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Side by Side Diff: cc/render_surface_impl.h

Issue 11264056: cc: Use gfx:: Geometry types for positions, bounds, and related things. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: ScaleAsVector Created 8 years, 1 month ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CCRenderSurface_h 5 #ifndef CCRenderSurface_h
6 #define CCRenderSurface_h 6 #define CCRenderSurface_h
7 7
8 #include "FloatRect.h"
9 #include "IntRect.h"
10 #include "base/basictypes.h" 8 #include "base/basictypes.h"
11 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
12 #include "cc/render_pass.h" 10 #include "cc/render_pass.h"
13 #include "cc/shared_quad_state.h" 11 #include "cc/shared_quad_state.h"
12 #include "ui/gfx/rect.h"
13 #include "ui/gfx/rect_f.h"
14 #include <public/WebTransformationMatrix.h> 14 #include <public/WebTransformationMatrix.h>
15 15
16 namespace cc { 16 namespace cc {
17 17
18 class DamageTracker; 18 class DamageTracker;
19 class DelegatedRendererLayerImpl; 19 class DelegatedRendererLayerImpl;
20 class QuadSink; 20 class QuadSink;
21 class RenderPassSink; 21 class RenderPassSink;
22 class LayerImpl; 22 class LayerImpl;
23 23
24 struct AppendQuadsData; 24 struct AppendQuadsData;
25 25
26 class RenderSurfaceImpl { 26 class RenderSurfaceImpl {
27 public: 27 public:
28 explicit RenderSurfaceImpl(LayerImpl*); 28 explicit RenderSurfaceImpl(LayerImpl*);
29 virtual ~RenderSurfaceImpl(); 29 virtual ~RenderSurfaceImpl();
30 30
31 std::string name() const; 31 std::string name() const;
32 void dumpSurface(std::string*, int indent) const; 32 void dumpSurface(std::string*, int indent) const;
33 33
34 FloatPoint contentRectCenter() const { return FloatRect(m_contentRect).cente r(); } 34 gfx::PointF contentRectCenter() const { return gfx::RectF(m_contentRect).Cen terPoint(); }
35 35
36 // Returns the rect that encloses the RenderSurfaceImpl including any reflec tion. 36 // Returns the rect that encloses the RenderSurfaceImpl including any reflec tion.
37 FloatRect drawableContentRect() const; 37 gfx::RectF drawableContentRect() const;
38 38
39 float drawOpacity() const { return m_drawOpacity; } 39 float drawOpacity() const { return m_drawOpacity; }
40 void setDrawOpacity(float opacity) { m_drawOpacity = opacity; } 40 void setDrawOpacity(float opacity) { m_drawOpacity = opacity; }
41 41
42 void setNearestAncestorThatMovesPixels(RenderSurfaceImpl* surface) { m_neare stAncestorThatMovesPixels = surface; } 42 void setNearestAncestorThatMovesPixels(RenderSurfaceImpl* surface) { m_neare stAncestorThatMovesPixels = surface; }
43 const RenderSurfaceImpl* nearestAncestorThatMovesPixels() const { return m_n earestAncestorThatMovesPixels; } 43 const RenderSurfaceImpl* nearestAncestorThatMovesPixels() const { return m_n earestAncestorThatMovesPixels; }
44 44
45 bool drawOpacityIsAnimating() const { return m_drawOpacityIsAnimating; } 45 bool drawOpacityIsAnimating() const { return m_drawOpacityIsAnimating; }
46 void setDrawOpacityIsAnimating(bool drawOpacityIsAnimating) { m_drawOpacityI sAnimating = drawOpacityIsAnimating; } 46 void setDrawOpacityIsAnimating(bool drawOpacityIsAnimating) { m_drawOpacityI sAnimating = drawOpacityIsAnimating; }
47 47
48 void setDrawTransform(const WebKit::WebTransformationMatrix& drawTransform) { m_drawTransform = drawTransform; } 48 void setDrawTransform(const WebKit::WebTransformationMatrix& drawTransform) { m_drawTransform = drawTransform; }
49 const WebKit::WebTransformationMatrix& drawTransform() const { return m_draw Transform; } 49 const WebKit::WebTransformationMatrix& drawTransform() const { return m_draw Transform; }
50 50
51 void setScreenSpaceTransform(const WebKit::WebTransformationMatrix& screenSp aceTransform) { m_screenSpaceTransform = screenSpaceTransform; } 51 void setScreenSpaceTransform(const WebKit::WebTransformationMatrix& screenSp aceTransform) { m_screenSpaceTransform = screenSpaceTransform; }
