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Side by Side Diff: src/gpu/GrContext.cpp

Issue 1126043007: Adding immediate mode draw target for debug (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: tweaks Created 5 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrContext.h" 9 #include "GrContext.h"
10 10
11 #include "GrAARectRenderer.h" 11 #include "GrAARectRenderer.h"
12 #include "GrAtlasTextContext.h" 12 #include "GrAtlasTextContext.h"
13 #include "GrBatch.h" 13 #include "GrBatch.h"
14 #include "GrBatchFontCache.h" 14 #include "GrBatchFontCache.h"
15 #include "GrBatchTarget.h" 15 #include "GrBatchTarget.h"
16 #include "GrBatchTest.h" 16 #include "GrBatchTest.h"
17 #include "GrDefaultGeoProcFactory.h" 17 #include "GrDefaultGeoProcFactory.h"
18 #include "GrGpuResource.h" 18 #include "GrGpuResource.h"
19 #include "GrGpuResourcePriv.h" 19 #include "GrGpuResourcePriv.h"
20 #include "GrDrawTargetCaps.h" 20 #include "GrDrawTargetCaps.h"
21 #include "GrGpu.h" 21 #include "GrGpu.h"
22 #include "GrImmediateDrawTarget.h"
22 #include "GrIndexBuffer.h" 23 #include "GrIndexBuffer.h"
23 #include "GrInOrderDrawBuffer.h" 24 #include "GrInOrderDrawBuffer.h"
24 #include "GrLayerCache.h" 25 #include "GrLayerCache.h"
25 #include "GrOvalRenderer.h" 26 #include "GrOvalRenderer.h"
26 #include "GrPathRenderer.h" 27 #include "GrPathRenderer.h"
27 #include "GrPathUtils.h" 28 #include "GrPathUtils.h"
28 #include "GrRenderTargetPriv.h" 29 #include "GrRenderTargetPriv.h"
29 #include "GrResourceCache.h" 30 #include "GrResourceCache.h"
30 #include "GrResourceProvider.h" 31 #include "GrResourceProvider.h"
31 #include "GrSoftwarePathRenderer.h" 32 #include "GrSoftwarePathRenderer.h"
(...skipping 93 matching lines...) Expand 10 before | Expand all | Expand 10 after
125 fResourceCache->setOverBudgetCallback(OverBudgetCB, this); 126 fResourceCache->setOverBudgetCallback(OverBudgetCB, this);
126 fResourceProvider = SkNEW_ARGS(GrResourceProvider, (fGpu, fResourceCache)); 127 fResourceProvider = SkNEW_ARGS(GrResourceProvider, (fGpu, fResourceCache));
127 128
128 fLayerCache.reset(SkNEW_ARGS(GrLayerCache, (this))); 129 fLayerCache.reset(SkNEW_ARGS(GrLayerCache, (this)));
129 130
130 fAARectRenderer = SkNEW(GrAARectRenderer); 131 fAARectRenderer = SkNEW(GrAARectRenderer);
131 fOvalRenderer = SkNEW(GrOvalRenderer); 132 fOvalRenderer = SkNEW(GrOvalRenderer);
132 133
133 fDidTestPMConversions = false; 134 fDidTestPMConversions = false;
134 135
136 #ifdef IMMEDIATE_MODE
137 fDrawBuffer = SkNEW_ARGS(GrImmediateDrawTarget, (this));
138 #else
135 fDrawBuffer = SkNEW_ARGS(GrInOrderDrawBuffer, (this)); 139 fDrawBuffer = SkNEW_ARGS(GrInOrderDrawBuffer, (this));
140 #endif
136 141
137 // GrBatchFontCache will eventually replace GrFontCache 142 // GrBatchFontCache will eventually replace GrFontCache
138 fBatchFontCache = SkNEW_ARGS(GrBatchFontCache, (this)); 143 fBatchFontCache = SkNEW_ARGS(GrBatchFontCache, (this));
139 144
140 fTextBlobCache.reset(SkNEW_ARGS(GrTextBlobCache, (TextBlobCacheOverBudgetCB, this))); 145 fTextBlobCache.reset(SkNEW_ARGS(GrTextBlobCache, (TextBlobCacheOverBudgetCB, this)));
141 } 146 }
142 147
143 GrContext::~GrContext() { 148 GrContext::~GrContext() {
144 if (NULL == fGpu) { 149 if (NULL == fGpu) {
145 return; 150 return;
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2000 geometry.fColor = GrRandomColor(random); 2005 geometry.fColor = GrRandomColor(random);
2001 return DrawVerticesBatch::Create(geometry, type, viewMatrix, 2006 return DrawVerticesBatch::Create(geometry, type, viewMatrix,
2002 positions.begin(), vertexCount, 2007 positions.begin(), vertexCount,
2003 indices.begin(), hasIndices ? vertexCount : 0, 2008 indices.begin(), hasIndices ? vertexCount : 0,
2004 colors.begin(), 2009 colors.begin(),
2005 texCoords.begin(), 2010 texCoords.begin(),
2006 bounds); 2011 bounds);
2007 } 2012 }
2008 2013
2009 #endif 2014 #endif
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