OLD | NEW |
1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "cc/damage_tracker.h" | 7 #include "cc/damage_tracker.h" |
8 | 8 |
9 #include "cc/layer_impl.h" | 9 #include "cc/layer_impl.h" |
10 #include "cc/layer_sorter.h" | 10 #include "cc/layer_sorter.h" |
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64 } | 64 } |
65 | 65 |
66 root->resetAllChangeTrackingForSubtree(); | 66 root->resetAllChangeTrackingForSubtree(); |
67 } | 67 } |
68 | 68 |
69 scoped_ptr<LayerImpl> createTestTreeWithOneSurface() | 69 scoped_ptr<LayerImpl> createTestTreeWithOneSurface() |
70 { | 70 { |
71 scoped_ptr<LayerImpl> root = LayerImpl::create(1); | 71 scoped_ptr<LayerImpl> root = LayerImpl::create(1); |
72 scoped_ptr<LayerImpl> child = LayerImpl::create(2); | 72 scoped_ptr<LayerImpl> child = LayerImpl::create(2); |
73 | 73 |
74 root->setPosition(FloatPoint::zero()); | 74 root->setPosition(gfx::PointF()); |
75 root->setAnchorPoint(FloatPoint::zero()); | 75 root->setAnchorPoint(gfx::PointF()); |
76 root->setBounds(IntSize(500, 500)); | 76 root->setBounds(gfx::Size(500, 500)); |
77 root->setContentBounds(IntSize(500, 500)); | 77 root->setContentBounds(gfx::Size(500, 500)); |
78 root->setDrawsContent(true); | 78 root->setDrawsContent(true); |
79 root->createRenderSurface(); | 79 root->createRenderSurface(); |
80 root->renderSurface()->setContentRect(IntRect(IntPoint(), IntSize(500, 500))
); | 80 root->renderSurface()->setContentRect(gfx::Rect(gfx::Point(), gfx::Size(500,
500))); |
81 | 81 |
82 child->setPosition(FloatPoint(100, 100)); | 82 child->setPosition(gfx::PointF(100, 100)); |
83 child->setAnchorPoint(FloatPoint::zero()); | 83 child->setAnchorPoint(gfx::PointF()); |
84 child->setBounds(IntSize(30, 30)); | 84 child->setBounds(gfx::Size(30, 30)); |
85 child->setContentBounds(IntSize(30, 30)); | 85 child->setContentBounds(gfx::Size(30, 30)); |
86 child->setDrawsContent(true); | 86 child->setDrawsContent(true); |
87 root->addChild(child.Pass()); | 87 root->addChild(child.Pass()); |
88 | 88 |
89 return root.Pass(); | 89 return root.Pass(); |
90 } | 90 } |
91 | 91 |
92 scoped_ptr<LayerImpl> createTestTreeWithTwoSurfaces() | 92 scoped_ptr<LayerImpl> createTestTreeWithTwoSurfaces() |
93 { | 93 { |
94 // This test tree has two render surfaces: one for the root, and one for | 94 // This test tree has two render surfaces: one for the root, and one for |
95 // child1. Additionally, the root has a second child layer, and child1 has t
wo | 95 // child1. Additionally, the root has a second child layer, and child1 has t
wo |
96 // children of its own. | 96 // children of its own. |
97 | 97 |
98 scoped_ptr<LayerImpl> root = LayerImpl::create(1); | 98 scoped_ptr<LayerImpl> root = LayerImpl::create(1); |
99 scoped_ptr<LayerImpl> child1 = LayerImpl::create(2); | 99 scoped_ptr<LayerImpl> child1 = LayerImpl::create(2); |
100 scoped_ptr<LayerImpl> child2 = LayerImpl::create(3); | 100 scoped_ptr<LayerImpl> child2 = LayerImpl::create(3); |
101 scoped_ptr<LayerImpl> grandChild1 = LayerImpl::create(4); | 101 scoped_ptr<LayerImpl> grandChild1 = LayerImpl::create(4); |
102 scoped_ptr<LayerImpl> grandChild2 = LayerImpl::create(5); | 102 scoped_ptr<LayerImpl> grandChild2 = LayerImpl::create(5); |
103 | 103 |
104 root->setPosition(FloatPoint::zero()); | 104 root->setPosition(gfx::PointF()); |
105 root->setAnchorPoint(FloatPoint::zero()); | 105 root->setAnchorPoint(gfx::PointF()); |
106 root->setBounds(IntSize(500, 500)); | 106 root->setBounds(gfx::Size(500, 500)); |
107 root->setContentBounds(IntSize(500, 500)); | 107 root->setContentBounds(gfx::Size(500, 500)); |
108 root->setDrawsContent(true); | 108 root->setDrawsContent(true); |
109 root->createRenderSurface(); | 109 root->createRenderSurface(); |
110 root->renderSurface()->setContentRect(IntRect(IntPoint(), IntSize(500, 500))
); | 110 root->renderSurface()->setContentRect(gfx::Rect(gfx::Point(), gfx::Size(500,
500))); |
111 | 111 |
112 child1->setPosition(FloatPoint(100, 100)); | 112 child1->setPosition(gfx::PointF(100, 100)); |
113 child1->setAnchorPoint(FloatPoint::zero()); | 113 child1->setAnchorPoint(gfx::PointF()); |
114 child1->setBounds(IntSize(30, 30)); | 114 child1->setBounds(gfx::Size(30, 30)); |
115 child1->setContentBounds(IntSize(30, 30)); | 115 child1->setContentBounds(gfx::Size(30, 30)); |
116 child1->setOpacity(0.5); // with a child that drawsContent, this will cause
the layer to create its own renderSurface. | 116 child1->setOpacity(0.5); // with a child that drawsContent, this will cause
the layer to create its own renderSurface. |
117 child1->setDrawsContent(false); // this layer does not draw, but is intended
to create its own renderSurface. | 117 child1->setDrawsContent(false); // this layer does not draw, but is intended
to create its own renderSurface. |
118 | 118 |
119 child2->setPosition(FloatPoint(11, 11)); | 119 child2->setPosition(gfx::PointF(11, 11)); |
120 child2->setAnchorPoint(FloatPoint::zero()); | 120 child2->setAnchorPoint(gfx::PointF()); |
121 child2->setBounds(IntSize(18, 18)); | 121 child2->setBounds(gfx::Size(18, 18)); |
122 child2->setContentBounds(IntSize(18, 18)); | 122 child2->setContentBounds(gfx::Size(18, 18)); |
123 child2->setDrawsContent(true); | 123 child2->setDrawsContent(true); |
124 | 124 |
125 grandChild1->setPosition(FloatPoint(200, 200)); | 125 grandChild1->setPosition(gfx::PointF(200, 200)); |
126 grandChild1->setAnchorPoint(FloatPoint::zero()); | 126 grandChild1->setAnchorPoint(gfx::PointF()); |
127 grandChild1->setBounds(IntSize(6, 8)); | 127 grandChild1->setBounds(gfx::Size(6, 8)); |
128 grandChild1->setContentBounds(IntSize(6, 8)); | 128 grandChild1->setContentBounds(gfx::Size(6, 8)); |
129 grandChild1->setDrawsContent(true); | 129 grandChild1->setDrawsContent(true); |
130 | 130 |
131 grandChild2->setPosition(FloatPoint(190, 190)); | 131 grandChild2->setPosition(gfx::PointF(190, 190)); |
132 grandChild2->setAnchorPoint(FloatPoint::zero()); | 132 grandChild2->setAnchorPoint(gfx::PointF()); |
133 grandChild2->setBounds(IntSize(6, 8)); | 133 grandChild2->setBounds(gfx::Size(6, 8)); |
134 grandChild2->setContentBounds(IntSize(6, 8)); | 134 grandChild2->setContentBounds(gfx::Size(6, 8)); |
135 grandChild2->setDrawsContent(true); | 135 grandChild2->setDrawsContent(true); |
136 | 136 |
137 child1->addChild(grandChild1.Pass()); | 137 child1->addChild(grandChild1.Pass()); |
138 child1->addChild(grandChild2.Pass()); | 138 child1->addChild(grandChild2.Pass()); |
139 root->addChild(child1.Pass()); | 139 root->addChild(child1.Pass()); |
140 root->addChild(child2.Pass()); | 140 root->addChild(child2.Pass()); |
141 | 141 |
142 return root.Pass(); | 142 return root.Pass(); |
143 } | 143 } |
144 | 144 |
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174 { | 174 { |
175 // Sanity check that the simple test tree will actually produce the expected
render | 175 // Sanity check that the simple test tree will actually produce the expected
render |
176 // surfaces and layer lists. | 176 // surfaces and layer lists. |
177 | 177 |
178 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 178 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
179 | 179 |
180 EXPECT_EQ(2u, root->renderSurface()->layerList().size()); | 180 EXPECT_EQ(2u, root->renderSurface()->layerList().size()); |
181 EXPECT_EQ(1, root->renderSurface()->layerList()[0]->id()); | 181 EXPECT_EQ(1, root->renderSurface()->layerList()[0]->id()); |
182 EXPECT_EQ(2, root->renderSurface()->layerList()[1]->id()); | 182 EXPECT_EQ(2, root->renderSurface()->layerList()[1]->id()); |
183 | 183 |
184 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 184 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
185 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 500, 500), rootDamageRect); | 185 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 500, 500), rootDamageRect); |
186 } | 186 } |
187 | 187 |
188 TEST_F(DamageTrackerTest, sanityCheckTestTreeWithTwoSurfaces) | 188 TEST_F(DamageTrackerTest, sanityCheckTestTreeWithTwoSurfaces) |
189 { | 189 { |
190 // Sanity check that the complex test tree will actually produce the expecte
d render | 190 // Sanity check that the complex test tree will actually produce the expecte
d render |
191 // surfaces and layer lists. | 191 // surfaces and layer lists. |
192 | 192 |
193 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 193 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
194 | 194 |
195 LayerImpl* child1 = root->children()[0]; | 195 LayerImpl* child1 = root->children()[0]; |
196 LayerImpl* child2 = root->children()[1]; | 196 LayerImpl* child2 = root->children()[1]; |
197 FloatRect childDamageRect = child1->renderSurface()->damageTracker()->curren
tDamageRect(); | 197 gfx::RectF childDamageRect = child1->renderSurface()->damageTracker()->curre
ntDamageRect(); |
198 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 198 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
199 | 199 |
200 ASSERT_TRUE(child1->renderSurface()); | 200 ASSERT_TRUE(child1->renderSurface()); |
201 EXPECT_FALSE(child2->renderSurface()); | 201 EXPECT_FALSE(child2->renderSurface()); |
202 EXPECT_EQ(3u, root->renderSurface()->layerList().size()); | 202 EXPECT_EQ(3u, root->renderSurface()->layerList().size()); |
203 EXPECT_EQ(2u, child1->renderSurface()->layerList().size()); | 203 EXPECT_EQ(2u, child1->renderSurface()->layerList().size()); |
204 | 204 |
205 // The render surface for child1 only has a contentRect that encloses grandC
hild1 and grandChild2, because child1 does not draw content. | 205 // The render surface for child1 only has a contentRect that encloses grandC
hild1 and grandChild2, because child1 does not draw content. |
206 EXPECT_FLOAT_RECT_EQ(FloatRect(190, 190, 16, 18), childDamageRect); | 206 EXPECT_FLOAT_RECT_EQ(gfx::RectF(190, 190, 16, 18), childDamageRect); |
207 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 500, 500), rootDamageRect); | 207 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 500, 500), rootDamageRect); |
208 } | 208 } |
209 | 209 |
210 TEST_F(DamageTrackerTest, verifyDamageForUpdateRects) | 210 TEST_F(DamageTrackerTest, verifyDamageForUpdateRects) |
211 { | 211 { |
212 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 212 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
213 LayerImpl* child = root->children()[0]; | 213 LayerImpl* child = root->children()[0]; |
214 | 214 |
215 // CASE 1: Setting the update rect should cause the corresponding damage to
the surface. | 215 // CASE 1: Setting the update rect should cause the corresponding damage to
the surface. |
216 // | 216 // |
217 clearDamageForAllSurfaces(root.get()); | 217 clearDamageForAllSurfaces(root.get()); |
218 child->setUpdateRect(FloatRect(10, 11, 12, 13)); | 218 child->setUpdateRect(gfx::RectF(10, 11, 12, 13)); |
219 emulateDrawingOneFrame(root.get()); | 219 emulateDrawingOneFrame(root.get()); |
220 | 220 |
221 // Damage position on the surface should be: position of updateRect (10, 11)
relative to the child (100, 100). | 221 // Damage position on the surface should be: position of updateRect (10, 11)
relative to the child (100, 100). |
222 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 222 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
223 EXPECT_FLOAT_RECT_EQ(FloatRect(110, 111, 12, 13), rootDamageRect); | 223 EXPECT_FLOAT_RECT_EQ(gfx::RectF(110, 111, 12, 13), rootDamageRect); |
224 | 224 |
225 // CASE 2: The same update rect twice in a row still produces the same damag
e. | 225 // CASE 2: The same update rect twice in a row still produces the same damag
e. |
226 // | 226 // |
227 clearDamageForAllSurfaces(root.get()); | 227 clearDamageForAllSurfaces(root.get()); |
228 child->setUpdateRect(FloatRect(10, 11, 12, 13)); | 228 child->setUpdateRect(gfx::RectF(10, 11, 12, 13)); |
229 emulateDrawingOneFrame(root.get()); | 229 emulateDrawingOneFrame(root.get()); |
230 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 230 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
231 EXPECT_FLOAT_RECT_EQ(FloatRect(110, 111, 12, 13), rootDamageRect); | 231 EXPECT_FLOAT_RECT_EQ(gfx::RectF(110, 111, 12, 13), rootDamageRect); |
232 | 232 |
233 // CASE 3: Setting a different update rect should cause damage on the new up
date region, but no additional exposed old region. | 233 // CASE 3: Setting a different update rect should cause damage on the new up
date region, but no additional exposed old region. |
234 // | 234 // |
235 clearDamageForAllSurfaces(root.get()); | 235 clearDamageForAllSurfaces(root.get()); |
