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Side by Side Diff: ui/views/controls/button/text_button.cc

Issue 11262002: Merge TextButton and LabelButton border images util structs, etc. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rename BorderImages and const image id arrays, etc. Created 8 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/controls/button/text_button.h" 5 #include "ui/views/controls/button/text_button.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "grit/ui_resources.h" 10 #include "grit/ui_resources.h"
11 #include "ui/base/animation/throb_animation.h" 11 #include "ui/base/animation/throb_animation.h"
12 #include "ui/base/resource/resource_bundle.h" 12 #include "ui/base/resource/resource_bundle.h"
13 #include "ui/gfx/canvas.h" 13 #include "ui/gfx/canvas.h"
14 #include "ui/gfx/image/image.h" 14 #include "ui/gfx/image/image.h"
15 #include "ui/views/controls/button/button.h" 15 #include "ui/views/controls/button/button.h"
16 #include "ui/views/focus_border.h" 16 #include "ui/views/focus_border.h"
17 #include "ui/views/widget/widget.h" 17 #include "ui/views/widget/widget.h"
18 18
19 #if defined(OS_WIN) 19 #if defined(OS_WIN)
20 #include "skia/ext/skia_utils_win.h" 20 #include "skia/ext/skia_utils_win.h"
21 #include "ui/base/native_theme/native_theme_win.h" 21 #include "ui/base/native_theme/native_theme_win.h"
22 #include "ui/gfx/platform_font_win.h" 22 #include "ui/gfx/platform_font_win.h"
23 #endif 23 #endif
24 24
25 namespace views { 25 namespace views {
26 26
27 #if defined(OS_WIN) 27 namespace {
28 // The min size in DLUs comes from
29 // http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnwue/html/c h14e.asp
30 static const int kMinWidthDLUs = 50;
31 static const int kMinHeightDLUs = 14;
32 #endif
33
34 28
35 // Default space between the icon and text. 29 // Default space between the icon and text.
36 static const int kDefaultIconTextSpacing = 5; 30 static const int kDefaultIconTextSpacing = 5;
tfarina 2012/10/26 00:40:18 nit: since we are here, can we remove the 'static'
msw 2012/10/27 07:40:57 Done (same for label_button.cc) and moved PrefixTy
37 31
38 // Preferred padding between text and edge. 32 // Preferred padding between text and edge.
39 static const int kPreferredPaddingHorizontal = 6; 33 static const int kPreferredPaddingHorizontal = 6;
40 static const int kPreferredPaddingVertical = 5; 34 static const int kPreferredPaddingVertical = 5;
41 35
42 // Preferred padding between text and edge for NativeTheme border. 36 // Preferred padding between text and edge for NativeTheme border.
43 static const int kPreferredNativeThemePaddingHorizontal = 12; 37 static const int kPreferredNativeThemePaddingHorizontal = 12;
44 static const int kPreferredNativeThemePaddingVertical = 5; 38 static const int kPreferredNativeThemePaddingVertical = 5;
45 39
46 // By default the focus rect is drawn at the border of the view. 40 // By default the focus rect is drawn at the border of the view.
47 // For a button, we inset the focus rect by 3 pixels so that it 41 // For a button, we inset the focus rect by 3 pixels so that it
48 // doesn't draw on top of the button's border. This roughly matches 42 // doesn't draw on top of the button's border. This roughly matches
49 // how the Windows native focus rect for buttons looks. A subclass 43 // how the Windows native focus rect for buttons looks. A subclass
50 // that draws a button with different padding may need to 44 // that draws a button with different padding may need to
51 // override OnPaintFocusBorder and do something different. 45 // override OnPaintFocusBorder and do something different.
52 static const int kFocusRectInset = 3; 46 static const int kFocusRectInset = 3;
53 47
54 // How long the hover fade animation should last. 48 // How long the hover fade animation should last.
