| OLD | NEW |
| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "cc/damage_tracker.h" | 7 #include "cc/damage_tracker.h" |
| 8 | 8 |
| 9 #include "cc/layer_impl.h" | 9 #include "cc/layer_impl.h" |
| 10 #include "cc/layer_sorter.h" | 10 #include "cc/layer_sorter.h" |
| (...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 64 } | 64 } |
| 65 | 65 |
| 66 root->resetAllChangeTrackingForSubtree(); | 66 root->resetAllChangeTrackingForSubtree(); |
| 67 } | 67 } |
| 68 | 68 |
| 69 scoped_ptr<LayerImpl> createTestTreeWithOneSurface() | 69 scoped_ptr<LayerImpl> createTestTreeWithOneSurface() |
| 70 { | 70 { |
| 71 scoped_ptr<LayerImpl> root = LayerImpl::create(1); | 71 scoped_ptr<LayerImpl> root = LayerImpl::create(1); |
| 72 scoped_ptr<LayerImpl> child = LayerImpl::create(2); | 72 scoped_ptr<LayerImpl> child = LayerImpl::create(2); |
| 73 | 73 |
| 74 root->setPosition(FloatPoint::zero()); | 74 root->setPosition(gfx::PointF()); |
| 75 root->setAnchorPoint(FloatPoint::zero()); | 75 root->setAnchorPoint(gfx::PointF()); |
| 76 root->setBounds(IntSize(500, 500)); | 76 root->setBounds(gfx::Size(500, 500)); |
| 77 root->setContentBounds(IntSize(500, 500)); | 77 root->setContentBounds(gfx::Size(500, 500)); |
| 78 root->setDrawsContent(true); | 78 root->setDrawsContent(true); |
| 79 root->createRenderSurface(); | 79 root->createRenderSurface(); |
| 80 root->renderSurface()->setContentRect(IntRect(IntPoint(), IntSize(500, 500))
); | 80 root->renderSurface()->setContentRect(gfx::Rect(gfx::Point(), gfx::Size(500,
500))); |
| 81 | 81 |
| 82 child->setPosition(FloatPoint(100, 100)); | 82 child->setPosition(gfx::PointF(100, 100)); |
| 83 child->setAnchorPoint(FloatPoint::zero()); | 83 child->setAnchorPoint(gfx::PointF()); |
| 84 child->setBounds(IntSize(30, 30)); | 84 child->setBounds(gfx::Size(30, 30)); |
| 85 child->setContentBounds(IntSize(30, 30)); | 85 child->setContentBounds(gfx::Size(30, 30)); |
| 86 child->setDrawsContent(true); | 86 child->setDrawsContent(true); |
| 87 root->addChild(child.Pass()); | 87 root->addChild(child.Pass()); |
| 88 | 88 |
| 89 return root.Pass(); | 89 return root.Pass(); |
| 90 } | 90 } |
| 91 | 91 |
| 92 scoped_ptr<LayerImpl> createTestTreeWithTwoSurfaces() | 92 scoped_ptr<LayerImpl> createTestTreeWithTwoSurfaces() |
| 93 { | 93 { |
| 94 // This test tree has two render surfaces: one for the root, and one for | 94 // This test tree has two render surfaces: one for the root, and one for |
| 95 // child1. Additionally, the root has a second child layer, and child1 has t
wo | 95 // child1. Additionally, the root has a second child layer, and child1 has t
wo |
| 96 // children of its own. | 96 // children of its own. |
| 97 | 97 |
| 98 scoped_ptr<LayerImpl> root = LayerImpl::create(1); | 98 scoped_ptr<LayerImpl> root = LayerImpl::create(1); |
| 99 scoped_ptr<LayerImpl> child1 = LayerImpl::create(2); | 99 scoped_ptr<LayerImpl> child1 = LayerImpl::create(2); |
| 100 scoped_ptr<LayerImpl> child2 = LayerImpl::create(3); | 100 scoped_ptr<LayerImpl> child2 = LayerImpl::create(3); |
| 101 scoped_ptr<LayerImpl> grandChild1 = LayerImpl::create(4); | 101 scoped_ptr<LayerImpl> grandChild1 = LayerImpl::create(4); |
| 102 scoped_ptr<LayerImpl> grandChild2 = LayerImpl::create(5); | 102 scoped_ptr<LayerImpl> grandChild2 = LayerImpl::create(5); |
| 103 | 103 |
| 104 root->setPosition(FloatPoint::zero()); | 104 root->setPosition(gfx::PointF()); |
| 105 root->setAnchorPoint(FloatPoint::zero()); | 105 root->setAnchorPoint(gfx::PointF()); |
| 106 root->setBounds(IntSize(500, 500)); | 106 root->setBounds(gfx::Size(500, 500)); |
| 107 root->setContentBounds(IntSize(500, 500)); | 107 root->setContentBounds(gfx::Size(500, 500)); |
| 108 root->setDrawsContent(true); | 108 root->setDrawsContent(true); |
| 109 root->createRenderSurface(); | 109 root->createRenderSurface(); |
| 110 root->renderSurface()->setContentRect(IntRect(IntPoint(), IntSize(500, 500))
); | 110 root->renderSurface()->setContentRect(gfx::Rect(gfx::Point(), gfx::Size(500,
500))); |
| 111 | 111 |
| 112 child1->setPosition(FloatPoint(100, 100)); | 112 child1->setPosition(gfx::PointF(100, 100)); |
| 113 child1->setAnchorPoint(FloatPoint::zero()); | 113 child1->setAnchorPoint(gfx::PointF()); |
| 114 child1->setBounds(IntSize(30, 30)); | 114 child1->setBounds(gfx::Size(30, 30)); |
| 115 child1->setContentBounds(IntSize(30, 30)); | 115 child1->setContentBounds(gfx::Size(30, 30)); |
| 116 child1->setOpacity(0.5); // with a child that drawsContent, this will cause
the layer to create its own renderSurface. | 116 child1->setOpacity(0.5); // with a child that drawsContent, this will cause
the layer to create its own renderSurface. |
| 117 child1->setDrawsContent(false); // this layer does not draw, but is intended
to create its own renderSurface. | 117 child1->setDrawsContent(false); // this layer does not draw, but is intended
to create its own renderSurface. |
| 118 | 118 |
| 119 child2->setPosition(FloatPoint(11, 11)); | 119 child2->setPosition(gfx::PointF(11, 11)); |
| 120 child2->setAnchorPoint(FloatPoint::zero()); | 120 child2->setAnchorPoint(gfx::PointF()); |
| 121 child2->setBounds(IntSize(18, 18)); | 121 child2->setBounds(gfx::Size(18, 18)); |
| 122 child2->setContentBounds(IntSize(18, 18)); | 122 child2->setContentBounds(gfx::Size(18, 18)); |
| 123 child2->setDrawsContent(true); | 123 child2->setDrawsContent(true); |
| 124 | 124 |
| 125 grandChild1->setPosition(FloatPoint(200, 200)); | 125 grandChild1->setPosition(gfx::PointF(200, 200)); |
| 126 grandChild1->setAnchorPoint(FloatPoint::zero()); | 126 grandChild1->setAnchorPoint(gfx::PointF()); |
| 127 grandChild1->setBounds(IntSize(6, 8)); | 127 grandChild1->setBounds(gfx::Size(6, 8)); |
| 128 grandChild1->setContentBounds(IntSize(6, 8)); | 128 grandChild1->setContentBounds(gfx::Size(6, 8)); |
| 129 grandChild1->setDrawsContent(true); | 129 grandChild1->setDrawsContent(true); |
| 130 | 130 |
| 131 grandChild2->setPosition(FloatPoint(190, 190)); | 131 grandChild2->setPosition(gfx::PointF(190, 190)); |
| 132 grandChild2->setAnchorPoint(FloatPoint::zero()); | 132 grandChild2->setAnchorPoint(gfx::PointF()); |
| 133 grandChild2->setBounds(IntSize(6, 8)); | 133 grandChild2->setBounds(gfx::Size(6, 8)); |
| 134 grandChild2->setContentBounds(IntSize(6, 8)); | 134 grandChild2->setContentBounds(gfx::Size(6, 8)); |
| 135 grandChild2->setDrawsContent(true); | 135 grandChild2->setDrawsContent(true); |
| 136 | 136 |
| 137 child1->addChild(grandChild1.Pass()); | 137 child1->addChild(grandChild1.Pass()); |
| 138 child1->addChild(grandChild2.Pass()); | 138 child1->addChild(grandChild2.Pass()); |
| 139 root->addChild(child1.Pass()); | 139 root->addChild(child1.Pass()); |
| 140 root->addChild(child2.Pass()); | 140 root->addChild(child2.Pass()); |
| 141 | 141 |
| 142 return root.Pass(); | 142 return root.Pass(); |
| 143 } | 143 } |
| 144 | 144 |
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| 174 { | 174 { |
| 175 // Sanity check that the simple test tree will actually produce the expected
render | 175 // Sanity check that the simple test tree will actually produce the expected
render |
| 176 // surfaces and layer lists. | 176 // surfaces and layer lists. |
| 177 | 177 |
| 178 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 178 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 179 | 179 |
| 180 EXPECT_EQ(2u, root->renderSurface()->layerList().size()); | 180 EXPECT_EQ(2u, root->renderSurface()->layerList().size()); |
| 181 EXPECT_EQ(1, root->renderSurface()->layerList()[0]->id()); | 181 EXPECT_EQ(1, root->renderSurface()->layerList()[0]->id()); |
| 182 EXPECT_EQ(2, root->renderSurface()->layerList()[1]->id()); | 182 EXPECT_EQ(2, root->renderSurface()->layerList()[1]->id()); |
| 183 | 183 |
| 184 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 184 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
| 185 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 500, 500), rootDamageRect); | 185 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 500, 500), rootDamageRect); |
| 186 } | 186 } |
| 187 | 187 |
| 188 TEST_F(DamageTrackerTest, sanityCheckTestTreeWithTwoSurfaces) | 188 TEST_F(DamageTrackerTest, sanityCheckTestTreeWithTwoSurfaces) |
| 189 { | 189 { |
| 190 // Sanity check that the complex test tree will actually produce the expecte
d render | 190 // Sanity check that the complex test tree will actually produce the expecte
d render |
| 191 // surfaces and layer lists. | 191 // surfaces and layer lists. |
| 192 | 192 |
| 193 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 193 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 194 | 194 |
| 195 LayerImpl* child1 = root->children()[0]; | 195 LayerImpl* child1 = root->children()[0]; |
| 196 LayerImpl* child2 = root->children()[1]; | 196 LayerImpl* child2 = root->children()[1]; |
| 197 FloatRect childDamageRect = child1->renderSurface()->damageTracker()->curren
tDamageRect(); | 197 gfx::RectF childDamageRect = child1->renderSurface()->damageTracker()->curre
ntDamageRect(); |
| 198 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 198 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
| 199 | 199 |
| 200 ASSERT_TRUE(child1->renderSurface()); | 200 ASSERT_TRUE(child1->renderSurface()); |
| 201 EXPECT_FALSE(child2->renderSurface()); | 201 EXPECT_FALSE(child2->renderSurface()); |
| 202 EXPECT_EQ(3u, root->renderSurface()->layerList().size()); | 202 EXPECT_EQ(3u, root->renderSurface()->layerList().size()); |
| 203 EXPECT_EQ(2u, child1->renderSurface()->layerList().size()); | 203 EXPECT_EQ(2u, child1->renderSurface()->layerList().size()); |
| 204 | 204 |
| 205 // The render surface for child1 only has a contentRect that encloses grandC
hild1 and grandChild2, because child1 does not draw content. | 205 // The render surface for child1 only has a contentRect that encloses grandC
hild1 and grandChild2, because child1 does not draw content. |
| 206 EXPECT_FLOAT_RECT_EQ(FloatRect(190, 190, 16, 18), childDamageRect); | 206 EXPECT_FLOAT_RECT_EQ(gfx::RectF(190, 190, 16, 18), childDamageRect); |
| 207 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 500, 500), rootDamageRect); | 207 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 500, 500), rootDamageRect); |
| 208 } | 208 } |
| 209 | 209 |
| 210 TEST_F(DamageTrackerTest, verifyDamageForUpdateRects) | 210 TEST_F(DamageTrackerTest, verifyDamageForUpdateRects) |
| 211 { | 211 { |
| 212 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 212 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 213 LayerImpl* child = root->children()[0]; | 213 LayerImpl* child = root->children()[0]; |
| 214 | 214 |
| 215 // CASE 1: Setting the update rect should cause the corresponding damage to
the surface. | 215 // CASE 1: Setting the update rect should cause the corresponding damage to
the surface. |
| 216 // | 216 // |
| 217 clearDamageForAllSurfaces(root.get()); | 217 clearDamageForAllSurfaces(root.get()); |
| 218 child->setUpdateRect(FloatRect(10, 11, 12, 13)); | 218 child->setUpdateRect(gfx::RectF(10, 11, 12, 13)); |
| 219 emulateDrawingOneFrame(root.get()); | 219 emulateDrawingOneFrame(root.get()); |
| 220 | 220 |
| 221 // Damage position on the surface should be: position of updateRect (10, 11)
relative to the child (100, 100). | 221 // Damage position on the surface should be: position of updateRect (10, 11)
relative to the child (100, 100). |
| 222 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 222 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
| 223 EXPECT_FLOAT_RECT_EQ(FloatRect(110, 111, 12, 13), rootDamageRect); | 223 EXPECT_FLOAT_RECT_EQ(gfx::RectF(110, 111, 12, 13), rootDamageRect); |
| 224 | 224 |
| 225 // CASE 2: The same update rect twice in a row still produces the same damag
e. | 225 // CASE 2: The same update rect twice in a row still produces the same damag
e. |
| 226 // | 226 // |
| 227 clearDamageForAllSurfaces(root.get()); | 227 clearDamageForAllSurfaces(root.get()); |
| 228 child->setUpdateRect(FloatRect(10, 11, 12, 13)); | 228 child->setUpdateRect(gfx::RectF(10, 11, 12, 13)); |
| 229 emulateDrawingOneFrame(root.get()); | 229 emulateDrawingOneFrame(root.get()); |
| 230 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 230 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 231 EXPECT_FLOAT_RECT_EQ(FloatRect(110, 111, 12, 13), rootDamageRect); | 231 EXPECT_FLOAT_RECT_EQ(gfx::RectF(110, 111, 12, 13), rootDamageRect); |
| 232 | 232 |
| 233 // CASE 3: Setting a different update rect should cause damage on the new up
date region, but no additional exposed old region. | 233 // CASE 3: Setting a different update rect should cause damage on the new up
date region, but no additional exposed old region. |
| 234 // | 234 // |
| 235 clearDamageForAllSurfaces(root.get()); | 235 clearDamageForAllSurfaces(root.get()); |