236 child->setUpdateRect(FloatRect(20, 25, 1, 2)); | 236 child->setUpdateRect(gfx::RectF(20, 25, 1, 2)); |
237 emulateDrawingOneFrame(root.get()); | 237 emulateDrawingOneFrame(root.get()); |
238 | 238 |
239 // Damage position on the surface should be: position of updateRect (20, 25)
relative to the child (100, 100). | 239 // Damage position on the surface should be: position of updateRect (20, 25)
relative to the child (100, 100). |
240 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 240 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
241 EXPECT_FLOAT_RECT_EQ(FloatRect(120, 125, 1, 2), rootDamageRect); | 241 EXPECT_FLOAT_RECT_EQ(gfx::RectF(120, 125, 1, 2), rootDamageRect); |
242 } | 242 } |
243 | 243 |
244 TEST_F(DamageTrackerTest, verifyDamageForPropertyChanges) | 244 TEST_F(DamageTrackerTest, verifyDamageForPropertyChanges) |
245 { | 245 { |
246 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 246 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
247 LayerImpl* child = root->children()[0]; | 247 LayerImpl* child = root->children()[0]; |
248 | 248 |
249 // CASE 1: The layer's property changed flag takes priority over update rect
. | 249 // CASE 1: The layer's property changed flag takes priority over update rect
. |
250 // | 250 // |
251 clearDamageForAllSurfaces(root.get()); | 251 clearDamageForAllSurfaces(root.get()); |
252 child->setUpdateRect(FloatRect(10, 11, 12, 13)); | 252 child->setUpdateRect(gfx::RectF(10, 11, 12, 13)); |
253 child->setOpacity(0.5); | 253 child->setOpacity(0.5); |
254 emulateDrawingOneFrame(root.get()); | 254 emulateDrawingOneFrame(root.get()); |
255 | 255 |
256 // Sanity check - we should not have accidentally created a separate render
surface for the translucent layer. | 256 // Sanity check - we should not have accidentally created a separate render
surface for the translucent layer. |
257 ASSERT_FALSE(child->renderSurface()); | 257 ASSERT_FALSE(child->renderSurface()); |
258 ASSERT_EQ(2u, root->renderSurface()->layerList().size()); | 258 ASSERT_EQ(2u, root->renderSurface()->layerList().size()); |
259 | 259 |
260 // Damage should be the entire child layer in targetSurface space. | 260 // Damage should be the entire child layer in targetSurface space. |
261 FloatRect expectedRect = FloatRect(100, 100, 30, 30); | 261 gfx::RectF expectedRect = gfx::RectF(100, 100, 30, 30); |
262 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 262 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
263 EXPECT_FLOAT_RECT_EQ(expectedRect, rootDamageRect); | 263 EXPECT_FLOAT_RECT_EQ(expectedRect, rootDamageRect); |
264 | 264 |
265 // CASE 2: If a layer moves due to property change, it damages both the new
location | 265 // CASE 2: If a layer moves due to property change, it damages both the new
location |
266 // and the old (exposed) location. The old location is the entire ol
d layer, | 266 // and the old (exposed) location. The old location is the entire ol
d layer, |
267 // not just the updateRect. | 267 // not just the updateRect. |
268 | 268 |
269 // Cycle one frame of no change, just to sanity check that the next rect is
not because of the old damage state. | 269 // Cycle one frame of no change, just to sanity check that the next rect is
not because of the old damage state. |
270 clearDamageForAllSurfaces(root.get()); | 270 clearDamageForAllSurfaces(root.get()); |
271 emulateDrawingOneFrame(root.get()); | 271 emulateDrawingOneFrame(root.get()); |
272 EXPECT_TRUE(root->renderSurface()->damageTracker()->currentDamageRect().isEm
pty()); | 272 EXPECT_TRUE(root->renderSurface()->damageTracker()->currentDamageRect().IsEm
pty()); |
273 | 273 |
274 // Then, test the actual layer movement. | 274 // Then, test the actual layer movement. |
275 clearDamageForAllSurfaces(root.get()); | 275 clearDamageForAllSurfaces(root.get()); |
276 child->setPosition(FloatPoint(200, 230)); | 276 child->setPosition(gfx::PointF(200, 230)); |
277 emulateDrawingOneFrame(root.get()); | 277 emulateDrawingOneFrame(root.get()); |
278 | 278 |
279 // Expect damage to be the combination of the previous one and the new one. | 279 // Expect damage to be the combination of the previous one and the new one. |
280 expectedRect.uniteIfNonZero(FloatRect(200, 230, 30, 30)); | 280 expectedRect.Union(gfx::RectF(200, 230, 30, 30)); |
281 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 281 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
282 EXPECT_FLOAT_RECT_EQ(expectedRect, rootDamageRect); | 282 EXPECT_FLOAT_RECT_EQ(expectedRect, rootDamageRect); |
283 } | 283 } |
284 | 284 |
285 TEST_F(DamageTrackerTest, verifyDamageForTransformedLayer) | 285 TEST_F(DamageTrackerTest, verifyDamageForTransformedLayer) |
286 { | 286 { |
287 // If a layer is transformed, the damage rect should still enclose the entir
e | 287 // If a layer is transformed, the damage rect should still enclose the entir
e |
288 // transformed layer. | 288 // transformed layer. |
289 | 289 |
290 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 290 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
291 LayerImpl* child = root->children()[0]; | 291 LayerImpl* child = root->children()[0]; |
292 | 292 |
293 WebTransformationMatrix rotation; | 293 WebTransformationMatrix rotation; |
294 rotation.rotate(45); | 294 rotation.rotate(45); |
295 | 295 |
296 clearDamageForAllSurfaces(root.get()); | 296 clearDamageForAllSurfaces(root.get()); |
297 child->setAnchorPoint(FloatPoint(0.5, 0.5)); | 297 child->setAnchorPoint(gfx::PointF(0.5, 0.5)); |
298 child->setPosition(FloatPoint(85, 85)); | 298 child->setPosition(gfx::PointF(85, 85)); |
299 emulateDrawingOneFrame(root.get()); | 299 emulateDrawingOneFrame(root.get()); |
300 | 300 |
301 // Sanity check that the layer actually moved to (85, 85), damaging its old
location and new location. | 301 // Sanity check that the layer actually moved to (85, 85), damaging its old
location and new location. |
302 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 302 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
303 EXPECT_FLOAT_RECT_EQ(FloatRect(85, 85, 45, 45), rootDamageRect); | 303 EXPECT_FLOAT_RECT_EQ(gfx::RectF(85, 85, 45, 45), rootDamageRect); |
304 | 304 |
305 // With the anchor on the layer's center, now we can test the rotation more | 305 // With the anchor on the layer's center, now we can test the rotation more |
306 // intuitively, since it applies about the layer's anchor. | 306 // intuitively, since it applies about the layer's anchor. |
307 clearDamageForAllSurfaces(root.get()); | 307 clearDamageForAllSurfaces(root.get()); |
308 child->setTransform(rotation); | 308 child->setTransform(rotation); |
309 emulateDrawingOneFrame(root.get()); | 309 emulateDrawingOneFrame(root.get()); |
310 | 310 |
311 // Since the child layer is square, rotation by 45 degrees about the center
should | 311 // Since the child layer is square, rotation by 45 degrees about the center
should |
312 // increase the size of the expected rect by sqrt(2), centered around (100,
100). The | 312 // increase the size of the expected rect by sqrt(2), centered around (100,
100). The |
313 // old exposed region should be fully contained in the new region. | 313 // old exposed region should be fully contained in the new region. |
314 double expectedWidth = 30 * sqrt(2.0); | 314 double expectedWidth = 30 * sqrt(2.0); |
315 double expectedPosition = 100 - 0.5 * expectedWidth; | 315 double expectedPosition = 100 - 0.5 * expectedWidth; |
316 FloatRect expectedRect(expectedPosition, expectedPosition, expectedWidth, ex
pectedWidth); | 316 gfx::RectF expectedRect(expectedPosition, expectedPosition, expectedWidth, e
xpectedWidth); |
317 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 317 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
318 EXPECT_FLOAT_RECT_EQ(expectedRect, rootDamageRect); | 318 EXPECT_FLOAT_RECT_EQ(expectedRect, rootDamageRect); |
319 } | 319 } |
320 | 320 |
321 TEST_F(DamageTrackerTest, verifyDamageForPerspectiveClippedLayer) | 321 TEST_F(DamageTrackerTest, verifyDamageForPerspectiveClippedLayer) |
322 { | 322 { |
323 // If a layer has a perspective transform that causes w < 0, then not clippi
ng the | 323 // If a layer has a perspective transform that causes w < 0, then not clippi
ng the |
324 // layer can cause an invalid damage rect. This test checks that the w < 0 c
ase is | 324 // layer can cause an invalid damage rect. This test checks that the w < 0 c
ase is |
325 // tracked properly. | 325 // tracked properly. |
326 // | 326 // |
327 // The transform is constructed so that if w < 0 clipping is not performed,
the | 327 // The transform is constructed so that if w < 0 clipping is not performed,
the |
328 // incorrect rect will be very small, specifically: position (500.972504, 49
8.544617) and size 0.056610 x 2.910767. | 328 // incorrect rect will be very small, specifically: position (500.972504, 49
8.544617) and size 0.056610 x 2.910767. |
329 // Instead, the correctly transformed rect should actually be very huge (i.e
. in theory, -infinity on the left), | 329 // Instead, the correctly transformed rect should actually be very huge (i.e
. in theory, -infinity on the left), |
330 // and positioned so that the right-most bound rect will be approximately 50
1 units in root surface space. | 330 // and positioned so that the right-most bound rect will be approximately 50
1 units in root surface space. |
331 // | 331 // |
332 | 332 |
333 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 333 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
334 LayerImpl* child = root->children()[0]; | 334 LayerImpl* child = root->children()[0]; |
335 | 335 |
336 WebTransformationMatrix transform; | 336 WebTransformationMatrix transform; |
337 transform.translate3d(500, 500, 0); | 337 transform.translate3d(500, 500, 0); |
338 transform.applyPerspective(1); | 338 transform.applyPerspective(1); |
339 transform.rotate3d(0, 45, 0); | 339 transform.rotate3d(0, 45, 0); |
340 transform.translate3d(-50, -50, 0); | 340 transform.translate3d(-50, -50, 0); |
341 | 341 |
342 // Set up the child | 342 // Set up the child |
343 child->setPosition(FloatPoint(0, 0)); | 343 child->setPosition(gfx::PointF(0, 0)); |
344 child->setBounds(IntSize(100, 100)); | 344 child->setBounds(gfx::Size(100, 100)); |
345 child->setContentBounds(IntSize(100, 100)); | 345 child->setContentBounds(gfx::Size(100, 100)); |
346 child->setTransform(transform); | 346 child->setTransform(transform); |
347 emulateDrawingOneFrame(root.get()); | 347 emulateDrawingOneFrame(root.get()); |
348 | 348 |
349 // Sanity check that the child layer's bounds would actually get clipped by
w < 0, | 349 // Sanity check that the child layer's bounds would actually get clipped by
w < 0, |
350 // otherwise this test is not actually testing the intended scenario. | 350 // otherwise this test is not actually testing the intended scenario. |
351 FloatQuad testQuad(FloatRect(FloatPoint::zero(), FloatSize(100, 100))); | 351 FloatQuad testQuad(gfx::RectF(gfx::PointF(), gfx::SizeF(100, 100))); |
352 bool clipped = false; | 352 bool clipped = false; |
353 MathUtil::mapQuad(transform, testQuad, clipped); | 353 MathUtil::mapQuad(transform, testQuad, clipped); |
354 EXPECT_TRUE(clipped); | 354 EXPECT_TRUE(clipped); |
355 | 355 |
356 // Damage the child without moving it. | 356 // Damage the child without moving it. |
357 clearDamageForAllSurfaces(root.get()); | 357 clearDamageForAllSurfaces(root.get()); |
358 child->setOpacity(0.5); | 358 child->setOpacity(0.5); |
359 emulateDrawingOneFrame(root.get()); | 359 emulateDrawingOneFrame(root.get()); |
360 | 360 |
361 // The expected damage should cover the entire root surface (500x500), but w
e don't | 361 // The expected damage should cover the entire root surface (500x500), but w
e don't |
362 // care whether the damage rect was clamped or is larger than the surface fo
r this test. | 362 // care whether the damage rect was clamped or is larger than the surface fo
r this test. |
363 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 363 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
364 FloatRect damageWeCareAbout = FloatRect(FloatPoint::zero(), FloatSize(500, 5
00)); | 364 gfx::RectF damageWeCareAbout = gfx::RectF(gfx::PointF(), gfx::SizeF(500, 500
)); |
365 EXPECT_TRUE(rootDamageRect.contains(damageWeCareAbout)); | 365 EXPECT_TRUE(rootDamageRect.Contains(damageWeCareAbout)); |
366 } | 366 } |
367 | 367 |
368 TEST_F(DamageTrackerTest, verifyDamageForBlurredSurface) | 368 TEST_F(DamageTrackerTest, verifyDamageForBlurredSurface) |
369 { | 369 { |