55 static const int kHoverAnimationDurationMs = 170; 49 static const int kHoverAnimationDurationMs = 170;
56 50
51 #if defined(OS_WIN)
52 // These sizes are from http://msdn.microsoft.com/en-us/library/aa511279.aspx
53 static const int kMinWidthDLUs = 50;
54 static const int kMinHeightDLUs = 14;
55 #endif
56
57 } // namespace
58
57 // static 59 // static
58 const char TextButtonBase::kViewClassName[] = "views/TextButtonBase"; 60 const char TextButtonBase::kViewClassName[] = "views/TextButtonBase";
59 // static 61 // static
60 const char TextButton::kViewClassName[] = "views/TextButton"; 62 const char TextButton::kViewClassName[] = "views/TextButton";
61 // static 63 // static
62 const char NativeTextButton::kViewClassName[] = "views/NativeTextButton"; 64 const char NativeTextButton::kViewClassName[] = "views/NativeTextButton";
63 65
64 static int PrefixTypeToCanvasType(TextButton::PrefixType type) { 66 static int PrefixTypeToCanvasType(TextButton::PrefixType type) {
65 switch (type) { 67 switch (type) {
66 case TextButton::PREFIX_HIDE: 68 case TextButton::PREFIX_HIDE:
(...skipping 10 matching lines...) Expand all
77 79
78 //////////////////////////////////////////////////////////////////////////////// 80 ////////////////////////////////////////////////////////////////////////////////
79 // 81 //
80 // TextButtonBorder - constructors, destructors, initialization 82 // TextButtonBorder - constructors, destructors, initialization
81 // 83 //
82 //////////////////////////////////////////////////////////////////////////////// 84 ////////////////////////////////////////////////////////////////////////////////
83 85
84 TextButtonBorder::TextButtonBorder() 86 TextButtonBorder::TextButtonBorder()
85 : vertical_padding_(kPreferredPaddingVertical) { 87 : vertical_padding_(kPreferredPaddingVertical) {
86 ResourceBundle& rb = ResourceBundle::GetSharedInstance(); 88 ResourceBundle& rb = ResourceBundle::GetSharedInstance();
87 BorderImageSet normal_set = { 89 set_hot_set(BorderImages(BorderImages::kHot));
88 NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 90 set_pushed_set(BorderImages(BorderImages::kPushed));
89 };
90 set_normal_set(normal_set);
91
92 BorderImageSet hot_set = {
93 rb.GetImageNamed(IDR_TEXTBUTTON_HOVER_TOP_LEFT).ToImageSkia(),
94 rb.GetImageNamed(IDR_TEXTBUTTON_HOVER_TOP).ToImageSkia(),
95 rb.GetImageNamed(IDR_TEXTBUTTON_HOVER_TOP_RIGHT).ToImageSkia(),
96 rb.GetImageNamed(IDR_TEXTBUTTON_HOVER_LEFT).ToImageSkia(),
97 rb.GetImageNamed(IDR_TEXTBUTTON_HOVER_CENTER).ToImageSkia(),
98 rb.GetImageNamed(IDR_TEXTBUTTON_HOVER_RIGHT).ToImageSkia(),
99 rb.GetImageNamed(IDR_TEXTBUTTON_HOVER_BOTTOM_LEFT).ToImageSkia(),
100 rb.GetImageNamed(IDR_TEXTBUTTON_HOVER_BOTTOM).ToImageSkia(),
101 rb.GetImageNamed(IDR_TEXTBUTTON_HOVER_BOTTOM_RIGHT).ToImageSkia(),
102 };
103 set_hot_set(hot_set);
104
105 BorderImageSet pushed_set = {
106 rb.GetImageNamed(IDR_TEXTBUTTON_PRESSED_TOP_LEFT).ToImageSkia(),
107 rb.GetImageNamed(IDR_TEXTBUTTON_PRESSED_TOP).ToImageSkia(),
108 rb.GetImageNamed(IDR_TEXTBUTTON_PRESSED_TOP_RIGHT).ToImageSkia(),
109 rb.GetImageNamed(IDR_TEXTBUTTON_PRESSED_LEFT).ToImageSkia(),
110 rb.GetImageNamed(IDR_TEXTBUTTON_PRESSED_CENTER).ToImageSkia(),
111 rb.GetImageNamed(IDR_TEXTBUTTON_PRESSED_RIGHT).ToImageSkia(),
112 rb.GetImageNamed(IDR_TEXTBUTTON_PRESSED_BOTTOM_LEFT).ToImageSkia(),
113 rb.GetImageNamed(IDR_TEXTBUTTON_PRESSED_BOTTOM).ToImageSkia(),
114 rb.GetImageNamed(IDR_TEXTBUTTON_PRESSED_BOTTOM_RIGHT).ToImageSkia(),
115 };
116 set_pushed_set(pushed_set);
117 } 91 }
118 92
119 TextButtonBorder::~TextButtonBorder() { 93 TextButtonBorder::~TextButtonBorder() {
120 } 94 }
121 95
122 96
123 //////////////////////////////////////////////////////////////////////////////// 97 ////////////////////////////////////////////////////////////////////////////////
124 // 98 //
125 // TextButtonBorder - painting 99 // TextButtonBorder - painting
126 // 100 //
127 //////////////////////////////////////////////////////////////////////////////// 101 ////////////////////////////////////////////////////////////////////////////////
128 void TextButtonBorder::Paint(const View& view, gfx::Canvas* canvas) const { 102 void TextButtonBorder::Paint(const View& view, gfx::Canvas* canvas) const {
Peter Kasting 2012/10/25 23:56:38 This now looks a lot like the label button paint f
msw 2012/10/27 07:40:57 Yes, I hope to merge them in a followup.
