| Index: Source/core/platform/animation/AnimationValue.h
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| diff --git a/Source/core/platform/animation/AnimationValue.h b/Source/core/platform/animation/AnimationValue.h
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| deleted file mode 100644
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| index cba337cbf2e82c38b1559de6f4b78b8d14ddeef8..0000000000000000000000000000000000000000
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| --- a/Source/core/platform/animation/AnimationValue.h
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| +++ /dev/null
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| @@ -1,114 +0,0 @@
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| -/*
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| - * Copyright (C) 2009 Apple Inc. All rights reserved.
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| - * Copyright (C) 2013 Intel Corporation. All rights reserved.
|
| - *
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| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
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| - * are met:
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| - * 1. Redistributions of source code must retain the above copyright
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| - * notice, this list of conditions and the following disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above copyright
|
| - * notice, this list of conditions and the following disclaimer in the
|
| - * documentation and/or other materials provided with the distribution.
|
| - *
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| - * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
|
| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
|
| - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
| - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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| - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -#ifndef AnimationValue_h
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| -#define AnimationValue_h
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| -
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| -#include "core/platform/animation/TimingFunction.h"
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| -#include "platform/graphics/filters/FilterOperations.h"
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| -#include "platform/transforms/TransformOperations.h"
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| -
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| -#include "wtf/PassRefPtr.h"
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| -#include "wtf/RefPtr.h"
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| -
|
| -namespace WebCore {
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| -
|
| -// Base class for animation values (also used for transitions). Here to
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| -// represent values for properties being animated via the GraphicsLayer,
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| -// without pulling in style-related data from outside of the platform directory.
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| -class AnimationValue {
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| - WTF_MAKE_FAST_ALLOCATED;
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| -public:
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| - explicit AnimationValue(double keyTime, PassRefPtr<TimingFunction> timingFunction = 0)
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| - : m_keyTime(keyTime)
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| - , m_timingFunction(timingFunction)
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| - {
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| - }
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| -
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| - virtual ~AnimationValue() { }
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| -
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| - double keyTime() const { return m_keyTime; }
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| - const TimingFunction* timingFunction() const { return m_timingFunction.get(); }
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| - virtual PassOwnPtr<AnimationValue> clone() const = 0;
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| -
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| -private:
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| - double m_keyTime;
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| - RefPtr<TimingFunction> m_timingFunction;
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| -};
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| -
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| -// Used to store one float value of an animation.
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| -class FloatAnimationValue : public AnimationValue {
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| -public:
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| - FloatAnimationValue(double keyTime, float value, PassRefPtr<TimingFunction> timingFunction = 0)
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| - : AnimationValue(keyTime, timingFunction)
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| - , m_value(value)
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| - {
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| - }
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| - virtual PassOwnPtr<AnimationValue> clone() const OVERRIDE { return adoptPtr(new FloatAnimationValue(*this)); }
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| -
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| - float value() const { return m_value; }
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| -
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| -private:
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| - float m_value;
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| -};
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| -
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| -// Used to store one transform value in a keyframe list.
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| -class TransformAnimationValue : public AnimationValue {
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| -public:
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| - explicit TransformAnimationValue(double keyTime, const TransformOperations* value = 0, PassRefPtr<TimingFunction> timingFunction = 0)
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| - : AnimationValue(keyTime, timingFunction)
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| - {
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| - if (value)
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| - m_value = *value;
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| - }
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| - virtual PassOwnPtr<AnimationValue> clone() const OVERRIDE { return adoptPtr(new TransformAnimationValue(*this)); }
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| -
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| - const TransformOperations* value() const { return &m_value; }
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| -
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| -private:
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| - TransformOperations m_value;
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| -};
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| -
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| -// Used to store one filter value in a keyframe list.
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| -class FilterAnimationValue : public AnimationValue {
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| -public:
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| - explicit FilterAnimationValue(double keyTime, const FilterOperations* value = 0, PassRefPtr<TimingFunction> timingFunction = 0)
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| - : AnimationValue(keyTime, timingFunction)
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| - {
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| - if (value)
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| - m_value = *value;
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| - }
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| - virtual PassOwnPtr<AnimationValue> clone() const OVERRIDE { return adoptPtr(new FilterAnimationValue(*this)); }
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| -
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| - const FilterOperations* value() const { return &m_value; }
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| -
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| -private:
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| - FilterOperations m_value;
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| -};
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| -
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| -} // namespace WebCore
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| -
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| -#endif // AnimationValue_h
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|
|