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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CCLayerImpl_h | 5 #ifndef CCLayerImpl_h |
6 #define CCLayerImpl_h | 6 #define CCLayerImpl_h |
7 | 7 |
8 #include "FloatRect.h" | |
9 #include "IntRect.h" | |
10 #include "Region.h" | 8 #include "Region.h" |
11 #include "base/logging.h" | 9 #include "base/logging.h" |
12 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
13 #include "cc/input_handler.h" | 11 #include "cc/input_handler.h" |
14 #include "cc/layer_animation_controller.h" | 12 #include "cc/layer_animation_controller.h" |
15 #include "cc/render_pass.h" | 13 #include "cc/render_pass.h" |
16 #include "cc/render_surface_impl.h" | 14 #include "cc/render_surface_impl.h" |
17 #include "cc/resource_provider.h" | 15 #include "cc/resource_provider.h" |
18 #include "cc/scoped_ptr_vector.h" | 16 #include "cc/scoped_ptr_vector.h" |
19 #include "cc/shared_quad_state.h" | 17 #include "cc/shared_quad_state.h" |
20 #include "third_party/skia/include/core/SkColor.h" | 18 #include "third_party/skia/include/core/SkColor.h" |
| 19 #include "ui/gfx/rect.h" |
| 20 #include "ui/gfx/rect_f.h" |
21 #include <public/WebFilterOperations.h> | 21 #include <public/WebFilterOperations.h> |
22 #include <public/WebTransformationMatrix.h> | 22 #include <public/WebTransformationMatrix.h> |
23 #include <string> | 23 #include <string> |
24 | 24 |
25 namespace cc { | 25 namespace cc { |
26 | 26 |
27 class LayerSorter; | 27 class LayerSorter; |
28 class LayerTreeHostImpl; | 28 class LayerTreeHostImpl; |
29 class QuadSink; | 29 class QuadSink; |
30 class Renderer; | 30 class Renderer; |
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88 // Returns true if this layer has content to draw. | 88 // Returns true if this layer has content to draw. |
89 void setDrawsContent(bool); | 89 void setDrawsContent(bool); |
90 bool drawsContent() const { return m_drawsContent; } | 90 bool drawsContent() const { return m_drawsContent; } |
91 | 91 |
92 bool forceRenderSurface() const { return m_forceRenderSurface; } | 92 bool forceRenderSurface() const { return m_forceRenderSurface; } |
93 void setForceRenderSurface(bool force) { m_forceRenderSurface = force; } | 93 void setForceRenderSurface(bool force) { m_forceRenderSurface = force; } |
94 | 94 |
95 // Returns true if any of the layer's descendants has content to draw. | 95 // Returns true if any of the layer's descendants has content to draw. |
96 virtual bool descendantDrawsContent(); | 96 virtual bool descendantDrawsContent(); |
97 | 97 |
98 void setAnchorPoint(const FloatPoint&); | 98 void setAnchorPoint(const gfx::PointF&); |
99 const FloatPoint& anchorPoint() const { return m_anchorPoint; } | 99 const gfx::PointF& anchorPoint() const { return m_anchorPoint; } |
100 | 100 |
101 void setAnchorPointZ(float); | 101 void setAnchorPointZ(float); |
102 float anchorPointZ() const { return m_anchorPointZ; } | 102 float anchorPointZ() const { return m_anchorPointZ; } |
103 | 103 |
104 void setBackgroundColor(SkColor); | 104 void setBackgroundColor(SkColor); |
105 SkColor backgroundColor() const { return m_backgroundColor; } | 105 SkColor backgroundColor() const { return m_backgroundColor; } |
106 | 106 |
107 void setFilters(const WebKit::WebFilterOperations&); | 107 void setFilters(const WebKit::WebFilterOperations&); |
108 const WebKit::WebFilterOperations& filters() const { return m_filters; } | 108 const WebKit::WebFilterOperations& filters() const { return m_filters; } |
109 | 109 |
110 void setBackgroundFilters(const WebKit::WebFilterOperations&); | 110 void setBackgroundFilters(const WebKit::WebFilterOperations&); |
111 const WebKit::WebFilterOperations& backgroundFilters() const { return m_back