370 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 370 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
371 LayerImpl* child = root->children()[0]; | 371 LayerImpl* child = root->children()[0]; |
372 | 372 |
373 WebFilterOperations filters; | 373 WebFilterOperations filters; |
374 filters.append(WebFilterOperation::createBlurFilter(5)); | 374 filters.append(WebFilterOperation::createBlurFilter(5)); |
375 int outsetTop, outsetRight, outsetBottom, outsetLeft; | 375 int outsetTop, outsetRight, outsetBottom, outsetLeft; |
376 filters.getOutsets(outsetTop, outsetRight, outsetBottom, outsetLeft); | 376 filters.getOutsets(outsetTop, outsetRight, outsetBottom, outsetLeft); |
377 | 377 |
378 // Setting the filter will damage the whole surface. | 378 // Setting the filter will damage the whole surface. |
379 clearDamageForAllSurfaces(root.get()); | 379 clearDamageForAllSurfaces(root.get()); |
380 root->setFilters(filters); | 380 root->setFilters(filters); |
381 emulateDrawingOneFrame(root.get()); | 381 emulateDrawingOneFrame(root.get()); |
382 | 382 |
383 // Setting the update rect should cause the corresponding damage to the surf
ace, blurred based on the size of the blur filter. | 383 // Setting the update rect should cause the corresponding damage to the surf
ace, blurred based on the size of the blur filter. |
384 clearDamageForAllSurfaces(root.get()); | 384 clearDamageForAllSurfaces(root.get()); |
385 child->setUpdateRect(FloatRect(10, 11, 12, 13)); | 385 child->setUpdateRect(gfx::RectF(10, 11, 12, 13)); |
386 emulateDrawingOneFrame(root.get()); | 386 emulateDrawingOneFrame(root.get()); |
387 | 387 |
388 // Damage position on the surface should be: position of updateRect (10, 11)
relative to the child (100, 100), but expanded by the blur outsets. | 388 // Damage position on the surface should be: position of updateRect (10, 11)
relative to the child (100, 100), but expanded by the blur outsets. |
389 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 389 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
390 FloatRect expectedDamageRect = FloatRect(110, 111, 12, 13); | 390 gfx::RectF expectedDamageRect = gfx::RectF(110, 111, 12, 13); |
391 expectedDamageRect.move(-outsetLeft, -outsetTop); | 391 expectedDamageRect.Inset(-outsetLeft, -outsetTop, -outsetRight, -outsetBotto
m); |
392 expectedDamageRect.expand(outsetLeft + outsetRight, outsetTop + outsetBottom
); | |
393 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); | 392 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); |
394 } | 393 } |
395 | 394 |
396 TEST_F(DamageTrackerTest, verifyDamageForImageFilter) | 395 TEST_F(DamageTrackerTest, verifyDamageForImageFilter) |
397 { | 396 { |
398 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 397 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
399 LayerImpl* child = root->children()[0]; | 398 LayerImpl* child = root->children()[0]; |
400 FloatRect rootDamageRect, childDamageRect; | 399 gfx::RectF rootDamageRect, childDamageRect; |
401 | 400 |
402 // Allow us to set damage on child too. | 401 // Allow us to set damage on child too. |
403 child->setDrawsContent(true); | 402 child->setDrawsContent(true); |
404 | 403 |
405 SkAutoTUnref<SkImageFilter> filter(new SkBlurImageFilter(SkIntToScalar(2), | 404 SkAutoTUnref<SkImageFilter> filter(new SkBlurImageFilter(SkIntToScalar(2), |
406 SkIntToScalar(2))); | 405 SkIntToScalar(2))); |
407 // Setting the filter will damage the whole surface. | 406 // Setting the filter will damage the whole surface. |
408 clearDamageForAllSurfaces(root.get()); | 407 clearDamageForAllSurfaces(root.get()); |
409 child->setFilter(filter); | 408 child->setFilter(filter); |
410 emulateDrawingOneFrame(root.get()); | 409 emulateDrawingOneFrame(root.get()); |
411 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 410 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
412 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); | 411 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); |
413 EXPECT_FLOAT_RECT_EQ(FloatRect(100, 100, 30, 30), rootDamageRect); | 412 EXPECT_FLOAT_RECT_EQ(gfx::RectF(100, 100, 30, 30), rootDamageRect); |
414 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 30, 30), childDamageRect); | 413 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 30, 30), childDamageRect); |
415 | 414 |
416 // CASE 1: Setting the update rect should damage the whole surface (for now) | 415 // CASE 1: Setting the update rect should damage the whole surface (for now) |
417 clearDamageForAllSurfaces(root.get()); | 416 clearDamageForAllSurfaces(root.get()); |
418 child->setUpdateRect(FloatRect(0, 0, 1, 1)); | 417 child->setUpdateRect(gfx::RectF(0, 0, 1, 1)); |
419 emulateDrawingOneFrame(root.get()); | 418 emulateDrawingOneFrame(root.get()); |
420 | 419 |
421 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 420 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
422 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); | 421 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); |
423 EXPECT_FLOAT_RECT_EQ(FloatRect(100, 100, 30, 30), rootDamageRect); | 422 EXPECT_FLOAT_RECT_EQ(gfx::RectF(100, 100, 30, 30), rootDamageRect); |
424 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 30, 30), childDamageRect); | 423 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 30, 30), childDamageRect); |
425 } | 424 } |
426 | 425 |
427 TEST_F(DamageTrackerTest, verifyDamageForBackgroundBlurredChild) | 426 TEST_F(DamageTrackerTest, verifyDamageForBackgroundBlurredChild) |
428 { | 427 { |
429 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 428 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
430 LayerImpl* child1 = root->children()[0]; | 429 LayerImpl* child1 = root->children()[0]; |
431 LayerImpl* child2 = root->children()[1]; | 430 LayerImpl* child2 = root->children()[1]; |
432 | 431 |
433 // Allow us to set damage on child1 too. | 432 // Allow us to set damage on child1 too. |
434 child1->setDrawsContent(true); | 433 child1->setDrawsContent(true); |
435 | 434 |
436 WebFilterOperations filters; | 435 WebFilterOperations filters; |
437 filters.append(WebFilterOperation::createBlurFilter(2)); | 436 filters.append(WebFilterOperation::createBlurFilter(2)); |
438 int outsetTop, outsetRight, outsetBottom, outsetLeft; | 437 int outsetTop, outsetRight, outsetBottom, outsetLeft; |
439 filters.getOutsets(outsetTop, outsetRight, outsetBottom, outsetLeft); | 438 filters.getOutsets(outsetTop, outsetRight, outsetBottom, outsetLeft); |
440 | 439 |
441 // Setting the filter will damage the whole surface. | 440 // Setting the filter will damage the whole surface. |
442 clearDamageForAllSurfaces(root.get()); | 441 clearDamageForAllSurfaces(root.get()); |
443 child1->setBackgroundFilters(filters); | 442 child1->setBackgroundFilters(filters); |
444 emulateDrawingOneFrame(root.get()); | 443 emulateDrawingOneFrame(root.get()); |
445 | 444 |
446 // CASE 1: Setting the update rect should cause the corresponding damage to | 445 // CASE 1: Setting the update rect should cause the corresponding damage to |
447 // the surface, blurred based on the size of the child's background blur | 446 // the surface, blurred based on the size of the child's background blur |
448 // filter. | 447 // filter. |
449 clearDamageForAllSurfaces(root.get()); | 448 clearDamageForAllSurfaces(root.get()); |
450 root->setUpdateRect(FloatRect(297, 297, 2, 2)); | 449 root->setUpdateRect(gfx::RectF(297, 297, 2, 2)); |
451 emulateDrawingOneFrame(root.get()); | 450 emulateDrawingOneFrame(root.get()); |
452 | 451 |
453 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 452 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
454 // Damage position on the surface should be a composition of the damage on t
he root and on child2. | 453 // Damage position on the surface should be a composition of the damage on t
he root and on child2. |
455 // Damage on the root should be: position of updateRect (297, 297), but expa
nded by the blur outsets. | 454 // Damage on the root should be: position of updateRect (297, 297), but expa
nded by the blur outsets. |
456 FloatRect expectedDamageRect = FloatRect(297, 297, 2, 2); | 455 gfx::RectF expectedDamageRect = gfx::RectF(297, 297, 2, 2); |
457 expectedDamageRect.move(-outsetLeft, -outsetTop); | 456 expectedDamageRect.Inset(-outsetLeft, -outsetTop, -outsetRight, -outsetBotto
m); |
458 expectedDamageRect.expand(outsetLeft + outsetRight, outsetTop + outsetBottom
); | |
459 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); | 457 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); |
460 | 458 |
461 // CASE 2: Setting the update rect should cause the corresponding damage to | 459 // CASE 2: Setting the update rect should cause the corresponding damage to |
462 // the surface, blurred based on the size of the child's background blur | 460 // the surface, blurred based on the size of the child's background blur |
463 // filter. Since the damage extends to the right/bottom outside of the | 461 // filter. Since the damage extends to the right/bottom outside of the |
464 // blurred layer, only the left/top should end up expanded. | 462 // blurred layer, only the left/top should end up expanded. |
465 clearDamageForAllSurfaces(root.get()); | 463 clearDamageForAllSurfaces(root.get()); |
466 root->setUpdateRect(FloatRect(297, 297, 30, 30)); | 464 root->setUpdateRect(gfx::RectF(297, 297, 30, 30)); |
467 emulateDrawingOneFrame(root.get()); | 465 emulateDrawingOneFrame(root.get()); |
468 | 466 |
469 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 467 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
470 // Damage position on the surface should be a composition of the damage on t
he root and on child2. | 468 // Damage position on the surface should be a composition of the damage on t
he root and on child2. |
471 // Damage on the root should be: position of updateRect (297, 297), but expa
nded on the left/top | 469 // Damage on the root should be: position of updateRect (297, 297), but expa
nded on the left/top |
472 // by the blur outsets. | 470 // by the blur outsets. |
473 expectedDamageRect = FloatRect(297, 297, 30, 30); | 471 expectedDamageRect = gfx::RectF(297, 297, 30, 30); |
474 expectedDamageRect.move(-outsetLeft, -outsetTop); | 472 expectedDamageRect.Inset(-outsetLeft, -outsetTop, 0, 0); |
475 expectedDamageRect.expand(outsetLeft, outsetTop); | |
476 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); | 473 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); |
477 | 474 |
478 // CASE 3: Setting this update rect outside the blurred contentBounds of the
blurred | 475 // CASE 3: Setting this update rect outside the blurred contentBounds of the
blurred |
479 // child1 will not cause it to be expanded. | 476 // child1 will not cause it to be expanded. |
480 clearDamageForAllSurfaces(root.get()); | 477 clearDamageForAllSurfaces(root.get()); |
481 root->setUpdateRect(FloatRect(30, 30, 2, 2)); | 478 root->setUpdateRect(gfx::RectF(30, 30, 2, 2)); |
482 emulateDrawingOneFrame(root.get()); | 479 emulateDrawingOneFrame(root.get()); |
483 | 480 |
484 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 481 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
485 // Damage on the root should be: position of updateRect (30, 30), not | 482 // Damage on the root should be: position of updateRect (30, 30), not |
486 // expanded. | 483 // expanded. |
487 expectedDamageRect = FloatRect(30, 30, 2, 2); | 484 expectedDamageRect = gfx::RectF(30, 30, 2, 2); |
488 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); | 485 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); |
489 | 486 |
490 // CASE 4: Setting this update rect inside the blurred contentBounds but out
side the | 487 // CASE 4: Setting this update rect inside the blurred contentBounds but out
side the |
491 // original contentBounds of the blurred child1 will cause it to be expanded
. | 488 // original contentBounds of the blurred child1 will cause it to be expanded
. |
492 clearDamageForAllSurfaces(root.get()); | 489 clearDamageForAllSurfaces(root.get()); |
493 root->setUpdateRect(FloatRect(99, 99, 1, 1)); | 490 root->setUpdateRect(gfx::RectF(99, 99, 1, 1)); |
494 emulateDrawingOneFrame(root.get()); | 491 emulateDrawingOneFrame(root.get()); |
495 | 492 |
496 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 493 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
497 // Damage on the root should be: position of updateRect (99, 99), expanded | 494 // Damage on the root should be: position of updateRect (99, 99), expanded |
