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Unified Diff: content/common/gpu/media/v4l2_jpeg_decode_accelerator.h

Issue 1125263005: MJPEG acceleration for V4L2 (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: ioctl return -1 id Created 5 years, 6 months ago
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Index: content/common/gpu/media/v4l2_jpeg_decode_accelerator.h
diff --git a/content/common/gpu/media/v4l2_jpeg_decode_accelerator.h b/content/common/gpu/media/v4l2_jpeg_decode_accelerator.h
new file mode 100644
index 0000000000000000000000000000000000000000..01a74fae5d8bf2078e947211c79831ba19ccbce3
--- /dev/null
+++ b/content/common/gpu/media/v4l2_jpeg_decode_accelerator.h
@@ -0,0 +1,171 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_JPEG_DECODE_ACCELERATOR_H_
+#define CONTENT_COMMON_GPU_MEDIA_V4L2_JPEG_DECODE_ACCELERATOR_H_
+
+#include <queue>
+#include <vector>
+
+#include "base/memory/linked_ptr.h"
+#include "base/memory/ref_counted.h"
+#include "base/memory/weak_ptr.h"
+#include "base/single_thread_task_runner.h"
+#include "base/threading/thread.h"
+#include "content/common/content_export.h"
+#include "content/common/gpu/media/v4l2_device.h"
+#include "media/base/bitstream_buffer.h"
+#include "media/base/video_frame.h"
+#include "media/video/jpeg_decode_accelerator.h"
+
+namespace content {
+
+class CONTENT_EXPORT V4L2JpegDecodeAccelerator
+ : public media::JpegDecodeAccelerator {
+ public:
+ V4L2JpegDecodeAccelerator(
+ const scoped_refptr<V4L2Device>& device,
+ const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner);
+ ~V4L2JpegDecodeAccelerator() override;
+
+ // media::JpegDecodeAccelerator implementation.
+ bool Initialize(Client* client) override;
+ void Decode(const media::BitstreamBuffer& bitstream_buffer,
+ const scoped_refptr<media::VideoFrame>& video_frame) override;
+
+ private:
+ // Record for input/output buffers.
+ struct BufferRecord {
+ BufferRecord();
+ ~BufferRecord();
+ void* address; // mmap() address.
+ size_t length; // mmap() length.
+
+ // Set true during QBUF and DQBUF. |address| will be accessed by hardware.
+ bool at_device;
+ };
+
+ // Job record. Jobs are processed in a FIFO order. This is separate from
+ // BufferRecord of input, because a BufferRecord of input may be returned
+ // before we dequeue the corresponding output buffer. It can't always be
+ // associated with a BufferRecord of output immediately either, because at
+ // the time of submission we may not have one available (and don't need one
+ // to submit input to the device).
+ struct JobRecord {
+ JobRecord(media::BitstreamBuffer bitstream_buffer,
+ scoped_refptr<media::VideoFrame> video_frame);
+ ~JobRecord();
+
+ // Input image buffer.
+ media::BitstreamBuffer bitstream_buffer;
+ // Output frame buffer.
+ scoped_refptr<media::VideoFrame> out_frame;
+ // Memory mapped from |bitstream_buffer|.
+ scoped_ptr<base::SharedMemory> shm;
+ };
+
+ void EnqueueInput();
+ void EnqueueOutput();
+ void Dequeue();
+ bool EnqueueInputRecord();
+ bool EnqueueOutputRecord();
+ bool CreateInputBuffers();
+ bool CreateOutputBuffers();
+ void DestroyInputBuffers();
+ void DestroyOutputBuffers();
+ void ResetQueues();
+
+ // Return the number of input/output buffers enqueued to the device.
+ size_t InputBufferQueuedCount();
+ size_t OutputBufferQueuedCount();
+
+ // Return true if input buffer should be re-created.
+ bool ShouldRecreateInputBuffers();
+ // Return true if output buffer should be re-created.
+ bool ShouldRecreateOutputBuffers();
+ // Create input and output buffer if needed. Return false means that an error
+ // has happened.
+ bool CreateBuffersIfNecessary();
+
+ void NotifyError(int32_t bitstream_buffer_id, Error error);
+ void PostNotifyError(int32_t bitstream_buffer_id, Error error);
+
+ // Run on |decoder_thread_| to enqueue the coming frame.
+ void DecodeTask(scoped_ptr<JobRecord> job_record);
+
+ // Run on |decoder_thread_| to dequeue last frame and enqueue next frame.
+ // This task is triggered by DevicePollTask.
+ void ServiceDeviceTask();
+
+ // Start/Stop |device_poll_thread_|.
+ void StartDevicePoll();
+ bool StopDevicePoll();
+
+ // Run on |device_poll_thread_| to wait for device events.
+ void DevicePollTask();
+
+ // Run on |decoder_thread_| to destroy input and output buffers.
+ void DestroyTask();
+
+ // The number of input buffers and output buffers.
+ const size_t kBufferCount = 2;
+
+ // Current image size used for checking the size is changed.
+ gfx::Size image_coded_size_;
+
+ // Set true when input or output buffers have to be re-allocated.
+ bool recreate_input_buffers_pending_;
+ bool recreate_output_buffers_pending_;
+
+ // ChildThread's task runner.
+ scoped_refptr<base::SingleThreadTaskRunner> child_task_runner_;
+
+ // GPU IO task runner.
+ scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_;
+
+ // The client of this class.
+ Client* client_;
+
+ // The V4L2Device this class is operating upon.
+ scoped_refptr<V4L2Device> device_;
+
+ // Thread to communicate with the device.
+ base::Thread decoder_thread_;
+ // Decode task runner.
+ scoped_refptr<base::SingleThreadTaskRunner> decoder_task_runner_;
+ // Thread used to poll the V4L2 for events only.
+ base::Thread device_poll_thread_;
+ // Device poll task runner.
+ scoped_refptr<base::SingleThreadTaskRunner> device_poll_task_runner_;
+
+ // All the below members except |weak_factory_| are accessed from
+ // |decoder_thread_| only (if it's running).
+ std::queue<linked_ptr<JobRecord>> input_jobs_;
+ std::queue<linked_ptr<JobRecord>> running_jobs_;
+
+ // Input queue state.
+ bool input_streamon_;
+ // Mapping of int index to an input buffer record.
+ std::vector<BufferRecord> input_buffer_map_;
+ // Indices of input buffers ready to use; LIFO since we don't care about
+ // ordering.
+ std::vector<int> free_input_buffers_;
+
+ // Output queue state.
+ bool output_streamon_;
+ // Mapping of int index to an output buffer record.
+ std::vector<BufferRecord> output_buffer_map_;
+ // Indices of output buffers ready to use; LIFO since we don't care about
+ // ordering.
+ std::vector<int> free_output_buffers_;
+
+ // Weak factory for producing weak pointers on the child thread.
+ base::WeakPtrFactory<V4L2JpegDecodeAccelerator> weak_factory_;
+
+ DISALLOW_COPY_AND_ASSIGN(V4L2JpegDecodeAccelerator);
+};
+
+} // namespace content
+
+#endif // CONTENT_COMMON_GPU_MEDIA_V4L2_JPEG_DECODE_ACCELERATOR_H_

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