| 236 child->setUpdateRect(FloatRect(20, 25, 1, 2)); | 236 child->setUpdateRect(gfx::RectF(20, 25, 1, 2)); |
| 237 emulateDrawingOneFrame(root.get()); | 237 emulateDrawingOneFrame(root.get()); |
| 238 | 238 |
| 239 // Damage position on the surface should be: position of updateRect (20, 25)
relative to the child (100, 100). | 239 // Damage position on the surface should be: position of updateRect (20, 25)
relative to the child (100, 100). |
| 240 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 240 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 241 EXPECT_FLOAT_RECT_EQ(FloatRect(120, 125, 1, 2), rootDamageRect); | 241 EXPECT_FLOAT_RECT_EQ(gfx::RectF(120, 125, 1, 2), rootDamageRect); |
| 242 } | 242 } |
| 243 | 243 |
| 244 TEST_F(DamageTrackerTest, verifyDamageForPropertyChanges) | 244 TEST_F(DamageTrackerTest, verifyDamageForPropertyChanges) |
| 245 { | 245 { |
| 246 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 246 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 247 LayerImpl* child = root->children()[0]; | 247 LayerImpl* child = root->children()[0]; |
| 248 | 248 |
| 249 // CASE 1: The layer's property changed flag takes priority over update rect
. | 249 // CASE 1: The layer's property changed flag takes priority over update rect
. |
| 250 // | 250 // |
| 251 clearDamageForAllSurfaces(root.get()); | 251 clearDamageForAllSurfaces(root.get()); |
| 252 child->setUpdateRect(FloatRect(10, 11, 12, 13)); | 252 child->setUpdateRect(gfx::RectF(10, 11, 12, 13)); |
| 253 child->setOpacity(0.5); | 253 child->setOpacity(0.5); |
| 254 emulateDrawingOneFrame(root.get()); | 254 emulateDrawingOneFrame(root.get()); |
| 255 | 255 |
| 256 // Sanity check - we should not have accidentally created a separate render
surface for the translucent layer. | 256 // Sanity check - we should not have accidentally created a separate render
surface for the translucent layer. |
| 257 ASSERT_FALSE(child->renderSurface()); | 257 ASSERT_FALSE(child->renderSurface()); |
| 258 ASSERT_EQ(2u, root->renderSurface()->layerList().size()); | 258 ASSERT_EQ(2u, root->renderSurface()->layerList().size()); |
| 259 | 259 |
| 260 // Damage should be the entire child layer in targetSurface space. | 260 // Damage should be the entire child layer in targetSurface space. |
| 261 FloatRect expectedRect = FloatRect(100, 100, 30, 30); | 261 gfx::RectF expectedRect = gfx::RectF(100, 100, 30, 30); |
| 262 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 262 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
| 263 EXPECT_FLOAT_RECT_EQ(expectedRect, rootDamageRect); | 263 EXPECT_FLOAT_RECT_EQ(expectedRect, rootDamageRect); |
| 264 | 264 |
| 265 // CASE 2: If a layer moves due to property change, it damages both the new
location | 265 // CASE 2: If a layer moves due to property change, it damages both the new
location |
| 266 // and the old (exposed) location. The old location is the entire ol
d layer, | 266 // and the old (exposed) location. The old location is the entire ol
d layer, |
| 267 // not just the updateRect. | 267 // not just the updateRect. |
| 268 | 268 |
| 269 // Cycle one frame of no change, just to sanity check that the next rect is
not because of the old damage state. | 269 // Cycle one frame of no change, just to sanity check that the next rect is
not because of the old damage state. |
| 270 clearDamageForAllSurfaces(root.get()); | 270 clearDamageForAllSurfaces(root.get()); |
| 271 emulateDrawingOneFrame(root.get()); | 271 emulateDrawingOneFrame(root.get()); |
| 272 EXPECT_TRUE(root->renderSurface()->damageTracker()->currentDamageRect().isEm
pty()); | 272 EXPECT_TRUE(root->renderSurface()->damageTracker()->currentDamageRect().IsEm
pty()); |
| 273 | 273 |
| 274 // Then, test the actual layer movement. | 274 // Then, test the actual layer movement. |
| 275 clearDamageForAllSurfaces(root.get()); | 275 clearDamageForAllSurfaces(root.get()); |
| 276 child->setPosition(FloatPoint(200, 230)); | 276 child->setPosition(gfx::PointF(200, 230)); |
| 277 emulateDrawingOneFrame(root.get()); | 277 emulateDrawingOneFrame(root.get()); |
| 278 | 278 |
| 279 // Expect damage to be the combination of the previous one and the new one. | 279 // Expect damage to be the combination of the previous one and the new one. |
| 280 expectedRect.uniteIfNonZero(FloatRect(200, 230, 30, 30)); | 280 expectedRect.Union(gfx::RectF(200, 230, 30, 30)); |
| 281 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 281 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 282 EXPECT_FLOAT_RECT_EQ(expectedRect, rootDamageRect); | 282 EXPECT_FLOAT_RECT_EQ(expectedRect, rootDamageRect); |
| 283 } | 283 } |
| 284 | 284 |
| 285 TEST_F(DamageTrackerTest, verifyDamageForTransformedLayer) | 285 TEST_F(DamageTrackerTest, verifyDamageForTransformedLayer) |
| 286 { | 286 { |
| 287 // If a layer is transformed, the damage rect should still enclose the entir
e | 287 // If a layer is transformed, the damage rect should still enclose the entir
e |
| 288 // transformed layer. | 288 // transformed layer. |
| 289 | 289 |
| 290 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 290 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 291 LayerImpl* child = root->children()[0]; | 291 LayerImpl* child = root->children()[0]; |
| 292 | 292 |
| 293 WebTransformationMatrix rotation; | 293 WebTransformationMatrix rotation; |
| 294 rotation.rotate(45); | 294 rotation.rotate(45); |
| 295 | 295 |
| 296 clearDamageForAllSurfaces(root.get()); | 296 clearDamageForAllSurfaces(root.get()); |
| 297 child->setAnchorPoint(FloatPoint(0.5, 0.5)); | 297 child->setAnchorPoint(gfx::PointF(0.5, 0.5)); |
| 298 child->setPosition(FloatPoint(85, 85)); | 298 child->setPosition(gfx::PointF(85, 85)); |
| 299 emulateDrawingOneFrame(root.get()); | 299 emulateDrawingOneFrame(root.get()); |
| 300 | 300 |
| 301 // Sanity check that the layer actually moved to (85, 85), damaging its old
location and new location. | 301 // Sanity check that the layer actually moved to (85, 85), damaging its old
location and new location. |
| 302 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 302 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
| 303 EXPECT_FLOAT_RECT_EQ(FloatRect(85, 85, 45, 45), rootDamageRect); | 303 EXPECT_FLOAT_RECT_EQ(gfx::RectF(85, 85, 45, 45), rootDamageRect); |
| 304 | 304 |
| 305 // With the anchor on the layer's center, now we can test the rotation more | 305 // With the anchor on the layer's center, now we can test the rotation more |
| 306 // intuitively, since it applies about the layer's anchor. | 306 // intuitively, since it applies about the layer's anchor. |
| 307 clearDamageForAllSurfaces(root.get()); | 307 clearDamageForAllSurfaces(root.get()); |
| 308 child->setTransform(rotation); | 308 child->setTransform(rotation); |
| 309 emulateDrawingOneFrame(root.get()); | 309 emulateDrawingOneFrame(root.get()); |
| 310 | 310 |
| 311 // Since the child layer is square, rotation by 45 degrees about the center
should | 311 // Since the child layer is square, rotation by 45 degrees about the center
should |
| 312 // increase the size of the expected rect by sqrt(2), centered around (100,
100). The | 312 // increase the size of the expected rect by sqrt(2), centered around (100,
100). The |
| 313 // old exposed region should be fully contained in the new region. | 313 // old exposed region should be fully contained in the new region. |
| 314 double expectedWidth = 30 * sqrt(2.0); | 314 double expectedWidth = 30 * sqrt(2.0); |
| 315 double expectedPosition = 100 - 0.5 * expectedWidth; | 315 double expectedPosition = 100 - 0.5 * expectedWidth; |
| 316 FloatRect expectedRect(expectedPosition, expectedPosition, expectedWidth, ex
pectedWidth); | 316 gfx::RectF expectedRect(expectedPosition, expectedPosition, expectedWidth, e
xpectedWidth); |
| 317 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 317 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 318 EXPECT_FLOAT_RECT_EQ(expectedRect, rootDamageRect); | 318 EXPECT_FLOAT_RECT_EQ(expectedRect, rootDamageRect); |
| 319 } | 319 } |
| 320 | 320 |
| 321 TEST_F(DamageTrackerTest, verifyDamageForPerspectiveClippedLayer) | 321 TEST_F(DamageTrackerTest, verifyDamageForPerspectiveClippedLayer) |
| 322 { | 322 { |
| 323 // If a layer has a perspective transform that causes w < 0, then not clippi
ng the | 323 // If a layer has a perspective transform that causes w < 0, then not clippi
ng the |
| 324 // layer can cause an invalid damage rect. This test checks that the w < 0 c
ase is | 324 // layer can cause an invalid damage rect. This test checks that the w < 0 c
ase is |
| 325 // tracked properly. | 325 // tracked properly. |
| 326 // | 326 // |
| 327 // The transform is constructed so that if w < 0 clipping is not performed,
the | 327 // The transform is constructed so that if w < 0 clipping is not performed,
the |
| 328 // incorrect rect will be very small, specifically: position (500.972504, 49
8.544617) and size 0.056610 x 2.910767. | 328 // incorrect rect will be very small, specifically: position (500.972504, 49
8.544617) and size 0.056610 x 2.910767. |
| 329 // Instead, the correctly transformed rect should actually be very huge (i.e
. in theory, -infinity on the left), | 329 // Instead, the correctly transformed rect should actually be very huge (i.e
. in theory, -infinity on the left), |
| 330 // and positioned so that the right-most bound rect will be approximately 50
1 units in root surface space. | 330 // and positioned so that the right-most bound rect will be approximately 50
1 units in root surface space. |
| 331 // | 331 // |
| 332 | 332 |
| 333 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 333 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 334 LayerImpl* child = root->children()[0]; | 334 LayerImpl* child = root->children()[0]; |
| 335 | 335 |
| 336 WebTransformationMatrix transform; | 336 WebTransformationMatrix transform; |
| 337 transform.translate3d(500, 500, 0); | 337 transform.translate3d(500, 500, 0); |
| 338 transform.applyPerspective(1); | 338 transform.applyPerspective(1); |
| 339 transform.rotate3d(0, 45, 0); | 339 transform.rotate3d(0, 45, 0); |
| 340 transform.translate3d(-50, -50, 0); | 340 transform.translate3d(-50, -50, 0); |
| 341 | 341 |
| 342 // Set up the child | 342 // Set up the child |
| 343 child->setPosition(FloatPoint(0, 0)); | 343 child->setPosition(gfx::PointF(0, 0)); |
| 344 child->setBounds(IntSize(100, 100)); | 344 child->setBounds(gfx::Size(100, 100)); |
| 345 child->setContentBounds(IntSize(100, 100)); | 345 child->setContentBounds(gfx::Size(100, 100)); |
| 346 child->setTransform(transform); | 346 child->setTransform(transform); |
| 347 emulateDrawingOneFrame(root.get()); | 347 emulateDrawingOneFrame(root.get()); |
| 348 | 348 |
| 349 // Sanity check that the child layer's bounds would actually get clipped by
w < 0, | 349 // Sanity check that the child layer's bounds would actually get clipped by
w < 0, |
| 350 // otherwise this test is not actually testing the intended scenario. | 350 // otherwise this test is not actually testing the intended scenario. |
| 351 FloatQuad testQuad(FloatRect(FloatPoint::zero(), FloatSize(100, 100))); | 351 FloatQuad testQuad(gfx::RectF(gfx::PointF(), gfx::SizeF(100, 100))); |
| 352 bool clipped = false; | 352 bool clipped = false; |
| 353 MathUtil::mapQuad(transform, testQuad, clipped); | 353 MathUtil::mapQuad(transform, testQuad, clipped); |
| 354 EXPECT_TRUE(clipped); | 354 EXPECT_TRUE(clipped); |
| 355 | 355 |
| 356 // Damage the child without moving it. | 356 // Damage the child without moving it. |
| 357 clearDamageForAllSurfaces(root.get()); | 357 clearDamageForAllSurfaces(root.get()); |
| 358 child->setOpacity(0.5); | 358 child->setOpacity(0.5); |
| 359 emulateDrawingOneFrame(root.get()); | 359 emulateDrawingOneFrame(root.get()); |
| 360 | 360 |
| 361 // The expected damage should cover the entire root surface (500x500), but w
e don't | 361 // The expected damage should cover the entire root surface (500x500), but w
e don't |
| 362 // care whether the damage rect was clamped or is larger than the surface fo
r this test. | 362 // care whether the damage rect was clamped or is larger than the surface fo
r this test. |
| 363 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 363 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
| 364 FloatRect damageWeCareAbout = FloatRect(FloatPoint::zero(), FloatSize(500, 5
00)); | 364 gfx::RectF damageWeCareAbout = gfx::RectF(gfx::PointF(), gfx::SizeF(500, 500
)); |
| 365 EXPECT_TRUE(rootDamageRect.contains(damageWeCareAbout)); | 365 EXPECT_TRUE(rootDamageRect.Contains(damageWeCareAbout)); |
| 366 } | 366 } |
| 367 | 367 |
| 368 TEST_F(DamageTrackerTest, verifyDamageForBlurredSurface) | 368 TEST_F(DamageTrackerTest, verifyDamageForBlurredSurface) |
| 369 { | 369 { |
