DescriptionDon't carry over frame overage unless frame is selected by cadence.
The overage values should only be applied if the frame is actually
chosen by cadence. This is most wrong when there is video at some
non zero time and audio at time zero. If cadence is present the
first frame will have an obscene display count which carries over
and forever wrecks cadence :(
We should also not track render counts until the first frame has
reached its display period.
BUG=439548
TEST=new unittest
Committed: https://crrev.com/0080f370f5b84d094195ebd7e9fb7052524468b8
Cr-Commit-Position: refs/heads/master@{#329423}
Patch Set 1 #
Total comments: 2
Patch Set 2 : Clarify. Cleanup test. #
Messages
Total messages: 9 (2 generated)
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