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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "media/base/bit_reader_h264.h" | |
6 | |
7 namespace media { | |
8 | |
9 BitReaderH264::BitReaderH264(const uint8* data, int size) | |
10 : data_(data), | |
11 bytes_left_(size), | |
12 prev_two_bytes_(0xffff), | |
13 bit_reader_core_(this) { | |
14 DCHECK(data_ != NULL); | |
15 DCHECK_GE(bytes_left_, 0); | |
16 } | |
17 | |
18 BitReaderH264::~BitReaderH264() {} | |
19 | |
20 int BitReaderH264::ReadUE(uint32* out) { | |
21 // Get the number of leading zeros. | |
22 int zero_count = -1; | |
23 bool is_one; | |
24 do { | |
25 if (!bit_reader_core_.ReadFlag(&is_one)) | |
26 return -1; | |
27 zero_count++; | |
28 } while(!is_one); | |
29 | |
30 int code_size = 2 * zero_count + 1; | |
31 | |
32 // If zero_count is greater than 31, the calculated value will overflow, | |
33 // just skip the bits corresponding to the exp-golomb value. | |
34 if (zero_count > 31) { | |
35 if (!bit_reader_core_.SkipBits(zero_count)) | |
36 return -1; | |
37 return code_size; | |
38 } | |
39 | |
40 // Read the actual value. | |
41 uint32 base = (1 << zero_count) - 1; | |
42 uint32 offset; | |
43 if (!ReadBits(zero_count, &offset)) | |
44 return false; | |
damienv1
2013/12/28 06:44:12
return -1;
| |
45 *out = base + offset; | |
46 | |
47 return code_size; | |
48 } | |
49 | |
50 bool BitReaderH264::HasMoreRBSPData() { | |
51 uint64 bit_reg; | |
52 int nbits = bit_reader_core_.PeekBitsMsbAligned(9, &bit_reg); | |
53 | |
54 // Not on last byte. | |
55 if (nbits > 8) | |
56 return true; | |
57 | |
58 // Last byte, look for stop bit; | |
59 // We have more RBSP data if the last non-zero bit we find is not the | |
60 // first available bit. | |
61 return (bit_reg << 1) != 0; | |
62 } | |
63 | |
64 int BitReaderH264::GetBytes(int max_nbytes, const uint8** out) { | |
65 DCHECK_LE(max_nbytes, static_cast<int>(sizeof(data_window_))); | |
66 DCHECK_GE(max_nbytes, 0); | |
67 DCHECK(out); | |
68 | |
69 const uint8* start = data_; | |
70 bool emulation_prevention_byte_detected = false; | |
71 | |
72 int nbytes = 0; | |
73 *out = data_; | |
74 | |
75 while (nbytes < max_nbytes && bytes_left_ > 0) { | |
76 // Emulation prevention three-byte detection. | |
77 // If a sequence of 0x000003 is found, skip (ignore) the last byte (0x03) | |
78 // and starts copying data to |data_window_| which is used as the output. | |
79 if (*data_ == 0x3 && (prev_two_bytes_ & 0xffff) == 0) { | |
80 if (!emulation_prevention_byte_detected && nbytes > 0) | |
81 memcpy(data_window_, start, nbytes); | |
82 emulation_prevention_byte_detected = true; | |
83 *out = data_window_; | |
84 // Need another full three bytes before we can detect the sequence again. | |
85 prev_two_bytes_ = 0xffff; | |
86 } else { | |
87 if (emulation_prevention_byte_detected) | |
88 data_window_[nbytes] = *data_; | |
89 prev_two_bytes_ = (prev_two_bytes_ << 8) | *data_; | |
90 ++nbytes; | |
91 } | |
92 | |
93 ++data_; | |
94 --bytes_left_; | |
95 } | |
96 | |
97 return nbytes; | |
98 } | |
99 | |
100 int BitReaderH264::GetBytesLeft() const { | |
101 // Getting the actual number of bytes left would be really inefficient | |
102 // as this would mean parsing the rest of data | |
103 // for possible start code emulation prevention bytes. | |
104 // So this function should rather not be used in the framework of H264. | |
105 NOTREACHED(); | |
106 return 0; | |
107 } | |
108 | |
109 } // namespace media | |
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