| 370 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 370 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 371 LayerImpl* child = root->children()[0]; | 371 LayerImpl* child = root->children()[0]; |
| 372 | 372 |
| 373 WebFilterOperations filters; | 373 WebFilterOperations filters; |
| 374 filters.append(WebFilterOperation::createBlurFilter(5)); | 374 filters.append(WebFilterOperation::createBlurFilter(5)); |
| 375 int outsetTop, outsetRight, outsetBottom, outsetLeft; | 375 int outsetTop, outsetRight, outsetBottom, outsetLeft; |
| 376 filters.getOutsets(outsetTop, outsetRight, outsetBottom, outsetLeft); | 376 filters.getOutsets(outsetTop, outsetRight, outsetBottom, outsetLeft); |
| 377 | 377 |
| 378 // Setting the filter will damage the whole surface. | 378 // Setting the filter will damage the whole surface. |
| 379 clearDamageForAllSurfaces(root.get()); | 379 clearDamageForAllSurfaces(root.get()); |
| 380 root->setFilters(filters); | 380 root->setFilters(filters); |
| 381 emulateDrawingOneFrame(root.get()); | 381 emulateDrawingOneFrame(root.get()); |
| 382 | 382 |
| 383 // Setting the update rect should cause the corresponding damage to the surf
ace, blurred based on the size of the blur filter. | 383 // Setting the update rect should cause the corresponding damage to the surf
ace, blurred based on the size of the blur filter. |
| 384 clearDamageForAllSurfaces(root.get()); | 384 clearDamageForAllSurfaces(root.get()); |
| 385 child->setUpdateRect(FloatRect(10, 11, 12, 13)); | 385 child->setUpdateRect(gfx::RectF(10, 11, 12, 13)); |
| 386 emulateDrawingOneFrame(root.get()); | 386 emulateDrawingOneFrame(root.get()); |
| 387 | 387 |
| 388 // Damage position on the surface should be: position of updateRect (10, 11)
relative to the child (100, 100), but expanded by the blur outsets. | 388 // Damage position on the surface should be: position of updateRect (10, 11)
relative to the child (100, 100), but expanded by the blur outsets. |
| 389 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 389 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
| 390 FloatRect expectedDamageRect = FloatRect(110, 111, 12, 13); | 390 gfx::RectF expectedDamageRect = gfx::RectF(110, 111, 12, 13); |
| 391 expectedDamageRect.move(-outsetLeft, -outsetTop); | 391 expectedDamageRect.Inset(-outsetLeft, -outsetTop, -outsetRight, -outsetBotto
m); |
| 392 expectedDamageRect.expand(outsetLeft + outsetRight, outsetTop + outsetBottom
); | |
| 393 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); | 392 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); |
| 394 } | 393 } |
| 395 | 394 |
| 396 TEST_F(DamageTrackerTest, verifyDamageForImageFilter) | 395 TEST_F(DamageTrackerTest, verifyDamageForImageFilter) |
| 397 { | 396 { |
| 398 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 397 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 399 LayerImpl* child = root->children()[0]; | 398 LayerImpl* child = root->children()[0]; |
| 400 FloatRect rootDamageRect, childDamageRect; | 399 gfx::RectF rootDamageRect, childDamageRect; |
| 401 | 400 |
| 402 // Allow us to set damage on child too. | 401 // Allow us to set damage on child too. |
| 403 child->setDrawsContent(true); | 402 child->setDrawsContent(true); |
| 404 | 403 |
| 405 SkAutoTUnref<SkImageFilter> filter(new SkBlurImageFilter(SkIntToScalar(2), | 404 SkAutoTUnref<SkImageFilter> filter(new SkBlurImageFilter(SkIntToScalar(2), |
| 406 SkIntToScalar(2))); | 405 SkIntToScalar(2))); |
| 407 // Setting the filter will damage the whole surface. | 406 // Setting the filter will damage the whole surface. |
| 408 clearDamageForAllSurfaces(root.get()); | 407 clearDamageForAllSurfaces(root.get()); |
| 409 child->setFilter(filter); | 408 child->setFilter(filter); |
| 410 emulateDrawingOneFrame(root.get()); | 409 emulateDrawingOneFrame(root.get()); |
| 411 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 410 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 412 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); | 411 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); |
| 413 EXPECT_FLOAT_RECT_EQ(FloatRect(100, 100, 30, 30), rootDamageRect); | 412 EXPECT_FLOAT_RECT_EQ(gfx::RectF(100, 100, 30, 30), rootDamageRect); |
| 414 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 30, 30), childDamageRect); | 413 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 30, 30), childDamageRect); |
| 415 | 414 |
| 416 // CASE 1: Setting the update rect should damage the whole surface (for now) | 415 // CASE 1: Setting the update rect should damage the whole surface (for now) |
| 417 clearDamageForAllSurfaces(root.get()); | 416 clearDamageForAllSurfaces(root.get()); |
| 418 child->setUpdateRect(FloatRect(0, 0, 1, 1)); | 417 child->setUpdateRect(gfx::RectF(0, 0, 1, 1)); |
| 419 emulateDrawingOneFrame(root.get()); | 418 emulateDrawingOneFrame(root.get()); |
| 420 | 419 |
| 421 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 420 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 422 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); | 421 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); |
| 423 EXPECT_FLOAT_RECT_EQ(FloatRect(100, 100, 30, 30), rootDamageRect); | 422 EXPECT_FLOAT_RECT_EQ(gfx::RectF(100, 100, 30, 30), rootDamageRect); |
| 424 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 30, 30), childDamageRect); | 423 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 30, 30), childDamageRect); |
| 425 } | 424 } |
| 426 | 425 |
| 427 TEST_F(DamageTrackerTest, verifyDamageForBackgroundBlurredChild) | 426 TEST_F(DamageTrackerTest, verifyDamageForBackgroundBlurredChild) |
| 428 { | 427 { |
| 429 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 428 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 430 LayerImpl* child1 = root->children()[0]; | 429 LayerImpl* child1 = root->children()[0]; |
| 431 LayerImpl* child2 = root->children()[1]; | 430 LayerImpl* child2 = root->children()[1]; |
| 432 | 431 |
| 433 // Allow us to set damage on child1 too. | 432 // Allow us to set damage on child1 too. |
| 434 child1->setDrawsContent(true); | 433 child1->setDrawsContent(true); |
| 435 | 434 |
| 436 WebFilterOperations filters; | 435 WebFilterOperations filters; |
| 437 filters.append(WebFilterOperation::createBlurFilter(2)); | 436 filters.append(WebFilterOperation::createBlurFilter(2)); |
| 438 int outsetTop, outsetRight, outsetBottom, outsetLeft; | 437 int outsetTop, outsetRight, outsetBottom, outsetLeft; |
| 439 filters.getOutsets(outsetTop, outsetRight, outsetBottom, outsetLeft); | 438 filters.getOutsets(outsetTop, outsetRight, outsetBottom, outsetLeft); |
| 440 | 439 |
| 441 // Setting the filter will damage the whole surface. | 440 // Setting the filter will damage the whole surface. |
| 442 clearDamageForAllSurfaces(root.get()); | 441 clearDamageForAllSurfaces(root.get()); |
| 443 child1->setBackgroundFilters(filters); | 442 child1->setBackgroundFilters(filters); |
| 444 emulateDrawingOneFrame(root.get()); | 443 emulateDrawingOneFrame(root.get()); |
| 445 | 444 |
| 446 // CASE 1: Setting the update rect should cause the corresponding damage to | 445 // CASE 1: Setting the update rect should cause the corresponding damage to |
| 447 // the surface, blurred based on the size of the child's background blur | 446 // the surface, blurred based on the size of the child's background blur |
| 448 // filter. | 447 // filter. |
| 449 clearDamageForAllSurfaces(root.get()); | 448 clearDamageForAllSurfaces(root.get()); |
| 450 root->setUpdateRect(FloatRect(297, 297, 2, 2)); | 449 root->setUpdateRect(gfx::RectF(297, 297, 2, 2)); |
| 451 emulateDrawingOneFrame(root.get()); | 450 emulateDrawingOneFrame(root.get()); |
| 452 | 451 |
| 453 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 452 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
| 454 // Damage position on the surface should be a composition of the damage on t
he root and on child2. | 453 // Damage position on the surface should be a composition of the damage on t
he root and on child2. |
| 455 // Damage on the root should be: position of updateRect (297, 297), but expa
nded by the blur outsets. | 454 // Damage on the root should be: position of updateRect (297, 297), but expa
nded by the blur outsets. |
| 456 FloatRect expectedDamageRect = FloatRect(297, 297, 2, 2); | 455 gfx::RectF expectedDamageRect = gfx::RectF(297, 297, 2, 2); |
| 457 expectedDamageRect.move(-outsetLeft, -outsetTop); | 456 expectedDamageRect.Inset(-outsetLeft, -outsetTop, -outsetRight, -outsetBotto
m); |
| 458 expectedDamageRect.expand(outsetLeft + outsetRight, outsetTop + outsetBottom
); | |
| 459 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); | 457 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); |
| 460 | 458 |
| 461 // CASE 2: Setting the update rect should cause the corresponding damage to | 459 // CASE 2: Setting the update rect should cause the corresponding damage to |
| 462 // the surface, blurred based on the size of the child's background blur | 460 // the surface, blurred based on the size of the child's background blur |
| 463 // filter. Since the damage extends to the right/bottom outside of the | 461 // filter. Since the damage extends to the right/bottom outside of the |
| 464 // blurred layer, only the left/top should end up expanded. | 462 // blurred layer, only the left/top should end up expanded. |
| 465 clearDamageForAllSurfaces(root.get()); | 463 clearDamageForAllSurfaces(root.get()); |
| 466 root->setUpdateRect(FloatRect(297, 297, 30, 30)); | 464 root->setUpdateRect(gfx::RectF(297, 297, 30, 30)); |
| 467 emulateDrawingOneFrame(root.get()); | 465 emulateDrawingOneFrame(root.get()); |
| 468 | 466 |
| 469 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 467 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 470 // Damage position on the surface should be a composition of the damage on t
he root and on child2. | 468 // Damage position on the surface should be a composition of the damage on t
he root and on child2. |
| 471 // Damage on the root should be: position of updateRect (297, 297), but expa
nded on the left/top | 469 // Damage on the root should be: position of updateRect (297, 297), but expa
nded on the left/top |
| 472 // by the blur outsets. | 470 // by the blur outsets. |
| 473 expectedDamageRect = FloatRect(297, 297, 30, 30); | 471 expectedDamageRect = gfx::RectF(297, 297, 30, 30); |
| 474 expectedDamageRect.move(-outsetLeft, -outsetTop); | 472 expectedDamageRect.Inset(-outsetLeft, -outsetTop, 0, 0); |
| 475 expectedDamageRect.expand(outsetLeft, outsetTop); | |
| 476 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); | 473 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); |
| 477 | 474 |
| 478 // CASE 3: Setting this update rect outside the blurred contentBounds of the
blurred | 475 // CASE 3: Setting this update rect outside the blurred contentBounds of the
blurred |
| 479 // child1 will not cause it to be expanded. | 476 // child1 will not cause it to be expanded. |
| 480 clearDamageForAllSurfaces(root.get()); | 477 clearDamageForAllSurfaces(root.get()); |
| 481 root->setUpdateRect(FloatRect(30, 30, 2, 2)); | 478 root->setUpdateRect(gfx::RectF(30, 30, 2, 2)); |
| 482 emulateDrawingOneFrame(root.get()); | 479 emulateDrawingOneFrame(root.get()); |
| 483 | 480 |
| 484 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 481 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 485 // Damage on the root should be: position of updateRect (30, 30), not | 482 // Damage on the root should be: position of updateRect (30, 30), not |
| 486 // expanded. | 483 // expanded. |
| 487 expectedDamageRect = FloatRect(30, 30, 2, 2); | 484 expectedDamageRect = gfx::RectF(30, 30, 2, 2); |
| 488 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); | 485 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); |
| 489 | 486 |
| 490 // CASE 4: Setting this update rect inside the blurred contentBounds but out
side the | 487 // CASE 4: Setting this update rect inside the blurred contentBounds but out
side the |
| 491 // original contentBounds of the blurred child1 will cause it to be expanded
. | 488 // original contentBounds of the blurred child1 will cause it to be expanded
. |
| 492 clearDamageForAllSurfaces(root.get()); | 489 clearDamageForAllSurfaces(root.get()); |
| 493 root->setUpdateRect(FloatRect(99, 99, 1, 1)); | 490 root->setUpdateRect(gfx::RectF(99, 99, 1, 1)); |
| 494 emulateDrawingOneFrame(root.get()); | 491 emulateDrawingOneFrame(root.get()); |
| 495 | 492 |
| 496 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 493 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 497 // Damage on the root should be: position of updateRect (99, 99), expanded | 494 // Damage on the root should be: position of updateRect (99, 99), expanded |