groundFilters; } | 111 const WebKit::WebFilterOperations& backgroundFilters() const { return m_back
groundFilters; } |
112 | 112 |
113 void setFilter(SkImageFilter*); | 113 void setFilter(SkImageFilter*); |
114 SkImageFilter* filter() const { return m_filter; } | 114 SkImageFilter* filter() const { return m_filter; } |
115 | 115 |
116 void setMasksToBounds(bool); | 116 void setMasksToBounds(bool); |
117 bool masksToBounds() const { return m_masksToBounds; } | 117 bool masksToBounds() const { return m_masksToBounds; } |
118 | 118 |
119 void setContentsOpaque(bool); | 119 void setContentsOpaque(bool); |
120 bool contentsOpaque() const { return m_contentsOpaque; } | 120 bool contentsOpaque() const { return m_contentsOpaque; } |
121 | 121 |
122 void setOpacity(float); | 122 void setOpacity(float); |
123 bool opacityIsAnimating() const; | 123 bool opacityIsAnimating() const; |
124 | 124 |
125 void setPosition(const FloatPoint&); | 125 void setPosition(const gfx::PointF&); |
126 const FloatPoint& position() const { return m_position; } | 126 const gfx::PointF& position() const { return m_position; } |
127 | 127 |
128 void setIsContainerForFixedPositionLayers(bool isContainerForFixedPositionLa
yers) { m_isContainerForFixedPositionLayers = isContainerForFixedPositionLayers;
} | 128 void setIsContainerForFixedPositionLayers(bool isContainerForFixedPositionLa
yers) { m_isContainerForFixedPositionLayers = isContainerForFixedPositionLayers;
} |
129 bool isContainerForFixedPositionLayers() const { return m_isContainerForFixe
dPositionLayers; } | 129 bool isContainerForFixedPositionLayers() const { return m_isContainerForFixe
dPositionLayers; } |
130 | 130 |
131 void setFixedToContainerLayer(bool fixedToContainerLayer = true) { m_fixedTo
ContainerLayer = fixedToContainerLayer;} | 131 void setFixedToContainerLayer(bool fixedToContainerLayer = true) { m_fixedTo
ContainerLayer = fixedToContainerLayer;} |
132 bool fixedToContainerLayer() const { return m_fixedToContainerLayer; } | 132 bool fixedToContainerLayer() const { return m_fixedToContainerLayer; } |
133 | 133 |
134 void setPreserves3D(bool); | 134 void setPreserves3D(bool); |
135 bool preserves3D() const { return m_preserves3D; } | 135 bool preserves3D() const { return m_preserves3D; } |
136 | 136 |
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164 bool drawOpacityIsAnimating() const { return m_drawOpacityIsAnimating; } | 164 bool drawOpacityIsAnimating() const { return m_drawOpacityIsAnimating; } |
165 void setDrawOpacityIsAnimating(bool drawOpacityIsAnimating) { m_drawOpacityI
sAnimating = drawOpacityIsAnimating; } | 165 void setDrawOpacityIsAnimating(bool drawOpacityIsAnimating) { m_drawOpacityI
sAnimating = drawOpacityIsAnimating; } |
166 | 166 |
167 LayerImpl* renderTarget() const { DCHECK(!m_renderTarget || m_renderTarget->
renderSurface()); return m_renderTarget; } | 167 LayerImpl* renderTarget() const { DCHECK(!m_renderTarget || m_renderTarget->
renderSurface()); return m_renderTarget; } |
168 void setRenderTarget(LayerImpl* target) { m_renderTarget = target; } | 168 void setRenderTarget(LayerImpl* target) { m_renderTarget = target; } |
169 | 169 |
170 // The client should be responsible for setting bounds, contentBounds and | 170 // The client should be responsible for setting bounds, contentBounds and |
171 // contentsScale to appropriate values. LayerImpl doesn't calculate any of | 171 // contentsScale to appropriate values. LayerImpl doesn't calculate any of |
172 // them from the other values. | 172 // them from the other values. |
173 | 173 |
174 void setBounds(const IntSize&); | 174 void setBounds(const gfx::Size&); |
175 const IntSize& bounds() const { return m_bounds; } | 175 const gfx::Size& bounds() const { return m_bounds; } |
176 | 176 |