498 // by the blurring on child1, but since it is 1 pixel outside the layer, the | 495 // by the blurring on child1, but since it is 1 pixel outside the layer, the |
499 // expanding should be reduced by 1. | 496 // expanding should be reduced by 1. |
500 expectedDamageRect = FloatRect(99, 99, 1, 1); | 497 expectedDamageRect = gfx::RectF(99, 99, 1, 1); |
501 expectedDamageRect.move(-outsetLeft + 1, -outsetTop + 1); | 498 expectedDamageRect.Inset(-outsetLeft + 1, -outsetTop + 1, -outsetRight, -out
setBottom); |
502 expectedDamageRect.expand(outsetLeft + outsetRight - 1, outsetTop + outsetBo
ttom - 1); | |
503 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); | 499 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); |
504 | 500 |
505 // CASE 5: Setting the update rect on child2, which is above child1, will | 501 // CASE 5: Setting the update rect on child2, which is above child1, will |
506 // not get blurred by child1, so it does not need to get expanded. | 502 // not get blurred by child1, so it does not need to get expanded. |
507 clearDamageForAllSurfaces(root.get()); | 503 clearDamageForAllSurfaces(root.get()); |
508 child2->setUpdateRect(FloatRect(0, 0, 1, 1)); | 504 child2->setUpdateRect(gfx::RectF(0, 0, 1, 1)); |
509 emulateDrawingOneFrame(root.get()); | 505 emulateDrawingOneFrame(root.get()); |
510 | 506 |
511 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 507 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
512 // Damage on child2 should be: position of updateRect offset by the child's
position (11, 11), and not expanded by anything. | 508 // Damage on child2 should be: position of updateRect offset by the child's
position (11, 11), and not expanded by anything. |
513 expectedDamageRect = FloatRect(11, 11, 1, 1); | 509 expectedDamageRect = gfx::RectF(11, 11, 1, 1); |
514 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); | 510 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); |
515 | 511 |
516 // CASE 6: Setting the update rect on child1 will also blur the damage, so | 512 // CASE 6: Setting the update rect on child1 will also blur the damage, so |
517 // that any pixels needed for the blur are redrawn in the current frame. | 513 // that any pixels needed for the blur are redrawn in the current frame. |
518 clearDamageForAllSurfaces(root.get()); | 514 clearDamageForAllSurfaces(root.get()); |
519 child1->setUpdateRect(FloatRect(0, 0, 1, 1)); | 515 child1->setUpdateRect(gfx::RectF(0, 0, 1, 1)); |
520 emulateDrawingOneFrame(root.get()); | 516 emulateDrawingOneFrame(root.get()); |
521 | 517 |
522 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 518 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
523 // Damage on child1 should be: position of updateRect offset by the child's
position (100, 100), and expanded by the damage. | 519 // Damage on child1 should be: position of updateRect offset by the child's
position (100, 100), and expanded by the damage. |
524 expectedDamageRect = FloatRect(100, 100, 1, 1); | 520 expectedDamageRect = gfx::RectF(100, 100, 1, 1); |
525 expectedDamageRect.move(-outsetLeft, -outsetTop); | 521 expectedDamageRect.Inset(-outsetLeft, -outsetTop, -outsetRight, -outsetBotto
m); |
526 expectedDamageRect.expand(outsetLeft + outsetRight, outsetTop + outsetBottom
); | |
527 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); | 522 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); |
528 } | 523 } |
529 | 524 |
530 TEST_F(DamageTrackerTest, verifyDamageForAddingAndRemovingLayer) | 525 TEST_F(DamageTrackerTest, verifyDamageForAddingAndRemovingLayer) |
531 { | 526 { |
532 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 527 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
533 LayerImpl* child1 = root->children()[0]; | 528 LayerImpl* child1 = root->children()[0]; |
534 | 529 |
535 // CASE 1: Adding a new layer should cause the appropriate damage. | 530 // CASE 1: Adding a new layer should cause the appropriate damage. |
536 // | 531 // |
537 clearDamageForAllSurfaces(root.get()); | 532 clearDamageForAllSurfaces(root.get()); |
538 { | 533 { |
539 scoped_ptr<LayerImpl> child2 = LayerImpl::create(3); | 534 scoped_ptr<LayerImpl> child2 = LayerImpl::create(3); |
540 child2->setPosition(FloatPoint(400, 380)); | 535 child2->setPosition(gfx::PointF(400, 380)); |
541 child2->setAnchorPoint(FloatPoint::zero()); | 536 child2->setAnchorPoint(gfx::PointF()); |
542 child2->setBounds(IntSize(6, 8)); | 537 child2->setBounds(gfx::Size(6, 8)); |
543 child2->setContentBounds(IntSize(6, 8)); | 538 child2->setContentBounds(gfx::Size(6, 8)); |
544 child2->setDrawsContent(true); | 539 child2->setDrawsContent(true); |
545 root->addChild(child2.Pass()); | 540 root->addChild(child2.Pass()); |
546 } | 541 } |
547 emulateDrawingOneFrame(root.get()); | 542 emulateDrawingOneFrame(root.get()); |
548 | 543 |
549 // Sanity check - all 3 layers should be on the same render surface; render
surfaces are tested elsewhere. | 544 // Sanity check - all 3 layers should be on the same render surface; render
surfaces are tested elsewhere. |
550 ASSERT_EQ(3u, root->renderSurface()->layerList().size()); | 545 ASSERT_EQ(3u, root->renderSurface()->layerList().size()); |
551 | 546 |
552 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 547 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
553 EXPECT_FLOAT_RECT_EQ(FloatRect(400, 380, 6, 8), rootDamageRect); | 548 EXPECT_FLOAT_RECT_EQ(gfx::RectF(400, 380, 6, 8), rootDamageRect); |
554 | 549 |
555 // CASE 2: If the layer is removed, its entire old layer becomes exposed, no
t just the | 550 // CASE 2: If the layer is removed, its entire old layer becomes exposed, no
t just the |
556 // last update rect. | 551 // last update rect. |
557 | 552 |
558 // Advance one frame without damage so that we know the damage rect is not l
eftover from the previous case. | 553 // Advance one frame without damage so that we know the damage rect is not l
eftover from the previous case. |
559 clearDamageForAllSurfaces(root.get()); | 554 clearDamageForAllSurfaces(root.get()); |
560 emulateDrawingOneFrame(root.get()); | 555 emulateDrawingOneFrame(root.get()); |
561 EXPECT_TRUE(root->renderSurface()->damageTracker()->currentDamageRect().isEm
pty()); | 556 EXPECT_TRUE(root->renderSurface()->damageTracker()->currentDamageRect().IsEm
pty()); |
562 | 557 |
563 // Then, test removing child1. | 558 // Then, test removing child1. |
564 child1->removeFromParent(); | 559 child1->removeFromParent(); |
565 emulateDrawingOneFrame(root.get()); | 560 emulateDrawingOneFrame(root.get()); |
566 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 561 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
567 EXPECT_FLOAT_RECT_EQ(FloatRect(100, 100, 30, 30), rootDamageRect); | 562 EXPECT_FLOAT_RECT_EQ(gfx::RectF(100, 100, 30, 30), rootDamageRect); |
568 } | 563 } |
569 | 564 |
570 TEST_F(DamageTrackerTest, verifyDamageForNewUnchangedLayer) | 565 TEST_F(DamageTrackerTest, verifyDamageForNewUnchangedLayer) |
571 { | 566 { |
572 // If child2 is added to the layer tree, but it doesn't have any explicit da
mage of | 567 // If child2 is added to the layer tree, but it doesn't have any explicit da
mage of |
573 // its own, it should still indeed damage the target surface. | 568 // its own, it should still indeed damage the target surface. |
574 | 569 |
575 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 570 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
576 | 571 |
577 clearDamageForAllSurfaces(root.get()); | 572 clearDamageForAllSurfaces(root.get()); |
578 { | 573 { |
579 scoped_ptr<LayerImpl> child2 = LayerImpl::create(3); | 574 scoped_ptr<LayerImpl> child2 = LayerImpl::create(3); |
580 child2->setPosition(FloatPoint(400, 380)); | 575 child2->setPosition(gfx::PointF(400, 380)); |
581 child2->setAnchorPoint(FloatPoint::zero()); | 576 child2->setAnchorPoint(gfx::PointF()); |
582 child2->setBounds(IntSize(6, 8)); | 577 child2->setBounds(gfx::Size(6, 8)); |
583 child2->setContentBounds(IntSize(6, 8)); | 578 child2->setContentBounds(gfx::Size(6, 8)); |
584 child2->setDrawsContent(true); | 579 child2->setDrawsContent(true); |
585 child2->resetAllChangeTrackingForSubtree(); | 580 child2->resetAllChangeTrackingForSubtree(); |
586 // Sanity check the initial conditions of the test, if these asserts tri
gger, it | 581 // Sanity check the initial conditions of the test, if these asserts tri
gger, it |
587 // means the test no longer actually covers the intended scenario. | 582 // means the test no longer actually covers the intended scenario. |
588 ASSERT_FALSE(child2->layerPropertyChanged()); | 583 ASSERT_FALSE(child2->layerPropertyChanged()); |
589 ASSERT_TRUE(child2->updateRect().isEmpty()); | 584 ASSERT_TRUE(child2->updateRect().IsEmpty()); |
590 root->addChild(child2.Pass()); | 585 root->addChild(child2.Pass()); |
591 } | 586 } |
592 emulateDrawingOneFrame(root.get()); | 587 emulateDrawingOneFrame(root.get()); |
593 | 588 |
594 // Sanity check - all 3 layers should be on the same render surface; render
surfaces are tested elsewhere. | 589 // Sanity check - all 3 layers should be on the same render surface; render
surfaces are tested elsewhere. |
595 ASSERT_EQ(3u, root->renderSurface()->layerList().size()); | 590 ASSERT_EQ(3u, root->renderSurface()->layerList().size()); |
596 | 591 |
597 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 592 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
598 EXPECT_FLOAT_RECT_EQ(FloatRect(400, 380, 6, 8), rootDamageRect); | 593 EXPECT_FLOAT_RECT_EQ(gfx::RectF(400, 380, 6, 8), rootDamageRect); |
599 } | 594 } |
600 | 595 |
601 TEST_F(DamageTrackerTest, verifyDamageForMultipleLayers) | 596 TEST_F(DamageTrackerTest, verifyDamageForMultipleLayers) |
602 { | 597 { |
603 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 598 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
604 LayerImpl* child1 = root->children()[0]; | 599 LayerImpl* child1 = root->children()[0]; |
605 | 600 |
606 // In this test we don't want the above tree manipulation to be considered p
art of the same frame. | 601 // In this test we don't want the above tree manipulation to be considered p
art of the same frame. |
607 clearDamageForAllSurfaces(root.get()); | 602 clearDamageForAllSurfaces(root.get()); |
608 { | 603 { |
609 scoped_ptr<LayerImpl> child2 = LayerImpl::create(3); | 604 scoped_ptr<LayerImpl> child2 = LayerImpl::create(3); |
610 child2->setPosition(FloatPoint(400, 380)); | 605 child2->setPosition(gfx::PointF(400, 380)); |
611 child2->setAnchorPoint(FloatPoint::zero()); | 606 child2->setAnchorPoint(gfx::PointF()); |
612 child2->setBounds(IntSize(6, 8)); | 607 child2->setBounds(gfx::Size(6, 8)); |
613 child2->setContentBounds(IntSize(6, 8)); | 608 child2->setContentBounds(gfx::Size(6, 8)); |
614 child2->setDrawsContent(true); | 609 child2->setDrawsContent(true); |
615 root->addChild(child2.Pass()); | 610 root->addChild(child2.Pass()); |
616 } | 611 } |
617 LayerImpl* child2 = root->children()[1]; | 612 LayerImpl* child2 = root->children()[1]; |
618 emulateDrawingOneFrame(root.get()); | 613 emulateDrawingOneFrame(root.get()); |
619 | 614 |
620 // Damaging two layers simultaneously should cause combined damage. | 615 // Damaging two layers simultaneously should cause combined damage. |
621 // - child1 update rect in surface space: FloatRect(100, 100, 1, 2); | 616 // - child1 update rect in surface space: gfx::RectF(100, 100, 1, 2); |
622 // - child2 update rect in surface space: FloatRect(400, 380, 3, 4); | 617 // - child2 update rect in surface space: gfx::RectF(400, 380, 3, 4); |
623 clearDamageForAllSurfaces(root.get()); | 618 clearDamageForAllSurfaces(root.get()); |
624 child1->setUpdateRect(FloatRect(0, 0, 1, 2)); | 619 child1->setUpdateRect(gfx::RectF(0, 0, 1, 2)); |
625 child2->setUpdateRect(FloatRect(0, 0, 3, 4)); | 620 child2->setUpdateRect(gfx::RectF(0, 0, 3, 4)); |
626 emulateDrawingOneFrame(root.get()); | 621 emulateDrawingOneFrame(root.get()); |
627 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 622 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
628 EXPECT_FLOAT_RECT_EQ(FloatRect(100, 100, 303, 284), rootDamageRect); | 623 EXPECT_FLOAT_RECT_EQ(gfx::RectF(100, 100, 303, 284), rootDamageRect); |
629 } | 624 } |
630 | 625 |
631 TEST_F(DamageTrackerTest, verifyDamageForNestedSurfaces) | 626 TEST_F(DamageTrackerTest, verifyDamageForNestedSurfaces) |
632 { | 627 { |
633 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 628 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
