| Index: content/common/gpu/media/v4l2_jpeg_decode_accelerator.h
|
| diff --git a/content/common/gpu/media/v4l2_jpeg_decode_accelerator.h b/content/common/gpu/media/v4l2_jpeg_decode_accelerator.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..01a74fae5d8bf2078e947211c79831ba19ccbce3
|
| --- /dev/null
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| +++ b/content/common/gpu/media/v4l2_jpeg_decode_accelerator.h
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| @@ -0,0 +1,171 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_JPEG_DECODE_ACCELERATOR_H_
|
| +#define CONTENT_COMMON_GPU_MEDIA_V4L2_JPEG_DECODE_ACCELERATOR_H_
|
| +
|
| +#include <queue>
|
| +#include <vector>
|
| +
|
| +#include "base/memory/linked_ptr.h"
|
| +#include "base/memory/ref_counted.h"
|
| +#include "base/memory/weak_ptr.h"
|
| +#include "base/single_thread_task_runner.h"
|
| +#include "base/threading/thread.h"
|
| +#include "content/common/content_export.h"
|
| +#include "content/common/gpu/media/v4l2_device.h"
|
| +#include "media/base/bitstream_buffer.h"
|
| +#include "media/base/video_frame.h"
|
| +#include "media/video/jpeg_decode_accelerator.h"
|
| +
|
| +namespace content {
|
| +
|
| +class CONTENT_EXPORT V4L2JpegDecodeAccelerator
|
| + : public media::JpegDecodeAccelerator {
|
| + public:
|
| + V4L2JpegDecodeAccelerator(
|
| + const scoped_refptr<V4L2Device>& device,
|
| + const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner);
|
| + ~V4L2JpegDecodeAccelerator() override;
|
| +
|
| + // media::JpegDecodeAccelerator implementation.
|
| + bool Initialize(Client* client) override;
|
| + void Decode(const media::BitstreamBuffer& bitstream_buffer,
|
| + const scoped_refptr<media::VideoFrame>& video_frame) override;
|
| +
|
| + private:
|
| + // Record for input/output buffers.
|
| + struct BufferRecord {
|
| + BufferRecord();
|
| + ~BufferRecord();
|
| + void* address; // mmap() address.
|
| + size_t length; // mmap() length.
|
| +
|
| + // Set true during QBUF and DQBUF. |address| will be accessed by hardware.
|
| + bool at_device;
|
| + };
|
| +
|
| + // Job record. Jobs are processed in a FIFO order. This is separate from
|
| + // BufferRecord of input, because a BufferRecord of input may be returned
|
| + // before we dequeue the corresponding output buffer. It can't always be
|
| + // associated with a BufferRecord of output immediately either, because at
|
| + // the time of submission we may not have one available (and don't need one
|
| + // to submit input to the device).
|
| + struct JobRecord {
|
| + JobRecord(media::BitstreamBuffer bitstream_buffer,
|
| + scoped_refptr<media::VideoFrame> video_frame);
|
| + ~JobRecord();
|
| +
|
| + // Input image buffer.
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| + media::BitstreamBuffer bitstream_buffer;
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| + // Output frame buffer.
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| + scoped_refptr<media::VideoFrame> out_frame;
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| + // Memory mapped from |bitstream_buffer|.
|
| + scoped_ptr<base::SharedMemory> shm;
|
| + };
|
| +
|
| + void EnqueueInput();
|
| + void EnqueueOutput();
|
| + void Dequeue();
|
| + bool EnqueueInputRecord();
|
| + bool EnqueueOutputRecord();
|
| + bool CreateInputBuffers();
|
| + bool CreateOutputBuffers();
|
| + void DestroyInputBuffers();
|
| + void DestroyOutputBuffers();
|
| + void ResetQueues();
|
| +
|
| + // Return the number of input/output buffers enqueued to the device.
|
| + size_t InputBufferQueuedCount();
|
| + size_t OutputBufferQueuedCount();
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| +
|
| + // Return true if input buffer should be re-created.
|
| + bool ShouldRecreateInputBuffers();
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| + // Return true if output buffer should be re-created.
|
| + bool ShouldRecreateOutputBuffers();
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| + // Create input and output buffer if needed. Return false means that an error
|
| + // has happened.
