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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_JPEG_DECODE_ACCELERATOR_H_ |
| 6 #define CONTENT_COMMON_GPU_MEDIA_V4L2_JPEG_DECODE_ACCELERATOR_H_ |
| 7 |
| 8 #include <queue> |
| 9 #include <vector> |
| 10 |
| 11 #include "base/memory/linked_ptr.h" |
| 12 #include "base/memory/ref_counted.h" |
| 13 #include "base/memory/weak_ptr.h" |
| 14 #include "base/single_thread_task_runner.h" |
| 15 #include "base/threading/thread.h" |
| 16 #include "content/common/content_export.h" |
| 17 #include "content/common/gpu/media/v4l2_device.h" |
| 18 #include "media/base/bitstream_buffer.h" |
| 19 #include "media/base/video_frame.h" |
| 20 #include "media/video/jpeg_decode_accelerator.h" |
| 21 |
| 22 namespace content { |
| 23 |
| 24 class CONTENT_EXPORT V4L2JpegDecodeAccelerator |
| 25 : public media::JpegDecodeAccelerator { |
| 26 public: |
| 27 V4L2JpegDecodeAccelerator( |
| 28 const scoped_refptr<V4L2Device>& device, |
| 29 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner); |
| 30 ~V4L2JpegDecodeAccelerator() override; |
| 31 |
| 32 // media::JpegDecodeAccelerator implementation. |
| 33 bool Initialize(Client* client) override; |
| 34 void Decode(const media::BitstreamBuffer& bitstream_buffer, |
| 35 const scoped_refptr<media::VideoFrame>& video_frame) override; |
| 36 |
| 37 private: |
| 38 // Record for input/output buffers. |
| 39 struct BufferRecord { |
| 40 BufferRecord(); |
| 41 ~BufferRecord(); |
| 42 void* address; // mmap() address. |
| 43 size_t length; // mmap() length. |
| 44 |
| 45 // Set true during QBUF and DQBUF. |address| will be accessed by hardware. |
| 46 bool at_device; |
| 47 }; |
| 48 |
| 49 // Job record. Jobs are processed in a FIFO order. This is separate from |
| 50 // BufferRecord of input, because a BufferRecord of input may be returned |
| 51 // before we dequeue the corresponding output buffer. It can't always be |
| 52 // associated with a BufferRecord of output immediately either, because at |
| 53 // the time of submission we may not have one available (and don't need one |
| 54 // to submit input to the device). |
| 55 struct JobRecord { |
| 56 JobRecord(media::BitstreamBuffer bitstream_buffer, |
| 57 scoped_refptr<media::VideoFrame> video_frame); |
| 58 ~JobRecord(); |
| 59 |
| 60 // Input image buffer. |
| 61 media::BitstreamBuffer bitstream_buffer; |
| 62 // Output frame buffer. |
| 63 scoped_refptr<media::VideoFrame> out_frame; |
| 64 // Memory mapped from |bitstream_buffer|. |
| 65 scoped_ptr<base::SharedMemory> shm; |
| 66 }; |
| 67 |
| 68 void EnqueueInput(); |
| 69 void EnqueueOutput(); |
| 70 void Dequeue(); |
| 71 bool EnqueueInputRecord(); |
| 72 bool EnqueueOutputRecord(); |
| 73 bool CreateInputBuffers(); |
| 74 bool CreateOutputBuffers(); |
| 75 void DestroyInputBuffers(); |
| 76 void DestroyOutputBuffers(); |
| 77 void ResetQueues(); |
| 78 |
| 79 // Return the number of input/output buffers enqueued to the device. |
| 80 size_t InputBufferQueuedCount(); |
| 81 size_t OutputBufferQueuedCount(); |
| 82 |
| 83 // Return true if input buffer should be re-created. |
| 84 bool ShouldRecreateInputBuffers(); |
| 85 // Return true if output buffer should be re-created. |
| 86 bool ShouldRecreateOutputBuffers(); |
| 87 // Create input and output buffer if needed. Return false means that an error |
| 88 // has happened. |
| 89 bool CreateBuffersIfNecessary(); |
| 90 |
| 91 void VideoFrameReady(int32_t bitstream_buffer_id); |