634 LayerImpl* child1 = root->children()[0]; | 629 LayerImpl* child1 = root->children()[0]; |
635 LayerImpl* child2 = root->children()[1]; | 630 LayerImpl* child2 = root->children()[1]; |
636 LayerImpl* grandChild1 = root->children()[0]->children()[0]; | 631 LayerImpl* grandChild1 = root->children()[0]->children()[0]; |
637 FloatRect childDamageRect; | 632 gfx::RectF childDamageRect; |
638 FloatRect rootDamageRect; | 633 gfx::RectF rootDamageRect; |
639 | 634 |
640 // CASE 1: Damage to a descendant surface should propagate properly to ances
tor surface. | 635 // CASE 1: Damage to a descendant surface should propagate properly to ances
tor surface. |
641 // | 636 // |
642 clearDamageForAllSurfaces(root.get()); | 637 clearDamageForAllSurfaces(root.get()); |
643 grandChild1->setOpacity(0.5); | 638 grandChild1->setOpacity(0.5); |
644 emulateDrawingOneFrame(root.get()); | 639 emulateDrawingOneFrame(root.get()); |
645 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 640 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
646 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 641 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
647 EXPECT_FLOAT_RECT_EQ(FloatRect(200, 200, 6, 8), childDamageRect); | 642 EXPECT_FLOAT_RECT_EQ(gfx::RectF(200, 200, 6, 8), childDamageRect); |
648 EXPECT_FLOAT_RECT_EQ(FloatRect(300, 300, 6, 8), rootDamageRect); | 643 EXPECT_FLOAT_RECT_EQ(gfx::RectF(300, 300, 6, 8), rootDamageRect); |
649 | 644 |
650 // CASE 2: Same as previous case, but with additional damage elsewhere that
should be properly unioned. | 645 // CASE 2: Same as previous case, but with additional damage elsewhere that
should be properly unioned. |
651 // - child1 surface damage in root surface space: FloatRect(300, 300, 6, 8); | 646 // - child1 surface damage in root surface space: gfx::RectF(300, 300, 6, 8)
; |
652 // - child2 damage in root surface space: FloatRect(11, 11, 18, 18); | 647 // - child2 damage in root surface space: gfx::RectF(11, 11, 18, 18); |
653 clearDamageForAllSurfaces(root.get()); | 648 clearDamageForAllSurfaces(root.get()); |
654 grandChild1->setOpacity(0.7f); | 649 grandChild1->setOpacity(0.7f); |
655 child2->setOpacity(0.7f); | 650 child2->setOpacity(0.7f); |
656 emulateDrawingOneFrame(root.get()); | 651 emulateDrawingOneFrame(root.get()); |
657 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 652 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
658 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 653 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
659 EXPECT_FLOAT_RECT_EQ(FloatRect(200, 200, 6, 8), childDamageRect); | 654 EXPECT_FLOAT_RECT_EQ(gfx::RectF(200, 200, 6, 8), childDamageRect); |
660 EXPECT_FLOAT_RECT_EQ(FloatRect(11, 11, 295, 297), rootDamageRect); | 655 EXPECT_FLOAT_RECT_EQ(gfx::RectF(11, 11, 295, 297), rootDamageRect); |
661 } | 656 } |
662 | 657 |
663 TEST_F(DamageTrackerTest, verifyDamageForSurfaceChangeFromDescendantLayer) | 658 TEST_F(DamageTrackerTest, verifyDamageForSurfaceChangeFromDescendantLayer) |
664 { | 659 { |
665 // If descendant layer changes and affects the content bounds of the render
surface, | 660 // If descendant layer changes and affects the content bounds of the render
surface, |
666 // then the entire descendant surface should be damaged, and it should damag
e its | 661 // then the entire descendant surface should be damaged, and it should damag
e its |
667 // ancestor surface with the old and new surface regions. | 662 // ancestor surface with the old and new surface regions. |
668 | 663 |
669 // This is a tricky case, since only the first grandChild changes, but the e
ntire | 664 // This is a tricky case, since only the first grandChild changes, but the e
ntire |
670 // surface should be marked dirty. | 665 // surface should be marked dirty. |
671 | 666 |
672 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 667 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
673 LayerImpl* child1 = root->children()[0]; | 668 LayerImpl* child1 = root->children()[0]; |
674 LayerImpl* grandChild1 = root->children()[0]->children()[0]; | 669 LayerImpl* grandChild1 = root->children()[0]->children()[0]; |
675 FloatRect childDamageRect; | 670 gfx::RectF childDamageRect; |
676 FloatRect rootDamageRect; | 671 gfx::RectF rootDamageRect; |
677 | 672 |
678 clearDamageForAllSurfaces(root.get()); | 673 clearDamageForAllSurfaces(root.get()); |
679 grandChild1->setPosition(FloatPoint(195, 205)); | 674 grandChild1->setPosition(gfx::PointF(195, 205)); |
680 emulateDrawingOneFrame(root.get()); | 675 emulateDrawingOneFrame(root.get()); |
681 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 676 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
682 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 677 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
683 | 678 |
684 // The new surface bounds should be damaged entirely, even though only one o
f the layers changed. | 679 // The new surface bounds should be damaged entirely, even though only one o
f the layers changed. |
685 EXPECT_FLOAT_RECT_EQ(FloatRect(190, 190, 11, 23), childDamageRect); | 680 EXPECT_FLOAT_RECT_EQ(gfx::RectF(190, 190, 11, 23), childDamageRect); |
686 | 681 |
687 // Damage to the root surface should be the union of child1's *entire* rende
r surface | 682 // Damage to the root surface should be the union of child1's *entire* rende
r surface |
688 // (in target space), and its old exposed area (also in target space). | 683 // (in target space), and its old exposed area (also in target space). |
689 EXPECT_FLOAT_RECT_EQ(FloatRect(290, 290, 16, 23), rootDamageRect); | 684 EXPECT_FLOAT_RECT_EQ(gfx::RectF(290, 290, 16, 23), rootDamageRect); |
690 } | 685 } |
691 | 686 |
692 TEST_F(DamageTrackerTest, verifyDamageForSurfaceChangeFromAncestorLayer) | 687 TEST_F(DamageTrackerTest, verifyDamageForSurfaceChangeFromAncestorLayer) |
693 { | 688 { |
694 // An ancestor/owning layer changes that affects the position/transform of t
he render | 689 // An ancestor/owning layer changes that affects the position/transform of t
he render |
695 // surface. Note that in this case, the layerPropertyChanged flag already pr
opagates | 690 // surface. Note that in this case, the layerPropertyChanged flag already pr
opagates |
696 // to the subtree (tested in LayerImpltest), which damages the entire child1 | 691 // to the subtree (tested in LayerImpltest), which damages the entire child1 |
697 // surface, but the damage tracker still needs the correct logic to compute
the | 692 // surface, but the damage tracker still needs the correct logic to compute
the |
698 // exposed region on the root surface. | 693 // exposed region on the root surface. |
699 | 694 |
700 // FIXME: the expectations of this test case should change when we add suppo
rt for a | 695 // FIXME: the expectations of this test case should change when we add suppo
rt for a |
701 // unique scissorRect per renderSurface. In that case, the child1 sur
face | 696 // unique scissorRect per renderSurface. In that case, the child1 sur
face |
702 // should be completely unchanged, since we are only transforming it,
while the | 697 // should be completely unchanged, since we are only transforming it,
while the |
703 // root surface would be damaged appropriately. | 698 // root surface would be damaged appropriately. |
704 | 699 |
705 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 700 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
706 LayerImpl* child1 = root->children()[0]; | 701 LayerImpl* child1 = root->children()[0]; |
707 FloatRect childDamageRect; | 702 gfx::RectF childDamageRect; |
708 FloatRect rootDamageRect; | 703 gfx::RectF rootDamageRect; |
709 | 704 |
710 clearDamageForAllSurfaces(root.get()); | 705 clearDamageForAllSurfaces(root.get()); |
711 child1->setPosition(FloatPoint(50, 50)); | 706 child1->setPosition(gfx::PointF(50, 50)); |
712 emulateDrawingOneFrame(root.get()); | 707 emulateDrawingOneFrame(root.get()); |
713 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 708 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
714 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 709 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
715 | 710 |
716 // The new surface bounds should be damaged entirely. | 711 // The new surface bounds should be damaged entirely. |
717 EXPECT_FLOAT_RECT_EQ(FloatRect(190, 190, 16, 18), childDamageRect); | 712 EXPECT_FLOAT_RECT_EQ(gfx::RectF(190, 190, 16, 18), childDamageRect); |
718 | 713 |
719 // The entire child1 surface and the old exposed child1 surface should damag
e the root surface. | 714 // The entire child1 surface and the old exposed child1 surface should damag
e the root surface. |
720 // - old child1 surface in target space: FloatRect(290, 290, 16, 18) | 715 // - old child1 surface in target space: gfx::RectF(290, 290, 16, 18) |
721 // - new child1 surface in target space: FloatRect(240, 240, 16, 18) | 716 // - new child1 surface in target space: gfx::RectF(240, 240, 16, 18) |
722 EXPECT_FLOAT_RECT_EQ(FloatRect(240, 240, 66, 68), rootDamageRect); | 717 EXPECT_FLOAT_RECT_EQ(gfx::RectF(240, 240, 66, 68), rootDamageRect); |
723 } | 718 } |
724 | 719 |
725 TEST_F(DamageTrackerTest, verifyDamageForAddingAndRemovingRenderSurfaces) | 720 TEST_F(DamageTrackerTest, verifyDamageForAddingAndRemovingRenderSurfaces) |
726 { | 721 { |
727 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 722 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
728 LayerImpl* child1 = root->children()[0]; | 723 LayerImpl* child1 = root->children()[0]; |
729 FloatRect childDamageRect; | 724 gfx::RectF childDamageRect; |
730 FloatRect rootDamageRect; | 725 gfx::RectF rootDamageRect; |
731 | 726 |
732 // CASE 1: If a descendant surface disappears, its entire old area becomes e
xposed. | 727 // CASE 1: If a descendant surface disappears, its entire old area becomes e
xposed. |
733 // | 728 // |
734 clearDamageForAllSurfaces(root.get()); | 729 clearDamageForAllSurfaces(root.get()); |
735 child1->setOpacity(1); | 730 child1->setOpacity(1); |
736 emulateDrawingOneFrame(root.get()); | 731 emulateDrawingOneFrame(root.get()); |
737 | 732 |
738 // Sanity check that there is only one surface now. | 733 // Sanity check that there is only one surface now. |
739 ASSERT_FALSE(child1->renderSurface()); | 734 ASSERT_FALSE(child1->renderSurface()); |
740 ASSERT_EQ(4u, root->renderSurface()->layerList().size()); | 735 ASSERT_EQ(4u, root->renderSurface()->layerList().size()); |
741 | 736 |
742 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 737 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
743 EXPECT_FLOAT_RECT_EQ(FloatRect(290, 290, 16, 18), rootDamageRect); | 738 EXPECT_FLOAT_RECT_EQ(gfx::RectF(290, 290, 16, 18), rootDamageRect); |
744 | 739 |
745 // CASE 2: If a descendant surface appears, its entire old area becomes expo
sed. | 740 // CASE 2: If a descendant surface appears, its entire old area becomes expo
sed. |
746 | 741 |
747 // Cycle one frame of no change, just to sanity check that the next rect is
not because of the old damage state. | 742 // Cycle one frame of no change, just to sanity check that the next rect is
not because of the old damage state. |
748 clearDamageForAllSurfaces(root.get()); | 743 clearDamageForAllSurfaces(root.get()); |
749 emulateDrawingOneFrame(root.get()); | 744 emulateDrawingOneFrame(root.get()); |
750 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 745 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
751 EXPECT_TRUE(rootDamageRect.isEmpty()); | 746 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
752 | 747 |
753 // Then change the tree so that the render surface is added back. | 748 // Then change the tree so that the render surface is added back. |
754 clearDamageForAllSurfaces(root.get()); | 749 clearDamageForAllSurfaces(root.get()); |
755 child1->setOpacity(0.5); | 750 child1->setOpacity(0.5); |
756 emulateDrawingOneFrame(root.get()); | 751 emulateDrawingOneFrame(root.get()); |
757 | 752 |
758 // Sanity check that there is a new surface now. | 753 // Sanity check that there is a new surface now. |
759 ASSERT_TRUE(child1->renderSurface()); | 754 ASSERT_TRUE(child1->renderSurface()); |
760 EXPECT_EQ(3u, root->renderSurface()->layerList().size()); | 755 EXPECT_EQ(3u, root->renderSurface()->layerList().size()); |
761 EXPECT_EQ(2u, child1->renderSurface()->layerList().size()); | 756 EXPECT_EQ(2u, child1->renderSurface()->layerList().size()); |
762 | 757 |
763 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 758 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
