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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_JPEG_DECODE_ACCELERATOR_H_ |
| 6 #define CONTENT_COMMON_GPU_MEDIA_V4L2_JPEG_DECODE_ACCELERATOR_H_ |
| 7 |
| 8 #include <queue> |
| 9 #include <vector> |
| 10 |
| 11 #include "base/memory/linked_ptr.h" |
| 12 #include "base/memory/ref_counted.h" |
| 13 #include "base/memory/weak_ptr.h" |
| 14 #include "base/single_thread_task_runner.h" |
| 15 #include "base/threading/thread.h" |
| 16 #include "content/common/content_export.h" |
| 17 #include "content/common/gpu/media/v4l2_device.h" |
| 18 #include "media/base/bitstream_buffer.h" |
| 19 #include "media/base/video_frame.h" |
| 20 #include "media/video/jpeg_decode_accelerator.h" |
| 21 |
| 22 namespace content { |
| 23 |
| 24 class CONTENT_EXPORT V4L2JpegDecodeAccelerator |
| 25 : public media::JpegDecodeAccelerator { |
| 26 public: |
| 27 V4L2JpegDecodeAccelerator( |
| 28 const scoped_refptr<V4L2Device>& device, |
| 29 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner); |
| 30 ~V4L2JpegDecodeAccelerator() override; |
| 31 |
| 32 // Note: Initialize() are synchronous. |
| 33 bool Initialize(Client* client) override; |
| 34 |
| 35 void Decode(const media::BitstreamBuffer& bitstream_buffer, |
| 36 const scoped_refptr<media::VideoFrame>& video_frame) override; |
| 37 |
| 38 private: |
| 39 // Record for input buffers. |
| 40 struct InputRecord { |
| 41 InputRecord(); |
| 42 ~InputRecord(); |
| 43 void* address; // mmap() address. |
| 44 size_t length; // mmap() length. |
| 45 bool at_device; |
| 46 }; |
| 47 |
| 48 // Record for output buffers. |
| 49 struct OutputRecord { |
| 50 OutputRecord(); |
| 51 ~OutputRecord(); |
| 52 void* address; // mmap() address. |
| 53 size_t length; // mmap() length. |
| 54 bool at_device; |
| 55 }; |
| 56 |
| 57 // Job record. Jobs are processed in a FIFO order. This is separate from |
| 58 // InputRecord, because an InputRecord may be returned before we dequeue |
| 59 // the corresponding output buffer. It can't always be associated with |
| 60 // an OutputRecord immediately either, because at the time of submission we |
| 61 // may not have one available (and don't need one to submit input to the |
| 62 // device). |
| 63 struct JobRecord { |
| 64 JobRecord(media::BitstreamBuffer bitstream_buffer, |
| 65 scoped_refptr<media::VideoFrame> video_frame); |
| 66 ~JobRecord(); |
| 67 media::BitstreamBuffer bitstream_buffer; |
| 68 scoped_refptr<media::VideoFrame> frame; |
| 69 }; |
| 70 |
| 71 enum { |
| 72 // Arbitrarily tuned. |
| 73 kInputBufferCount = 2, |
| 74 kOutputBufferCount = 2, |
| 75 }; |
| 76 |
| 77 enum { |
| 78 kResetInputBuffer = 1 << 0, |
| 79 kResetOutputBuffer = 1 << 1, |
| 80 }; |
| 81 |
| 82 void Enqueue(); |
| 83 void Dequeue(); |
| 84 bool EnqueueInputRecord(); |
| 85 bool EnqueueOutputRecord(); |
| 86 bool CheckBufferAttributes(); |
| 87 bool CreateInputBuffers(); |
| 88 bool CreateOutputBuffers(); |
| 89 void DestroyInputBuffers(); |
| 90 void DestroyOutputBuffers(); |
| 91 void ResetBuffers(); |
| 92 |
| 93 void NotifyError(int32_t bitstream_buffer_id, Error error); |
| 94 void NotifyErrorFromDecoderThread(int32_t bitstream_buffer_id, Error error); |
| 95 void DestroyTask(); |
| 96 |
| 97 void DecodeTask(scoped_ptr<JobRecord> job_record); |
| 98 void ServiceDeviceTask(); |
| 99 |
