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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_STUBS_FLOATPOINT3D_H_ | 5 #ifndef CC_STUBS_FLOATPOINT3D_H_ |
6 #define CC_STUBS_FLOATPOINT3D_H_ | 6 #define CC_STUBS_FLOATPOINT3D_H_ |
7 | 7 |
8 #include "FloatPoint.h" | 8 #include "FloatPoint.h" |
9 | 9 |
10 #if INSIDE_WEBKIT_BUILD | 10 #if INSIDE_WEBKIT_BUILD |
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32 FloatPoint3D(const FloatPoint3D& point) | 32 FloatPoint3D(const FloatPoint3D& point) |
33 : WebCore::FloatPoint3D(point) | 33 : WebCore::FloatPoint3D(point) |
34 { | 34 { |
35 } | 35 } |
36 | 36 |
37 FloatPoint3D(WebCore::FloatPoint3D point) | 37 FloatPoint3D(WebCore::FloatPoint3D point) |
38 : WebCore::FloatPoint3D(point) | 38 : WebCore::FloatPoint3D(point) |
39 { | 39 { |
40 } | 40 } |
41 | 41 |
| 42 |
42 FloatPoint3D(WebCore::FloatPoint point) | 43 FloatPoint3D(WebCore::FloatPoint point) |
43 : WebCore::FloatPoint3D(point) | 44 : WebCore::FloatPoint3D(point) |
44 { | 45 { |
45 } | 46 } |
| 47 |
| 48 explicit FloatPoint3D(gfx::PointF point) |
| 49 : WebCore::FloatPoint3D(point.x(), point.y(), 0) |
| 50 { |
| 51 } |
46 }; | 52 }; |
47 | 53 |
48 } | 54 } |
49 | 55 |
50 #endif | 56 #endif |
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