| 92 void NotifyError(int32_t bitstream_buffer_id, Error error); |
| 93 void PostNotifyError(int32_t bitstream_buffer_id, Error error); |
| 94 |
| 95 // Run on |decoder_thread_| to enqueue the coming frame. |
| 96 void DecodeTask(scoped_ptr<JobRecord> job_record); |
| 97 |
| 98 // Run on |decoder_thread_| to dequeue last frame and enqueue next frame. |
| 99 // This task is triggered by DevicePollTask. |
| 100 void ServiceDeviceTask(); |
| 101 |
| 102 // Start/Stop |device_poll_thread_|. |
| 103 void StartDevicePoll(); |
| 104 bool StopDevicePoll(); |
| 105 |
| 106 // Run on |device_poll_thread_| to wait for device events. |
| 107 void DevicePollTask(); |
| 108 |
| 109 // Run on |decoder_thread_| to destroy input and output buffers. |
| 110 void DestroyTask(); |
| 111 |
| 112 // The number of input buffers and output buffers. |
| 113 const size_t kBufferCount = 2; |
| 114 |
| 115 // Current image size used for checking the size is changed. |
| 116 gfx::Size image_coded_size_; |
| 117 |
| 118 // Set true when input or output buffers have to be re-allocated. |
| 119 bool recreate_input_buffers_pending_; |
| 120 bool recreate_output_buffers_pending_; |
| 121 |
| 122 // ChildThread's task runner. |
| 123 scoped_refptr<base::SingleThreadTaskRunner> child_task_runner_; |
| 124 |
| 125 // GPU IO task runner. |
| 126 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; |
| 127 |
| 128 // The client of this class. |
| 129 Client* client_; |
| 130 |
| 131 // The V4L2Device this class is operating upon. |
| 132 scoped_refptr<V4L2Device> device_; |
| 133 |
| 134 // Thread to communicate with the device. |
| 135 base::Thread decoder_thread_; |
| 136 // Decode task runner. |
| 137 scoped_refptr<base::SingleThreadTaskRunner> decoder_task_runner_; |
| 138 // Thread used to poll the V4L2 for events only. |
| 139 base::Thread device_poll_thread_; |
| 140 // Device poll task runner. |
| 141 scoped_refptr<base::SingleThreadTaskRunner> device_poll_task_runner_; |
| 142 |
| 143 // All the below members except |weak_factory_| are accessed from |
| 144 // |decoder_thread_| only (if it's running). |
| 145 std::queue<linked_ptr<JobRecord>> input_jobs_; |
| 146 std::queue<linked_ptr<JobRecord>> running_jobs_; |
| 147 |
| 148 // Input queue state. |
| 149 bool input_streamon_; |
| 150 // Mapping of int index to an input buffer record. |
| 151 std::vector<BufferRecord> input_buffer_map_; |
| 152 // Indices of input buffers ready to use; LIFO since we don't care about |
| 153 // ordering. |
| 154 std::vector<int> free_input_buffers_; |
| 155 |
| 156 // Output queue state. |
| 157 bool output_streamon_; |
| 158 // Mapping of int index to an output buffer record. |
| 159 std::vector<BufferRecord> output_buffer_map_; |
| 160 // Indices of output buffers ready to use; LIFO since we don't care about |
| 161 // ordering. |
| 162 std::vector<int> free_output_buffers_; |
| 163 |
| 164 // Weak factory for producing weak pointers on the child thread. |
| 165 base::WeakPtrFactory<V4L2JpegDecodeAccelerator> weak_factory_; |
| 166 // Point to |this| for use in posting tasks from the decoder thread back to |
| 167 // the ChildThread. |
| 168 base::WeakPtr<V4L2JpegDecodeAccelerator> weak_ptr_; |
| 169 |
| 170 DISALLOW_COPY_AND_ASSIGN(V4L2JpegDecodeAccelerator); |
| 171 }; |
| 172 |
| 173 } // namespace content |
| 174 |
| 175 #endif // CONTENT_COMMON_GPU_MEDIA_V4L2_JPEG_DECODE_ACCELERATOR_H_ |
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