Index: src/gpu/GrBatch.cpp |
diff --git a/src/gpu/GrBatch.cpp b/src/gpu/GrBatch.cpp |
index 1ef6c9797c1f4b08e8d1b8ad945706841b2b7d00..ce30499ff8d4b4202c92170f6b5844158591355a 100644 |
--- a/src/gpu/GrBatch.cpp |
+++ b/src/gpu/GrBatch.cpp |
@@ -6,8 +6,6 @@ |
*/ |
#include "GrBatch.h" |
-#include "GrBatchTarget.h" |
-#include "GrResourceProvider.h" |
#include "GrMemoryPool.h" |
#include "SkSpinlock.h" |
@@ -45,43 +43,3 @@ |
void GrBatch::operator delete(void* target) { |
return MemoryPoolAccessor().pool()->release(target); |
} |
- |
-void* GrBatch::InstancedHelper::init(GrBatchTarget* batchTarget, size_t vertexStride, |
- const GrIndexBuffer* indexBuffer, int verticesPerInstance, |
- int indicesPerInstance, int instancesToDraw) { |
- SkASSERT(!fInstancesRemaining); |
- SkASSERT(batchTarget); |
- if (!indexBuffer) { |
- return NULL; |
- } |
- const GrVertexBuffer* vertexBuffer; |
- int firstVertex; |
- int vertexCount = verticesPerInstance * instancesToDraw; |
- void* vertices = batchTarget->vertexPool()->makeSpace(vertexStride, vertexCount, &vertexBuffer, |
- &firstVertex); |
- if (!vertices) { |
- SkDebugf("Vertices could not be allocated for instanced rendering."); |
- return NULL; |
- } |
- SkASSERT(vertexBuffer); |
- fInstancesRemaining = instancesToDraw; |
- |
- fDrawInfo.initInstanced(kTriangles_GrPrimitiveType, vertexBuffer, indexBuffer, |
- firstVertex, verticesPerInstance, indicesPerInstance, &fInstancesRemaining, |
- indexBuffer->maxQuads()); |
- size_t ibSize = fDrawInfo.indexBuffer()->gpuMemorySize(); |
- fMaxInstancesPerDraw = static_cast<int>(ibSize / (sizeof(uint16_t) * indicesPerInstance)); |
- SkASSERT(fMaxInstancesPerDraw > 0); |
- return vertices; |
-} |
- |
-void* GrBatch::QuadHelper::init(GrBatchTarget* batchTarget, size_t vertexStride, int quadsToDraw) { |
- SkAutoTUnref<const GrIndexBuffer> quadIndexBuffer( |
- batchTarget->resourceProvider()->refQuadIndexBuffer()); |
- if (!quadIndexBuffer) { |
- SkDebugf("Could not get quad index buffer."); |
- return NULL; |
- } |
- return this->INHERITED::init(batchTarget, vertexStride, quadIndexBuffer, kVerticesPerQuad, |
- kIndicesPerQuad, quadsToDraw); |
-} |