| OLD | NEW |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/compositor/layer_owner.h" | 5 #include "ui/compositor/layer_owner.h" |
| 6 | 6 |
| 7 #include "base/test/null_task_runner.h" | 7 #include "base/test/null_task_runner.h" |
| 8 #include "testing/gtest/include/gtest/gtest.h" | 8 #include "testing/gtest/include/gtest/gtest.h" |
| 9 #include "ui/compositor/compositor.h" | 9 #include "ui/compositor/compositor.h" |
| 10 #include "ui/compositor/layer.h" | 10 #include "ui/compositor/layer.h" |
| (...skipping 83 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 94 EXPECT_TRUE(layer->visible()); | 94 EXPECT_TRUE(layer->visible()); |
| 95 EXPECT_EQ(1.0f, layer->opacity()); | 95 EXPECT_EQ(1.0f, layer->opacity()); |
| 96 EXPECT_EQ(SK_ColorRED, layer->background_color()); | 96 EXPECT_EQ(SK_ColorRED, layer->background_color()); |
| 97 | 97 |
| 98 scoped_ptr<Layer> old_layer(owner.RecreateLayer()); | 98 scoped_ptr<Layer> old_layer(owner.RecreateLayer()); |
| 99 EXPECT_FALSE(owner.layer()->visible()); | 99 EXPECT_FALSE(owner.layer()->visible()); |
| 100 EXPECT_EQ(0.0f, owner.layer()->opacity()); | 100 EXPECT_EQ(0.0f, owner.layer()->opacity()); |
| 101 EXPECT_EQ(SK_ColorGREEN, owner.layer()->background_color()); | 101 EXPECT_EQ(SK_ColorGREEN, owner.layer()->background_color()); |
| 102 } | 102 } |
| 103 | 103 |
| 104 // Tests that when a LAYER_SOLID_COLOR which is not backed by a SolidColorLayer |
| 105 // that opaqueness and color targets are maintained when the |
| 106 // LayerOwner::RecreateLayers is called. |
| 107 TEST(LayerOwnerTest, RecreateLayerSolidColorWithChangedCCLayerHonorsTargets) { |
| 108 SkColor transparent = SK_ColorTRANSPARENT; |
| 109 LayerOwner owner; |
| 110 Layer* layer = new Layer(LAYER_SOLID_COLOR); |
| 111 owner.SetLayer(layer); |
| 112 layer->SetFillsBoundsOpaquely(false); |
| 113 layer->SetColor(transparent); |
| 114 // Changing the backing layer takes LAYER_SOLID_COLOR off of the normal layer |
| 115 // flow, need to ensure that set values are maintained. |
| 116 layer->SwitchCCLayerForTest(); |
| 117 |
| 118 EXPECT_FALSE(layer->fills_bounds_opaquely()); |
| 119 EXPECT_EQ(transparent, layer->background_color()); |
| 120 EXPECT_EQ(transparent, layer->GetTargetColor()); |
| 121 |
| 122 scoped_ptr<Layer> old_layer(owner.RecreateLayer()); |
| 123 EXPECT_FALSE(owner.layer()->fills_bounds_opaquely()); |
| 124 EXPECT_EQ(transparent, owner.layer()->background_color()); |
| 125 EXPECT_EQ(transparent, owner.layer()->GetTargetColor()); |
| 126 } |
| 127 |
| 104 TEST(LayerOwnerTest, RecreateRootLayerWithNullCompositor) { | 128 TEST(LayerOwnerTest, RecreateRootLayerWithNullCompositor) { |
| 105 LayerOwner owner; | 129 LayerOwner owner; |
| 106 Layer* layer = new Layer; | 130 Layer* layer = new Layer; |
| 107 owner.SetLayer(layer); | 131 owner.SetLayer(layer); |
| 108 | 132 |
| 109 scoped_ptr<Layer> layer_copy = owner.RecreateLayer(); | 133 scoped_ptr<Layer> layer_copy = owner.RecreateLayer(); |
| 110 | 134 |
| 111 EXPECT_EQ(nullptr, owner.layer()->GetCompositor()); | 135 EXPECT_EQ(nullptr, owner.layer()->GetCompositor()); |
| 112 EXPECT_EQ(nullptr, layer_copy->GetCompositor()); | 136 EXPECT_EQ(nullptr, layer_copy->GetCompositor()); |
| 113 } | 137 } |
| (...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 187 animation.AddObserver(observer.get()); | 211 animation.AddObserver(observer.get()); |
| 188 gfx::Transform transform; | 212 gfx::Transform transform; |
| 189 transform.Scale(0.5f, 0.5f); | 213 transform.Scale(0.5f, 0.5f); |
| 190 child->SetTransform(transform); | 214 child->SetTransform(transform); |
| 191 } | 215 } |
| 192 | 216 |
| 193 scoped_ptr<Layer> layer_copy = owner.RecreateLayer(); | 217 scoped_ptr<Layer> layer_copy = owner.RecreateLayer(); |
| 194 } | 218 } |
| 195 | 219 |
| 196 } // namespace ui | 220 } // namespace ui |
| OLD | NEW |