52 const WebKit::WebTransformationMatrix& screenSpaceTransform() const { return m_screenSpaceTransform; } 52 const WebKit::WebTransformationMatrix& screenSpaceTransform() const { return m_screenSpaceTransform; }
53 53
54 void setReplicaDrawTransform(const WebKit::WebTransformationMatrix& replicaD rawTransform) { m_replicaDrawTransform = replicaDrawTransform; } 54 void setReplicaDrawTransform(const WebKit::WebTransformationMatrix& replicaD rawTransform) { m_replicaDrawTransform = replicaDrawTransform; }
55 const WebKit::WebTransformationMatrix& replicaDrawTransform() const { return m_replicaDrawTransform; } 55 const WebKit::WebTransformationMatrix& replicaDrawTransform() const { return m_replicaDrawTransform; }
56 56
57 void setReplicaScreenSpaceTransform(const WebKit::WebTransformationMatrix& r eplicaScreenSpaceTransform) { m_replicaScreenSpaceTransform = replicaScreenSpace Transform; } 57 void setReplicaScreenSpaceTransform(const WebKit::WebTransformationMatrix& r eplicaScreenSpaceTransform) { m_replicaScreenSpaceTransform = replicaScreenSpace Transform; }
58 const WebKit::WebTransformationMatrix& replicaScreenSpaceTransform() const { return m_replicaScreenSpaceTransform; } 58 const WebKit::WebTransformationMatrix& replicaScreenSpaceTransform() const { return m_replicaScreenSpaceTransform; }
59 59
60 bool targetSurfaceTransformsAreAnimating() const { return m_targetSurfaceTra nsformsAreAnimating; } 60 bool targetSurfaceTransformsAreAnimating() const { return m_targetSurfaceTra nsformsAreAnimating; }
61 void setTargetSurfaceTransformsAreAnimating(bool animating) { m_targetSurfac eTransformsAreAnimating = animating; } 61 void setTargetSurfaceTransformsAreAnimating(bool animating) { m_targetSurfac eTransformsAreAnimating = animating; }
62 bool screenSpaceTransformsAreAnimating() const { return m_screenSpaceTransfo rmsAreAnimating; } 62 bool screenSpaceTransformsAreAnimating() const { return m_screenSpaceTransfo rmsAreAnimating; }
63 void setScreenSpaceTransformsAreAnimating(bool animating) { m_screenSpaceTra nsformsAreAnimating = animating; } 63 void setScreenSpaceTransformsAreAnimating(bool animating) { m_screenSpaceTra nsformsAreAnimating = animating; }
64 64
65 void setClipRect(const IntRect&); 65 void setClipRect(const gfx::Rect&);
66 const IntRect& clipRect() const { return m_clipRect; } 66 const gfx::Rect& clipRect() const { return m_clipRect; }
67 67
68 bool contentsChanged() const; 68 bool contentsChanged() const;
69 69
70 void setContentRect(const IntRect&); 70 void setContentRect(const gfx::Rect&);
71 const IntRect& contentRect() const { return m_contentRect; } 71 const gfx::Rect& contentRect() const { return m_contentRect; }
72 72
73 std::vector<LayerImpl*>& layerList() { return m_layerList; } 73 std::vector<LayerImpl*>& layerList() { return m_layerList; }
74 void addContributingDelegatedRenderPassLayer(LayerImpl*); 74 void addContributingDelegatedRenderPassLayer(LayerImpl*);
75 void clearLayerLists(); 75 void clearLayerLists();
76 76
77 int owningLayerId() const; 77 int owningLayerId() const;
78 78
79 void resetPropertyChangedFlag() { m_surfacePropertyChanged = false; } 79 void resetPropertyChangedFlag() { m_surfacePropertyChanged = false; }
80 bool surfacePropertyChanged() const; 80 bool surfacePropertyChanged() const;
81 bool surfacePropertyChangedOnlyFromDescendant() const; 81 bool surfacePropertyChangedOnlyFromDescendant() const;
82 82
83 DamageTracker* damageTracker() const { return m_damageTracker.get(); } 83 DamageTracker* damageTracker() const { return m_damageTracker.get(); }
84 84
85 RenderPass::Id renderPassId(); 85 RenderPass::Id renderPassId();
86 86
87 void appendRenderPasses(RenderPassSink&); 87 void appendRenderPasses(RenderPassSink&);
88 void appendQuads(QuadSink&, AppendQuadsData&, bool forReplica, RenderPass::I d renderPassId); 88 void appendQuads(QuadSink&, AppendQuadsData&, bool forReplica, RenderPass::I d renderPassId);
89 89
90 private: 90 private:
91 LayerImpl* m_owningLayer; 91 LayerImpl* m_owningLayer;
92 92
93 // Uses this surface's space. 93 // Uses this surface's space.