764 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 759 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
765 EXPECT_FLOAT_RECT_EQ(FloatRect(190, 190, 16, 18), childDamageRect); | 760 EXPECT_FLOAT_RECT_EQ(gfx::RectF(190, 190, 16, 18), childDamageRect); |
766 EXPECT_FLOAT_RECT_EQ(FloatRect(290, 290, 16, 18), rootDamageRect); | 761 EXPECT_FLOAT_RECT_EQ(gfx::RectF(290, 290, 16, 18), rootDamageRect); |
767 } | 762 } |
768 | 763 |
769 TEST_F(DamageTrackerTest, verifyNoDamageWhenNothingChanged) | 764 TEST_F(DamageTrackerTest, verifyNoDamageWhenNothingChanged) |
770 { | 765 { |
771 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 766 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
772 LayerImpl* child1 = root->children()[0]; | 767 LayerImpl* child1 = root->children()[0]; |
773 FloatRect childDamageRect; | 768 gfx::RectF childDamageRect; |
774 FloatRect rootDamageRect; | 769 gfx::RectF rootDamageRect; |
775 | 770 |
776 // CASE 1: If nothing changes, the damage rect should be empty. | 771 // CASE 1: If nothing changes, the damage rect should be empty. |
777 // | 772 // |
778 clearDamageForAllSurfaces(root.get()); | 773 clearDamageForAllSurfaces(root.get()); |
779 emulateDrawingOneFrame(root.get()); | 774 emulateDrawingOneFrame(root.get()); |
780 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 775 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
781 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 776 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
782 EXPECT_TRUE(childDamageRect.isEmpty()); | 777 EXPECT_TRUE(childDamageRect.IsEmpty()); |
783 EXPECT_TRUE(rootDamageRect.isEmpty()); | 778 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
784 | 779 |
785 // CASE 2: If nothing changes twice in a row, the damage rect should still b
e empty. | 780 // CASE 2: If nothing changes twice in a row, the damage rect should still b
e empty. |
786 // | 781 // |
787 clearDamageForAllSurfaces(root.get()); | 782 clearDamageForAllSurfaces(root.get()); |
788 emulateDrawingOneFrame(root.get()); | 783 emulateDrawingOneFrame(root.get()); |
789 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 784 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
790 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 785 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
791 EXPECT_TRUE(childDamageRect.isEmpty()); | 786 EXPECT_TRUE(childDamageRect.IsEmpty()); |
792 EXPECT_TRUE(rootDamageRect.isEmpty()); | 787 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
793 } | 788 } |
794 | 789 |
795 TEST_F(DamageTrackerTest, verifyNoDamageForUpdateRectThatDoesNotDrawContent) | 790 TEST_F(DamageTrackerTest, verifyNoDamageForUpdateRectThatDoesNotDrawContent) |
796 { | 791 { |
797 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 792 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
798 LayerImpl* child1 = root->children()[0]; | 793 LayerImpl* child1 = root->children()[0]; |
799 FloatRect childDamageRect; | 794 gfx::RectF childDamageRect; |
800 FloatRect rootDamageRect; | 795 gfx::RectF rootDamageRect; |
801 | 796 |
802 // In our specific tree, the update rect of child1 should not cause any dama
ge to any | 797 // In our specific tree, the update rect of child1 should not cause any dama
ge to any |
803 // surface because it does not actually draw content. | 798 // surface because it does not actually draw content. |
804 clearDamageForAllSurfaces(root.get()); | 799 clearDamageForAllSurfaces(root.get()); |
805 child1->setUpdateRect(FloatRect(0, 0, 1, 2)); | 800 child1->setUpdateRect(gfx::RectF(0, 0, 1, 2)); |
806 emulateDrawingOneFrame(root.get()); | 801 emulateDrawingOneFrame(root.get()); |
807 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 802 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
808 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 803 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
809 EXPECT_TRUE(childDamageRect.isEmpty()); | 804 EXPECT_TRUE(childDamageRect.IsEmpty()); |
810 EXPECT_TRUE(rootDamageRect.isEmpty()); | 805 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
811 } | 806 } |
812 | 807 |
813 TEST_F(DamageTrackerTest, verifyDamageForReplica) | 808 TEST_F(DamageTrackerTest, verifyDamageForReplica) |
814 { | 809 { |
815 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 810 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
816 LayerImpl* child1 = root->children()[0]; | 811 LayerImpl* child1 = root->children()[0]; |
817 LayerImpl* grandChild1 = child1->children()[0]; | 812 LayerImpl* grandChild1 = child1->children()[0]; |
818 LayerImpl* grandChild2 = child1->children()[1]; | 813 LayerImpl* grandChild2 = child1->children()[1]; |
819 | 814 |
820 // Damage on a surface that has a reflection should cause the target surface
to | 815 // Damage on a surface that has a reflection should cause the target surface
to |
821 // receive the surface's damage and the surface's reflected damage. | 816 // receive the surface's damage and the surface's reflected damage. |
822 | 817 |
823 // For this test case, we modify grandChild2, and add grandChild3 to extend
the bounds | 818 // For this test case, we modify grandChild2, and add grandChild3 to extend
the bounds |
824 // of child1's surface. This way, we can test reflection changes without cha
nging | 819 // of child1's surface. This way, we can test reflection changes without cha
nging |
825 // contentBounds of the surface. | 820 // contentBounds of the surface. |
826 grandChild2->setPosition(FloatPoint(180, 180)); | 821 grandChild2->setPosition(gfx::PointF(180, 180)); |
827 { | 822 { |
828 scoped_ptr<LayerImpl> grandChild3 = LayerImpl::create(6); | 823 scoped_ptr<LayerImpl> grandChild3 = LayerImpl::create(6); |
829 grandChild3->setPosition(FloatPoint(240, 240)); | 824 grandChild3->setPosition(gfx::PointF(240, 240)); |
830 grandChild3->setAnchorPoint(FloatPoint::zero()); | 825 grandChild3->setAnchorPoint(gfx::PointF()); |
831 grandChild3->setBounds(IntSize(10, 10)); | 826 grandChild3->setBounds(gfx::Size(10, 10)); |
832 grandChild3->setContentBounds(IntSize(10, 10)); | 827 grandChild3->setContentBounds(gfx::Size(10, 10)); |
833 grandChild3->setDrawsContent(true); | 828 grandChild3->setDrawsContent(true); |
834 child1->addChild(grandChild3.Pass()); | 829 child1->addChild(grandChild3.Pass()); |
835 } | 830 } |
836 child1->setOpacity(0.5); | 831 child1->setOpacity(0.5); |
837 emulateDrawingOneFrame(root.get()); | 832 emulateDrawingOneFrame(root.get()); |
838 | 833 |
839 // CASE 1: adding a reflection about the left edge of grandChild1. | 834 // CASE 1: adding a reflection about the left edge of grandChild1. |
840 // | 835 // |
841 clearDamageForAllSurfaces(root.get()); | 836 clearDamageForAllSurfaces(root.get()); |
842 { | 837 { |
843 scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::create(7); | 838 scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::create(7); |
844 grandChild1Replica->setPosition(FloatPoint::zero()); | 839 grandChild1Replica->setPosition(gfx::PointF()); |
845 grandChild1Replica->setAnchorPoint(FloatPoint::zero()); | 840 grandChild1Replica->setAnchorPoint(gfx::PointF()); |
846 WebTransformationMatrix reflection; | 841 WebTransformationMatrix reflection; |
847 reflection.scale3d(-1, 1, 1); | 842 reflection.scale3d(-1, 1, 1); |
848 grandChild1Replica->setTransform(reflection); | 843 grandChild1Replica->setTransform(reflection); |
849 grandChild1->setReplicaLayer(grandChild1Replica.Pass()); | 844 grandChild1->setReplicaLayer(grandChild1Replica.Pass()); |
850 } | 845 } |
851 emulateDrawingOneFrame(root.get()); | 846 emulateDrawingOneFrame(root.get()); |
852 | 847 |
853 FloatRect grandChildDamageRect = grandChild1->renderSurface()->damageTracker
()->currentDamageRect(); | 848 gfx::RectF grandChildDamageRect = grandChild1->renderSurface()->damageTracke
r()->currentDamageRect(); |
854 FloatRect childDamageRect = child1->renderSurface()->damageTracker()->curren
tDamageRect(); | 849 gfx::RectF childDamageRect = child1->renderSurface()->damageTracker()->curre
ntDamageRect(); |
855 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 850 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
856 | 851 |
857 // The grandChild surface damage should not include its own replica. The chi
ld | 852 // The grandChild surface damage should not include its own replica. The chi
ld |
858 // surface damage should include the normal and replica surfaces. | 853 // surface damage should include the normal and replica surfaces. |
859 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 6, 8), grandChildDamageRect); | 854 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 6, 8), grandChildDamageRect); |
860 EXPECT_FLOAT_RECT_EQ(FloatRect(194, 200, 12, 8), childDamageRect); | 855 EXPECT_FLOAT_RECT_EQ(gfx::RectF(194, 200, 12, 8), childDamageRect); |
861 EXPECT_FLOAT_RECT_EQ(FloatRect(294, 300, 12, 8), rootDamageRect); | 856 EXPECT_FLOAT_RECT_EQ(gfx::RectF(294, 300, 12, 8), rootDamageRect); |
862 | 857 |
863 // CASE 2: moving the descendant surface should cause both the original and
reflected | 858 // CASE 2: moving the descendant surface should cause both the original and
reflected |
864 // areas to be damaged on the target. | 859 // areas to be damaged on the target. |
865 clearDamageForAllSurfaces(root.get()); | 860 clearDamageForAllSurfaces(root.get()); |
866 IntRect oldContentRect = child1->renderSurface()->contentRect(); | 861 gfx::Rect oldContentRect = child1->renderSurface()->contentRect(); |
867 grandChild1->setPosition(FloatPoint(195, 205)); | 862 grandChild1->setPosition(gfx::PointF(195, 205)); |
868 emulateDrawingOneFrame(root.get()); | 863 emulateDrawingOneFrame(root.get()); |
869 ASSERT_EQ(oldContentRect.width(), child1->renderSurface()->contentRect().wid
th()); | 864 ASSERT_EQ(oldContentRect.width(), child1->renderSurface()->contentRect().wid
th()); |
870 ASSERT_EQ(oldContentRect.height(), child1->renderSurface()->contentRect().he
ight()); | 865 ASSERT_EQ(oldContentRect.height(), child1->renderSurface()->contentRect().he
ight()); |
871 | 866 |
872 grandChildDamageRect = grandChild1->renderSurface()->damageTracker()->curren
tDamageRect(); | 867 grandChildDamageRect = grandChild1->renderSurface()->damageTracker()->curren
tDamageRect(); |
873 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 868 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
874 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 869 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
875 | 870 |
876 // The child surface damage should include normal and replica surfaces for b
oth old and new locations. | 871 // The child surface damage should include normal and replica surfaces for b
oth old and new locations. |
877 // - old location in target space: FloatRect(194, 200, 12, 8) | 872 // - old location in target space: gfx::RectF(194, 200, 12, 8) |
878 // - new location in target space: FloatRect(189, 205, 12, 8) | 873 // - new location in target space: gfx::RectF(189, 205, 12, 8) |
879 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 6, 8), grandChildDamageRect); | 874 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 6, 8), grandChildDamageRect); |
880 EXPECT_FLOAT_RECT_EQ(FloatRect(189, 200, 17, 13), childDamageRect); | 875 EXPECT_FLOAT_RECT_EQ(gfx::RectF(189, 200, 17, 13), childDamageRect); |
881 EXPECT_FLOAT_RECT_EQ(FloatRect(289, 300, 17, 13), rootDamageRect); | 876 EXPECT_FLOAT_RECT_EQ(gfx::RectF(289, 300, 17, 13), rootDamageRect); |
882 | 877 |
883 // CASE 3: removing the reflection should cause the entire region including
reflection | 878 // CASE 3: removing the reflection should cause the entire region including
reflection |
884 // to damage the target surface. | 879 // to damage the target surface. |
885 clearDamageForAllSurfaces(root.get()); | 880 clearDamageForAllSurfaces(root.get()); |
886 grandChild1->setReplicaLayer(scoped_ptr<LayerImpl>()); | 881 grandChild1->setReplicaLayer(scoped_ptr<LayerImpl>()); |
887 emulateDrawingOneFrame(root.get()); | 882 emulateDrawingOneFrame(root.get()); |
888 ASSERT_EQ(oldContentRect.width(), child1->renderSurface()->contentRect().wid
th()); | 883 ASSERT_EQ(oldContentRect.width(), child1->renderSurface()->contentRect().wid
th()); |
889 ASSERT_EQ(oldContentRect.height(), child1->renderSurface()->contentRect().he
ight()); | 884 ASSERT_EQ(oldContentRect.height(), child1->renderSurface()->contentRect().he
ight()); |
890 | 885 |
891 EXPECT_FALSE(grandChild1->renderSurface()); | 886 EXPECT_FALSE(grandChild1->renderSurface()); |
