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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CCDebugRectHistory_h | 5 #ifndef CCDebugRectHistory_h |
6 #define CCDebugRectHistory_h | 6 #define CCDebugRectHistory_h |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "ui/gfx/rect.h" | 10 #include "ui/gfx/rect.h" |
11 #include "FloatRect.h" | 11 #include "ui/gfx/rect_f.h" |
12 #include <vector> | 12 #include <vector> |
13 | 13 |
14 namespace cc { | 14 namespace cc { |
15 | 15 |
16 class LayerImpl; | 16 class LayerImpl; |
17 struct LayerTreeSettings; | 17 struct LayerTreeSettings; |
18 | 18 |
19 // There are currently six types of debug rects: | 19 // There are currently six types of debug rects: |
20 // | 20 // |
21 // - Paint rects (update rects): regions of a layer that needed to be re-uploade
d to the | 21 // - Paint rects (update rects): regions of a layer that needed to be re-uploade
d to the |
22 // texture resource; in most cases implying that they had to be repainted, too
. | 22 // texture resource; in most cases implying that they had to be repainted, too
. |
23 // | 23 // |
24 // - Property-changed rects: enclosing bounds of layers that cause changes to th
e screen | 24 // - Property-changed rects: enclosing bounds of layers that cause changes to th
e screen |
25 // even if the layer did not change internally. (For example, if the layer's o
pacity or | 25 // even if the layer did not change internally. (For example, if the layer's o
pacity or |
26 // position changes.) | 26 // position changes.) |
27 // | 27 // |
28 // - Surface damage rects: the aggregate damage on a target surface that is caus
ed by all | 28 // - Surface damage rects: the aggregate damage on a target surface that is caus
ed by all |
29 // layers and surfaces that contribute to it. This includes (1) paint rects, (
2) property- | 29 // layers and surfaces that contribute to it. This includes (1) paint rects, (
2) property- |
30 // changed rects, and (3) newly exposed areas. | 30 // changed rects, and (3) newly exposed areas. |
31 // | 31 // |
32 // - Screen space rects: this is the region the contents occupy in screen space. | 32 // - Screen space rects: this is the region the contents occupy in screen space. |
33 // | 33 // |
34 // - Replica screen space rects: this is the region the replica's contents occup
y in screen space. | 34 // - Replica screen space rects: this is the region the replica's contents occup
y in screen space. |
35 // | 35 // |
36 // - Occluding rects: these are the regions that contribute to the occluded regi
on. | 36 // - Occluding rects: these are the regions that contribute to the occluded regi
on. |
37 // | 37 // |
38 enum DebugRectType { PaintRectType, PropertyChangedRectType, SurfaceDamageRectTy
pe, ScreenSpaceRectType, ReplicaScreenSpaceRectType, OccludingRectType }; | 38 enum DebugRectType { PaintRectType, PropertyChangedRectType, SurfaceDamageRectTy
pe, ScreenSpaceRectType, ReplicaScreenSpaceRectType, OccludingRectType }; |
39 | 39 |
40 struct DebugRect { | 40 struct DebugRect { |
41 DebugRect(DebugRectType newType, FloatRect newRect) | 41 DebugRect(DebugRectType newType, gfx::RectF newRect) |
42 : type(newType) | 42 : type(newType) |
43 , rect(newRect) { } | 43 , rect(newRect) { } |
44 | 44 |
45 DebugRectType type; | 45 DebugRectType type; |
46 FloatRect rect; | 46 gfx::RectF rect; |
47 }; | 47 }; |
48 | 48 |
49 // This class maintains a history of rects of various types that can be used | 49 // This class maintains a history of rects of various types that can be used |
50 // for debugging purposes. The overhead of collecting rects is performed only if | 50 // for debugging purposes. The overhead of collecting rects is performed only if |
51 // the appropriate LayerTreeSettings are enabled. | 51 // the appropriate LayerTreeSettings are enabled. |
52 class DebugRectHistory { | 52 class DebugRectHistory { |
53 public: | 53 public: |
54 static scoped_ptr<DebugRectHistory> create(); | 54 static scoped_ptr<DebugRectHistory> create(); |
55 | 55 |
56 ~DebugRectHistory(); | 56 ~DebugRectHistory(); |
(...skipping 13 matching lines...) Expand all Loading... |
70 void saveOccludingRects(const std::vector<gfx::Rect>& occludingScreenSpaceRe
cts); | 70 void saveOccludingRects(const std::vector<gfx::Rect>& occludingScreenSpaceRe
cts); |
71 | 71 |
72 std::vector<DebugRect> m_debugRects; | 72 std::vector<DebugRect> m_debugRects; |
73 | 73 |
74 DISALLOW_COPY_AND_ASSIGN(DebugRectHistory); | 74 DISALLOW_COPY_AND_ASSIGN(DebugRectHistory); |
75 }; | 75 }; |
76 | 76 |
77 } // namespace cc | 77 } // namespace cc |
78 | 78 |
79 #endif | 79 #endif |
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