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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "cc/layer_quad.h" | 7 #include "cc/layer_quad.h" |
| 8 | 8 |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 | 10 |
| 11 namespace cc { | 11 namespace cc { |
| 12 | 12 |
| 13 LayerQuad::Edge::Edge(const FloatPoint& p, const FloatPoint& q) | 13 LayerQuad::Edge::Edge(const gfx::PointF& p, const gfx::PointF& q) |
| 14 { | 14 { |
| 15 DCHECK(p != q); | 15 DCHECK(p != q); |
| 16 | 16 |
| 17 FloatPoint tangent(p.y() - q.y(), q.x() - p.x()); | 17 gfx::Vector2dF tangent(p.y() - q.y(), q.x() - p.x()); |
| 18 float cross2 = p.x() * q.y() - q.x() * p.y(); | 18 float cross2 = p.x() * q.y() - q.x() * p.y(); |
| 19 | 19 |
| 20 set(tangent.x(), tangent.y(), cross2); | 20 set(tangent.x(), tangent.y(), cross2); |
| 21 scale(1.0f / tangent.length()); | 21 scale(1.0f / tangent.Length()); |
| 22 } | 22 } |
| 23 | 23 |
| 24 LayerQuad::LayerQuad(const FloatQuad& quad) | 24 LayerQuad::LayerQuad(const FloatQuad& quad) |
| 25 { | 25 { |
| 26 // Create edges. | 26 // Create edges. |
| 27 m_left = Edge(quad.p4(), quad.p1()); | 27 m_left = Edge(quad.p4(), quad.p1()); |
| 28 m_right = Edge(quad.p2(), quad.p3()); | 28 m_right = Edge(quad.p2(), quad.p3()); |
| 29 m_top = Edge(quad.p1(), quad.p2()); | 29 m_top = Edge(quad.p1(), quad.p2()); |
| 30 m_bottom = Edge(quad.p3(), quad.p4()); | 30 m_bottom = Edge(quad.p3(), quad.p4()); |
| 31 | 31 |
| (...skipping 30 matching lines...) Expand all Loading... |
| 62 flattened[5] = m_top.z(); | 62 flattened[5] = m_top.z(); |
| 63 flattened[6] = m_right.x(); | 63 flattened[6] = m_right.x(); |
| 64 flattened[7] = m_right.y(); | 64 flattened[7] = m_right.y(); |
| 65 flattened[8] = m_right.z(); | 65 flattened[8] = m_right.z(); |
| 66 flattened[9] = m_bottom.x(); | 66 flattened[9] = m_bottom.x(); |
| 67 flattened[10] = m_bottom.y(); | 67 flattened[10] = m_bottom.y(); |
| 68 flattened[11] = m_bottom.z(); | 68 flattened[11] = m_bottom.z(); |
| 69 } | 69 } |
| 70 | 70 |
| 71 } // namespace cc | 71 } // namespace cc |
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