892 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 887 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
893 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 888 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
894 | 889 |
895 EXPECT_FLOAT_RECT_EQ(FloatRect(189, 205, 12, 8), childDamageRect); | 890 EXPECT_FLOAT_RECT_EQ(gfx::RectF(189, 205, 12, 8), childDamageRect); |
896 EXPECT_FLOAT_RECT_EQ(FloatRect(289, 305, 12, 8), rootDamageRect); | 891 EXPECT_FLOAT_RECT_EQ(gfx::RectF(289, 305, 12, 8), rootDamageRect); |
897 } | 892 } |
898 | 893 |
899 TEST_F(DamageTrackerTest, verifyDamageForMask) | 894 TEST_F(DamageTrackerTest, verifyDamageForMask) |
900 { | 895 { |
901 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 896 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
902 LayerImpl* child = root->children()[0]; | 897 LayerImpl* child = root->children()[0]; |
903 | 898 |
904 // In the current implementation of the damage tracker, changes to mask laye
rs should | 899 // In the current implementation of the damage tracker, changes to mask laye
rs should |
905 // damage the entire corresponding surface. | 900 // damage the entire corresponding surface. |
906 | 901 |
907 clearDamageForAllSurfaces(root.get()); | 902 clearDamageForAllSurfaces(root.get()); |
908 | 903 |
909 // Set up the mask layer. | 904 // Set up the mask layer. |
910 { | 905 { |
911 scoped_ptr<LayerImpl> maskLayer = LayerImpl::create(3); | 906 scoped_ptr<LayerImpl> maskLayer = LayerImpl::create(3); |
912 maskLayer->setPosition(child->position()); | 907 maskLayer->setPosition(child->position()); |
913 maskLayer->setAnchorPoint(FloatPoint::zero()); | 908 maskLayer->setAnchorPoint(gfx::PointF()); |
914 maskLayer->setBounds(child->bounds()); | 909 maskLayer->setBounds(child->bounds()); |
915 maskLayer->setContentBounds(child->bounds()); | 910 maskLayer->setContentBounds(child->bounds()); |
916 child->setMaskLayer(maskLayer.Pass()); | 911 child->setMaskLayer(maskLayer.Pass()); |
917 } | 912 } |
918 LayerImpl* maskLayer = child->maskLayer(); | 913 LayerImpl* maskLayer = child->maskLayer(); |
919 | 914 |
920 // Add opacity and a grandChild so that the render surface persists even aft
er we remove the mask. | 915 // Add opacity and a grandChild so that the render surface persists even aft
er we remove the mask. |
921 child->setOpacity(0.5); | 916 child->setOpacity(0.5); |
922 { | 917 { |
923 scoped_ptr<LayerImpl> grandChild = LayerImpl::create(4); | 918 scoped_ptr<LayerImpl> grandChild = LayerImpl::create(4); |
924 grandChild->setPosition(FloatPoint(2, 2)); | 919 grandChild->setPosition(gfx::PointF(2, 2)); |
925 grandChild->setAnchorPoint(FloatPoint::zero()); | 920 grandChild->setAnchorPoint(gfx::PointF()); |
926 grandChild->setBounds(IntSize(2, 2)); | 921 grandChild->setBounds(gfx::Size(2, 2)); |
927 grandChild->setContentBounds(IntSize(2, 2)); | 922 grandChild->setContentBounds(gfx::Size(2, 2)); |
928 grandChild->setDrawsContent(true); | 923 grandChild->setDrawsContent(true); |
929 child->addChild(grandChild.Pass()); | 924 child->addChild(grandChild.Pass()); |
930 } | 925 } |
931 emulateDrawingOneFrame(root.get()); | 926 emulateDrawingOneFrame(root.get()); |
932 | 927 |
933 // Sanity check that a new surface was created for the child. | 928 // Sanity check that a new surface was created for the child. |
934 ASSERT_TRUE(child->renderSurface()); | 929 ASSERT_TRUE(child->renderSurface()); |
935 | 930 |
936 // CASE 1: the updateRect on a mask layer should damage the entire target su
rface. | 931 // CASE 1: the updateRect on a mask layer should damage the entire target su
rface. |
937 // | 932 // |
938 clearDamageForAllSurfaces(root.get()); | 933 clearDamageForAllSurfaces(root.get()); |
939 maskLayer->setUpdateRect(FloatRect(1, 2, 3, 4)); | 934 maskLayer->setUpdateRect(gfx::RectF(1, 2, 3, 4)); |
940 emulateDrawingOneFrame(root.get()); | 935 emulateDrawingOneFrame(root.get()); |
941 FloatRect childDamageRect = child->renderSurface()->damageTracker()->current
DamageRect(); | 936 gfx::RectF childDamageRect = child->renderSurface()->damageTracker()->curren
tDamageRect(); |
942 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 30, 30), childDamageRect); | 937 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 30, 30), childDamageRect); |
943 | 938 |
944 // CASE 2: a property change on the mask layer should damage the entire targ
et surface. | 939 // CASE 2: a property change on the mask layer should damage the entire targ
et surface. |
945 // | 940 // |
946 | 941 |
947 // Advance one frame without damage so that we know the damage rect is not l
eftover from the previous case. | 942 // Advance one frame without damage so that we know the damage rect is not l
eftover from the previous case. |
948 clearDamageForAllSurfaces(root.get()); | 943 clearDamageForAllSurfaces(root.get()); |
949 emulateDrawingOneFrame(root.get()); | 944 emulateDrawingOneFrame(root.get()); |
950 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); | 945 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); |
951 EXPECT_TRUE(childDamageRect.isEmpty()); | 946 EXPECT_TRUE(childDamageRect.IsEmpty()); |
952 | 947 |
953 // Then test the property change. | 948 // Then test the property change. |
954 clearDamageForAllSurfaces(root.get()); | 949 clearDamageForAllSurfaces(root.get()); |
955 maskLayer->setStackingOrderChanged(true); | 950 maskLayer->setStackingOrderChanged(true); |
956 | 951 |
957 emulateDrawingOneFrame(root.get()); | 952 emulateDrawingOneFrame(root.get()); |
958 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); | 953 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); |
959 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 30, 30), childDamageRect); | 954 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 30, 30), childDamageRect); |
960 | 955 |
961 // CASE 3: removing the mask also damages the entire target surface. | 956 // CASE 3: removing the mask also damages the entire target surface. |
962 // | 957 // |
963 | 958 |
964 // Advance one frame without damage so that we know the damage rect is not l
eftover from the previous case. | 959 // Advance one frame without damage so that we know the damage rect is not l
eftover from the previous case. |
965 clearDamageForAllSurfaces(root.get()); | 960 clearDamageForAllSurfaces(root.get()); |
966 emulateDrawingOneFrame(root.get()); | 961 emulateDrawingOneFrame(root.get()); |
967 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); | 962 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); |
968 EXPECT_TRUE(childDamageRect.isEmpty()); | 963 EXPECT_TRUE(childDamageRect.IsEmpty()); |
969 | 964 |
970 // Then test mask removal. | 965 // Then test mask removal. |
971 clearDamageForAllSurfaces(root.get()); | 966 clearDamageForAllSurfaces(root.get()); |
972 child->setMaskLayer(scoped_ptr<LayerImpl>()); | 967 child->setMaskLayer(scoped_ptr<LayerImpl>()); |
973 ASSERT_TRUE(child->layerPropertyChanged()); | 968 ASSERT_TRUE(child->layerPropertyChanged()); |
974 emulateDrawingOneFrame(root.get()); | 969 emulateDrawingOneFrame(root.get()); |
975 | 970 |
976 // Sanity check that a render surface still exists. | 971 // Sanity check that a render surface still exists. |
977 ASSERT_TRUE(child->renderSurface()); | 972 ASSERT_TRUE(child->renderSurface()); |
978 | 973 |
979 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); | 974 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); |
980 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 30, 30), childDamageRect); | 975 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 30, 30), childDamageRect); |
981 } | 976 } |
982 | 977 |
983 TEST_F(DamageTrackerTest, verifyDamageForReplicaMask) | 978 TEST_F(DamageTrackerTest, verifyDamageForReplicaMask) |
984 { | 979 { |
985 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 980 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
986 LayerImpl* child1 = root->children()[0]; | 981 LayerImpl* child1 = root->children()[0]; |
987 LayerImpl* grandChild1 = child1->children()[0]; | 982 LayerImpl* grandChild1 = child1->children()[0]; |
988 | 983 |
989 // Changes to a replica's mask should not damage the original surface, becau
se it is | 984 // Changes to a replica's mask should not damage the original surface, becau
se it is |
990 // not masked. But it does damage the ancestor target surface. | 985 // not masked. But it does damage the ancestor target surface. |
991 | 986 |
992 clearDamageForAllSurfaces(root.get()); | 987 clearDamageForAllSurfaces(root.get()); |
993 | 988 |
994 // Create a reflection about the left edge of grandChild1. | 989 // Create a reflection about the left edge of grandChild1. |
995 { | 990 { |
996 scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::create(6); | 991 scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::create(6); |
997 grandChild1Replica->setPosition(FloatPoint::zero()); | 992 grandChild1Replica->setPosition(gfx::PointF()); |
998 grandChild1Replica->setAnchorPoint(FloatPoint::zero()); | 993 grandChild1Replica->setAnchorPoint(gfx::PointF()); |
999 WebTransformationMatrix reflection; | 994 WebTransformationMatrix reflection; |
1000 reflection.scale3d(-1, 1, 1); | 995 reflection.scale3d(-1, 1, 1); |
1001 grandChild1Replica->setTransform(reflection); | 996 grandChild1Replica->setTransform(reflection); |
1002 grandChild1->setReplicaLayer(grandChild1Replica.Pass()); | 997 grandChild1->setReplicaLayer(grandChild1Replica.Pass()); |
1003 } | 998 } |
1004 LayerImpl* grandChild1Replica = grandChild1->replicaLayer(); | 999 LayerImpl* grandChild1Replica = grandChild1->replicaLayer(); |
1005 | 1000 |
1006 // Set up the mask layer on the replica layer | 1001 // Set up the mask layer on the replica layer |
1007 { | 1002 { |
1008 scoped_ptr<LayerImpl> replicaMaskLayer = LayerImpl::create(7); | 1003 scoped_ptr<LayerImpl> replicaMaskLayer = LayerImpl::create(7); |
1009 replicaMaskLayer->setPosition(FloatPoint::zero()); | 1004 replicaMaskLayer->setPosition(gfx::PointF()); |
1010 replicaMaskLayer->setAnchorPoint(FloatPoint::zero()); | 1005 replicaMaskLayer->setAnchorPoint(gfx::PointF()); |
1011 replicaMaskLayer->setBounds(grandChild1->bounds()); | 1006 replicaMaskLayer->setBounds(grandChild1->bounds()); |
1012 replicaMaskLayer->setContentBounds(grandChild1->bounds()); | 1007 replicaMaskLayer->setContentBounds(grandChild1->bounds()); |
1013 grandChild1Replica->setMaskLayer(replicaMaskLayer.Pass()); | 1008 grandChild1Replica->setMaskLayer(replicaMaskLayer.Pass()); |
1014 } | 1009 } |
1015 LayerImpl* replicaMaskLayer = grandChild1Replica->maskLayer(); | 1010 LayerImpl* replicaMaskLayer = grandChild1Replica->maskLayer(); |
1016 | 1011 |
1017 emulateDrawingOneFrame(root.get()); | 1012 emulateDrawingOneFrame(root.get()); |
1018 | 1013 |
1019 // Sanity check that the appropriate render surfaces were created | 1014 // Sanity check that the appropriate render surfaces were created |
1020 ASSERT_TRUE(grandChild1->renderSurface()); | 1015 ASSERT_TRUE(grandChild1->renderSurface()); |
1021 | 1016 |
1022 // CASE 1: a property change on the mask should damage only the reflected re
gion on the target surface. | 1017 // CASE 1: a property change on the mask should damage only the reflected re
gion on the target surface. |
1023 clearDamageForAllSurfaces(root.get()); | 1018 clearDamageForAllSurfaces(root.get()); |
1024 replicaMaskLayer->setStackingOrderChanged(true); | 1019 replicaMaskLayer->setStackingOrderChanged(true); |
1025 emulateDrawingOneFrame(root.get()); | 1020 emulateDrawingOneFrame(root.get()); |
1026 | 1021 |
1027 FloatRect grandChildDamageRect = grandChild1->renderSurface()->damageTracker
()->currentDamageRect(); | 1022 gfx::RectF grandChildDamageRect = grandChild1->renderSurface()->damageTracke
r()->currentDamageRect(); |
1028 FloatRect childDamageRect = child1->renderSurface()->damageTracker()->curren
tDamageRect(); | 1023 gfx::RectF childDamageRect = child1->renderSurface()->damageTracker()->curre
ntDamageRect(); |
1029 | 1024 |
1030 EXPECT_TRUE(grandChildDamageRect.isEmpty()); | 1025 EXPECT_TRUE(grandChildDamageRect.IsEmpty()); |
1031 EXPECT_FLOAT_RECT_EQ(FloatRect(194, 200, 6, 8), childDamageRect); | 1026 EXPECT_FLOAT_RECT_EQ(gfx::RectF(194, 200, 6, 8), childDamageRect); |
1032 | 1027 |
1033 // CASE 2: removing the replica mask damages only the reflected region on th
e target surface. | 1028 // CASE 2: removing the replica mask damages only the reflected region on th
e target surface. |
1034 // | 1029 // |
1035 clearDamageForAllSurfaces(root.get()); | 1030 clearDamageForAllSurfaces(root.get()); |
