Index: Source/core/platform/animation/AnimationValue.h |
diff --git a/Source/core/platform/animation/AnimationValue.h b/Source/core/platform/animation/AnimationValue.h |
deleted file mode 100644 |
index cba337cbf2e82c38b1559de6f4b78b8d14ddeef8..0000000000000000000000000000000000000000 |
--- a/Source/core/platform/animation/AnimationValue.h |
+++ /dev/null |
@@ -1,114 +0,0 @@ |
-/* |
- * Copyright (C) 2009 Apple Inc. All rights reserved. |
- * Copyright (C) 2013 Intel Corporation. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions |
- * are met: |
- * 1. Redistributions of source code must retain the above copyright |
- * notice, this list of conditions and the following disclaimer. |
- * 2. Redistributions in binary form must reproduce the above copyright |
- * notice, this list of conditions and the following disclaimer in the |
- * documentation and/or other materials provided with the distribution. |
- * |
- * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
-#ifndef AnimationValue_h |
-#define AnimationValue_h |
- |
-#include "core/platform/animation/TimingFunction.h" |
-#include "platform/graphics/filters/FilterOperations.h" |
-#include "platform/transforms/TransformOperations.h" |
- |
-#include "wtf/PassRefPtr.h" |
-#include "wtf/RefPtr.h" |
- |
-namespace WebCore { |
- |
-// Base class for animation values (also used for transitions). Here to |
-// represent values for properties being animated via the GraphicsLayer, |
-// without pulling in style-related data from outside of the platform directory. |
-class AnimationValue { |
- WTF_MAKE_FAST_ALLOCATED; |
-public: |
- explicit AnimationValue(double keyTime, PassRefPtr<TimingFunction> timingFunction = 0) |
- : m_keyTime(keyTime) |
- , m_timingFunction(timingFunction) |
- { |
- } |
- |
- virtual ~AnimationValue() { } |
- |
- double keyTime() const { return m_keyTime; } |
- const TimingFunction* timingFunction() const { return m_timingFunction.get(); } |
- virtual PassOwnPtr<AnimationValue> clone() const = 0; |
- |
-private: |
- double m_keyTime; |
- RefPtr<TimingFunction> m_timingFunction; |
-}; |
- |
-// Used to store one float value of an animation. |
-class FloatAnimationValue : public AnimationValue { |
-public: |
- FloatAnimationValue(double keyTime, float value, PassRefPtr<TimingFunction> timingFunction = 0) |
- : AnimationValue(keyTime, timingFunction) |
- , m_value(value) |
- { |
- } |
- virtual PassOwnPtr<AnimationValue> clone() const OVERRIDE { return adoptPtr(new FloatAnimationValue(*this)); } |
- |
- float value() const { return m_value; } |
- |
-private: |
- float m_value; |
-}; |
- |
-// Used to store one transform value in a keyframe list. |
-class TransformAnimationValue : public AnimationValue { |
-public: |
- explicit TransformAnimationValue(double keyTime, const TransformOperations* value = 0, PassRefPtr<TimingFunction> timingFunction = 0) |
- : AnimationValue(keyTime, timingFunction) |
- { |
- if (value) |
- m_value = *value; |
- } |
- virtual PassOwnPtr<AnimationValue> clone() const OVERRIDE { return adoptPtr(new TransformAnimationValue(*this)); } |
- |
- const TransformOperations* value() const { return &m_value; } |
- |
-private: |
- TransformOperations m_value; |
-}; |
- |
-// Used to store one filter value in a keyframe list. |
-class FilterAnimationValue : public AnimationValue { |
-public: |
- explicit FilterAnimationValue(double keyTime, const FilterOperations* value = 0, PassRefPtr<TimingFunction> timingFunction = 0) |
- : AnimationValue(keyTime, timingFunction) |
- { |
- if (value) |
- m_value = *value; |
- } |
- virtual PassOwnPtr<AnimationValue> clone() const OVERRIDE { return adoptPtr(new FilterAnimationValue(*this)); } |
- |
- const FilterOperations* value() const { return &m_value; } |
- |
-private: |
- FilterOperations m_value; |
-}; |
- |
-} // namespace WebCore |
- |
-#endif // AnimationValue_h |