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Issue 1123983002: cc: Use a ListContainer for DisplayItemList to reduce allocations. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: displaylistcontainer: fixdcheck Created 5 years, 7 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/picture_image_layer.h" 5 #include "cc/layers/picture_image_layer.h"
6 6
7 #include "cc/layers/picture_image_layer_impl.h" 7 #include "cc/layers/picture_image_layer_impl.h"
8 #include "cc/resources/drawing_display_item.h" 8 #include "cc/resources/drawing_display_item.h"
9 #include "third_party/skia/include/core/SkCanvas.h" 9 #include "third_party/skia/include/core/SkCanvas.h"
10 #include "third_party/skia/include/core/SkPictureRecorder.h" 10 #include "third_party/skia/include/core/SkPictureRecorder.h"
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66 void PictureImageLayer::PaintContentsToDisplayList( 66 void PictureImageLayer::PaintContentsToDisplayList(
67 DisplayItemList* display_list, 67 DisplayItemList* display_list,
68 const gfx::Rect& clip, 68 const gfx::Rect& clip,
69 ContentLayerClient::PaintingControlSetting painting_control) { 69 ContentLayerClient::PaintingControlSetting painting_control) {
70 SkPictureRecorder recorder; 70 SkPictureRecorder recorder;
71 SkCanvas* canvas = recorder.beginRecording(gfx::RectToSkRect(clip)); 71 SkCanvas* canvas = recorder.beginRecording(gfx::RectToSkRect(clip));
72 PaintContents(canvas, clip, painting_control); 72 PaintContents(canvas, clip, painting_control);
73 73
74 skia::RefPtr<SkPicture> picture = 74 skia::RefPtr<SkPicture> picture =
75 skia::AdoptRef(recorder.endRecordingAsPicture()); 75 skia::AdoptRef(recorder.endRecordingAsPicture());
76 display_list->AppendItem(DrawingDisplayItem::Create(picture)); 76 auto* item = display_list->CreateAndAppendItem<DrawingDisplayItem>();
77 item->SetNew(picture.Pass());
77 } 78 }
78 79
79 bool PictureImageLayer::FillsBoundsCompletely() const { 80 bool PictureImageLayer::FillsBoundsCompletely() const {
80 return false; 81 return false;
81 } 82 }
82 83
83 } // namespace cc 84 } // namespace cc
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