| 498 // by the blurring on child1, but since it is 1 pixel outside the layer, the | 495 // by the blurring on child1, but since it is 1 pixel outside the layer, the |
| 499 // expanding should be reduced by 1. | 496 // expanding should be reduced by 1. |
| 500 expectedDamageRect = FloatRect(99, 99, 1, 1); | 497 expectedDamageRect = gfx::RectF(99, 99, 1, 1); |
| 501 expectedDamageRect.move(-outsetLeft + 1, -outsetTop + 1); | 498 expectedDamageRect.Inset(-outsetLeft + 1, -outsetTop + 1, -outsetRight, -out
setBottom); |
| 502 expectedDamageRect.expand(outsetLeft + outsetRight - 1, outsetTop + outsetBo
ttom - 1); | |
| 503 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); | 499 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); |
| 504 | 500 |
| 505 // CASE 5: Setting the update rect on child2, which is above child1, will | 501 // CASE 5: Setting the update rect on child2, which is above child1, will |
| 506 // not get blurred by child1, so it does not need to get expanded. | 502 // not get blurred by child1, so it does not need to get expanded. |
| 507 clearDamageForAllSurfaces(root.get()); | 503 clearDamageForAllSurfaces(root.get()); |
| 508 child2->setUpdateRect(FloatRect(0, 0, 1, 1)); | 504 child2->setUpdateRect(gfx::RectF(0, 0, 1, 1)); |
| 509 emulateDrawingOneFrame(root.get()); | 505 emulateDrawingOneFrame(root.get()); |
| 510 | 506 |
| 511 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 507 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 512 // Damage on child2 should be: position of updateRect offset by the child's
position (11, 11), and not expanded by anything. | 508 // Damage on child2 should be: position of updateRect offset by the child's
position (11, 11), and not expanded by anything. |
| 513 expectedDamageRect = FloatRect(11, 11, 1, 1); | 509 expectedDamageRect = gfx::RectF(11, 11, 1, 1); |
| 514 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); | 510 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); |
| 515 | 511 |
| 516 // CASE 6: Setting the update rect on child1 will also blur the damage, so | 512 // CASE 6: Setting the update rect on child1 will also blur the damage, so |
| 517 // that any pixels needed for the blur are redrawn in the current frame. | 513 // that any pixels needed for the blur are redrawn in the current frame. |
| 518 clearDamageForAllSurfaces(root.get()); | 514 clearDamageForAllSurfaces(root.get()); |
| 519 child1->setUpdateRect(FloatRect(0, 0, 1, 1)); | 515 child1->setUpdateRect(gfx::RectF(0, 0, 1, 1)); |
| 520 emulateDrawingOneFrame(root.get()); | 516 emulateDrawingOneFrame(root.get()); |
| 521 | 517 |
| 522 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 518 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 523 // Damage on child1 should be: position of updateRect offset by the child's
position (100, 100), and expanded by the damage. | 519 // Damage on child1 should be: position of updateRect offset by the child's
position (100, 100), and expanded by the damage. |
| 524 expectedDamageRect = FloatRect(100, 100, 1, 1); | 520 expectedDamageRect = gfx::RectF(100, 100, 1, 1); |
| 525 expectedDamageRect.move(-outsetLeft, -outsetTop); | 521 expectedDamageRect.Inset(-outsetLeft, -outsetTop, -outsetRight, -outsetBotto
m); |
| 526 expectedDamageRect.expand(outsetLeft + outsetRight, outsetTop + outsetBottom
); | |
| 527 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); | 522 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); |
| 528 } | 523 } |
| 529 | 524 |
| 530 TEST_F(DamageTrackerTest, verifyDamageForAddingAndRemovingLayer) | 525 TEST_F(DamageTrackerTest, verifyDamageForAddingAndRemovingLayer) |
| 531 { | 526 { |
| 532 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 527 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 533 LayerImpl* child1 = root->children()[0]; | 528 LayerImpl* child1 = root->children()[0]; |
| 534 | 529 |
| 535 // CASE 1: Adding a new layer should cause the appropriate damage. | 530 // CASE 1: Adding a new layer should cause the appropriate damage. |
| 536 // | 531 // |
| 537 clearDamageForAllSurfaces(root.get()); | 532 clearDamageForAllSurfaces(root.get()); |
| 538 { | 533 { |
| 539 scoped_ptr<LayerImpl> child2 = LayerImpl::create(3); | 534 scoped_ptr<LayerImpl> child2 = LayerImpl::create(3); |
| 540 child2->setPosition(FloatPoint(400, 380)); | 535 child2->setPosition(gfx::PointF(400, 380)); |
| 541 child2->setAnchorPoint(FloatPoint::zero()); | 536 child2->setAnchorPoint(gfx::PointF()); |
| 542 child2->setBounds(IntSize(6, 8)); | 537 child2->setBounds(gfx::Size(6, 8)); |
| 543 child2->setContentBounds(IntSize(6, 8)); | 538 child2->setContentBounds(gfx::Size(6, 8)); |
| 544 child2->setDrawsContent(true); | 539 child2->setDrawsContent(true); |
| 545 root->addChild(child2.Pass()); | 540 root->addChild(child2.Pass()); |
| 546 } | 541 } |
| 547 emulateDrawingOneFrame(root.get()); | 542 emulateDrawingOneFrame(root.get()); |
| 548 | 543 |
| 549 // Sanity check - all 3 layers should be on the same render surface; render
surfaces are tested elsewhere. | 544 // Sanity check - all 3 layers should be on the same render surface; render
surfaces are tested elsewhere. |
| 550 ASSERT_EQ(3u, root->renderSurface()->layerList().size()); | 545 ASSERT_EQ(3u, root->renderSurface()->layerList().size()); |
| 551 | 546 |
| 552 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 547 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
| 553 EXPECT_FLOAT_RECT_EQ(FloatRect(400, 380, 6, 8), rootDamageRect); | 548 EXPECT_FLOAT_RECT_EQ(gfx::RectF(400, 380, 6, 8), rootDamageRect); |
| 554 | 549 |
| 555 // CASE 2: If the layer is removed, its entire old layer becomes exposed, no
t just the | 550 // CASE 2: If the layer is removed, its entire old layer becomes exposed, no
t just the |
| 556 // last update rect. | 551 // last update rect. |
| 557 | 552 |
| 558 // Advance one frame without damage so that we know the damage rect is not l
eftover from the previous case. | 553 // Advance one frame without damage so that we know the damage rect is not l
eftover from the previous case. |
| 559 clearDamageForAllSurfaces(root.get()); | 554 clearDamageForAllSurfaces(root.get()); |
| 560 emulateDrawingOneFrame(root.get()); | 555 emulateDrawingOneFrame(root.get()); |
| 561 EXPECT_TRUE(root->renderSurface()->damageTracker()->currentDamageRect().isEm
pty()); | 556 EXPECT_TRUE(root->renderSurface()->damageTracker()->currentDamageRect().IsEm
pty()); |
| 562 | 557 |
| 563 // Then, test removing child1. | 558 // Then, test removing child1. |
| 564 child1->removeFromParent(); | 559 child1->removeFromParent(); |
| 565 emulateDrawingOneFrame(root.get()); | 560 emulateDrawingOneFrame(root.get()); |
| 566 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 561 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 567 EXPECT_FLOAT_RECT_EQ(FloatRect(100, 100, 30, 30), rootDamageRect); | 562 EXPECT_FLOAT_RECT_EQ(gfx::RectF(100, 100, 30, 30), rootDamageRect); |
| 568 } | 563 } |
| 569 | 564 |
| 570 TEST_F(DamageTrackerTest, verifyDamageForNewUnchangedLayer) | 565 TEST_F(DamageTrackerTest, verifyDamageForNewUnchangedLayer) |
| 571 { | 566 { |
| 572 // If child2 is added to the layer tree, but it doesn't have any explicit da
mage of | 567 // If child2 is added to the layer tree, but it doesn't have any explicit da
mage of |
| 573 // its own, it should still indeed damage the target surface. | 568 // its own, it should still indeed damage the target surface. |
| 574 | 569 |
| 575 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 570 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 576 | 571 |
| 577 clearDamageForAllSurfaces(root.get()); | 572 clearDamageForAllSurfaces(root.get()); |
| 578 { | 573 { |
| 579 scoped_ptr<LayerImpl> child2 = LayerImpl::create(3); | 574 scoped_ptr<LayerImpl> child2 = LayerImpl::create(3); |
| 580 child2->setPosition(FloatPoint(400, 380)); | 575 child2->setPosition(gfx::PointF(400, 380)); |
| 581 child2->setAnchorPoint(FloatPoint::zero()); | 576 child2->setAnchorPoint(gfx::PointF()); |
| 582 child2->setBounds(IntSize(6, 8)); | 577 child2->setBounds(gfx::Size(6, 8)); |
| 583 child2->setContentBounds(IntSize(6, 8)); | 578 child2->setContentBounds(gfx::Size(6, 8)); |
| 584 child2->setDrawsContent(true); | 579 child2->setDrawsContent(true); |
| 585 child2->resetAllChangeTrackingForSubtree(); | 580 child2->resetAllChangeTrackingForSubtree(); |
| 586 // Sanity check the initial conditions of the test, if these asserts tri
gger, it | 581 // Sanity check the initial conditions of the test, if these asserts tri
gger, it |
| 587 // means the test no longer actually covers the intended scenario. | 582 // means the test no longer actually covers the intended scenario. |
| 588 ASSERT_FALSE(child2->layerPropertyChanged()); | 583 ASSERT_FALSE(child2->layerPropertyChanged()); |
| 589 ASSERT_TRUE(child2->updateRect().isEmpty()); | 584 ASSERT_TRUE(child2->updateRect().IsEmpty()); |
| 590 root->addChild(child2.Pass()); | 585 root->addChild(child2.Pass()); |
| 591 } | 586 } |
| 592 emulateDrawingOneFrame(root.get()); | 587 emulateDrawingOneFrame(root.get()); |
| 593 | 588 |
| 594 // Sanity check - all 3 layers should be on the same render surface; render
surfaces are tested elsewhere. | 589 // Sanity check - all 3 layers should be on the same render surface; render
surfaces are tested elsewhere. |
| 595 ASSERT_EQ(3u, root->renderSurface()->layerList().size()); | 590 ASSERT_EQ(3u, root->renderSurface()->layerList().size()); |
| 596 | 591 |
| 597 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 592 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
| 598 EXPECT_FLOAT_RECT_EQ(FloatRect(400, 380, 6, 8), rootDamageRect); | 593 EXPECT_FLOAT_RECT_EQ(gfx::RectF(400, 380, 6, 8), rootDamageRect); |
| 599 } | 594 } |
| 600 | 595 |
| 601 TEST_F(DamageTrackerTest, verifyDamageForMultipleLayers) | 596 TEST_F(DamageTrackerTest, verifyDamageForMultipleLayers) |
| 602 { | 597 { |
| 603 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 598 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 604 LayerImpl* child1 = root->children()[0]; | 599 LayerImpl* child1 = root->children()[0]; |
| 605 | 600 |
| 606 // In this test we don't want the above tree manipulation to be considered p
art of the same frame. | 601 // In this test we don't want the above tree manipulation to be considered p
art of the same frame. |
| 607 clearDamageForAllSurfaces(root.get()); | 602 clearDamageForAllSurfaces(root.get()); |
| 608 { | 603 { |
| 609 scoped_ptr<LayerImpl> child2 = LayerImpl::create(3); | 604 scoped_ptr<LayerImpl> child2 = LayerImpl::create(3); |
| 610 child2->setPosition(FloatPoint(400, 380)); | 605 child2->setPosition(gfx::PointF(400, 380)); |
| 611 child2->setAnchorPoint(FloatPoint::zero()); | 606 child2->setAnchorPoint(gfx::PointF()); |
| 612 child2->setBounds(IntSize(6, 8)); | 607 child2->setBounds(gfx::Size(6, 8)); |
| 613 child2->setContentBounds(IntSize(6, 8)); | 608 child2->setContentBounds(gfx::Size(6, 8)); |
| 614 child2->setDrawsContent(true); | 609 child2->setDrawsContent(true); |
| 615 root->addChild(child2.Pass()); | 610 root->addChild(child2.Pass()); |
| 616 } | 611 } |
| 617 LayerImpl* child2 = root->children()[1]; | 612 LayerImpl* child2 = root->children()[1]; |
| 618 emulateDrawingOneFrame(root.get()); | 613 emulateDrawingOneFrame(root.get()); |
| 619 | 614 |
| 620 // Damaging two layers simultaneously should cause combined damage. | 615 // Damaging two layers simultaneously should cause combined damage. |
| 621 // - child1 update rect in surface space: FloatRect(100, 100, 1, 2); | 616 // - child1 update rect in surface space: gfx::RectF(100, 100, 1, 2); |
| 622 // - child2 update rect in surface space: FloatRect(400, 380, 3, 4); | 617 // - child2 update rect in surface space: gfx::RectF(400, 380, 3, 4); |
| 623 clearDamageForAllSurfaces(root.get()); | 618 clearDamageForAllSurfaces(root.get()); |
| 624 child1->setUpdateRect(FloatRect(0, 0, 1, 2)); | 619 child1->setUpdateRect(gfx::RectF(0, 0, 1, 2)); |
| 625 child2->setUpdateRect(FloatRect(0, 0, 3, 4)); | 620 child2->setUpdateRect(gfx::RectF(0, 0, 3, 4)); |
| 626 emulateDrawingOneFrame(root.get()); | 621 emulateDrawingOneFrame(root.get()); |
| 627 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 622 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
| 628 EXPECT_FLOAT_RECT_EQ(FloatRect(100, 100, 303, 284), rootDamageRect); | 623 EXPECT_FLOAT_RECT_EQ(gfx::RectF(100, 100, 303, 284), rootDamageRect); |
| 629 } | 624 } |
| 630 | 625 |
| 631 TEST_F(DamageTrackerTest, verifyDamageForNestedSurfaces) | 626 TEST_F(DamageTrackerTest, verifyDamageForNestedSurfaces) |
| 632 { | 627 { |
| 633 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 628 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 634 LayerImpl* child1 = root->children()[0]; | 629 LayerImpl* child1 = root->children()[0]; |
