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Side by Side Diff: Source/core/editing/GranularityStrategy.h

Issue 1123563003: Improving direction-based selection strategy. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Trace for moveRangeSelectionExtent. Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GranularityStrategy_h 5 #ifndef GranularityStrategy_h
6 #define GranularityStrategy_h 6 #define GranularityStrategy_h
7 7
8 #include "core/editing/SelectionStrategy.h" 8 #include "core/editing/SelectionStrategy.h"
9 #include "core/editing/VisibleSelection.h" 9 #include "core/editing/VisibleSelection.h"
10 10
11 namespace blink { 11 namespace blink {
12 12
13 class GranularityStrategy { 13 class GranularityStrategy {
14 public: 14 public:
15 virtual ~GranularityStrategy(); 15 virtual ~GranularityStrategy();
16 virtual SelectionStrategy GetType() const = 0; 16 virtual SelectionStrategy GetType() const = 0;
17 virtual void Clear() = 0; 17 virtual void Clear() = 0;
18 18
19 // Calculates and returns the new selection based on the updated user 19 // Calculates and returns the new selection based on the updated extent
20 // selection extent |extentPosition| and the granularity strategy. 20 // location in absolute coordinates.
21 virtual VisibleSelection updateExtent(const VisiblePosition& extentPosition, const VisibleSelection&) = 0; 21 virtual VisibleSelection updateExtent(const IntPoint&, LocalFrame*) = 0;
22 22
23 protected: 23 protected:
24 GranularityStrategy(); 24 GranularityStrategy();
25 }; 25 };
26 26
27 // Always uses character granularity. 27 // Always uses character granularity.
28 class CharacterGranularityStrategy final : public GranularityStrategy { 28 class CharacterGranularityStrategy final : public GranularityStrategy {
29 public: 29 public:
30 CharacterGranularityStrategy(); 30 CharacterGranularityStrategy();
31 ~CharacterGranularityStrategy() final; 31 ~CharacterGranularityStrategy() final;
32 32
33 // GranularityStrategy: 33 // GranularityStrategy:
34 SelectionStrategy GetType() const final; 34 SelectionStrategy GetType() const final;
35 void Clear() final; 35 void Clear() final;
36 VisibleSelection updateExtent(const VisiblePosition& extentPosition, const V isibleSelection&) final; 36 VisibleSelection updateExtent(const IntPoint&, LocalFrame*) final;
37 }; 37 };
38 38
39 // "Expand by word, shrink by character" selection strategy. 39 // "Expand by word, shrink by character" selection strategy.
40 // Uses character granularity when selection is shrinking. If the selection is 40 // Uses character granularity when selection is shrinking. If the selection is
41 // expanding, granularity doesn't change until a word boundary is passed, after 41 // expanding, granularity doesn't change until a word boundary is passed, after
42 // which the granularity switches to "word". 42 // which the granularity switches to "word".
43 // In word granularity, the word is not selected until the extent point passes
44 // the middle of the word.
45 //
46 // The "offset" feature:
47 // The offset is the horizontal distance between the extent point (passed in
48 // updateExtent) and the end of the selection. In character granularity the
49 // offset is typically zero or near zero, however in word granularity it can be
50 // significant. When the offset is positive and the extent point moved to the
51 // left, the offset is preserved, i.e. the selection tracks the extent point
52 // with the constant offset. When the offset is positive and the extent point
53 // is moved to the right, the offset gets reduced. Selection will not grow
54 // until the offset is reduced all the way to zero.
55 //
56 // This behavior is best illustrated by an example:
57 //
58 // ^ marks base, | marks extent point, > marks selection end:
59 // Lorem ip^sum|> dolor sit amet, consectetur
60 //
61 // Move extent over the middle of "dolor". Granularity should change to word
62 // granularity and the selection end should jump to the end of the word.
63 // Lorem ip^sum dolo|r> sit amet, consectetur
64 //
65 // Move extent back one character. Granularity changes to "character". The
66 // selection end should move back one character as well. Note an offset between
67 // the extent and the selection end.
68 // Lorem ip^sum dol|o>r sit amet, consectetur
69 //
70 // Move extent forward one character. The offset is reduced to 0. Selection end
71 // doesn't change.
72 // Lorem ip^sum dolo|>r sit amet, consectetur
73 //
74 // Move forward one character. End moves with extent in character granularity.
75 // Lorem ip^sum dolor|> sit amet, consectetur
43 class DirectionGranularityStrategy final : public GranularityStrategy { 76 class DirectionGranularityStrategy final : public GranularityStrategy {
44 public: 77 public:
45 DirectionGranularityStrategy(); 78 DirectionGranularityStrategy();
46 ~DirectionGranularityStrategy() final; 79 ~DirectionGranularityStrategy() final;
47 80
48 // GranularityStrategy: 81 // GranularityStrategy:
49 SelectionStrategy GetType() const final; 82 SelectionStrategy GetType() const final;
50 void Clear() final; 83 void Clear() final;
51 VisibleSelection updateExtent(const VisiblePosition&, const VisibleSelection &) final; 84 VisibleSelection updateExtent(const IntPoint&, LocalFrame*) final;
52 85
53 private: 86 private:
54 enum class BoundAdjust {CurrentPosIfOnBound, NextBoundIfOnBound}; 87 enum class StrategyState {
55 enum class SearchDirection {SearchBackwards, SearchForward}; 88 // Starting state.
89 // Selection was cleared and there were no extent updates since then.
90 // One an update is performed, the strategy goes into the Expanding
91 // state unless the update shrinks the selection without changing
92 // relative base/extent order, in which case the strategy goes into the
93 // Shrinking state.
94 Cleared,
95 // Last time the selection was changed by updateExtent - it was expanded
96 // or the relative base/extent order was changed.
97 Expanding,
98 // Last time the selection was changed by updateExtent - it was shrunk
99 // (without changing relative base/extent order).
100 Shrinking
101 };
56 102
57 // Returns the next word boundary starting from |pos|. |direction| specifies 103 StrategyState m_state;
58 // the direction in which to search for the next bound. nextIfOnBound
59 // controls whether |pos| or the next boundary is returned when |pos| is
60 // located exactly on word boundary.
61 VisiblePosition nextWordBound(const VisiblePosition& /*pos*/, SearchDirectio n /*direction*/, BoundAdjust /*nextIfOnBound*/);
62 104
63 // Current selection granularity being used 105 // Current selection granularity being used.
64 TextGranularity m_granularity; 106 TextGranularity m_granularity;
65 // Set to true if the selection was shrunk (without changing relative 107
66 // base/extent order) as a result of the most recent updateExtent call. 108 // Horizontal offset in pixels in absolute coordinates applied to the extent point.
67 bool m_lastMoveShrunkSelection; 109 int m_offset;
110
111 // This defines location of the offset-adjusted extent point (from the
112 // latest updateExtent call) relative to the location of extent's
113 // VisiblePosition. It is used to detect sub-position extent movement.
114 IntSize m_diffExtentPointFromExtentPosition;
leviw_travelin_and_unemployed 2015/06/08 18:09:57 I don't love this name, but it's better.
mfomitchev 2015/06/08 18:35:58 Yeah, I don't love it either, but I can't come up
68 }; 115 };
69 116
70 } // namespace blink 117 } // namespace blink
71 118
72 #endif // GranularityStrategy_h 119 #endif // GranularityStrategy_h
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