177 // ContentBounds may be [0, 1) pixels larger than bounds * contentsScale. | 177 // ContentBounds may be [0, 1) pixels larger than bounds * contentsScale. |
178 // Don't calculate scale from it. Use contentsScale instead for accuracy. | 178 // Don't calculate scale from it. Use contentsScale instead for accuracy. |
179 void setContentBounds(const IntSize&); | 179 void setContentBounds(const gfx::Size&); |
180 IntSize contentBounds() const { return m_contentBounds; } | 180 gfx::Size contentBounds() const { return m_contentBounds; } |
181 | 181 |
182 float contentsScaleX() const { return m_contentsScaleX; } | 182 float contentsScaleX() const { return m_contentsScaleX; } |
183 float contentsScaleY() const { return m_contentsScaleY; } | 183 float contentsScaleY() const { return m_contentsScaleY; } |
184 void setContentsScale(float contentsScaleX, float contentsScaleY); | 184 void setContentsScale(float contentsScaleX, float contentsScaleY); |
185 | 185 |
186 const IntPoint& scrollPosition() const { return m_scrollPosition; } | 186 const IntPoint& scrollPosition() const { return m_scrollPosition; } |
187 void setScrollPosition(const IntPoint&); | 187 void setScrollPosition(const IntPoint&); |
188 | 188 |
189 const IntSize& maxScrollPosition() const {return m_maxScrollPosition; } | 189 const IntSize& maxScrollPosition() const {return m_maxScrollPosition; } |
190 void setMaxScrollPosition(const IntSize&); | 190 void setMaxScrollPosition(const IntSize&); |
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211 void setHaveWheelEventHandlers(bool haveWheelEventHandlers) { m_haveWheelEve
ntHandlers = haveWheelEventHandlers; } | 211 void setHaveWheelEventHandlers(bool haveWheelEventHandlers) { m_haveWheelEve
ntHandlers = haveWheelEventHandlers; } |
212 | 212 |
213 const Region& nonFastScrollableRegion() const { return m_nonFastScrollableRe
gion; } | 213 const Region& nonFastScrollableRegion() const { return m_nonFastScrollableRe
gion; } |
214 void setNonFastScrollableRegion(const Region& region) { m_nonFastScrollableR
egion = region; } | 214 void setNonFastScrollableRegion(const Region& region) { m_nonFastScrollableR
egion = region; } |
215 | 215 |
216 void setDrawCheckerboardForMissingTiles(bool checkerboard) { m_drawCheckerbo
ardForMissingTiles = checkerboard; } | 216 void setDrawCheckerboardForMissingTiles(bool checkerboard) { m_drawCheckerbo
ardForMissingTiles = checkerboard; } |
217 bool drawCheckerboardForMissingTiles() const; | 217 bool drawCheckerboardForMissingTiles() const; |
218 | 218 |
219 InputHandlerClient::ScrollStatus tryScroll(const IntPoint& viewportPoint, In
putHandlerClient::ScrollInputType) const; | 219 InputHandlerClient::ScrollStatus tryScroll(const IntPoint& viewportPoint, In
putHandlerClient::ScrollInputType) const; |
220 | 220 |
221 const IntRect& visibleContentRect() const { return m_visibleContentRect; } | 221 const gfx::Rect& visibleContentRect() const { return m_visibleContentRect; } |
222 void setVisibleContentRect(const IntRect& visibleContentRect) { m_visibleCon
tentRect = visibleContentRect; } | 222 void setVisibleContentRect(const gfx::Rect& visibleContentRect) { m_visibleC
ontentRect = visibleContentRect; } |
223 | 223 |
224 bool doubleSided() const { return m_doubleSided; } | 224 bool doubleSided() const { return m_doubleSided; } |
225 void setDoubleSided(bool); | 225 void setDoubleSided(bool); |
226 | 226 |
227 void setTransform(const WebKit::WebTransformationMatrix&); | 227 void setTransform(const WebKit::WebTransformationMatrix&); |
228 bool transformIsAnimating() const; | 228 bool transformIsAnimating() const; |
229 | 229 |
230 const WebKit::WebTransformationMatrix& drawTransform() const { return m_draw
Transform; } | 230 const WebKit::WebTransformationMatrix& drawTransform() const { return m_draw
Transform; } |