129 const TextButton* button = static_cast<const TextButton*>(&view); 103 const TextButton* button = static_cast<const TextButton*>(&view);
130 int state = button->state(); 104 int state = button->state();
131 105
132 const BorderImageSet* set = &normal_set_; 106 const BorderImages* set = &normal_set_;
133 if (button->show_multiple_icon_states() && 107 if (button->show_multiple_icon_states() &&
134 ((state == TextButton::BS_HOT) || (state == TextButton::BS_PUSHED))) 108 ((state == TextButton::BS_HOT) || (state == TextButton::BS_PUSHED)))
135 set = (state == TextButton::BS_HOT) ? &hot_set_ : &pushed_set_; 109 set = (state == TextButton::BS_HOT) ? &hot_set_ : &pushed_set_;
136 if (set->top_left) { 110 if (!set->top_left.isNull()) {
137 if (button->GetAnimation()->is_animating()) { 111 if (button->GetAnimation()->is_animating()) {
138 // TODO(pkasting): Really this should crossfade between states so it could 112 // TODO(pkasting): Really this should crossfade between states so it could
139 // handle the case of having a non-NULL |normal_set_|. 113 // handle the case of having a non-NULL |normal_set_|.
140 canvas->SaveLayerAlpha(static_cast<uint8>( 114 canvas->SaveLayerAlpha(static_cast<uint8>(
141 button->GetAnimation()->CurrentValueBetween(0, 255))); 115 button->GetAnimation()->CurrentValueBetween(0, 255)));
142 Paint(view, canvas, *set); 116 set->Paint(view.GetLocalBounds(), canvas);
143 canvas->Restore(); 117 canvas->Restore();
144 } else { 118 } else {
145 Paint(view, canvas, *set); 119 set->Paint(view.GetLocalBounds(), canvas);
146 } 120 }
147 } 121 }
148 } 122 }
149 123
150 void TextButtonBorder::Paint(const View& view,
151 gfx::Canvas* canvas,
152 const BorderImageSet& set) const {
153 DCHECK(set.top_left);
154 int width = view.bounds().width();
155 int height = view.bounds().height();
156 int tl_width = set.top_left->width();
157 int tl_height = set.top_left->height();
158 int t_height = set.top->height();
159 int tr_height = set.top_right->height();
160 int l_width = set.left->width();
161 int r_width = set.right->width();
162 int bl_width = set.bottom_left->width();
163 int bl_height = set.bottom_left->height();
164 int b_height = set.bottom->height();
165 int br_width = set.bottom_right->width();
166 int br_height = set.bottom_right->height();
167
168 canvas->DrawImageInt(*set.top_left, 0, 0);
169 canvas->DrawImageInt(*set.top, 0, 0, set.top->width(), t_height, tl_width, 0,
170 width - tl_width - set.top_right->width(), t_height, false);
171 canvas->DrawImageInt(*set.top_right, width - set.top_right->width(), 0);
172 canvas->DrawImageInt(*set.left, 0, 0, l_width, set.left->height(), 0,
173 tl_height, tl_width, height - tl_height - bl_height, false);
174 canvas->DrawImageInt(*set.center, 0, 0, set.center->width(),
175 set.center->height(), l_width, t_height, width - l_width - r_width,
176 height - t_height - b_height, false);
177 canvas->DrawImageInt(*set.right, 0, 0, r_width, set.right->height(),
178 width - r_width, tr_height, r_width,
179 height - tr_height - br_height, false);
180 canvas->DrawImageInt(*set.bottom_left, 0, height - bl_height);
181 canvas->DrawImageInt(*set.bottom, 0, 0, set.bottom->width(), b_height,
182 bl_width, height - b_height,
183 width - bl_width - br_width, b_height, false);
184 canvas->DrawImageInt(*set.bottom_right, width - br_width,
185 height - br_height);
186 }
187
188 void TextButtonBorder::GetInsets(gfx::Insets* insets) const { 124 void TextButtonBorder::GetInsets(gfx::Insets* insets) const {
189 insets->Set(vertical_padding_, kPreferredPaddingHorizontal, 125 insets->Set(vertical_padding_, kPreferredPaddingHorizontal,
190 vertical_padding_, kPreferredPaddingHorizontal); 126 vertical_padding_, kPreferredPaddingHorizontal);
191 } 127 }
192 128
193 //////////////////////////////////////////////////////////////////////////////// 129 ////////////////////////////////////////////////////////////////////////////////
194 // 130 //
195 // TextButtonNativeThemeBorder 131 // TextButtonNativeThemeBorder
196 // 132 //
197 //////////////////////////////////////////////////////////////////////////////// 133 ////////////////////////////////////////////////////////////////////////////////
(...skipping 628 matching lines...) Expand 10 before | Expand all | Expand 10 after
826 // Windows may paint a dotted focus rect in 762 // Windows may paint a dotted focus rect in
827 // NativeTextButton::OnPaintFocusBorder. To avoid getting two focus 763 // NativeTextButton::OnPaintFocusBorder. To avoid getting two focus
828 // indications (A dotted rect and a highlighted border) only set is_focused on 764 // indications (A dotted rect and a highlighted border) only set is_focused on
829 // non windows platforms. 765 // non windows platforms.
830 params->button.is_focused = HasFocus() && 766 params->button.is_focused = HasFocus() &&
831 (focusable() || IsAccessibilityFocusable()); 767 (focusable() || IsAccessibilityFocusable());
832 #endif 768 #endif
833 } 769 }
834 770
835 } // namespace views 771 } // namespace views
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