData.hadMissingTiles |= quadSink.append(SolidColo rDrawQuad::create(sharedQuadState, tileRect, backgroundColor()).PassAs<DrawQuad> (), appendQuadsData); 176 appendQuadsData.hadMissingTiles |= quadSink.append(SolidColo rDrawQuad::create(sharedQuadState, tileRect, backgroundColor()).PassAs<DrawQuad> (), appendQuadsData);
177 continue; 177 continue;
178 } 178 }
179 179
180 IntRect tileOpaqueRect = tile->opaqueRect(); 180 gfx::Rect tileOpaqueRect = tile->opaqueRect();
181 tileOpaqueRect.intersect(contentRect); 181 tileOpaqueRect.Intersect(contentRect);
182 182
183 // Keep track of how the top left has moved, so the texture can be 183 // Keep track of how the top left has moved, so the texture can be
184 // offset the same amount. 184 // offset the same amount.
185 IntSize displayOffset = tileRect.minXMinYCorner() - displayRect.minX MinYCorner(); 185 gfx::Vector2d displayOffset = tileRect.origin() - displayRect.origin ();
186 IntPoint textureOffset = m_tiler->textureOffset(i, j) + displayOffse t; 186 gfx::Vector2d textureOffset = m_tiler->textureOffset(i, j) + display Offset;
187 float tileWidth = static_cast<float>(m_tiler->tileSize().width()); 187 float tileWidth = static_cast<float>(m_tiler->tileSize().width());
188 float tileHeight = static_cast<float>(m_tiler->tileSize().height()); 188 float tileHeight = static_cast<float>(m_tiler->tileSize().height());
189 IntSize textureSize(tileWidth, tileHeight); 189 gfx::Size textureSize(tileWidth, tileHeight);
190 190
191 bool clipped = false; 191 bool clipped = false;
192 FloatQuad visibleContentInTargetQuad = MathUtil::mapQuad(drawTransfo rm(), FloatQuad(visibleContentRect()), clipped); 192 FloatQuad visibleContentInTargetQuad = MathUtil::mapQuad(drawTransfo rm(), FloatQuad(visibleContentRect()), clipped);
193 bool isAxisAlignedInTarget = !clipped && visibleContentInTargetQuad. isRectilinear(); 193 bool isAxisAlignedInTarget = !clipped && visibleContentInTargetQuad. isRectilinear();
194 bool useAA = m_tiler->hasBorderTexels() && !isAxisAlignedInTarget; 194 bool useAA = m_tiler->hasBorderTexels() && !isAxisAlignedInTarget;
195 195
196 bool leftEdgeAA = !i && useAA; 196 bool leftEdgeAA = !i && useAA;
197 bool topEdgeAA = !j && useAA; 197 bool topEdgeAA = !j && useAA;
198 bool rightEdgeAA = i == m_tiler->numTilesX() - 1 && useAA; 198 bool rightEdgeAA = i == m_tiler->numTilesX() - 1 && useAA;
199 bool bottomEdgeAA = j == m_tiler->numTilesY() - 1 && useAA; 199 bool bottomEdgeAA = j == m_tiler->numTilesY() - 1 && useAA;
200 200
201 const GLint textureFilter = m_tiler->hasBorderTexels() ? GL_LINEAR : GL_NEAREST; 201 const GLint textureFilter = m_tiler->hasBorderTexels() ? GL_LINEAR : GL_NEAREST;
202 quadSink.append(TileDrawQuad::create(sharedQuadState, tileRect, tile OpaqueRect, tile->resourceId(), textureOffset, textureSize, textureFilter, tile- >contentsSwizzled(), leftEdgeAA, topEdgeAA, rightEdgeAA, bottomEdgeAA).PassAs<Dr awQuad>(), appendQuadsData); 202 quadSink.append(TileDrawQuad::create(sharedQuadState, tileRect, tile OpaqueRect, tile->resourceId(), textureOffset, textureSize, textureFilter, tile- >contentsSwizzled(), leftEdgeAA, topEdgeAA, rightEdgeAA, bottomEdgeAA).PassAs<Dr awQuad>(), appendQuadsData);