| 635 LayerImpl* child2 = root->children()[1]; | 630 LayerImpl* child2 = root->children()[1]; |
| 636 LayerImpl* grandChild1 = root->children()[0]->children()[0]; | 631 LayerImpl* grandChild1 = root->children()[0]->children()[0]; |
| 637 FloatRect childDamageRect; | 632 gfx::RectF childDamageRect; |
| 638 FloatRect rootDamageRect; | 633 gfx::RectF rootDamageRect; |
| 639 | 634 |
| 640 // CASE 1: Damage to a descendant surface should propagate properly to ances
tor surface. | 635 // CASE 1: Damage to a descendant surface should propagate properly to ances
tor surface. |
| 641 // | 636 // |
| 642 clearDamageForAllSurfaces(root.get()); | 637 clearDamageForAllSurfaces(root.get()); |
| 643 grandChild1->setOpacity(0.5); | 638 grandChild1->setOpacity(0.5); |
| 644 emulateDrawingOneFrame(root.get()); | 639 emulateDrawingOneFrame(root.get()); |
| 645 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 640 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
| 646 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 641 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 647 EXPECT_FLOAT_RECT_EQ(FloatRect(200, 200, 6, 8), childDamageRect); | 642 EXPECT_FLOAT_RECT_EQ(gfx::RectF(200, 200, 6, 8), childDamageRect); |
| 648 EXPECT_FLOAT_RECT_EQ(FloatRect(300, 300, 6, 8), rootDamageRect); | 643 EXPECT_FLOAT_RECT_EQ(gfx::RectF(300, 300, 6, 8), rootDamageRect); |
| 649 | 644 |
| 650 // CASE 2: Same as previous case, but with additional damage elsewhere that
should be properly unioned. | 645 // CASE 2: Same as previous case, but with additional damage elsewhere that
should be properly unioned. |
| 651 // - child1 surface damage in root surface space: FloatRect(300, 300, 6, 8); | 646 // - child1 surface damage in root surface space: gfx::RectF(300, 300, 6, 8)
; |
| 652 // - child2 damage in root surface space: FloatRect(11, 11, 18, 18); | 647 // - child2 damage in root surface space: gfx::RectF(11, 11, 18, 18); |
| 653 clearDamageForAllSurfaces(root.get()); | 648 clearDamageForAllSurfaces(root.get()); |
| 654 grandChild1->setOpacity(0.7f); | 649 grandChild1->setOpacity(0.7f); |
| 655 child2->setOpacity(0.7f); | 650 child2->setOpacity(0.7f); |
| 656 emulateDrawingOneFrame(root.get()); | 651 emulateDrawingOneFrame(root.get()); |
| 657 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 652 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
| 658 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 653 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 659 EXPECT_FLOAT_RECT_EQ(FloatRect(200, 200, 6, 8), childDamageRect); | 654 EXPECT_FLOAT_RECT_EQ(gfx::RectF(200, 200, 6, 8), childDamageRect); |
| 660 EXPECT_FLOAT_RECT_EQ(FloatRect(11, 11, 295, 297), rootDamageRect); | 655 EXPECT_FLOAT_RECT_EQ(gfx::RectF(11, 11, 295, 297), rootDamageRect); |
| 661 } | 656 } |
| 662 | 657 |
| 663 TEST_F(DamageTrackerTest, verifyDamageForSurfaceChangeFromDescendantLayer) | 658 TEST_F(DamageTrackerTest, verifyDamageForSurfaceChangeFromDescendantLayer) |
| 664 { | 659 { |
| 665 // If descendant layer changes and affects the content bounds of the render
surface, | 660 // If descendant layer changes and affects the content bounds of the render
surface, |
| 666 // then the entire descendant surface should be damaged, and it should damag
e its | 661 // then the entire descendant surface should be damaged, and it should damag
e its |
| 667 // ancestor surface with the old and new surface regions. | 662 // ancestor surface with the old and new surface regions. |
| 668 | 663 |
| 669 // This is a tricky case, since only the first grandChild changes, but the e
ntire | 664 // This is a tricky case, since only the first grandChild changes, but the e
ntire |
| 670 // surface should be marked dirty. | 665 // surface should be marked dirty. |
| 671 | 666 |
| 672 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 667 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 673 LayerImpl* child1 = root->children()[0]; | 668 LayerImpl* child1 = root->children()[0]; |
| 674 LayerImpl* grandChild1 = root->children()[0]->children()[0]; | 669 LayerImpl* grandChild1 = root->children()[0]->children()[0]; |
| 675 FloatRect childDamageRect; | 670 gfx::RectF childDamageRect; |
| 676 FloatRect rootDamageRect; | 671 gfx::RectF rootDamageRect; |
| 677 | 672 |
| 678 clearDamageForAllSurfaces(root.get()); | 673 clearDamageForAllSurfaces(root.get()); |
| 679 grandChild1->setPosition(FloatPoint(195, 205)); | 674 grandChild1->setPosition(gfx::PointF(195, 205)); |
| 680 emulateDrawingOneFrame(root.get()); | 675 emulateDrawingOneFrame(root.get()); |
| 681 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 676 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
| 682 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 677 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 683 | 678 |
| 684 // The new surface bounds should be damaged entirely, even though only one o
f the layers changed. | 679 // The new surface bounds should be damaged entirely, even though only one o
f the layers changed. |
| 685 EXPECT_FLOAT_RECT_EQ(FloatRect(190, 190, 11, 23), childDamageRect); | 680 EXPECT_FLOAT_RECT_EQ(gfx::RectF(190, 190, 11, 23), childDamageRect); |
| 686 | 681 |
| 687 // Damage to the root surface should be the union of child1's *entire* rende
r surface | 682 // Damage to the root surface should be the union of child1's *entire* rende
r surface |
| 688 // (in target space), and its old exposed area (also in target space). | 683 // (in target space), and its old exposed area (also in target space). |
| 689 EXPECT_FLOAT_RECT_EQ(FloatRect(290, 290, 16, 23), rootDamageRect); | 684 EXPECT_FLOAT_RECT_EQ(gfx::RectF(290, 290, 16, 23), rootDamageRect); |
| 690 } | 685 } |
| 691 | 686 |
| 692 TEST_F(DamageTrackerTest, verifyDamageForSurfaceChangeFromAncestorLayer) | 687 TEST_F(DamageTrackerTest, verifyDamageForSurfaceChangeFromAncestorLayer) |
| 693 { | 688 { |
| 694 // An ancestor/owning layer changes that affects the position/transform of t
he render | 689 // An ancestor/owning layer changes that affects the position/transform of t
he render |
| 695 // surface. Note that in this case, the layerPropertyChanged flag already pr
opagates | 690 // surface. Note that in this case, the layerPropertyChanged flag already pr
opagates |
| 696 // to the subtree (tested in LayerImpltest), which damages the entire child1 | 691 // to the subtree (tested in LayerImpltest), which damages the entire child1 |
| 697 // surface, but the damage tracker still needs the correct logic to compute
the | 692 // surface, but the damage tracker still needs the correct logic to compute
the |
| 698 // exposed region on the root surface. | 693 // exposed region on the root surface. |
| 699 | 694 |
| 700 // FIXME: the expectations of this test case should change when we add suppo
rt for a | 695 // FIXME: the expectations of this test case should change when we add suppo
rt for a |
| 701 // unique scissorRect per renderSurface. In that case, the child1 sur
face | 696 // unique scissorRect per renderSurface. In that case, the child1 sur
face |
| 702 // should be completely unchanged, since we are only transforming it,
while the | 697 // should be completely unchanged, since we are only transforming it,
while the |
| 703 // root surface would be damaged appropriately. | 698 // root surface would be damaged appropriately. |
| 704 | 699 |
| 705 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 700 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 706 LayerImpl* child1 = root->children()[0]; | 701 LayerImpl* child1 = root->children()[0]; |
| 707 FloatRect childDamageRect; | 702 gfx::RectF childDamageRect; |
| 708 FloatRect rootDamageRect; | 703 gfx::RectF rootDamageRect; |
| 709 | 704 |
| 710 clearDamageForAllSurfaces(root.get()); | 705 clearDamageForAllSurfaces(root.get()); |
| 711 child1->setPosition(FloatPoint(50, 50)); | 706 child1->setPosition(gfx::PointF(50, 50)); |
| 712 emulateDrawingOneFrame(root.get()); | 707 emulateDrawingOneFrame(root.get()); |
| 713 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 708 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
| 714 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 709 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 715 | 710 |
| 716 // The new surface bounds should be damaged entirely. | 711 // The new surface bounds should be damaged entirely. |
| 717 EXPECT_FLOAT_RECT_EQ(FloatRect(190, 190, 16, 18), childDamageRect); | 712 EXPECT_FLOAT_RECT_EQ(gfx::RectF(190, 190, 16, 18), childDamageRect); |
| 718 | 713 |
| 719 // The entire child1 surface and the old exposed child1 surface should damag
e the root surface. | 714 // The entire child1 surface and the old exposed child1 surface should damag
e the root surface. |
| 720 // - old child1 surface in target space: FloatRect(290, 290, 16, 18) | 715 // - old child1 surface in target space: gfx::RectF(290, 290, 16, 18) |
| 721 // - new child1 surface in target space: FloatRect(240, 240, 16, 18) | 716 // - new child1 surface in target space: gfx::RectF(240, 240, 16, 18) |
| 722 EXPECT_FLOAT_RECT_EQ(FloatRect(240, 240, 66, 68), rootDamageRect); | 717 EXPECT_FLOAT_RECT_EQ(gfx::RectF(240, 240, 66, 68), rootDamageRect); |
| 723 } | 718 } |
| 724 | 719 |
| 725 TEST_F(DamageTrackerTest, verifyDamageForAddingAndRemovingRenderSurfaces) | 720 TEST_F(DamageTrackerTest, verifyDamageForAddingAndRemovingRenderSurfaces) |
| 726 { | 721 { |
| 727 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 722 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 728 LayerImpl* child1 = root->children()[0]; | 723 LayerImpl* child1 = root->children()[0]; |
| 729 FloatRect childDamageRect; | 724 gfx::RectF childDamageRect; |
| 730 FloatRect rootDamageRect; | 725 gfx::RectF rootDamageRect; |
| 731 | 726 |
| 732 // CASE 1: If a descendant surface disappears, its entire old area becomes e
xposed. | 727 // CASE 1: If a descendant surface disappears, its entire old area becomes e
xposed. |
| 733 // | 728 // |
| 734 clearDamageForAllSurfaces(root.get()); | 729 clearDamageForAllSurfaces(root.get()); |
| 735 child1->setOpacity(1); | 730 child1->setOpacity(1); |
| 736 emulateDrawingOneFrame(root.get()); | 731 emulateDrawingOneFrame(root.get()); |
| 737 | 732 |
| 738 // Sanity check that there is only one surface now. | 733 // Sanity check that there is only one surface now. |
| 739 ASSERT_FALSE(child1->renderSurface()); | 734 ASSERT_FALSE(child1->renderSurface()); |
| 740 ASSERT_EQ(4u, root->renderSurface()->layerList().size()); | 735 ASSERT_EQ(4u, root->renderSurface()->layerList().size()); |
| 741 | 736 |
| 742 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 737 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 743 EXPECT_FLOAT_RECT_EQ(FloatRect(290, 290, 16, 18), rootDamageRect); | 738 EXPECT_FLOAT_RECT_EQ(gfx::RectF(290, 290, 16, 18), rootDamageRect); |
| 744 | 739 |
| 745 // CASE 2: If a descendant surface appears, its entire old area becomes expo
sed. | 740 // CASE 2: If a descendant surface appears, its entire old area becomes expo
sed. |
| 746 | 741 |
| 747 // Cycle one frame of no change, just to sanity check that the next rect is
not because of the old damage state. | 742 // Cycle one frame of no change, just to sanity check that the next rect is
not because of the old damage state. |
| 748 clearDamageForAllSurfaces(root.get()); | 743 clearDamageForAllSurfaces(root.get()); |
| 749 emulateDrawingOneFrame(root.get()); | 744 emulateDrawingOneFrame(root.get()); |
| 750 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 745 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 751 EXPECT_TRUE(rootDamageRect.isEmpty()); | 746 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
| 752 | 747 |
| 753 // Then change the tree so that the render surface is added back. | 748 // Then change the tree so that the render surface is added back. |
| 754 clearDamageForAllSurfaces(root.get()); | 749 clearDamageForAllSurfaces(root.get()); |
| 755 child1->setOpacity(0.5); | 750 child1->setOpacity(0.5); |
| 756 emulateDrawingOneFrame(root.get()); | 751 emulateDrawingOneFrame(root.get()); |
| 757 | 752 |
| 758 // Sanity check that there is a new surface now. | 753 // Sanity check that there is a new surface now. |
| 759 ASSERT_TRUE(child1->renderSurface()); | 754 ASSERT_TRUE(child1->renderSurface()); |
| 760 EXPECT_EQ(3u, root->renderSurface()->layerList().size()); | 755 EXPECT_EQ(3u, root->renderSurface()->layerList().size()); |
| 761 EXPECT_EQ(2u, child1->renderSurface()->layerList().size()); | 756 EXPECT_EQ(2u, child1->renderSurface()->layerList().size()); |
| 762 | 757 |
| 763 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 758 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
