| Index: src/gpu/SkGpuDevice.cpp
|
| diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
|
| index 6ff0538ee2ca833bfbfcc145d8dbd0ba605fef4c..9518600e9948cd681e1bf9f4fb587bc046ccce1c 100644
|
| --- a/src/gpu/SkGpuDevice.cpp
|
| +++ b/src/gpu/SkGpuDevice.cpp
|
| @@ -21,6 +21,7 @@
|
| #include "SkErrorInternals.h"
|
| #include "SkGlyphCache.h"
|
| #include "SkGrTexturePixelRef.h"
|
| +#include "SkImage_Base.h"
|
| #include "SkImageFilter.h"
|
| #include "SkLayerInfo.h"
|
| #include "SkMaskFilter.h"
|
| @@ -1730,6 +1731,47 @@
|
| filter, ctx, result, offset);
|
| }
|
|
|
| +static SkImageInfo make_info(GrTexture* tex, int w, int h, bool isOpaque) {
|
| + const GrPixelConfig config = tex->config();
|
| + SkColorType ct;
|
| + SkAlphaType at = isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType;
|
| + if (!GrPixelConfig2ColorAndProfileType(config, &ct, NULL)) {
|
| + ct = kUnknown_SkColorType;
|
| + }
|
| + return SkImageInfo::Make(w, h, ct, at);
|
| +}
|
| +
|
| +static bool wrap_as_bm(const SkImage* image, SkBitmap* bm) {
|
| + GrTexture* tex = image->getTexture();
|
| + if (tex) {
|
| + // TODO: handle the GrTexture directly, and skip GrPixelRef
|
| + const SkImageInfo info = make_info(tex, image->width(), image->height(), image->isOpaque());
|
| + bm->setInfo(info);
|
| + bm->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, tex)))->unref();
|
| + } else {
|
| + if (!as_IB(image)->getROPixels(bm)) {
|
| + return false;
|
| + }
|
| + }
|
| + return true;
|
| +}
|
| +
|
| +void SkGpuDevice::drawImage(const SkDraw& draw, const SkImage* image, SkScalar x, SkScalar y,
|
| + const SkPaint& paint) {
|
| + SkBitmap bm;
|
| + if (wrap_as_bm(image, &bm)) {
|
| + this->drawBitmap(draw, bm, SkMatrix::MakeTrans(x, y), paint);
|
| + }
|
| +}
|
| +
|
| +void SkGpuDevice::drawImageRect(const SkDraw& draw, const SkImage* image, const SkRect* src,
|
| + const SkRect& dst, const SkPaint& paint) {
|
| + SkBitmap bm;
|
| + if (wrap_as_bm(image, &bm)) {
|
| + this->drawBitmapRect(draw, bm, src, dst, paint, SkCanvas::kNone_DrawBitmapRectFlag);
|
| + }
|
| +}
|
| +
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
| // must be in SkCanvas::VertexMode order
|
|
|