231 void setDrawTransform(const WebKit::WebTransformationMatrix& matrix) { m_dra
wTransform = matrix; } | 231 void setDrawTransform(const WebKit::WebTransformationMatrix& matrix) { m_dra
wTransform = matrix; } |
232 const WebKit::WebTransformationMatrix& screenSpaceTransform() const { return
m_screenSpaceTransform; } | 232 const WebKit::WebTransformationMatrix& screenSpaceTransform() const { return
m_screenSpaceTransform; } |
233 void setScreenSpaceTransform(const WebKit::WebTransformationMatrix& matrix)
{ m_screenSpaceTransform = matrix; } | 233 void setScreenSpaceTransform(const WebKit::WebTransformationMatrix& matrix)
{ m_screenSpaceTransform = matrix; } |
234 | 234 |
235 bool drawTransformIsAnimating() const { return m_drawTransformIsAnimating; } | 235 bool drawTransformIsAnimating() const { return m_drawTransformIsAnimating; } |
236 void setDrawTransformIsAnimating(bool animating) { m_drawTransformIsAnimatin
g = animating; } | 236 void setDrawTransformIsAnimating(bool animating) { m_drawTransformIsAnimatin
g = animating; } |
237 bool screenSpaceTransformIsAnimating() const { return m_screenSpaceTransform
IsAnimating; } | 237 bool screenSpaceTransformIsAnimating() const { return m_screenSpaceTransform
IsAnimating; } |
238 void setScreenSpaceTransformIsAnimating(bool animating) { m_screenSpaceTrans
formIsAnimating = animating; } | 238 void setScreenSpaceTransformIsAnimating(bool animating) { m_screenSpaceTrans
formIsAnimating = animating; } |
239 | 239 |
240 const IntRect& drawableContentRect() const { return m_drawableContentRect; } | 240 const gfx::Rect& drawableContentRect() const { return m_drawableContentRect;
} |
241 void setDrawableContentRect(const IntRect& rect) { m_drawableContentRect = r
ect; } | 241 void setDrawableContentRect(const gfx::Rect& rect) { m_drawableContentRect =
rect; } |
242 const FloatRect& updateRect() const { return m_updateRect; } | 242 const gfx::RectF& updateRect() const { return m_updateRect; } |
243 void setUpdateRect(const FloatRect& updateRect) { m_updateRect = updateRect;
} | 243 void setUpdateRect(const gfx::RectF& updateRect) { m_updateRect = updateRect
; } |
244 | 244 |
245 std::string layerTreeAsText() const; | 245 std::string layerTreeAsText() const; |
246 | 246 |
247 void setStackingOrderChanged(bool); | 247 void setStackingOrderChanged(bool); |
248 | 248 |
249 bool layerPropertyChanged() const { return m_layerPropertyChanged || layerIs
AlwaysDamaged(); } | 249 bool layerPropertyChanged() const { return m_layerPropertyChanged || layerIs
AlwaysDamaged(); } |
250 bool layerSurfacePropertyChanged() const; | 250 bool layerSurfacePropertyChanged() const; |
251 | 251 |
252 void resetAllChangeTrackingForSubtree(); | 252 void resetAllChangeTrackingForSubtree(); |
253 | 253 |
254 virtual bool layerIsAlwaysDamaged() const; | 254 virtual bool layerIsAlwaysDamaged() const; |
255 | 255 |
256 LayerAnimationController* layerAnimationController() { return m_layerAnimati
onController.get(); } | 256 LayerAnimationController* layerAnimationController() { return m_layerAnimati
onController.get(); } |
257 | 257 |
258 virtual Region visibleContentOpaqueRegion() const; | 258 virtual Region visibleContentOpaqueRegion() const; |
259 | 259 |
260 // Indicates that the context previously used to render this layer | 260 // Indicates that the context previously used to render this layer |
261 // was lost and that a new one has been created. Won't be called | 261 // was lost and that a new one has been created. Won't be called |
262 // until the new context has been created successfully. | 262 // until the new context has been created successfully. |
263 virtual void didLoseContext(); | 263 virtual void didLoseContext(); |
264 | 264 |
265 ScrollbarAnimationController* scrollbarAnimationController() const { return