| 764 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 759 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 765 EXPECT_FLOAT_RECT_EQ(FloatRect(190, 190, 16, 18), childDamageRect); | 760 EXPECT_FLOAT_RECT_EQ(gfx::RectF(190, 190, 16, 18), childDamageRect); |
| 766 EXPECT_FLOAT_RECT_EQ(FloatRect(290, 290, 16, 18), rootDamageRect); | 761 EXPECT_FLOAT_RECT_EQ(gfx::RectF(290, 290, 16, 18), rootDamageRect); |
| 767 } | 762 } |
| 768 | 763 |
| 769 TEST_F(DamageTrackerTest, verifyNoDamageWhenNothingChanged) | 764 TEST_F(DamageTrackerTest, verifyNoDamageWhenNothingChanged) |
| 770 { | 765 { |
| 771 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 766 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 772 LayerImpl* child1 = root->children()[0]; | 767 LayerImpl* child1 = root->children()[0]; |
| 773 FloatRect childDamageRect; | 768 gfx::RectF childDamageRect; |
| 774 FloatRect rootDamageRect; | 769 gfx::RectF rootDamageRect; |
| 775 | 770 |
| 776 // CASE 1: If nothing changes, the damage rect should be empty. | 771 // CASE 1: If nothing changes, the damage rect should be empty. |
| 777 // | 772 // |
| 778 clearDamageForAllSurfaces(root.get()); | 773 clearDamageForAllSurfaces(root.get()); |
| 779 emulateDrawingOneFrame(root.get()); | 774 emulateDrawingOneFrame(root.get()); |
| 780 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 775 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
| 781 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 776 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 782 EXPECT_TRUE(childDamageRect.isEmpty()); | 777 EXPECT_TRUE(childDamageRect.IsEmpty()); |
| 783 EXPECT_TRUE(rootDamageRect.isEmpty()); | 778 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
| 784 | 779 |
| 785 // CASE 2: If nothing changes twice in a row, the damage rect should still b
e empty. | 780 // CASE 2: If nothing changes twice in a row, the damage rect should still b
e empty. |
| 786 // | 781 // |
| 787 clearDamageForAllSurfaces(root.get()); | 782 clearDamageForAllSurfaces(root.get()); |
| 788 emulateDrawingOneFrame(root.get()); | 783 emulateDrawingOneFrame(root.get()); |
| 789 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 784 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
| 790 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 785 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 791 EXPECT_TRUE(childDamageRect.isEmpty()); | 786 EXPECT_TRUE(childDamageRect.IsEmpty()); |
| 792 EXPECT_TRUE(rootDamageRect.isEmpty()); | 787 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
| 793 } | 788 } |
| 794 | 789 |
| 795 TEST_F(DamageTrackerTest, verifyNoDamageForUpdateRectThatDoesNotDrawContent) | 790 TEST_F(DamageTrackerTest, verifyNoDamageForUpdateRectThatDoesNotDrawContent) |
| 796 { | 791 { |
| 797 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 792 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 798 LayerImpl* child1 = root->children()[0]; | 793 LayerImpl* child1 = root->children()[0]; |
| 799 FloatRect childDamageRect; | 794 gfx::RectF childDamageRect; |
| 800 FloatRect rootDamageRect; | 795 gfx::RectF rootDamageRect; |
| 801 | 796 |
| 802 // In our specific tree, the update rect of child1 should not cause any dama
ge to any | 797 // In our specific tree, the update rect of child1 should not cause any dama
ge to any |
| 803 // surface because it does not actually draw content. | 798 // surface because it does not actually draw content. |
| 804 clearDamageForAllSurfaces(root.get()); | 799 clearDamageForAllSurfaces(root.get()); |
| 805 child1->setUpdateRect(FloatRect(0, 0, 1, 2)); | 800 child1->setUpdateRect(gfx::RectF(0, 0, 1, 2)); |
| 806 emulateDrawingOneFrame(root.get()); | 801 emulateDrawingOneFrame(root.get()); |
| 807 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 802 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
| 808 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 803 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 809 EXPECT_TRUE(childDamageRect.isEmpty()); | 804 EXPECT_TRUE(childDamageRect.IsEmpty()); |
| 810 EXPECT_TRUE(rootDamageRect.isEmpty()); | 805 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
| 811 } | 806 } |
| 812 | 807 |
| 813 TEST_F(DamageTrackerTest, verifyDamageForReplica) | 808 TEST_F(DamageTrackerTest, verifyDamageForReplica) |
| 814 { | 809 { |
| 815 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 810 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 816 LayerImpl* child1 = root->children()[0]; | 811 LayerImpl* child1 = root->children()[0]; |
| 817 LayerImpl* grandChild1 = child1->children()[0]; | 812 LayerImpl* grandChild1 = child1->children()[0]; |
| 818 LayerImpl* grandChild2 = child1->children()[1]; | 813 LayerImpl* grandChild2 = child1->children()[1]; |
| 819 | 814 |
| 820 // Damage on a surface that has a reflection should cause the target surface
to | 815 // Damage on a surface that has a reflection should cause the target surface
to |
| 821 // receive the surface's damage and the surface's reflected damage. | 816 // receive the surface's damage and the surface's reflected damage. |
| 822 | 817 |
| 823 // For this test case, we modify grandChild2, and add grandChild3 to extend
the bounds | 818 // For this test case, we modify grandChild2, and add grandChild3 to extend
the bounds |
| 824 // of child1's surface. This way, we can test reflection changes without cha
nging | 819 // of child1's surface. This way, we can test reflection changes without cha
nging |
| 825 // contentBounds of the surface. | 820 // contentBounds of the surface. |
| 826 grandChild2->setPosition(FloatPoint(180, 180)); | 821 grandChild2->setPosition(gfx::PointF(180, 180)); |
| 827 { | 822 { |
| 828 scoped_ptr<LayerImpl> grandChild3 = LayerImpl::create(6); | 823 scoped_ptr<LayerImpl> grandChild3 = LayerImpl::create(6); |
| 829 grandChild3->setPosition(FloatPoint(240, 240)); | 824 grandChild3->setPosition(gfx::PointF(240, 240)); |
| 830 grandChild3->setAnchorPoint(FloatPoint::zero()); | 825 grandChild3->setAnchorPoint(gfx::PointF()); |
| 831 grandChild3->setBounds(IntSize(10, 10)); | 826 grandChild3->setBounds(gfx::Size(10, 10)); |
| 832 grandChild3->setContentBounds(IntSize(10, 10)); | 827 grandChild3->setContentBounds(gfx::Size(10, 10)); |
| 833 grandChild3->setDrawsContent(true); | 828 grandChild3->setDrawsContent(true); |
| 834 child1->addChild(grandChild3.Pass()); | 829 child1->addChild(grandChild3.Pass()); |
| 835 } | 830 } |
| 836 child1->setOpacity(0.5); | 831 child1->setOpacity(0.5); |
| 837 emulateDrawingOneFrame(root.get()); | 832 emulateDrawingOneFrame(root.get()); |
| 838 | 833 |
| 839 // CASE 1: adding a reflection about the left edge of grandChild1. | 834 // CASE 1: adding a reflection about the left edge of grandChild1. |
| 840 // | 835 // |
| 841 clearDamageForAllSurfaces(root.get()); | 836 clearDamageForAllSurfaces(root.get()); |
| 842 { | 837 { |
| 843 scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::create(7); | 838 scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::create(7); |
| 844 grandChild1Replica->setPosition(FloatPoint::zero()); | 839 grandChild1Replica->setPosition(gfx::PointF()); |
| 845 grandChild1Replica->setAnchorPoint(FloatPoint::zero()); | 840 grandChild1Replica->setAnchorPoint(gfx::PointF()); |
| 846 WebTransformationMatrix reflection; | 841 WebTransformationMatrix reflection; |
| 847 reflection.scale3d(-1, 1, 1); | 842 reflection.scale3d(-1, 1, 1); |
| 848 grandChild1Replica->setTransform(reflection); | 843 grandChild1Replica->setTransform(reflection); |
| 849 grandChild1->setReplicaLayer(grandChild1Replica.Pass()); | 844 grandChild1->setReplicaLayer(grandChild1Replica.Pass()); |
| 850 } | 845 } |
| 851 emulateDrawingOneFrame(root.get()); | 846 emulateDrawingOneFrame(root.get()); |
| 852 | 847 |
| 853 FloatRect grandChildDamageRect = grandChild1->renderSurface()->damageTracker
()->currentDamageRect(); | 848 gfx::RectF grandChildDamageRect = grandChild1->renderSurface()->damageTracke
r()->currentDamageRect(); |
| 854 FloatRect childDamageRect = child1->renderSurface()->damageTracker()->curren
tDamageRect(); | 849 gfx::RectF childDamageRect = child1->renderSurface()->damageTracker()->curre
ntDamageRect(); |
| 855 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 850 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
| 856 | 851 |
| 857 // The grandChild surface damage should not include its own replica. The chi
ld | 852 // The grandChild surface damage should not include its own replica. The chi
ld |
| 858 // surface damage should include the normal and replica surfaces. | 853 // surface damage should include the normal and replica surfaces. |
| 859 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 6, 8), grandChildDamageRect); | 854 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 6, 8), grandChildDamageRect); |
| 860 EXPECT_FLOAT_RECT_EQ(FloatRect(194, 200, 12, 8), childDamageRect); | 855 EXPECT_FLOAT_RECT_EQ(gfx::RectF(194, 200, 12, 8), childDamageRect); |
| 861 EXPECT_FLOAT_RECT_EQ(FloatRect(294, 300, 12, 8), rootDamageRect); | 856 EXPECT_FLOAT_RECT_EQ(gfx::RectF(294, 300, 12, 8), rootDamageRect); |
| 862 | 857 |
| 863 // CASE 2: moving the descendant surface should cause both the original and
reflected | 858 // CASE 2: moving the descendant surface should cause both the original and
reflected |
| 864 // areas to be damaged on the target. | 859 // areas to be damaged on the target. |
| 865 clearDamageForAllSurfaces(root.get()); | 860 clearDamageForAllSurfaces(root.get()); |
| 866 IntRect oldContentRect = child1->renderSurface()->contentRect(); | 861 gfx::Rect oldContentRect = child1->renderSurface()->contentRect(); |
| 867 grandChild1->setPosition(FloatPoint(195, 205)); | 862 grandChild1->setPosition(gfx::PointF(195, 205)); |
| 868 emulateDrawingOneFrame(root.get()); | 863 emulateDrawingOneFrame(root.get()); |
| 869 ASSERT_EQ(oldContentRect.width(), child1->renderSurface()->contentRect().wid
th()); | 864 ASSERT_EQ(oldContentRect.width(), child1->renderSurface()->contentRect().wid
th()); |
| 870 ASSERT_EQ(oldContentRect.height(), child1->renderSurface()->contentRect().he
ight()); | 865 ASSERT_EQ(oldContentRect.height(), child1->renderSurface()->contentRect().he
ight()); |
| 871 | 866 |
| 872 grandChildDamageRect = grandChild1->renderSurface()->damageTracker()->curren
tDamageRect(); | 867 grandChildDamageRect = grandChild1->renderSurface()->damageTracker()->curren
tDamageRect(); |
| 873 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 868 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
| 874 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 869 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 875 | 870 |
| 876 // The child surface damage should include normal and replica surfaces for b
oth old and new locations. | 871 // The child surface damage should include normal and replica surfaces for b
oth old and new locations. |
| 877 // - old location in target space: FloatRect(194, 200, 12, 8) | 872 // - old location in target space: gfx::RectF(194, 200, 12, 8) |
| 878 // - new location in target space: FloatRect(189, 205, 12, 8) | 873 // - new location in target space: gfx::RectF(189, 205, 12, 8) |
| 879 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 6, 8), grandChildDamageRect); | 874 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 6, 8), grandChildDamageRect); |
| 880 EXPECT_FLOAT_RECT_EQ(FloatRect(189, 200, 17, 13), childDamageRect); | 875 EXPECT_FLOAT_RECT_EQ(gfx::RectF(189, 200, 17, 13), childDamageRect); |
| 881 EXPECT_FLOAT_RECT_EQ(FloatRect(289, 300, 17, 13), rootDamageRect); | 876 EXPECT_FLOAT_RECT_EQ(gfx::RectF(289, 300, 17, 13), rootDamageRect); |
| 882 | 877 |
| 883 // CASE 3: removing the reflection should cause the entire region including
reflection | 878 // CASE 3: removing the reflection should cause the entire region including
reflection |
| 884 // to damage the target surface. | 879 // to damage the target surface. |
| 885 clearDamageForAllSurfaces(root.get()); | 880 clearDamageForAllSurfaces(root.get()); |
| 886 grandChild1->setReplicaLayer(scoped_ptr<LayerImpl>()); | 881 grandChild1->setReplicaLayer(scoped_ptr<LayerImpl>()); |
| 887 emulateDrawingOneFrame(root.get()); | 882 emulateDrawingOneFrame(root.get()); |
| 888 ASSERT_EQ(oldContentRect.width(), child1->renderSurface()->contentRect().wid
th()); | 883 ASSERT_EQ(oldContentRect.width(), child1->renderSurface()->contentRect().wid
th()); |
| 889 ASSERT_EQ(oldContentRect.height(), child1->renderSurface()->contentRect().he
ight()); | 884 ASSERT_EQ(oldContentRect.height(), child1->renderSurface()->contentRect().he
ight()); |
| 890 | 885 |
| 891 EXPECT_FALSE(grandChild1->renderSurface()); | 886 EXPECT_FALSE(grandChild1->renderSurface()); |
| 892 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 887 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
