| Index: third_party/polymer/v0_8/components-chromium/iron-state-behaviors/iron-button-state-extracted.js
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| diff --git a/third_party/polymer/v0_8/components-chromium/iron-state-behaviors/iron-button-state-extracted.js b/third_party/polymer/v0_8/components-chromium/iron-state-behaviors/iron-button-state-extracted.js
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| deleted file mode 100644
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| index dd8057d25f922e39293a78a0455b1aef3ecf95a5..0000000000000000000000000000000000000000
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| --- a/third_party/polymer/v0_8/components-chromium/iron-state-behaviors/iron-button-state-extracted.js
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| +++ /dev/null
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| @@ -1,141 +0,0 @@
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| -
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| -
|
| - Polymer.IronButtonState = {
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| -
|
| - properties: {
|
| -
|
| - /**
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| - * If true, the user is currently holding down the button.
|
| - *
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| - * @attribute pressed
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| - * @type boolean
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| - * @default false
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| - */
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| - pressed: {
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| - type: Boolean,
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| - readOnly: true,
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| - reflectToAttribute: true,
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| - observer: '_pressedChanged'
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| - },
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| -
|
| - /**
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| - * If true, the button toggles the active state with each tap or press
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| - * of the spacebar.
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| - *
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| - * @attribute toggles
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| - * @type boolean
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| - * @default false
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| - */
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| - toggles: {
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| - type: Boolean,
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| - reflectToAttribute: true
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| - },
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| -
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| - /**
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| - * If true, the button is a toggle and is currently in the active state.
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| - *
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| - * @attribute active
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| - * @type boolean
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| - * @default false
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| - */
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| - active: {
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| - type: Boolean,
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| - notify: true,
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| - reflectToAttribute: true,
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| - observer: '_activeChanged'
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| - }
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| -
|
| - },
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| -
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| - listeners: {
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| - mousedown: '_downHandler',
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| - mouseup: '_upHandler',
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| - keydown: '_keyDownHandler',
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| - keyup: '_keyUpHandler',
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| - tap: '_tapHandler'
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| - },
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| -
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| - _tapHandler: function() {
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| - if (this.toggles) {
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| - // a tap is needed to toggle the active state
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| - this._userActivate(!this.active);
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| - } else {
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| - this.active = false;
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| - }
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| - },
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| -
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| - // to emulate native checkbox, (de-)activations from a user interaction fire
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| - // 'change' events
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| - _userActivate: function(active) {
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| - this.active = active;
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| - this.fire('change');
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| - },
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| -
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| - _downHandler: function() {
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| - this._setPressed(true);
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| - },
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| -
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| - _upHandler: function(e) {
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| - this._setPressed(false);
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| - },
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| -
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| - _keyDownHandler: function(e) {
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| - switch(e.keyCode) {
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| - case this.keyCodes.ENTER_KEY:
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| - this._asyncClick();
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| - break;
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| -
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| - case this.keyCodes.SPACE:
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| - this._setPressed(true);
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| - break;
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| -
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| - }
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| - },
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| -
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| - _keyUpHandler: function(e) {
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| - if (e.keyCode == this.keyCodes.SPACE) {
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| - if (this.pressed) {
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| - this._asyncClick();
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| - }
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| - this._setPressed(false);
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| - }
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| - },
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| -
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| - // trigger click asynchronously, the asynchrony is useful to allow one
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| - // event handler to unwind before triggering another event
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| - _asyncClick: function() {
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| - this.async(function() {
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| - this.click();
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| - }, 1);
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| - },
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| -
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| - // any of these changes are considered a change to button state
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| -
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| - _pressedChanged: function(pressed) {
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| - this._changedButtonState();
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| - },
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| -
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| - _activeChanged: function(active) {
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| - this.setAttribute('aria-pressed', active ? 'true' : 'false');
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| - this._changedButtonState();
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| - },
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| -
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| - _controlStateChanged: function() {
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| - if (this.disabled) {
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| - this._setPressed(false);
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| - this.active = false;
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| - } else {
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| - this._changedButtonState();
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| - }
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| - },
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| -
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| - // provide hook for follow-on behaviors to react to button-state
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| -
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| - _changedButtonState: function() {
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| - if (this._buttonStateChanged) {
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| - this._buttonStateChanged(); // abstract
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| - }
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| - }
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| -
|
| - };
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| -
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|