| Index: gpu/command_buffer/service/shader_translator_unittest.cc
|
| diff --git a/gpu/command_buffer/service/shader_translator_unittest.cc b/gpu/command_buffer/service/shader_translator_unittest.cc
|
| index 16c80a20daba94d33996e5193f58acd04c67dad1..b9efe24707b1f5c4c9909876f4fcc757e060888f 100644
|
| --- a/gpu/command_buffer/service/shader_translator_unittest.cc
|
| +++ b/gpu/command_buffer/service/shader_translator_unittest.cc
|
| @@ -53,6 +53,7 @@ TEST_F(ShaderTranslatorTest, ValidVertexShader) {
|
|
|
| // A valid shader should be successfully translated.
|
| std::string info_log, translated_source;
|
| + int shader_version;
|
| AttributeMap attrib_map;
|
| UniformMap uniform_map;
|
| VaryingMap varying_map;
|
| @@ -60,6 +61,7 @@ TEST_F(ShaderTranslatorTest, ValidVertexShader) {
|
| EXPECT_TRUE(vertex_translator_->Translate(shader,
|
| &info_log,
|
| &translated_source,
|
| + &shader_version,
|
| &attrib_map,
|
| &uniform_map,
|
| &varying_map,
|
| @@ -86,6 +88,7 @@ TEST_F(ShaderTranslatorTest, InvalidVertexShader) {
|
|
|
| // An invalid shader should fail.
|
| std::string info_log, translated_source;
|
| + int shader_version;
|
| AttributeMap attrib_map;
|
| UniformMap uniform_map;
|
| VaryingMap varying_map;
|
| @@ -93,6 +96,7 @@ TEST_F(ShaderTranslatorTest, InvalidVertexShader) {
|
| EXPECT_FALSE(vertex_translator_->Translate(bad_shader,
|
| &info_log,
|
| &translated_source,
|
| + &shader_version,
|
| &attrib_map,
|
| &uniform_map,
|
| &varying_map,
|
| @@ -112,6 +116,7 @@ TEST_F(ShaderTranslatorTest, InvalidVertexShader) {
|
| EXPECT_TRUE(vertex_translator_->Translate(good_shader,
|
| &info_log,
|
| &translated_source,
|
| + &shader_version,
|
| &attrib_map,
|
| &uniform_map,
|
| &varying_map,
|
| @@ -128,6 +133,7 @@ TEST_F(ShaderTranslatorTest, ValidFragmentShader) {
|
|
|
| // A valid shader should be successfully translated.
|
| std::string info_log, translated_source;
|
| + int shader_version;
|
| AttributeMap attrib_map;
|
| UniformMap uniform_map;
|
| VaryingMap varying_map;
|
| @@ -135,6 +141,7 @@ TEST_F(ShaderTranslatorTest, ValidFragmentShader) {
|
| EXPECT_TRUE(fragment_translator_->Translate(shader,
|
| &info_log,
|
| &translated_source,
|
| + &shader_version,
|
| &attrib_map,
|
| &uniform_map,
|
| &varying_map,
|
| @@ -154,6 +161,7 @@ TEST_F(ShaderTranslatorTest, InvalidFragmentShader) {
|
| const char* shader = "foo-bar";
|
|
|
| std::string info_log, translated_source;
|
| + int shader_version;
|
| AttributeMap attrib_map;
|
| UniformMap uniform_map;
|
| VaryingMap varying_map;
|
| @@ -162,6 +170,7 @@ TEST_F(ShaderTranslatorTest, InvalidFragmentShader) {
|
| EXPECT_FALSE(fragment_translator_->Translate(shader,
|
| &info_log,
|
| &translated_source,
|
| + &shader_version,
|
| &attrib_map,
|
| &uniform_map,
|
| &varying_map,
|
| @@ -185,6 +194,7 @@ TEST_F(ShaderTranslatorTest, GetAttributes) {
|
| "}";
|
|
|
| std::string info_log, translated_source;
|
| + int shader_version;
|
| AttributeMap attrib_map;
|
| UniformMap uniform_map;
|
| VaryingMap varying_map;
|
| @@ -192,6 +202,7 @@ TEST_F(ShaderTranslatorTest, GetAttributes) {
|
| EXPECT_TRUE(vertex_translator_->Translate(shader,
|
| &info_log,
|
| &translated_source,
|
| + &shader_version,
|
| &attrib_map,
|
| &uniform_map,
|
| &varying_map,
|
| @@ -227,6 +238,7 @@ TEST_F(ShaderTranslatorTest, GetUniforms) {
|
| "}";
|
|
|
| std::string info_log, translated_source;
|
| + int shader_version;
|
| AttributeMap attrib_map;
|
| UniformMap uniform_map;
|
| VaryingMap varying_map;
|
| @@ -234,6 +246,7 @@ TEST_F(ShaderTranslatorTest, GetUniforms) {
|
| EXPECT_TRUE(fragment_translator_->Translate(shader,
|
| &info_log,
|
| &translated_source,
|
| + &shader_version,
|
| &attrib_map,
|
| &uniform_map,
|
| &varying_map,
|
| @@ -280,6 +293,7 @@ TEST_F(ShaderTranslatorTest, BuiltInFunctionEmulation) {
|
| "}";
|
|
|
| std::string info_log, translated_source;
|
| + int shader_version;
|
| AttributeMap attrib_map;
|
| UniformMap uniform_map;
|
| VaryingMap varying_map;
|
| @@ -287,6 +301,7 @@ TEST_F(ShaderTranslatorTest, BuiltInFunctionEmulation) {
|
| EXPECT_TRUE(vertex_translator_->Translate(shader,
|
| &info_log,
|
| &translated_source,
|
| + &shader_version,
|
| &attrib_map,
|
| &uniform_map,
|
| &varying_map,
|
|
|