203 } 203 }
204 } 204 }
205 } 205 }
206 206
207 void TiledLayerImpl::setTilingData(const LayerTilingData& tiler) 207 void TiledLayerImpl::setTilingData(const LayerTilingData& tiler)
208 { 208 {
209 if (m_tiler) 209 if (m_tiler)
210 m_tiler->reset(); 210 m_tiler->reset();
211 else 211 else
212 m_tiler = LayerTilingData::create(tiler.tileSize(), tiler.hasBorderTexel s() ? LayerTilingData::HasBorderTexels : LayerTilingData::NoBorderTexels); 212 m_tiler = LayerTilingData::create(tiler.tileSize(), tiler.hasBorderTexel s() ? LayerTilingData::HasBorderTexels : LayerTilingData::NoBorderTexels);
213 *m_tiler = tiler; 213 *m_tiler = tiler;
214 } 214 }
215 215
216 void TiledLayerImpl::pushTileProperties(int i, int j, ResourceProvider::Resource Id resourceId, const IntRect& opaqueRect, bool contentsSwizzled) 216 void TiledLayerImpl::pushTileProperties(int i, int j, ResourceProvider::Resource Id resourceId, const gfx::Rect& opaqueRect, bool contentsSwizzled)
217 { 217 {
218 DrawableTile* tile = tileAt(i, j); 218 DrawableTile* tile = tileAt(i, j);
219 if (!tile) 219 if (!tile)
220 tile = createTile(i, j); 220 tile = createTile(i, j);
221 tile->setResourceId(resourceId); 221 tile->setResourceId(resourceId);
222 tile->setOpaqueRect(opaqueRect); 222 tile->setOpaqueRect(opaqueRect);
223 tile->setContentsSwizzled(contentsSwizzled); 223 tile->setContentsSwizzled(contentsSwizzled);
224 } 224 }
225 225
226 void TiledLayerImpl::pushInvalidTile(int i, int j) 226 void TiledLayerImpl::pushInvalidTile(int i, int j)
227 { 227 {
228 DrawableTile* tile = tileAt(i, j); 228 DrawableTile* tile = tileAt(i, j);
229 if (!tile) 229 if (!tile)
230 tile = createTile(i, j); 230 tile = createTile(i, j);
231 tile->setResourceId(0); 231 tile->setResourceId(0);
232 tile->setOpaqueRect(IntRect()); 232 tile->setOpaqueRect(gfx::Rect());
233 tile->setContentsSwizzled(false); 233 tile->setContentsSwizzled(false);
234 } 234 }
235 235
236 Region TiledLayerImpl::visibleContentOpaqueRegion() const 236 Region TiledLayerImpl::visibleContentOpaqueRegion() const
237 { 237 {
238 if (m_skipsDraw) 238 if (m_skipsDraw)
239 return Region(); 239 return Region();
240 if (contentsOpaque()) 240 if (contentsOpaque())
241 return visibleContentRect(); 241 return cc::IntRect(visibleContentRect());
242 return m_tiler->opaqueRegionInContentRect(visibleContentRect()); 242 return m_tiler->opaqueRegionInContentRect(visibleContentRect());
243 } 243 }
244 244
245 void TiledLayerImpl::didLoseContext() 245 void TiledLayerImpl::didLoseContext()
246 { 246 {
247 m_tiler->reset(); 247 m_tiler->reset();
248 } 248 }
249 249
250 const char* TiledLayerImpl::layerTypeAsString() const 250 const char* TiledLayerImpl::layerTypeAsString() const
251 { 251 {
252 return "ContentLayer"; 252 return "ContentLayer";
253 } 253 }
254 254
255 } // namespace cc 255 } // namespace cc
OLDNEW
« no previous file with comments | « cc/tiled_layer_impl.h ('k') | cc/tiled_layer_impl_unittest.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698