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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_JPEG_DECODE_ACCELERATOR_H_ | |
| 6 #define CONTENT_COMMON_GPU_MEDIA_V4L2_JPEG_DECODE_ACCELERATOR_H_ | |
| 7 | |
| 8 #include <queue> | |
| 9 #include <vector> | |
| 10 | |
| 11 #include "base/memory/linked_ptr.h" | |
| 12 #include "base/memory/ref_counted.h" | |
| 13 #include "base/memory/weak_ptr.h" | |
| 14 #include "base/single_thread_task_runner.h" | |
| 15 #include "base/threading/thread.h" | |
| 16 #include "content/common/content_export.h" | |
| 17 #include "content/common/gpu/media/v4l2_device.h" | |
| 18 #include "media/base/bitstream_buffer.h" | |
| 19 #include "media/base/video_frame.h" | |
| 20 #include "media/video/jpeg_decode_accelerator.h" | |
| 21 | |
| 22 namespace content { | |
| 23 | |
| 24 class CONTENT_EXPORT V4L2JpegDecodeAccelerator | |
| 25 : public media::JpegDecodeAccelerator { | |
| 26 public: | |
| 27 V4L2JpegDecodeAccelerator( | |
| 28 const scoped_refptr<V4L2Device>& device, | |
| 29 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner); | |
| 30 ~V4L2JpegDecodeAccelerator() override; | |
| 31 | |
| 32 // media::JpegDecodeAccelerator implementation. | |
| 33 bool Initialize(Client* client) override; | |
| 34 void Decode(const media::BitstreamBuffer& bitstream_buffer, | |
| 35 const scoped_refptr<media::VideoFrame>& video_frame) override; | |
| 36 | |
| 37 private: | |
| 38 // Record for input/output buffers. | |
| 39 struct BufferRecord { | |
| 40 BufferRecord(); | |
| 41 ~BufferRecord(); | |
| 42 void* address; // mmap() address. | |
| 43 size_t length; // mmap() length. | |
| 44 | |
| 45 // Set true during QBUF and DQBUF. |address| will be accessed by hardware. | |
| 46 bool at_device; | |
| 47 }; | |
| 48 | |
| 49 // Job record. Jobs are processed in a FIFO order. This is separate from | |
| 50 // BufferRecord of input, because a BufferRecord of input may be returned | |
| 51 // before we dequeue the corresponding output buffer. It can't always be | |
| 52 // associated with a BufferRecord of output immediately either, because at | |
| 53 // the time of submission we may not have one available (and don't need one | |
| 54 // to submit input to the device). | |
| 55 struct JobRecord { | |
| 56 JobRecord(media::BitstreamBuffer bitstream_buffer, | |
| 57 scoped_refptr<media::VideoFrame> video_frame); | |
| 58 ~JobRecord(); | |
| 59 | |
| 60 // Input stream of image. | |
|
wuchengli
2015/06/25 08:29:54
Stream sounds like a video stream. Let's call it "
henryhsu
2015/06/26 03:39:32
Done.
| |
| 61 media::BitstreamBuffer bitstream_buffer; | |
| 62 // Output frame buffer. | |
| 63 scoped_refptr<media::VideoFrame> out_frame; | |
| 64 // Memory mapped from |bitstream_buffer|. | |
| 65 scoped_ptr<base::SharedMemory> shm; | |
| 66 }; | |
| 67 | |
| 68 void EnqueueInput(); | |
| 69 void EnqueueOutput(); | |
| 70 void Dequeue(); | |
| 71 bool EnqueueInputRecord(); | |
| 72 bool EnqueueOutputRecord(); | |
| 73 bool CreateInputBuffers(); | |
| 74 bool CreateOutputBuffers(); | |
| 75 void DestroyInputBuffers(); | |
| 76 void DestroyOutputBuffers(); | |
| 77 | |
| 78 // Return the number of input/output buffers enqueued to the device. | |
| 79 int InputBufferQueuedCount(); | |
| 80 int OutputBufferQueuedCount(); | |
| 81 | |
| 82 // Check input buffer size to decide recreate input buffers. | |
|
wuchengli
2015/06/25 08:29:54
s/decide recreate/decide whether to recreate/
henryhsu
2015/06/26 03:39:32
Done.
| |
| 83 bool ShouldRecreateInputBuffers(); | |
| 84 // Check resolution to decide recreate output buffers. | |
|
wuchengli
2015/06/25 08:29:53
The function checks more than resolution. We don't
henryhsu
2015/06/26 03:39:32
Done.