94 IntRect m_contentRect; 94 gfx::Rect m_contentRect;
95 bool m_surfacePropertyChanged; 95 bool m_surfacePropertyChanged;
96 96
97 float m_drawOpacity; 97 float m_drawOpacity;
98 bool m_drawOpacityIsAnimating; 98 bool m_drawOpacityIsAnimating;
99 WebKit::WebTransformationMatrix m_drawTransform; 99 WebKit::WebTransformationMatrix m_drawTransform;
100 WebKit::WebTransformationMatrix m_screenSpaceTransform; 100 WebKit::WebTransformationMatrix m_screenSpaceTransform;
101 WebKit::WebTransformationMatrix m_replicaDrawTransform; 101 WebKit::WebTransformationMatrix m_replicaDrawTransform;
102 WebKit::WebTransformationMatrix m_replicaScreenSpaceTransform; 102 WebKit::WebTransformationMatrix m_replicaScreenSpaceTransform;
103 bool m_targetSurfaceTransformsAreAnimating; 103 bool m_targetSurfaceTransformsAreAnimating;
104 bool m_screenSpaceTransformsAreAnimating; 104 bool m_screenSpaceTransformsAreAnimating;
105 105
106 // Uses the space of the surface's target surface. 106 // Uses the space of the surface's target surface.
107 IntRect m_clipRect; 107 gfx::Rect m_clipRect;
108 108
109 std::vector<LayerImpl*> m_layerList; 109 std::vector<LayerImpl*> m_layerList;
110 std::vector<DelegatedRendererLayerImpl*> m_contributingDelegatedRenderPassLa yerList; 110 std::vector<DelegatedRendererLayerImpl*> m_contributingDelegatedRenderPassLa yerList;
111 111
112 // The nearest ancestor target surface that will contain the contents of thi s surface, and that is going 112 // The nearest ancestor target surface that will contain the contents of thi s surface, and that is going
113 // to move pixels within the surface (such as with a blur). This can point t o itself. 113 // to move pixels within the surface (such as with a blur). This can point t o itself.
114 RenderSurfaceImpl* m_nearestAncestorThatMovesPixels; 114 RenderSurfaceImpl* m_nearestAncestorThatMovesPixels;
115 115
116 scoped_ptr<DamageTracker> m_damageTracker; 116 scoped_ptr<DamageTracker> m_damageTracker;
117 117
118 // For LayerIteratorActions 118 // For LayerIteratorActions
119 int m_targetRenderSurfaceLayerIndexHistory; 119 int m_targetRenderSurfaceLayerIndexHistory;
120 int m_currentLayerIndexHistory; 120 int m_currentLayerIndexHistory;
121 121
122 friend struct LayerIteratorActions; 122 friend struct LayerIteratorActions;
123 123
124 DISALLOW_COPY_AND_ASSIGN(RenderSurfaceImpl); 124 DISALLOW_COPY_AND_ASSIGN(RenderSurfaceImpl);
125 }; 125 };
126 126
127 } 127 }
128 #endif 128 #endif
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