1036 grandChild1Replica->setMaskLayer(scoped_ptr<LayerImpl>()); | 1031 grandChild1Replica->setMaskLayer(scoped_ptr<LayerImpl>()); |
1037 emulateDrawingOneFrame(root.get()); | 1032 emulateDrawingOneFrame(root.get()); |
1038 | 1033 |
1039 grandChildDamageRect = grandChild1->renderSurface()->damageTracker()->curren
tDamageRect(); | 1034 grandChildDamageRect = grandChild1->renderSurface()->damageTracker()->curren
tDamageRect(); |
1040 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 1035 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
1041 | 1036 |
1042 EXPECT_TRUE(grandChildDamageRect.isEmpty()); | 1037 EXPECT_TRUE(grandChildDamageRect.IsEmpty()); |
1043 EXPECT_FLOAT_RECT_EQ(FloatRect(194, 200, 6, 8), childDamageRect); | 1038 EXPECT_FLOAT_RECT_EQ(gfx::RectF(194, 200, 6, 8), childDamageRect); |
1044 } | 1039 } |
1045 | 1040 |
1046 TEST_F(DamageTrackerTest, verifyDamageForReplicaMaskWithAnchor) | 1041 TEST_F(DamageTrackerTest, verifyDamageForReplicaMaskWithAnchor) |
1047 { | 1042 { |
1048 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 1043 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
1049 LayerImpl* child1 = root->children()[0]; | 1044 LayerImpl* child1 = root->children()[0]; |
1050 LayerImpl* grandChild1 = child1->children()[0]; | 1045 LayerImpl* grandChild1 = child1->children()[0]; |
1051 | 1046 |
1052 // Verify that the correct replicaOriginTransform is used for the replicaMas
k; | 1047 // Verify that the correct replicaOriginTransform is used for the replicaMas
k; |
1053 clearDamageForAllSurfaces(root.get()); | 1048 clearDamageForAllSurfaces(root.get()); |
1054 | 1049 |
1055 grandChild1->setAnchorPoint(FloatPoint(1, 0)); // This is not exactly the an
chor being tested, but by convention its expected to be the same as the replica'
s anchor point. | 1050 grandChild1->setAnchorPoint(gfx::PointF(1, 0)); // This is not exactly the a
nchor being tested, but by convention its expected to be the same as the replica
's anchor point. |
1056 | 1051 |
1057 { | 1052 { |
1058 scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::create(6); | 1053 scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::create(6); |
1059 grandChild1Replica->setPosition(FloatPoint::zero()); | 1054 grandChild1Replica->setPosition(gfx::PointF()); |
1060 grandChild1Replica->setAnchorPoint(FloatPoint(1, 0)); // This is the anc
hor being tested. | 1055 grandChild1Replica->setAnchorPoint(gfx::PointF(1, 0)); // This is the an
chor being tested. |
1061 WebTransformationMatrix reflection; | 1056 WebTransformationMatrix reflection; |
1062 reflection.scale3d(-1, 1, 1); | 1057 reflection.scale3d(-1, 1, 1); |
1063 grandChild1Replica->setTransform(reflection); | 1058 grandChild1Replica->setTransform(reflection); |
1064 grandChild1->setReplicaLayer(grandChild1Replica.Pass()); | 1059 grandChild1->setReplicaLayer(grandChild1Replica.Pass()); |
1065 } | 1060 } |
1066 LayerImpl* grandChild1Replica = grandChild1->replicaLayer(); | 1061 LayerImpl* grandChild1Replica = grandChild1->replicaLayer(); |
1067 | 1062 |
1068 // Set up the mask layer on the replica layer | 1063 // Set up the mask layer on the replica layer |
1069 { | 1064 { |
1070 scoped_ptr<LayerImpl> replicaMaskLayer = LayerImpl::create(7); | 1065 scoped_ptr<LayerImpl> replicaMaskLayer = LayerImpl::create(7); |
1071 replicaMaskLayer->setPosition(FloatPoint::zero()); | 1066 replicaMaskLayer->setPosition(gfx::PointF()); |
1072 replicaMaskLayer->setAnchorPoint(FloatPoint::zero()); // note, this is n
ot the anchor being tested. | 1067 replicaMaskLayer->setAnchorPoint(gfx::PointF()); // note, this is not th
e anchor being tested. |
1073 replicaMaskLayer->setBounds(grandChild1->bounds()); | 1068 replicaMaskLayer->setBounds(grandChild1->bounds()); |
1074 replicaMaskLayer->setContentBounds(grandChild1->bounds()); | 1069 replicaMaskLayer->setContentBounds(grandChild1->bounds()); |
1075 grandChild1Replica->setMaskLayer(replicaMaskLayer.Pass()); | 1070 grandChild1Replica->setMaskLayer(replicaMaskLayer.Pass()); |
1076 } | 1071 } |
1077 LayerImpl* replicaMaskLayer = grandChild1Replica->maskLayer(); | 1072 LayerImpl* replicaMaskLayer = grandChild1Replica->maskLayer(); |
1078 | 1073 |
1079 emulateDrawingOneFrame(root.get()); | 1074 emulateDrawingOneFrame(root.get()); |
1080 | 1075 |
1081 // Sanity check that the appropriate render surfaces were created | 1076 // Sanity check that the appropriate render surfaces were created |
1082 ASSERT_TRUE(grandChild1->renderSurface()); | 1077 ASSERT_TRUE(grandChild1->renderSurface()); |
1083 | 1078 |
1084 // A property change on the replicaMask should damage the reflected region o
n the target surface. | 1079 // A property change on the replicaMask should damage the reflected region o
n the target surface. |
1085 clearDamageForAllSurfaces(root.get()); | 1080 clearDamageForAllSurfaces(root.get()); |
1086 replicaMaskLayer->setStackingOrderChanged(true); | 1081 replicaMaskLayer->setStackingOrderChanged(true); |
1087 | 1082 |
1088 emulateDrawingOneFrame(root.get()); | 1083 emulateDrawingOneFrame(root.get()); |
1089 | 1084 |
1090 FloatRect childDamageRect = child1->renderSurface()->damageTracker()->curren
tDamageRect(); | 1085 gfx::RectF childDamageRect = child1->renderSurface()->damageTracker()->curre
ntDamageRect(); |
1091 EXPECT_FLOAT_RECT_EQ(FloatRect(206, 200, 6, 8), childDamageRect); | 1086 EXPECT_FLOAT_RECT_EQ(gfx::RectF(206, 200, 6, 8), childDamageRect); |
1092 } | 1087 } |
1093 | 1088 |
1094 TEST_F(DamageTrackerTest, verifyDamageWhenForcedFullDamage) | 1089 TEST_F(DamageTrackerTest, verifyDamageWhenForcedFullDamage) |
1095 { | 1090 { |
1096 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 1091 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
1097 LayerImpl* child = root->children()[0]; | 1092 LayerImpl* child = root->children()[0]; |
1098 | 1093 |
1099 // Case 1: This test ensures that when the tracker is forced to have full da
mage, that | 1094 // Case 1: This test ensures that when the tracker is forced to have full da
mage, that |
1100 // it takes priority over any other partial damage. | 1095 // it takes priority over any other partial damage. |
1101 // | 1096 // |
1102 clearDamageForAllSurfaces(root.get()); | 1097 clearDamageForAllSurfaces(root.get()); |
1103 child->setUpdateRect(FloatRect(10, 11, 12, 13)); | 1098 child->setUpdateRect(gfx::RectF(10, 11, 12, 13)); |
1104 root->renderSurface()->damageTracker()->forceFullDamageNextUpdate(); | 1099 root->renderSurface()->damageTracker()->forceFullDamageNextUpdate(); |
1105 emulateDrawingOneFrame(root.get()); | 1100 emulateDrawingOneFrame(root.get()); |
1106 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 1101 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
1107 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 500, 500), rootDamageRect); | 1102 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 500, 500), rootDamageRect); |
1108 | 1103 |
1109 // Case 2: An additional sanity check that forcing full damage works even wh
en nothing | 1104 // Case 2: An additional sanity check that forcing full damage works even wh
en nothing |
1110 // on the layer tree changed. | 1105 // on the layer tree changed. |
1111 // | 1106 // |
1112 clearDamageForAllSurfaces(root.get()); | 1107 clearDamageForAllSurfaces(root.get()); |
1113 root->renderSurface()->damageTracker()->forceFullDamageNextUpdate(); | 1108 root->renderSurface()->damageTracker()->forceFullDamageNextUpdate(); |
1114 emulateDrawingOneFrame(root.get()); | 1109 emulateDrawingOneFrame(root.get()); |
1115 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 1110 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
1116 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 500, 500), rootDamageRect); | 1111 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 500, 500), rootDamageRect); |
1117 } | 1112 } |
1118 | 1113 |
1119 TEST_F(DamageTrackerTest, verifyDamageForEmptyLayerList) | 1114 TEST_F(DamageTrackerTest, verifyDamageForEmptyLayerList) |
1120 { | 1115 { |
1121 // Though it should never happen, its a good idea to verify that the damage
tracker | 1116 // Though it should never happen, its a good idea to verify that the damage
tracker |
1122 // does not crash when it receives an empty layerList. | 1117 // does not crash when it receives an empty layerList. |
1123 | 1118 |
1124 scoped_ptr<LayerImpl> root = LayerImpl::create(1); | 1119 scoped_ptr<LayerImpl> root = LayerImpl::create(1); |
1125 root->createRenderSurface(); | 1120 root->createRenderSurface(); |
1126 | 1121 |
1127 ASSERT_TRUE(root == root->renderTarget()); | 1122 ASSERT_TRUE(root == root->renderTarget()); |
1128 RenderSurfaceImpl* targetSurface = root->renderSurface(); | 1123 RenderSurfaceImpl* targetSurface = root->renderSurface(); |
1129 targetSurface->clearLayerLists(); | 1124 targetSurface->clearLayerLists(); |
1130 targetSurface->damageTracker()->updateDamageTrackingState(targetSurface->lay
erList(), targetSurface->owningLayerId(), false, IntRect(), 0, WebFilterOperatio
ns(), 0); | 1125 targetSurface->damageTracker()->updateDamageTrackingState(targetSurface->lay
erList(), targetSurface->owningLayerId(), false, gfx::Rect(), 0, WebFilterOperat
ions(), 0); |
1131 | 1126 |
1132 FloatRect damageRect = targetSurface->damageTracker()->currentDamageRect(); | 1127 gfx::RectF damageRect = targetSurface->damageTracker()->currentDamageRect(); |
1133 EXPECT_TRUE(damageRect.isEmpty()); | 1128 EXPECT_TRUE(damageRect.IsEmpty()); |
1134 } | 1129 } |
1135 | 1130 |
1136 TEST_F(DamageTrackerTest, verifyDamageAccumulatesUntilReset) | 1131 TEST_F(DamageTrackerTest, verifyDamageAccumulatesUntilReset) |
1137 { | 1132 { |
1138 // If damage is not cleared, it should accumulate. | 1133 // If damage is not cleared, it should accumulate. |
1139 | 1134 |
1140 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 1135 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
1141 LayerImpl* child = root->children()[0]; | 1136 LayerImpl* child = root->children()[0]; |
1142 | 1137 |
1143 clearDamageForAllSurfaces(root.get()); | 1138 clearDamageForAllSurfaces(root.get()); |
1144 child->setUpdateRect(FloatRect(10, 11, 1, 2)); | 1139 child->setUpdateRect(gfx::RectF(10, 11, 1, 2)); |
1145 emulateDrawingOneFrame(root.get()); | 1140 emulateDrawingOneFrame(root.get()); |
1146 | 1141 |
1147 // Sanity check damage after the first frame; this isnt the actual test yet. | 1142 // Sanity check damage after the first frame; this isnt the actual test yet. |
1148 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 1143 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
1149 EXPECT_FLOAT_RECT_EQ(FloatRect(110, 111, 1, 2), rootDamageRect); | 1144 EXPECT_FLOAT_RECT_EQ(gfx::RectF(110, 111, 1, 2), rootDamageRect); |
1150 | 1145 |
1151 // New damage, without having cleared the previous damage, should be unioned
to the previous one. | 1146 // New damage, without having cleared the previous damage, should be unioned
to the previous one. |
1152 child->setUpdateRect(FloatRect(20, 25, 1, 2)); | 1147 child->setUpdateRect(gfx::RectF(20, 25, 1, 2)); |
1153 emulateDrawingOneFrame(root.get()); | 1148 emulateDrawingOneFrame(root.get()); |
1154 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 1149 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
1155 EXPECT_FLOAT_RECT_EQ(FloatRect(110, 111, 11, 16), rootDamageRect); | 1150 EXPECT_FLOAT_RECT_EQ(gfx::RectF(110, 111, 11, 16), rootDamageRect); |
1156 | 1151 |
1157 // If we notify the damage tracker that we drew the damaged area, then damag
e should be emptied. | 1152 // If we notify the damage tracker that we drew the damaged area, then damag
e should be emptied. |
1158 root->renderSurface()->damageTracker()->didDrawDamagedArea(); | 1153 root->renderSurface()->damageTracker()->didDrawDamagedArea(); |
1159 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 1154 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
1160 EXPECT_TRUE(rootDamageRect.isEmpty()); | 1155 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
1161 | 1156 |
1162 // Damage should remain empty even after one frame, since there's yet no new
damage | 1157 // Damage should remain empty even after one frame, since there's yet no new
damage |
1163 emulateDrawingOneFrame(root.get()); | 1158 emulateDrawingOneFrame(root.get()); |
1164 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 1159 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
1165 EXPECT_TRUE(rootDamageRect.isEmpty()); | 1160 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
1166 } | 1161 } |
1167 | 1162 |
1168 } // namespace | 1163 } // namespace |
OLD | NEW |