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| + bool CreateBuffersIfNecessary();
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| +
|
| + void NotifyError(int32_t bitstream_buffer_id, Error error);
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| + void PostNotifyError(int32_t bitstream_buffer_id, Error error);
|
| +
|
| + // Run on |decoder_thread_| to enqueue the coming frame.
|
| + void DecodeTask(scoped_ptr<JobRecord> job_record);
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| +
|
| + // Run on |decoder_thread_| to dequeue last frame and enqueue next frame.
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| + // This task is triggered by DevicePollTask.
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| + void ServiceDeviceTask();
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| +
|
| + // Start/Stop |device_poll_thread_|.
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| + void StartDevicePoll();
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| + bool StopDevicePoll();
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| +
|
| + // Run on |device_poll_thread_| to wait for device events.
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| + void DevicePollTask();
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| +
|
| + // Run on |decoder_thread_| to destroy input and output buffers.
|
| + void DestroyTask();
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| +
|
| + // The number of input buffers and output buffers.
|
| + const size_t kBufferCount = 2;
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| +
|
| + // Current image size used for checking the size is changed.
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| + gfx::Size image_coded_size_;
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| +
|
| + // Set true when input or output buffers have to be re-allocated.
|
| + bool recreate_input_buffers_pending_;
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| + bool recreate_output_buffers_pending_;
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| +
|
| + // ChildThread's task runner.
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| + scoped_refptr<base::SingleThreadTaskRunner> child_task_runner_;
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| +
|
| + // GPU IO task runner.
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| + scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_;
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| +
|
| + // The client of this class.
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| + Client* client_;
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| +
|
| + // The V4L2Device this class is operating upon.
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| + scoped_refptr<V4L2Device> device_;
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| +
|
| + // Thread to communicate with the device.
|
| + base::Thread decoder_thread_;
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| + // Decode task runner.
|
| + scoped_refptr<base::SingleThreadTaskRunner> decoder_task_runner_;
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| + // Thread used to poll the V4L2 for events only.
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| + base::Thread device_poll_thread_;
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| + // Device poll task runner.
|
| + scoped_refptr<base::SingleThreadTaskRunner> device_poll_task_runner_;
|
| +
|
| + // All the below members except |weak_factory_| are accessed from
|
| + // |decoder_thread_| only (if it's running).
|
| + std::queue<linked_ptr<JobRecord>> input_jobs_;
|
| + std::queue<linked_ptr<JobRecord>> running_jobs_;
|
| +
|
| + // Input queue state.
|
| + bool input_streamon_;
|
| + // Mapping of int index to an input buffer record.
|
| + std::vector<BufferRecord> input_buffer_map_;
|
| + // Indices of input buffers ready to use; LIFO since we don't care about
|
| + // ordering.
|
| + std::vector<int> free_input_buffers_;
|
| +
|
| + // Output queue state.
|
| + bool output_streamon_;
|
| + // Mapping of int index to an output buffer record.
|
| + std::vector<BufferRecord> output_buffer_map_;
|
| + // Indices of output buffers ready to use; LIFO since we don't care about
|
| + // ordering.
|
| + std::vector<int> free_output_buffers_;
|
| +
|
| + // Weak factory for producing weak pointers on the child thread.
|
| + base::WeakPtrFactory<V4L2JpegDecodeAccelerator> weak_factory_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(V4L2JpegDecodeAccelerator);
|
| +};
|
| +
|
| +} // namespace content
|
| +
|
| +#endif // CONTENT_COMMON_GPU_MEDIA_V4L2_JPEG_DECODE_ACCELERATOR_H_
|
|
|