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Side by Side Diff: debugger/QT/SkGLWidget.cpp

Issue 1125543003: Get debugger compiling again (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "SkGLWidget.h" 10 #include "SkGLWidget.h"
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
53 glStencilMask(0xffffffff); 53 glStencilMask(0xffffffff);
54 glClearStencil(0); 54 glClearStencil(0);
55 glClear(GL_STENCIL_BUFFER_BIT); 55 glClear(GL_STENCIL_BUFFER_BIT);
56 fCurContext->resetContext(); 56 fCurContext->resetContext();
57 57
58 fGpuDevice.reset(NULL); 58 fGpuDevice.reset(NULL);
59 fCanvas.reset(NULL); 59 fCanvas.reset(NULL);
60 60
61 GrBackendRenderTargetDesc desc = this->getDesc(this->width(), this->height() ); 61 GrBackendRenderTargetDesc desc = this->getDesc(this->width(), this->height() );
62 desc.fOrigin = kBottomLeft_GrSurfaceOrigin; 62 desc.fOrigin = kBottomLeft_GrSurfaceOrigin;
63 SkAutoTUnref<GrRenderTarget> curRenderTarget(fCurContext->wrapBackendRenderT arget(desc)); 63 SkAutoTUnref<GrRenderTarget> curRenderTarget(
64 fCurContext->textureProvider()->wrapBackendRenderTarget(desc));
64 SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType); 65 SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType);
65 fGpuDevice.reset(SkGpuDevice::Create(curRenderTarget, &props)); 66 fGpuDevice.reset(SkGpuDevice::Create(curRenderTarget, &props));
66 fCanvas.reset(new SkCanvas(fGpuDevice)); 67 fCanvas.reset(new SkCanvas(fGpuDevice));
67 } 68 }
68 69
69 void SkGLWidget::resizeGL(int w, int h) { 70 void SkGLWidget::resizeGL(int w, int h) {
70 SkASSERT(w == this->width() && h == this->height()); 71 SkASSERT(w == this->width() && h == this->height());
71 this->createRenderTarget(); 72 this->createRenderTarget();
72 } 73 }
73 74
(...skipping 15 matching lines...) Expand all
89 GR_GL_GetIntegerv(fCurIntf, GR_GL_SAMPLES, &desc.fSampleCnt); 90 GR_GL_GetIntegerv(fCurIntf, GR_GL_SAMPLES, &desc.fSampleCnt);
90 GR_GL_GetIntegerv(fCurIntf, GR_GL_STENCIL_BITS, &desc.fStencilBits); 91 GR_GL_GetIntegerv(fCurIntf, GR_GL_STENCIL_BITS, &desc.fStencilBits);
91 GrGLint buffer; 92 GrGLint buffer;
92 GR_GL_GetIntegerv(fCurIntf, GR_GL_FRAMEBUFFER_BINDING, &buffer); 93 GR_GL_GetIntegerv(fCurIntf, GR_GL_FRAMEBUFFER_BINDING, &buffer);
93 desc.fRenderTargetHandle = buffer; 94 desc.fRenderTargetHandle = buffer;
94 95
95 return desc; 96 return desc;
96 } 97 }
97 98
98 #endif 99 #endif
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