Index: content/common/gpu/media/v4l2_jpeg_decode_accelerator.h |
diff --git a/content/common/gpu/media/v4l2_jpeg_decode_accelerator.h b/content/common/gpu/media/v4l2_jpeg_decode_accelerator.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..cc4bac104d686adc838fe57ec77959a481328e0f |
--- /dev/null |
+++ b/content/common/gpu/media/v4l2_jpeg_decode_accelerator.h |
@@ -0,0 +1,156 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_JPEG_DECODE_ACCELERATOR_H_ |
+#define CONTENT_COMMON_GPU_MEDIA_V4L2_JPEG_DECODE_ACCELERATOR_H_ |
+ |
+#include <queue> |
+#include <vector> |
+ |
+#include "base/memory/linked_ptr.h" |
+#include "base/memory/ref_counted.h" |
+#include "base/memory/weak_ptr.h" |
+#include "base/single_thread_task_runner.h" |
+#include "base/threading/thread.h" |
+#include "content/common/content_export.h" |
+#include "content/common/gpu/media/v4l2_device.h" |
+#include "media/base/bitstream_buffer.h" |
+#include "media/base/video_frame.h" |
+#include "media/video/jpeg_decode_accelerator.h" |
+ |
+namespace content { |
+ |
+class CONTENT_EXPORT V4L2JpegDecodeAccelerator |
+ : public media::JpegDecodeAccelerator { |
+ public: |
+ V4L2JpegDecodeAccelerator( |
+ const scoped_refptr<V4L2Device>& device, |
+ const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner); |
+ ~V4L2JpegDecodeAccelerator() override; |
+ |
+ // media::JpegDecodeAccelerator implementation. |
+ bool Initialize(Client* client) override; |
+ void Decode(const media::BitstreamBuffer& bitstream_buffer, |
+ const scoped_refptr<media::VideoFrame>& video_frame) override; |
+ |
+ private: |
+ // Record for input/output buffers. |
+ struct BufferRecord { |
+ BufferRecord(); |
+ ~BufferRecord(); |
+ void* address; // mmap() address. |
+ size_t length; // mmap() length. |
+ |
+ // Set true during QBUF and DQBUF. |adress| will be accessed by hardware. |
+ bool at_device; |
+ }; |
+ |
+ // Job record. Jobs are processed in a FIFO order. This is separate from |
+ // BufferRecord of input, because a BufferRecord of input may be returned |
+ // before we dequeue the corresponding output buffer. It can't always be |
+ // associated with a BufferRecord of output immediately either, because at |
+ // the time of submission we may not have one available (and don't need one |
+ // to submit input to the device). |
+ struct JobRecord { |
+ JobRecord(media::BitstreamBuffer bitstream_buffer, |
+ scoped_refptr<media::VideoFrame> video_frame); |
+ ~JobRecord(); |
+ media::BitstreamBuffer bitstream_buffer; |
+ scoped_refptr<media::VideoFrame> frame; |
+ scoped_ptr<base::SharedMemory> shm; |
+ }; |
+ |
+ void Enqueue(); |
+ void Dequeue(); |
+ bool EnqueueInputRecord(); |
+ bool EnqueueOutputRecord(); |
+ bool CreateInputBuffers(); |
+ bool CreateOutputBuffers(); |
+ void DestroyInputBuffers(); |
+ void DestroyOutputBuffers(); |
+ // Check resolution and input buffer size to decide recreate buffers. |
+ void CheckBufferAttributes(); |
+ // Create input and output buffer if needed. |
+ bool CreateBufferIfNecessary(); |
+ |
+ void NotifyError(int32_t bitstream_buffer_id, Error error); |
+ void PostNotifyError(int32_t bitstream_buffer_id, Error error); |
+ |
+ void DecodeTask(scoped_ptr<JobRecord> job_record); |
henryhsu
2015/06/16 09:53:50
I missed it. I'll add documentation for this in ne
|
+ void ServiceDeviceTask(); |
+ |
+ // Start/Stop |device_poll_thread_|. |
+ void StartDevicePoll(); |
+ bool StopDevicePoll(); |
+ |
+ // Run on |device_poll_thread_| to wait for device events. |
+ void DevicePollTask(); |
+ |
+ // Run on |decoder_thread_| to destroy input and output buffers. |
+ void DestroyTask(); |
+ |
+ const size_t kBufferCount = 2; |
+ |
+ // Current image size used for checking the size is changed. |
+ gfx::Size image_coded_size_; |
+ |
+ // Set true when input or output buffers have to re-allocate. |
+ bool recreate_input_buffers_pending_; |
+ bool recreate_output_buffers_pending_; |
+ |
+ // ChildThread's task runner. |
+ scoped_refptr<base::SingleThreadTaskRunner> child_task_runner_; |
+ |
+ // GPU IO task runner. |
+ scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; |
+ |
+ // The client of this class. |
+ Client* client_; |
+ |
+ // The V4L2Device this class is operating upon. |
+ scoped_refptr<V4L2Device> device_; |
+ |
+ // Thread to communicate with the device. |
+ base::Thread decoder_thread_; |
+ // Decode task runner. |
+ scoped_refptr<base::SingleThreadTaskRunner> decoder_task_runner_; |
+ // Thread used to poll the V4L2 for events only. |
+ base::Thread device_poll_thread_; |
+ // Device poll task runner. |
+ scoped_refptr<base::SingleThreadTaskRunner> device_poll_task_runner_; |
+ |
+ // All the below members are accessed from |decoder_thread_| only |
+ // (if it's running). |
+ std::queue<linked_ptr<JobRecord> > input_jobs_; |
+ std::queue<linked_ptr<JobRecord> > running_jobs_; |
+ |
+ // Input queue state. |
+ bool input_streamon_; |
+ // Number of input buffers enqueued to the device. |
+ int input_buffer_queued_count_; |
+ // Mapping of int index to an input buffer record. |
+ std::vector<BufferRecord> input_buffer_map_; |
+ // Indices of input buffers ready to use; LIFO since we don't care about |
+ // ordering. |
+ std::vector<int> free_input_buffers_; |
+ |
+ // Output queue state. |
+ bool output_streamon_; |
+ // Number of output buffers enqueued to the device. |
+ int output_buffer_queued_count_; |
+ // Mapping of int index to an output buffer record. |
+ std::vector<BufferRecord> output_buffer_map_; |
+ // Indices of output buffers ready to use; LIFO since we don't care about |
+ // ordering. |
+ std::vector<int> free_output_buffers_; |
+ |
+ // Weak factory for producing weak pointers on the decoder_thread_ |
+ base::WeakPtrFactory<V4L2JpegDecodeAccelerator> weak_factory_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(V4L2JpegDecodeAccelerator); |
+}; |
+ |
+} // namespace content |
+ |
+#endif // CONTENT_COMMON_GPU_MEDIA_V4L2_JPEG_DECODE_ACCELERATOR_H_ |