m_scrollbarAnimationController.get(); } | 265 ScrollbarAnimationController* scrollbarAnimationController() const { return
m_scrollbarAnimationController.get(); } |
266 | 266 |
267 ScrollbarLayerImpl* horizontalScrollbarLayer() const; | 267 ScrollbarLayerImpl* horizontalScrollbarLayer() const; |
268 void setHorizontalScrollbarLayer(ScrollbarLayerImpl*); | 268 void setHorizontalScrollbarLayer(ScrollbarLayerImpl*); |
269 | 269 |
270 ScrollbarLayerImpl* verticalScrollbarLayer() const; | 270 ScrollbarLayerImpl* verticalScrollbarLayer() const; |
271 void setVerticalScrollbarLayer(ScrollbarLayerImpl*); | 271 void setVerticalScrollbarLayer(ScrollbarLayerImpl*); |
272 | 272 |
273 IntRect layerRectToContentRect(const FloatRect& layerRect) const; | 273 gfx::Rect layerRectToContentRect(const gfx::RectF& layerRect) const; |
274 | 274 |
275 protected: | 275 protected: |
276 explicit LayerImpl(int); | 276 explicit LayerImpl(int); |
277 | 277 |
278 void appendDebugBorderQuad(QuadSink&, const SharedQuadState*, AppendQuadsDat
a&) const; | 278 void appendDebugBorderQuad(QuadSink&, const SharedQuadState*, AppendQuadsDat
a&) const; |
279 | 279 |
280 virtual void dumpLayerProperties(std::string*, int indent) const; | 280 virtual void dumpLayerProperties(std::string*, int indent) const; |
281 static std::string indentString(int indent); | 281 static std::string indentString(int indent); |
282 | 282 |
283 private: | 283 private: |
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299 ScopedPtrVector<LayerImpl> m_children; | 299 ScopedPtrVector<LayerImpl> m_children; |
300 // m_maskLayer can be temporarily stolen during tree sync, we need this ID t
o confirm newly assigned layer is still the previous one | 300 // m_maskLayer can be temporarily stolen during tree sync, we need this ID t
o confirm newly assigned layer is still the previous one |
301 int m_maskLayerId; | 301 int m_maskLayerId; |
302 scoped_ptr<LayerImpl> m_maskLayer; | 302 scoped_ptr<LayerImpl> m_maskLayer; |
303 int m_replicaLayerId; // ditto | 303 int m_replicaLayerId; // ditto |
304 scoped_ptr<LayerImpl> m_replicaLayer; | 304 scoped_ptr<LayerImpl> m_replicaLayer; |
305 int m_layerId; | 305 int m_layerId; |
306 LayerTreeHostImpl* m_layerTreeHostImpl; | 306 LayerTreeHostImpl* m_layerTreeHostImpl; |
307 | 307 |
308 // Properties synchronized from the associated Layer. | 308 // Properties synchronized from the associated Layer. |
309 FloatPoint m_anchorPoint; | 309 gfx::PointF m_anchorPoint; |
310 float m_anchorPointZ; | 310 float m_anchorPointZ; |
311 IntSize m_bounds; | 311 gfx::Size m_bounds; |
312 IntSize m_contentBounds; | 312 gfx::Size m_contentBounds; |
313 float m_contentsScaleX; | 313 float m_contentsScaleX; |
314 float m_contentsScaleY; | 314 float m_contentsScaleY; |
315 IntPoint m_scrollPosition; | 315 IntPoint m_scrollPosition; |
316 bool m_scrollable; | 316 bool m_scrollable; |
317 bool m_shouldScrollOnMainThread; | 317 bool m_shouldScrollOnMainThread; |
318 bool m_haveWheelEventHandlers; | 318 bool m_haveWheelEventHandlers; |
319 Region m_nonFastScrollableRegion; | 319 Region m_nonFastScrollableRegion; |
320 SkColor m_backgroundColor; | 320 SkColor m_backgroundColor; |
321 | 321 |
322 // Whether the "back" of this layer should draw. | 322 // Whether the "back" of this layer should draw. |
323 bool m_doubleSided; | 323 bool m_doubleSided; |
324 | 324 |
325 // Tracks if drawing-related properties have changed since last redraw. | 325 // Tracks if drawing-related properties have changed since last redraw. |
326 bool m_layerPropertyChanged; | 326 bool m_layerPropertyChanged; |
327 | 327 |
328 // Indicates that a property has changed on this layer that would not | 328 // Indicates that a property has changed on this layer that would not |
