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Issue 1124423008: MJPEG acceleration for video capture using VAAPI, the GPU and IPC part (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@mjpeg-1-media
Patch Set: add back jpeg_decode_accelerator.cc Created 5 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #if defined(OS_WIN) 5 #if defined(OS_WIN)
6 #include <windows.h> 6 #include <windows.h>
7 #endif 7 #endif
8 8
9 #include "content/common/gpu/gpu_channel.h" 9 #include "content/common/gpu/gpu_channel.h"
10 10
11 #include <queue> 11 #include <queue>
12 #include <vector> 12 #include <vector>
13 13
14 #include "base/bind.h" 14 #include "base/bind.h"
15 #include "base/command_line.h" 15 #include "base/command_line.h"
16 #include "base/location.h" 16 #include "base/location.h"
17 #include "base/single_thread_task_runner.h" 17 #include "base/single_thread_task_runner.h"
18 #include "base/stl_util.h" 18 #include "base/stl_util.h"
19 #include "base/strings/string_util.h" 19 #include "base/strings/string_util.h"
20 #include "base/thread_task_runner_handle.h" 20 #include "base/thread_task_runner_handle.h"
21 #include "base/timer/timer.h" 21 #include "base/timer/timer.h"
22 #include "base/trace_event/trace_event.h" 22 #include "base/trace_event/trace_event.h"
23 #include "content/common/gpu/gpu_channel_manager.h" 23 #include "content/common/gpu/gpu_channel_manager.h"
24 #include "content/common/gpu/gpu_memory_buffer_factory.h" 24 #include "content/common/gpu/gpu_memory_buffer_factory.h"
25 #include "content/common/gpu/gpu_messages.h" 25 #include "content/common/gpu/gpu_messages.h"
26 #include "content/common/gpu/media/gpu_jpeg_decode_accelerator.h"
26 #include "content/public/common/content_switches.h" 27 #include "content/public/common/content_switches.h"
27 #include "gpu/command_buffer/common/mailbox.h" 28 #include "gpu/command_buffer/common/mailbox.h"
28 #include "gpu/command_buffer/common/value_state.h" 29 #include "gpu/command_buffer/common/value_state.h"
29 #include "gpu/command_buffer/service/gpu_scheduler.h" 30 #include "gpu/command_buffer/service/gpu_scheduler.h"
30 #include "gpu/command_buffer/service/image_factory.h" 31 #include "gpu/command_buffer/service/image_factory.h"
31 #include "gpu/command_buffer/service/mailbox_manager_impl.h" 32 #include "gpu/command_buffer/service/mailbox_manager_impl.h"
32 #include "gpu/command_buffer/service/sync_point_manager.h" 33 #include "gpu/command_buffer/service/sync_point_manager.h"
33 #include "gpu/command_buffer/service/valuebuffer_manager.h" 34 #include "gpu/command_buffer/service/valuebuffer_manager.h"
34 #include "ipc/ipc_channel.h" 35 #include "ipc/ipc_channel.h"
35 #include "ipc/message_filter.h" 36 #include "ipc/message_filter.h"
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659 gpu_channel_manager_->RemoveChannel(client_id_); 660 gpu_channel_manager_->RemoveChannel(client_id_);
660 } 661 }
661 662
662 bool GpuChannel::OnControlMessageReceived(const IPC::Message& msg) { 663 bool GpuChannel::OnControlMessageReceived(const IPC::Message& msg) {
663 bool handled = true; 664 bool handled = true;
664 IPC_BEGIN_MESSAGE_MAP(GpuChannel, msg) 665 IPC_BEGIN_MESSAGE_MAP(GpuChannel, msg)
665 IPC_MESSAGE_HANDLER(GpuChannelMsg_CreateOffscreenCommandBuffer, 666 IPC_MESSAGE_HANDLER(GpuChannelMsg_CreateOffscreenCommandBuffer,
666 OnCreateOffscreenCommandBuffer) 667 OnCreateOffscreenCommandBuffer)
667 IPC_MESSAGE_HANDLER(GpuChannelMsg_DestroyCommandBuffer, 668 IPC_MESSAGE_HANDLER(GpuChannelMsg_DestroyCommandBuffer,
668 OnDestroyCommandBuffer) 669 OnDestroyCommandBuffer)
670 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuMsg_CreateJpegDecoder,
671 OnCreateJpegDecoder)
669 IPC_MESSAGE_UNHANDLED(handled = false) 672 IPC_MESSAGE_UNHANDLED(handled = false)
670 IPC_END_MESSAGE_MAP() 673 IPC_END_MESSAGE_MAP()
671 DCHECK(handled) << msg.type(); 674 DCHECK(handled) << msg.type();
672 return handled; 675 return handled;
673 } 676 }
674 677
675 void GpuChannel::HandleMessage() { 678 void GpuChannel::HandleMessage() {
676 handle_messages_scheduled_ = false; 679 handle_messages_scheduled_ = false;
677 if (deferred_messages_.empty()) 680 if (deferred_messages_.empty())
678 return; 681 return;
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780 router_.RemoveRoute(route_id); 783 router_.RemoveRoute(route_id);
781 stubs_.Remove(route_id); 784 stubs_.Remove(route_id);
782 // In case the renderer is currently blocked waiting for a sync reply from the 785 // In case the renderer is currently blocked waiting for a sync reply from the
783 // stub, we need to make sure to reschedule the GpuChannel here. 786 // stub, we need to make sure to reschedule the GpuChannel here.
784 if (need_reschedule) { 787 if (need_reschedule) {
785 // This stub won't get a chance to reschedule, so update the count now. 788 // This stub won't get a chance to reschedule, so update the count now.
786 StubSchedulingChanged(true); 789 StubSchedulingChanged(true);
787 } 790 }
788 } 791 }
789 792
793 void GpuChannel::OnCreateJpegDecoder(int32 route_id, IPC::Message* reply_msg) {
794 if (!jpeg_decoder_) {
795 jpeg_decoder_.reset(new GpuJpegDecodeAccelerator(this, io_task_runner_));
796 }
797 jpeg_decoder_->AddClient(route_id, reply_msg);
798 }
799
790 void GpuChannel::MessageProcessed() { 800 void GpuChannel::MessageProcessed() {
791 messages_processed_++; 801 messages_processed_++;
792 if (preempting_flag_.get()) { 802 if (preempting_flag_.get()) {
793 io_task_runner_->PostTask( 803 io_task_runner_->PostTask(
794 FROM_HERE, base::Bind(&GpuChannelMessageFilter::MessageProcessed, 804 FROM_HERE, base::Bind(&GpuChannelMessageFilter::MessageProcessed,
795 filter_, messages_processed_)); 805 filter_, messages_processed_));
796 } 806 }
797 } 807 }
798 808
799 void GpuChannel::CacheShader(const std::string& key, 809 void GpuChannel::CacheShader(const std::string& key,
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848 } 858 }
849 } 859 }
850 } 860 }
851 861
852 void GpuChannel::HandleUpdateValueState( 862 void GpuChannel::HandleUpdateValueState(
853 unsigned int target, const gpu::ValueState& state) { 863 unsigned int target, const gpu::ValueState& state) {
854 pending_valuebuffer_state_->UpdateState(target, state); 864 pending_valuebuffer_state_->UpdateState(target, state);
855 } 865 }
856 866
857 } // namespace content 867 } // namespace content
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