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Side by Side Diff: src/gpu/GrGpu.cpp

Issue 1124733004: Move DrawInfo out from GrDrawTarget and rename to GrVertices. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: comment changes Created 5 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "GrGpu.h" 10 #include "GrGpu.h"
11 11
12 #include "GrBufferAllocPool.h" 12 #include "GrBufferAllocPool.h"
13 #include "GrContext.h" 13 #include "GrContext.h"
14 #include "GrDrawTargetCaps.h" 14 #include "GrDrawTargetCaps.h"
15 #include "GrGpuResourcePriv.h" 15 #include "GrGpuResourcePriv.h"
16 #include "GrIndexBuffer.h" 16 #include "GrIndexBuffer.h"
17 #include "GrResourceCache.h" 17 #include "GrResourceCache.h"
18 #include "GrRenderTargetPriv.h" 18 #include "GrRenderTargetPriv.h"
19 #include "GrStencilAttachment.h" 19 #include "GrStencilAttachment.h"
20 #include "GrVertexBuffer.h" 20 #include "GrVertexBuffer.h"
21 #include "GrVertices.h"
22
23 GrVertices& GrVertices::operator =(const GrVertices& di) {
24 fPrimitiveType = di.fPrimitiveType;
25 fStartVertex = di.fStartVertex;
26 fStartIndex = di.fStartIndex;
27 fVertexCount = di.fVertexCount;
28 fIndexCount = di.fIndexCount;
29
30 fInstanceCount = di.fInstanceCount;
31 fVerticesPerInstance = di.fVerticesPerInstance;
32 fIndicesPerInstance = di.fIndicesPerInstance;
33
34 fVertexBuffer.reset(di.vertexBuffer());
35 fIndexBuffer.reset(di.indexBuffer());
36
37 return *this;
38 }
21 39
22 //////////////////////////////////////////////////////////////////////////////// 40 ////////////////////////////////////////////////////////////////////////////////
23 41
24 GrGpu::GrGpu(GrContext* context) 42 GrGpu::GrGpu(GrContext* context)
25 : fResetTimestamp(kExpiredTimestamp+1) 43 : fResetTimestamp(kExpiredTimestamp+1)
26 , fResetBits(kAll_GrBackendState) 44 , fResetBits(kAll_GrBackendState)
27 , fGpuTraceMarkerCount(0) 45 , fGpuTraceMarkerCount(0)
28 , fContext(context) { 46 , fContext(context) {
29 } 47 }
30 48
(...skipping 231 matching lines...) Expand 10 before | Expand all | Expand 10 after
262 if (this->caps()->gpuTracingSupport()) { 280 if (this->caps()->gpuTracingSupport()) {
263 SkASSERT(fGpuTraceMarkerCount >= 1); 281 SkASSERT(fGpuTraceMarkerCount >= 1);
264 this->fActiveTraceMarkers.remove(*marker); 282 this->fActiveTraceMarkers.remove(*marker);
265 this->didRemoveGpuTraceMarker(); 283 this->didRemoveGpuTraceMarker();
266 --fGpuTraceMarkerCount; 284 --fGpuTraceMarkerCount;
267 } 285 }
268 } 286 }
269 287
270 //////////////////////////////////////////////////////////////////////////////// 288 ////////////////////////////////////////////////////////////////////////////////
271 289
272 void GrGpu::draw(const DrawArgs& args, const GrDrawTarget::DrawInfo& info) { 290 void GrGpu::draw(const DrawArgs& args, const GrVertices& vertices) {
273 this->handleDirtyContext(); 291 this->handleDirtyContext();
274 this->onDraw(args, info); 292 this->onDraw(args, vertices);
275 } 293 }
276 294
277 void GrGpu::stencilPath(const GrPath* path, const StencilPathState& state) { 295 void GrGpu::stencilPath(const GrPath* path, const StencilPathState& state) {
278 this->handleDirtyContext(); 296 this->handleDirtyContext();
279 this->onStencilPath(path, state); 297 this->onStencilPath(path, state);
280 } 298 }
281 299
282 void GrGpu::drawPath(const DrawArgs& args, 300 void GrGpu::drawPath(const DrawArgs& args,
283 const GrPath* path, 301 const GrPath* path,
284 const GrStencilSettings& stencilSettings) { 302 const GrStencilSettings& stencilSettings) {
285 this->handleDirtyContext(); 303 this->handleDirtyContext();
286 this->onDrawPath(args, path, stencilSettings); 304 this->onDrawPath(args, path, stencilSettings);
287 } 305 }
288 306
289 void GrGpu::drawPaths(const DrawArgs& args, 307 void GrGpu::drawPaths(const DrawArgs& args,
290 const GrPathRange* pathRange, 308 const GrPathRange* pathRange,
291 const void* indices, 309 const void* indices,
292 GrDrawTarget::PathIndexType indexType, 310 GrDrawTarget::PathIndexType indexType,
293 const float transformValues[], 311 const float transformValues[],
294 GrDrawTarget::PathTransformType transformType, 312 GrDrawTarget::PathTransformType transformType,
295 int count, 313 int count,
296 const GrStencilSettings& stencilSettings) { 314 const GrStencilSettings& stencilSettings) {
297 this->handleDirtyContext(); 315 this->handleDirtyContext();
298 pathRange->willDrawPaths(indices, indexType, count); 316 pathRange->willDrawPaths(indices, indexType, count);
299 this->onDrawPaths(args, pathRange, indices, indexType, transformValues, 317 this->onDrawPaths(args, pathRange, indices, indexType, transformValues,
300 transformType, count, stencilSettings); 318 transformType, count, stencilSettings);
301 } 319 }
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