329 // affect the pixels on its target surface, but would require redrawing | 329 // affect the pixels on its target surface, but would require redrawing |
330 // but would require redrawing the targetSurface onto its ancestor targetSur
face. | 330 // but would require redrawing the targetSurface onto its ancestor targetSur
face. |
331 // For layers that do not own a surface this flag acts as m_layerPropertyCha
nged. | 331 // For layers that do not own a surface this flag acts as m_layerPropertyCha
nged. |
332 bool m_layerSurfacePropertyChanged; | 332 bool m_layerSurfacePropertyChanged; |
333 | 333 |
334 // Uses layer's content space. | 334 // Uses layer's content space. |
335 IntRect m_visibleContentRect; | 335 gfx::Rect m_visibleContentRect; |
336 bool m_masksToBounds; | 336 bool m_masksToBounds; |
337 bool m_contentsOpaque; | 337 bool m_contentsOpaque; |
338 float m_opacity; | 338 float m_opacity; |
339 FloatPoint m_position; | 339 gfx::PointF m_position; |
340 bool m_preserves3D; | 340 bool m_preserves3D; |
341 bool m_useParentBackfaceVisibility; | 341 bool m_useParentBackfaceVisibility; |
342 bool m_drawCheckerboardForMissingTiles; | 342 bool m_drawCheckerboardForMissingTiles; |
343 WebKit::WebTransformationMatrix m_sublayerTransform; | 343 WebKit::WebTransformationMatrix m_sublayerTransform; |
344 WebKit::WebTransformationMatrix m_transform; | 344 WebKit::WebTransformationMatrix m_transform; |
345 bool m_useLCDText; | 345 bool m_useLCDText; |
346 | 346 |
347 bool m_drawsContent; | 347 bool m_drawsContent; |
348 bool m_forceRenderSurface; | 348 bool m_forceRenderSurface; |
349 | 349 |
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387 #ifndef NDEBUG | 387 #ifndef NDEBUG |
388 bool m_betweenWillDrawAndDidDraw; | 388 bool m_betweenWillDrawAndDidDraw; |
389 #endif | 389 #endif |
390 | 390 |
391 // Render surface associated with this layer. The layer and its descendants | 391 // Render surface associated with this layer. The layer and its descendants |
392 // will render to this surface. | 392 // will render to this surface. |
393 scoped_ptr<RenderSurfaceImpl> m_renderSurface; | 393 scoped_ptr<RenderSurfaceImpl> m_renderSurface; |
394 | 394 |
395 // Hierarchical bounding rect containing the layer and its descendants. | 395 // Hierarchical bounding rect containing the layer and its descendants. |
396 // Uses target surface's space. | 396 // Uses target surface's space. |
397 IntRect m_drawableContentRect; | 397 gfx::Rect m_drawableContentRect; |
398 | 398 |
399 // Rect indicating what was repainted/updated during update. | 399 // Rect indicating what was repainted/updated during update. |
400 // Note that plugin layers bypass this and leave it empty. | 400 // Note that plugin layers bypass this and leave it empty. |
401 // Uses layer's content space. | 401 // Uses layer's content space. |
402 FloatRect m_updateRect; | 402 gfx::RectF m_updateRect; |
403 | 403 |
404 // Manages animations for this layer. | 404 // Manages animations for this layer. |
405 scoped_ptr<LayerAnimationController> m_layerAnimationController; | 405 scoped_ptr<LayerAnimationController> m_layerAnimationController; |
406 | 406 |
407 // Manages scrollbars for this layer | 407 // Manages scrollbars for this layer |
408 scoped_ptr<ScrollbarAnimationController> m_scrollbarAnimationController; | 408 scoped_ptr<ScrollbarAnimationController> m_scrollbarAnimationController; |
409 }; | 409 }; |
410 | 410 |
411 void sortLayers(std::vector<LayerImpl*>::iterator first, std::vector<LayerImpl*>
::iterator end, LayerSorter*); | 411 void sortLayers(std::vector<LayerImpl*>::iterator first, std::vector<LayerImpl*>
::iterator end, LayerSorter*); |
412 | 412 |
413 } | 413 } |
414 | 414 |
415 #endif // CCLayerImpl_h | 415 #endif // CCLayerImpl_h |
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