| 893 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 888 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 894 | 889 |
| 895 EXPECT_FLOAT_RECT_EQ(FloatRect(189, 205, 12, 8), childDamageRect); | 890 EXPECT_FLOAT_RECT_EQ(gfx::RectF(189, 205, 12, 8), childDamageRect); |
| 896 EXPECT_FLOAT_RECT_EQ(FloatRect(289, 305, 12, 8), rootDamageRect); | 891 EXPECT_FLOAT_RECT_EQ(gfx::RectF(289, 305, 12, 8), rootDamageRect); |
| 897 } | 892 } |
| 898 | 893 |
| 899 TEST_F(DamageTrackerTest, verifyDamageForMask) | 894 TEST_F(DamageTrackerTest, verifyDamageForMask) |
| 900 { | 895 { |
| 901 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 896 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 902 LayerImpl* child = root->children()[0]; | 897 LayerImpl* child = root->children()[0]; |
| 903 | 898 |
| 904 // In the current implementation of the damage tracker, changes to mask laye
rs should | 899 // In the current implementation of the damage tracker, changes to mask laye
rs should |
| 905 // damage the entire corresponding surface. | 900 // damage the entire corresponding surface. |
| 906 | 901 |
| 907 clearDamageForAllSurfaces(root.get()); | 902 clearDamageForAllSurfaces(root.get()); |
| 908 | 903 |
| 909 // Set up the mask layer. | 904 // Set up the mask layer. |
| 910 { | 905 { |
| 911 scoped_ptr<LayerImpl> maskLayer = LayerImpl::create(3); | 906 scoped_ptr<LayerImpl> maskLayer = LayerImpl::create(3); |
| 912 maskLayer->setPosition(child->position()); | 907 maskLayer->setPosition(child->position()); |
| 913 maskLayer->setAnchorPoint(FloatPoint::zero()); | 908 maskLayer->setAnchorPoint(gfx::PointF()); |
| 914 maskLayer->setBounds(child->bounds()); | 909 maskLayer->setBounds(child->bounds()); |
| 915 maskLayer->setContentBounds(child->bounds()); | 910 maskLayer->setContentBounds(child->bounds()); |
| 916 child->setMaskLayer(maskLayer.Pass()); | 911 child->setMaskLayer(maskLayer.Pass()); |
| 917 } | 912 } |
| 918 LayerImpl* maskLayer = child->maskLayer(); | 913 LayerImpl* maskLayer = child->maskLayer(); |
| 919 | 914 |
| 920 // Add opacity and a grandChild so that the render surface persists even aft
er we remove the mask. | 915 // Add opacity and a grandChild so that the render surface persists even aft
er we remove the mask. |
| 921 child->setOpacity(0.5); | 916 child->setOpacity(0.5); |
| 922 { | 917 { |
| 923 scoped_ptr<LayerImpl> grandChild = LayerImpl::create(4); | 918 scoped_ptr<LayerImpl> grandChild = LayerImpl::create(4); |
| 924 grandChild->setPosition(FloatPoint(2, 2)); | 919 grandChild->setPosition(gfx::PointF(2, 2)); |
| 925 grandChild->setAnchorPoint(FloatPoint::zero()); | 920 grandChild->setAnchorPoint(gfx::PointF()); |
| 926 grandChild->setBounds(IntSize(2, 2)); | 921 grandChild->setBounds(gfx::Size(2, 2)); |
| 927 grandChild->setContentBounds(IntSize(2, 2)); | 922 grandChild->setContentBounds(gfx::Size(2, 2)); |
| 928 grandChild->setDrawsContent(true); | 923 grandChild->setDrawsContent(true); |
| 929 child->addChild(grandChild.Pass()); | 924 child->addChild(grandChild.Pass()); |
| 930 } | 925 } |
| 931 emulateDrawingOneFrame(root.get()); | 926 emulateDrawingOneFrame(root.get()); |
| 932 | 927 |
| 933 // Sanity check that a new surface was created for the child. | 928 // Sanity check that a new surface was created for the child. |
| 934 ASSERT_TRUE(child->renderSurface()); | 929 ASSERT_TRUE(child->renderSurface()); |
| 935 | 930 |
| 936 // CASE 1: the updateRect on a mask layer should damage the entire target su
rface. | 931 // CASE 1: the updateRect on a mask layer should damage the entire target su
rface. |
| 937 // | 932 // |
| 938 clearDamageForAllSurfaces(root.get()); | 933 clearDamageForAllSurfaces(root.get()); |
| 939 maskLayer->setUpdateRect(FloatRect(1, 2, 3, 4)); | 934 maskLayer->setUpdateRect(gfx::RectF(1, 2, 3, 4)); |
| 940 emulateDrawingOneFrame(root.get()); | 935 emulateDrawingOneFrame(root.get()); |
| 941 FloatRect childDamageRect = child->renderSurface()->damageTracker()->current
DamageRect(); | 936 gfx::RectF childDamageRect = child->renderSurface()->damageTracker()->curren
tDamageRect(); |
| 942 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 30, 30), childDamageRect); | 937 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 30, 30), childDamageRect); |
| 943 | 938 |
| 944 // CASE 2: a property change on the mask layer should damage the entire targ
et surface. | 939 // CASE 2: a property change on the mask layer should damage the entire targ
et surface. |
| 945 // | 940 // |
| 946 | 941 |
| 947 // Advance one frame without damage so that we know the damage rect is not l
eftover from the previous case. | 942 // Advance one frame without damage so that we know the damage rect is not l
eftover from the previous case. |
| 948 clearDamageForAllSurfaces(root.get()); | 943 clearDamageForAllSurfaces(root.get()); |
| 949 emulateDrawingOneFrame(root.get()); | 944 emulateDrawingOneFrame(root.get()); |
| 950 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); | 945 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); |
| 951 EXPECT_TRUE(childDamageRect.isEmpty()); | 946 EXPECT_TRUE(childDamageRect.IsEmpty()); |
| 952 | 947 |
| 953 // Then test the property change. | 948 // Then test the property change. |
| 954 clearDamageForAllSurfaces(root.get()); | 949 clearDamageForAllSurfaces(root.get()); |
| 955 maskLayer->setStackingOrderChanged(true); | 950 maskLayer->setStackingOrderChanged(true); |
| 956 | 951 |
| 957 emulateDrawingOneFrame(root.get()); | 952 emulateDrawingOneFrame(root.get()); |
| 958 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); | 953 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); |
| 959 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 30, 30), childDamageRect); | 954 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 30, 30), childDamageRect); |
| 960 | 955 |
| 961 // CASE 3: removing the mask also damages the entire target surface. | 956 // CASE 3: removing the mask also damages the entire target surface. |
| 962 // | 957 // |
| 963 | 958 |
| 964 // Advance one frame without damage so that we know the damage rect is not l
eftover from the previous case. | 959 // Advance one frame without damage so that we know the damage rect is not l
eftover from the previous case. |
| 965 clearDamageForAllSurfaces(root.get()); | 960 clearDamageForAllSurfaces(root.get()); |
| 966 emulateDrawingOneFrame(root.get()); | 961 emulateDrawingOneFrame(root.get()); |
| 967 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); | 962 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); |
| 968 EXPECT_TRUE(childDamageRect.isEmpty()); | 963 EXPECT_TRUE(childDamageRect.IsEmpty()); |
| 969 | 964 |
| 970 // Then test mask removal. | 965 // Then test mask removal. |
| 971 clearDamageForAllSurfaces(root.get()); | 966 clearDamageForAllSurfaces(root.get()); |
| 972 child->setMaskLayer(scoped_ptr<LayerImpl>()); | 967 child->setMaskLayer(scoped_ptr<LayerImpl>()); |
| 973 ASSERT_TRUE(child->layerPropertyChanged()); | 968 ASSERT_TRUE(child->layerPropertyChanged()); |
| 974 emulateDrawingOneFrame(root.get()); | 969 emulateDrawingOneFrame(root.get()); |
| 975 | 970 |
| 976 // Sanity check that a render surface still exists. | 971 // Sanity check that a render surface still exists. |
| 977 ASSERT_TRUE(child->renderSurface()); | 972 ASSERT_TRUE(child->renderSurface()); |
| 978 | 973 |
| 979 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); | 974 childDamageRect = child->renderSurface()->damageTracker()->currentDamageRect
(); |
| 980 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 30, 30), childDamageRect); | 975 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 30, 30), childDamageRect); |
| 981 } | 976 } |
| 982 | 977 |
| 983 TEST_F(DamageTrackerTest, verifyDamageForReplicaMask) | 978 TEST_F(DamageTrackerTest, verifyDamageForReplicaMask) |
| 984 { | 979 { |
| 985 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 980 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 986 LayerImpl* child1 = root->children()[0]; | 981 LayerImpl* child1 = root->children()[0]; |
| 987 LayerImpl* grandChild1 = child1->children()[0]; | 982 LayerImpl* grandChild1 = child1->children()[0]; |
| 988 | 983 |
| 989 // Changes to a replica's mask should not damage the original surface, becau
se it is | 984 // Changes to a replica's mask should not damage the original surface, becau
se it is |
| 990 // not masked. But it does damage the ancestor target surface. | 985 // not masked. But it does damage the ancestor target surface. |
| 991 | 986 |
| 992 clearDamageForAllSurfaces(root.get()); | 987 clearDamageForAllSurfaces(root.get()); |
| 993 | 988 |
| 994 // Create a reflection about the left edge of grandChild1. | 989 // Create a reflection about the left edge of grandChild1. |
| 995 { | 990 { |
| 996 scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::create(6); | 991 scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::create(6); |
| 997 grandChild1Replica->setPosition(FloatPoint::zero()); | 992 grandChild1Replica->setPosition(gfx::PointF()); |
| 998 grandChild1Replica->setAnchorPoint(FloatPoint::zero()); | 993 grandChild1Replica->setAnchorPoint(gfx::PointF()); |
| 999 WebTransformationMatrix reflection; | 994 WebTransformationMatrix reflection; |
| 1000 reflection.scale3d(-1, 1, 1); | 995 reflection.scale3d(-1, 1, 1); |
| 1001 grandChild1Replica->setTransform(reflection); | 996 grandChild1Replica->setTransform(reflection); |
| 1002 grandChild1->setReplicaLayer(grandChild1Replica.Pass()); | 997 grandChild1->setReplicaLayer(grandChild1Replica.Pass()); |
| 1003 } | 998 } |
| 1004 LayerImpl* grandChild1Replica = grandChild1->replicaLayer(); | 999 LayerImpl* grandChild1Replica = grandChild1->replicaLayer(); |
| 1005 | 1000 |
| 1006 // Set up the mask layer on the replica layer | 1001 // Set up the mask layer on the replica layer |
| 1007 { | 1002 { |
| 1008 scoped_ptr<LayerImpl> replicaMaskLayer = LayerImpl::create(7); | 1003 scoped_ptr<LayerImpl> replicaMaskLayer = LayerImpl::create(7); |
| 1009 replicaMaskLayer->setPosition(FloatPoint::zero()); | 1004 replicaMaskLayer->setPosition(gfx::PointF()); |
| 1010 replicaMaskLayer->setAnchorPoint(FloatPoint::zero()); | 1005 replicaMaskLayer->setAnchorPoint(gfx::PointF()); |
| 1011 replicaMaskLayer->setBounds(grandChild1->bounds()); | 1006 replicaMaskLayer->setBounds(grandChild1->bounds()); |
| 1012 replicaMaskLayer->setContentBounds(grandChild1->bounds()); | 1007 replicaMaskLayer->setContentBounds(grandChild1->bounds()); |
| 1013 grandChild1Replica->setMaskLayer(replicaMaskLayer.Pass()); | 1008 grandChild1Replica->setMaskLayer(replicaMaskLayer.Pass()); |
| 1014 } | 1009 } |
| 1015 LayerImpl* replicaMaskLayer = grandChild1Replica->maskLayer(); | 1010 LayerImpl* replicaMaskLayer = grandChild1Replica->maskLayer(); |
| 1016 | 1011 |
| 1017 emulateDrawingOneFrame(root.get()); | 1012 emulateDrawingOneFrame(root.get()); |
| 1018 | 1013 |
| 1019 // Sanity check that the appropriate render surfaces were created | 1014 // Sanity check that the appropriate render surfaces were created |
| 1020 ASSERT_TRUE(grandChild1->renderSurface()); | 1015 ASSERT_TRUE(grandChild1->renderSurface()); |
| 1021 | 1016 |
| 1022 // CASE 1: a property change on the mask should damage only the reflected re
gion on the target surface. | 1017 // CASE 1: a property change on the mask should damage only the reflected re
gion on the target surface. |
| 1023 clearDamageForAllSurfaces(root.get()); | 1018 clearDamageForAllSurfaces(root.get()); |
| 1024 replicaMaskLayer->setStackingOrderChanged(true); | 1019 replicaMaskLayer->setStackingOrderChanged(true); |
| 1025 emulateDrawingOneFrame(root.get()); | 1020 emulateDrawingOneFrame(root.get()); |
| 1026 | 1021 |
| 1027 FloatRect grandChildDamageRect = grandChild1->renderSurface()->damageTracker
()->currentDamageRect(); | 1022 gfx::RectF grandChildDamageRect = grandChild1->renderSurface()->damageTracke
r()->currentDamageRect(); |
| 1028 FloatRect childDamageRect = child1->renderSurface()->damageTracker()->curren
tDamageRect(); | 1023 gfx::RectF childDamageRect = child1->renderSurface()->damageTracker()->curre
ntDamageRect(); |
| 1029 | 1024 |
| 1030 EXPECT_TRUE(grandChildDamageRect.isEmpty()); | 1025 EXPECT_TRUE(grandChildDamageRect.IsEmpty()); |
| 1031 EXPECT_FLOAT_RECT_EQ(FloatRect(194, 200, 6, 8), childDamageRect); | 1026 EXPECT_FLOAT_RECT_EQ(gfx::RectF(194, 200, 6, 8), childDamageRect); |
| 1032 | 1027 |
| 1033 // CASE 2: removing the replica mask damages only the reflected region on th
e target surface. | 1028 // CASE 2: removing the replica mask damages only the reflected region on th
e target surface. |
| 1034 // | 1029 // |
| 1035 clearDamageForAllSurfaces(root.get()); | 1030 clearDamageForAllSurfaces(root.get()); |
| 1036 grandChild1Replica->setMaskLayer(scoped_ptr<LayerImpl>()); | 1031 grandChild1Replica->setMaskLayer(scoped_ptr<LayerImpl>()); |