| |
| 85 bool ShouldRecreateOutputBuffers(); | |
| 86 // Create input and output buffer if needed. Return false means that an error | |
| 87 // has happened. | |
| 88 bool CreateBuffersIfNecessary(); | |
| 89 | |
| 90 void NotifyError(int32_t bitstream_buffer_id, Error error); | |
| 91 void PostNotifyError(int32_t bitstream_buffer_id, Error error); | |
| 92 | |
| 93 // Run on |decoder_thread_| to enqueue the coming frame. | |
| 94 void DecodeTask(scoped_ptr<JobRecord> job_record); | |
| 95 | |
| 96 // Run on |decoder_thread_| to dequeue last frame and enqueue next frame. | |
| 97 // This task is triggered by DevicePollTask. | |
| 98 void ServiceDeviceTask(); | |
| 99 | |
| 100 // Start/Stop |device_poll_thread_|. | |
| 101 void StartDevicePoll(); | |
| 102 bool StopDevicePoll(); | |
| 103 | |
| 104 // Run on |device_poll_thread_| to wait for device events. | |
| 105 void DevicePollTask(); | |
| 106 | |
| 107 // Run on |decoder_thread_| to destroy input and output buffers. | |
| 108 void DestroyTask(); | |
| 109 | |
| 110 // The number of input buffers and output buffers. | |
| 111 const size_t kBufferCount = 2; | |
| 112 | |
| 113 // Current image size used for checking the size is changed. | |
| 114 gfx::Size image_coded_size_; | |
| 115 | |
| 116 // Set true when input or output buffers have to be re-allocated. | |
| 117 bool recreate_input_buffers_pending_; | |
| 118 bool recreate_output_buffers_pending_; | |
| 119 | |
| 120 // ChildThread's task runner. | |
| 121 scoped_refptr<base::SingleThreadTaskRunner> child_task_runner_; | |
| 122 | |
| 123 // GPU IO task runner. | |
| 124 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; | |
| 125 | |
| 126 // The client of this class. | |
| 127 Client* client_; | |
| 128 | |
| 129 // The V4L2Device this class is operating upon. | |
| 130 scoped_refptr<V4L2Device> device_; | |
| 131 | |
| 132 // Thread to communicate with the device. | |
| 133 base::Thread decoder_thread_; | |
| 134 // Decode task runner. | |
| 135 scoped_refptr<base::SingleThreadTaskRunner> decoder_task_runner_; | |
| 136 // Thread used to poll the V4L2 for events only. | |
| 137 base::Thread device_poll_thread_; | |
| 138 // Device poll task runner. | |
| 139 scoped_refptr<base::SingleThreadTaskRunner> device_poll_task_runner_; | |
| 140 | |
| 141 // All the below members except |weak_factory_| are accessed from | |
| 142 // |decoder_thread_| only (if it's running). | |
| 143 std::queue<linked_ptr<JobRecord> > input_jobs_; | |
| 144 std::queue<linked_ptr<JobRecord> > running_jobs_; | |
| 145 | |
| 146 // Input queue state. | |
| 147 bool input_streamon_; | |
| 148 // Mapping of int index to an input buffer record. | |
| 149 std::vector<BufferRecord> input_buffer_map_; | |
| 150 // Indices of input buffers ready to use; LIFO since we don't care about | |
| 151 // ordering. | |
| 152 std::vector<int> free_input_buffers_; | |
| 153 | |
| 154 // Output queue state. | |
| 155 bool output_streamon_; | |
| 156 // Mapping of int index to an output buffer record. | |
| 157 std::vector<BufferRecord> output_buffer_map_; | |
| 158 // Indices of output buffers ready to use; LIFO since we don't care about | |
| 159 // ordering. | |
| 160 std::vector<int> free_output_buffers_; | |
| 161 | |
| 162 // Weak factory for producing weak pointers on the child thread. | |
| 163 base::WeakPtrFactory<V4L2JpegDecodeAccelerator> weak_factory_; | |
| 164 | |
| 165 DISALLOW_COPY_AND_ASSIGN(V4L2JpegDecodeAccelerator); | |
| 166 }; | |
| 167 | |
| 168 } // namespace content | |
| 169 | |
| 170 #endif // CONTENT_COMMON_GPU_MEDIA_V4L2_JPEG_DECODE_ACCELERATOR_H_ | |
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