| 100 // Attempt to start/stop device_poll_thread_. |
| 101 void StartDevicePoll(); |
| 102 bool StopDevicePoll(bool keep_input_queue); |
| 103 |
| 104 // Ran on device_poll_thread_ to wait for device events. |
| 105 void DevicePollTask(); |
| 106 |
| 107 media::VideoFrame::Format output_format_; |
| 108 // Record current image size for checking image size is changed or not. |
| 109 gfx::Size image_coded_size_; |
| 110 // Set to true when input or output buffer have to re-allocate. |
| 111 uint32_t reset_buffer_flag_; |
| 112 |
| 113 // ChildThread's task runner. |
| 114 scoped_refptr<base::SingleThreadTaskRunner> child_task_runner_; |
| 115 |
| 116 // GPU IO task runner. |
| 117 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; |
| 118 |
| 119 // The client of this class. |
| 120 Client* client_; |
| 121 |
| 122 // The V4L2Device this class is operating upon. |
| 123 scoped_refptr<V4L2Device> device_; |
| 124 |
| 125 // Thread to communicate with the device on. |
| 126 base::Thread decoder_thread_; |
| 127 // Decode task runner. |
| 128 scoped_refptr<base::SingleThreadTaskRunner> decoder_task_runner_; |
| 129 // Thread used to poll the V4L2 for events only. |
| 130 base::Thread device_poll_thread_; |
| 131 // Device poll task runner. |
| 132 scoped_refptr<base::SingleThreadTaskRunner> device_poll_task_runner_; |
| 133 |
| 134 // All the below members are to be accessed from decoder_thread_ only |
| 135 // (if it's running). |
| 136 std::queue<linked_ptr<JobRecord> > input_queue_; |
| 137 std::queue<linked_ptr<JobRecord> > running_jobs_; |
| 138 |
| 139 // Input queue state. |
| 140 bool input_streamon_; |
| 141 // Number of input buffers enqueued to the device. |
| 142 int input_buffer_queued_count_; |
| 143 // Input buffers ready to use; LIFO since we don't care about ordering. |
| 144 std::vector<int> free_input_buffers_; |
| 145 // Mapping of int index to an input buffer record. |
| 146 std::vector<InputRecord> input_buffer_map_; |
| 147 |
| 148 // Output queue state. |
| 149 bool output_streamon_; |
| 150 // Number of output buffers enqueued to the device. |
| 151 int output_buffer_queued_count_; |
| 152 // Output buffers ready to use; LIFO since we don't care about ordering. |
| 153 std::vector<int> free_output_buffers_; |
| 154 // Mapping of int index to an output buffer record. |
| 155 std::vector<OutputRecord> output_buffer_map_; |
| 156 |
| 157 // Weak factory for producing weak pointers on the decoder_thread_ |
| 158 base::WeakPtrFactory<V4L2JpegDecodeAccelerator> device_weak_factory_; |
| 159 // WeakPtr<> pointing to |this| for use in posting tasks from the decoder |
| 160 // thread back to the ChildThread. Because the decoder thread is a member of |
| 161 // this class, any task running on the decoder thread is guaranteed that this |
| 162 // object is still alive. As a result, tasks posted from ChildThread to |
| 163 // decoder thread should use base::Unretained(this), and tasks posted from |
| 164 // the decoder thread to the ChildThread should use |device_weak_|. |
| 165 base::WeakPtr<V4L2JpegDecodeAccelerator> device_weak_; |
| 166 |
| 167 DISALLOW_COPY_AND_ASSIGN(V4L2JpegDecodeAccelerator); |
| 168 }; |
| 169 |
| 170 } // namespace content |
| 171 |
| 172 #endif // CONTENT_COMMON_GPU_MEDIA_V4L2_JPEG_DECODE_ACCELERATOR_H_ |
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