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| 1 ; | |
| 2 ; Copyright (c) 2011 The WebM project authors. All Rights Reserved. | |
| 3 ; | |
| 4 ; Use of this source code is governed by a BSD-style license | |
| 5 ; that can be found in the LICENSE file in the root of the source | |
| 6 ; tree. An additional intellectual property rights grant can be found | |
| 7 ; in the file PATENTS. All contributing project authors may | |
| 8 ; be found in the AUTHORS file in the root of the source tree. | |
| 9 ; | |
| 10 | |
| 11 | |
| 12 EXPORT |vp8_sad16x16_armv6| | |
| 13 | |
| 14 ARM | |
| 15 REQUIRE8 | |
| 16 PRESERVE8 | |
| 17 | |
| 18 AREA ||.text||, CODE, READONLY, ALIGN=2 | |
| 19 | |
| 20 ; r0 const unsigned char *src_ptr | |
| 21 ; r1 int src_stride | |
| 22 ; r2 const unsigned char *ref_ptr | |
| 23 ; r3 int ref_stride | |
| 24 ; stack max_sad (not used) | |
| 25 |vp8_sad16x16_armv6| PROC | |
| 26 stmfd sp!, {r4-r12, lr} | |
| 27 | |
| 28 pld [r0, r1, lsl #0] | |
| 29 pld [r2, r3, lsl #0] | |
| 30 pld [r0, r1, lsl #1] | |
| 31 pld [r2, r3, lsl #1] | |
| 32 | |
| 33 mov r4, #0 ; sad = 0; | |
| 34 mov r5, #8 ; loop count | |
| 35 | |
| 36 loop | |
| 37 ; 1st row | |
| 38 ldr r6, [r0, #0x0] ; load 4 src pixels (1A) | |
| 39 ldr r8, [r2, #0x0] ; load 4 ref pixels (1A) | |
| 40 ldr r7, [r0, #0x4] ; load 4 src pixels (1A) | |
| 41 ldr r9, [r2, #0x4] ; load 4 ref pixels (1A) | |
| 42 ldr r10, [r0, #0x8] ; load 4 src pixels (1B) | |
| 43 ldr r11, [r0, #0xC] ; load 4 src pixels (1B) | |
| 44 | |
| 45 usada8 r4, r8, r6, r4 ; calculate sad for 4 pixels | |
| 46 usad8 r8, r7, r9 ; calculate sad for 4 pixels | |
| 47 | |
| 48 ldr r12, [r2, #0x8] ; load 4 ref pixels (1B) | |
| 49 ldr lr, [r2, #0xC] ; load 4 ref pixels (1B) | |
| 50 | |
| 51 add r0, r0, r1 ; set src pointer to next row | |
| 52 add r2, r2, r3 ; set dst pointer to next row | |
| 53 | |
| 54 pld [r0, r1, lsl #1] | |
| 55 pld [r2, r3, lsl #1] | |
| 56 | |
| 57 usada8 r4, r10, r12, r4 ; calculate sad for 4 pixels | |
| 58 usada8 r8, r11, lr, r8 ; calculate sad for 4 pixels | |
| 59 | |
| 60 ldr r6, [r0, #0x0] ; load 4 src pixels (2A) | |
| 61 ldr r7, [r0, #0x4] ; load 4 src pixels (2A) | |
| 62 add r4, r4, r8 ; add partial sad values | |
| 63 | |
| 64 ; 2nd row | |
| 65 ldr r8, [r2, #0x0] ; load 4 ref pixels (2A) | |
| 66 ldr r9, [r2, #0x4] ; load 4 ref pixels (2A) | |
| 67 ldr r10, [r0, #0x8] ; load 4 src pixels (2B) | |
| 68 ldr r11, [r0, #0xC] ; load 4 src pixels (2B) | |
| 69 | |
| 70 usada8 r4, r6, r8, r4 ; calculate sad for 4 pixels | |
| 71 usad8 r8, r7, r9 ; calculate sad for 4 pixels | |
| 72 | |
| 73 ldr r12, [r2, #0x8] ; load 4 ref pixels (2B) | |
| 74 ldr lr, [r2, #0xC] ; load 4 ref pixels (2B) | |
| 75 | |
| 76 add r0, r0, r1 ; set src pointer to next row | |
| 77 add r2, r2, r3 ; set dst pointer to next row | |
| 78 | |
| 79 usada8 r4, r10, r12, r4 ; calculate sad for 4 pixels | |
| 80 usada8 r8, r11, lr, r8 ; calculate sad for 4 pixels | |
| 81 | |
| 82 pld [r0, r1, lsl #1] | |
| 83 pld [r2, r3, lsl #1] | |
| 84 | |
| 85 subs r5, r5, #1 ; decrement loop counter | |
| 86 add r4, r4, r8 ; add partial sad values | |
| 87 | |
| 88 bne loop | |
| 89 | |
| 90 mov r0, r4 ; return sad | |
| 91 ldmfd sp!, {r4-r12, pc} | |
| 92 | |
| 93 ENDP | |
| 94 | |
| 95 END | |
| 96 | |
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