| 1037 emulateDrawingOneFrame(root.get()); | 1032 emulateDrawingOneFrame(root.get()); |
| 1038 | 1033 |
| 1039 grandChildDamageRect = grandChild1->renderSurface()->damageTracker()->curren
tDamageRect(); | 1034 grandChildDamageRect = grandChild1->renderSurface()->damageTracker()->curren
tDamageRect(); |
| 1040 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); | 1035 childDamageRect = child1->renderSurface()->damageTracker()->currentDamageRec
t(); |
| 1041 | 1036 |
| 1042 EXPECT_TRUE(grandChildDamageRect.isEmpty()); | 1037 EXPECT_TRUE(grandChildDamageRect.IsEmpty()); |
| 1043 EXPECT_FLOAT_RECT_EQ(FloatRect(194, 200, 6, 8), childDamageRect); | 1038 EXPECT_FLOAT_RECT_EQ(gfx::RectF(194, 200, 6, 8), childDamageRect); |
| 1044 } | 1039 } |
| 1045 | 1040 |
| 1046 TEST_F(DamageTrackerTest, verifyDamageForReplicaMaskWithAnchor) | 1041 TEST_F(DamageTrackerTest, verifyDamageForReplicaMaskWithAnchor) |
| 1047 { | 1042 { |
| 1048 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 1043 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 1049 LayerImpl* child1 = root->children()[0]; | 1044 LayerImpl* child1 = root->children()[0]; |
| 1050 LayerImpl* grandChild1 = child1->children()[0]; | 1045 LayerImpl* grandChild1 = child1->children()[0]; |
| 1051 | 1046 |
| 1052 // Verify that the correct replicaOriginTransform is used for the replicaMas
k; | 1047 // Verify that the correct replicaOriginTransform is used for the replicaMas
k; |
| 1053 clearDamageForAllSurfaces(root.get()); | 1048 clearDamageForAllSurfaces(root.get()); |
| 1054 | 1049 |
| 1055 grandChild1->setAnchorPoint(FloatPoint(1, 0)); // This is not exactly the an
chor being tested, but by convention its expected to be the same as the replica'
s anchor point. | 1050 grandChild1->setAnchorPoint(gfx::PointF(1, 0)); // This is not exactly the a
nchor being tested, but by convention its expected to be the same as the replica
's anchor point. |
| 1056 | 1051 |
| 1057 { | 1052 { |
| 1058 scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::create(6); | 1053 scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::create(6); |
| 1059 grandChild1Replica->setPosition(FloatPoint::zero()); | 1054 grandChild1Replica->setPosition(gfx::PointF()); |
| 1060 grandChild1Replica->setAnchorPoint(FloatPoint(1, 0)); // This is the anc
hor being tested. | 1055 grandChild1Replica->setAnchorPoint(gfx::PointF(1, 0)); // This is the an
chor being tested. |
| 1061 WebTransformationMatrix reflection; | 1056 WebTransformationMatrix reflection; |
| 1062 reflection.scale3d(-1, 1, 1); | 1057 reflection.scale3d(-1, 1, 1); |
| 1063 grandChild1Replica->setTransform(reflection); | 1058 grandChild1Replica->setTransform(reflection); |
| 1064 grandChild1->setReplicaLayer(grandChild1Replica.Pass()); | 1059 grandChild1->setReplicaLayer(grandChild1Replica.Pass()); |
| 1065 } | 1060 } |
| 1066 LayerImpl* grandChild1Replica = grandChild1->replicaLayer(); | 1061 LayerImpl* grandChild1Replica = grandChild1->replicaLayer(); |
| 1067 | 1062 |
| 1068 // Set up the mask layer on the replica layer | 1063 // Set up the mask layer on the replica layer |
| 1069 { | 1064 { |
| 1070 scoped_ptr<LayerImpl> replicaMaskLayer = LayerImpl::create(7); | 1065 scoped_ptr<LayerImpl> replicaMaskLayer = LayerImpl::create(7); |
| 1071 replicaMaskLayer->setPosition(FloatPoint::zero()); | 1066 replicaMaskLayer->setPosition(gfx::PointF()); |
| 1072 replicaMaskLayer->setAnchorPoint(FloatPoint::zero()); // note, this is n
ot the anchor being tested. | 1067 replicaMaskLayer->setAnchorPoint(gfx::PointF()); // note, this is not th
e anchor being tested. |
| 1073 replicaMaskLayer->setBounds(grandChild1->bounds()); | 1068 replicaMaskLayer->setBounds(grandChild1->bounds()); |
| 1074 replicaMaskLayer->setContentBounds(grandChild1->bounds()); | 1069 replicaMaskLayer->setContentBounds(grandChild1->bounds()); |
| 1075 grandChild1Replica->setMaskLayer(replicaMaskLayer.Pass()); | 1070 grandChild1Replica->setMaskLayer(replicaMaskLayer.Pass()); |
| 1076 } | 1071 } |
| 1077 LayerImpl* replicaMaskLayer = grandChild1Replica->maskLayer(); | 1072 LayerImpl* replicaMaskLayer = grandChild1Replica->maskLayer(); |
| 1078 | 1073 |
| 1079 emulateDrawingOneFrame(root.get()); | 1074 emulateDrawingOneFrame(root.get()); |
| 1080 | 1075 |
| 1081 // Sanity check that the appropriate render surfaces were created | 1076 // Sanity check that the appropriate render surfaces were created |
| 1082 ASSERT_TRUE(grandChild1->renderSurface()); | 1077 ASSERT_TRUE(grandChild1->renderSurface()); |
| 1083 | 1078 |
| 1084 // A property change on the replicaMask should damage the reflected region o
n the target surface. | 1079 // A property change on the replicaMask should damage the reflected region o
n the target surface. |
| 1085 clearDamageForAllSurfaces(root.get()); | 1080 clearDamageForAllSurfaces(root.get()); |
| 1086 replicaMaskLayer->setStackingOrderChanged(true); | 1081 replicaMaskLayer->setStackingOrderChanged(true); |
| 1087 | 1082 |
| 1088 emulateDrawingOneFrame(root.get()); | 1083 emulateDrawingOneFrame(root.get()); |
| 1089 | 1084 |
| 1090 FloatRect childDamageRect = child1->renderSurface()->damageTracker()->curren
tDamageRect(); | 1085 gfx::RectF childDamageRect = child1->renderSurface()->damageTracker()->curre
ntDamageRect(); |
| 1091 EXPECT_FLOAT_RECT_EQ(FloatRect(206, 200, 6, 8), childDamageRect); | 1086 EXPECT_FLOAT_RECT_EQ(gfx::RectF(206, 200, 6, 8), childDamageRect); |
| 1092 } | 1087 } |
| 1093 | 1088 |
| 1094 TEST_F(DamageTrackerTest, verifyDamageWhenForcedFullDamage) | 1089 TEST_F(DamageTrackerTest, verifyDamageWhenForcedFullDamage) |
| 1095 { | 1090 { |
| 1096 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 1091 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 1097 LayerImpl* child = root->children()[0]; | 1092 LayerImpl* child = root->children()[0]; |
| 1098 | 1093 |
| 1099 // Case 1: This test ensures that when the tracker is forced to have full da
mage, that | 1094 // Case 1: This test ensures that when the tracker is forced to have full da
mage, that |
| 1100 // it takes priority over any other partial damage. | 1095 // it takes priority over any other partial damage. |
| 1101 // | 1096 // |
| 1102 clearDamageForAllSurfaces(root.get()); | 1097 clearDamageForAllSurfaces(root.get()); |
| 1103 child->setUpdateRect(FloatRect(10, 11, 12, 13)); | 1098 child->setUpdateRect(gfx::RectF(10, 11, 12, 13)); |
| 1104 root->renderSurface()->damageTracker()->forceFullDamageNextUpdate(); | 1099 root->renderSurface()->damageTracker()->forceFullDamageNextUpdate(); |
| 1105 emulateDrawingOneFrame(root.get()); | 1100 emulateDrawingOneFrame(root.get()); |
| 1106 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 1101 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
| 1107 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 500, 500), rootDamageRect); | 1102 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 500, 500), rootDamageRect); |
| 1108 | 1103 |
| 1109 // Case 2: An additional sanity check that forcing full damage works even wh
en nothing | 1104 // Case 2: An additional sanity check that forcing full damage works even wh
en nothing |
| 1110 // on the layer tree changed. | 1105 // on the layer tree changed. |
| 1111 // | 1106 // |
| 1112 clearDamageForAllSurfaces(root.get()); | 1107 clearDamageForAllSurfaces(root.get()); |
| 1113 root->renderSurface()->damageTracker()->forceFullDamageNextUpdate(); | 1108 root->renderSurface()->damageTracker()->forceFullDamageNextUpdate(); |
| 1114 emulateDrawingOneFrame(root.get()); | 1109 emulateDrawingOneFrame(root.get()); |
| 1115 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 1110 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 1116 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 500, 500), rootDamageRect); | 1111 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 500, 500), rootDamageRect); |
| 1117 } | 1112 } |
| 1118 | 1113 |
| 1119 TEST_F(DamageTrackerTest, verifyDamageForEmptyLayerList) | 1114 TEST_F(DamageTrackerTest, verifyDamageForEmptyLayerList) |
| 1120 { | 1115 { |
| 1121 // Though it should never happen, its a good idea to verify that the damage
tracker | 1116 // Though it should never happen, its a good idea to verify that the damage
tracker |
| 1122 // does not crash when it receives an empty layerList. | 1117 // does not crash when it receives an empty layerList. |
| 1123 | 1118 |
| 1124 scoped_ptr<LayerImpl> root = LayerImpl::create(1); | 1119 scoped_ptr<LayerImpl> root = LayerImpl::create(1); |
| 1125 root->createRenderSurface(); | 1120 root->createRenderSurface(); |
| 1126 | 1121 |
| 1127 ASSERT_TRUE(root == root->renderTarget()); | 1122 ASSERT_TRUE(root == root->renderTarget()); |
| 1128 RenderSurfaceImpl* targetSurface = root->renderSurface(); | 1123 RenderSurfaceImpl* targetSurface = root->renderSurface(); |
| 1129 targetSurface->clearLayerLists(); | 1124 targetSurface->clearLayerLists(); |
| 1130 targetSurface->damageTracker()->updateDamageTrackingState(targetSurface->lay
erList(), targetSurface->owningLayerId(), false, IntRect(), 0, WebFilterOperatio
ns(), 0); | 1125 targetSurface->damageTracker()->updateDamageTrackingState(targetSurface->lay
erList(), targetSurface->owningLayerId(), false, gfx::Rect(), 0, WebFilterOperat
ions(), 0); |
| 1131 | 1126 |
| 1132 FloatRect damageRect = targetSurface->damageTracker()->currentDamageRect(); | 1127 gfx::RectF damageRect = targetSurface->damageTracker()->currentDamageRect(); |
| 1133 EXPECT_TRUE(damageRect.isEmpty()); | 1128 EXPECT_TRUE(damageRect.IsEmpty()); |
| 1134 } | 1129 } |
| 1135 | 1130 |
| 1136 TEST_F(DamageTrackerTest, verifyDamageAccumulatesUntilReset) | 1131 TEST_F(DamageTrackerTest, verifyDamageAccumulatesUntilReset) |
| 1137 { | 1132 { |
| 1138 // If damage is not cleared, it should accumulate. | 1133 // If damage is not cleared, it should accumulate. |
| 1139 | 1134 |
| 1140 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 1135 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 1141 LayerImpl* child = root->children()[0]; | 1136 LayerImpl* child = root->children()[0]; |
| 1142 | 1137 |
| 1143 clearDamageForAllSurfaces(root.get()); | 1138 clearDamageForAllSurfaces(root.get()); |
| 1144 child->setUpdateRect(FloatRect(10, 11, 1, 2)); | 1139 child->setUpdateRect(gfx::RectF(10, 11, 1, 2)); |
| 1145 emulateDrawingOneFrame(root.get()); | 1140 emulateDrawingOneFrame(root.get()); |
| 1146 | 1141 |
| 1147 // Sanity check damage after the first frame; this isnt the actual test yet. | 1142 // Sanity check damage after the first frame; this isnt the actual test yet. |
| 1148 FloatRect rootDamageRect = root->renderSurface()->damageTracker()->currentDa
mageRect(); | 1143 gfx::RectF rootDamageRect = root->renderSurface()->damageTracker()->currentD
amageRect(); |
| 1149 EXPECT_FLOAT_RECT_EQ(FloatRect(110, 111, 1, 2), rootDamageRect); | 1144 EXPECT_FLOAT_RECT_EQ(gfx::RectF(110, 111, 1, 2), rootDamageRect); |
| 1150 | 1145 |
| 1151 // New damage, without having cleared the previous damage, should be unioned
to the previous one. | 1146 // New damage, without having cleared the previous damage, should be unioned
to the previous one. |
| 1152 child->setUpdateRect(FloatRect(20, 25, 1, 2)); | 1147 child->setUpdateRect(gfx::RectF(20, 25, 1, 2)); |
| 1153 emulateDrawingOneFrame(root.get()); | 1148 emulateDrawingOneFrame(root.get()); |
| 1154 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 1149 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 1155 EXPECT_FLOAT_RECT_EQ(FloatRect(110, 111, 11, 16), rootDamageRect); | 1150 EXPECT_FLOAT_RECT_EQ(gfx::RectF(110, 111, 11, 16), rootDamageRect); |
| 1156 | 1151 |
| 1157 // If we notify the damage tracker that we drew the damaged area, then damag
e should be emptied. | 1152 // If we notify the damage tracker that we drew the damaged area, then damag
e should be emptied. |
| 1158 root->renderSurface()->damageTracker()->didDrawDamagedArea(); | 1153 root->renderSurface()->damageTracker()->didDrawDamagedArea(); |
| 1159 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 1154 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 1160 EXPECT_TRUE(rootDamageRect.isEmpty()); | 1155 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
| 1161 | 1156 |
| 1162 // Damage should remain empty even after one frame, since there's yet no new
damage | 1157 // Damage should remain empty even after one frame, since there's yet no new
damage |
| 1163 emulateDrawingOneFrame(root.get()); | 1158 emulateDrawingOneFrame(root.get()); |
| 1164 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 1159 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
| 1165 EXPECT_TRUE(rootDamageRect.isEmpty()); | 1160 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
| 1166 } | 1161 } |
| 1167 | 1162 |
| 1168 } // namespace | 1163 } // namespace |
| OLD | NEW |