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1 part of dartcombatlib; | |
2 | |
3 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file | 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
4 // for details. All rights reserved. Use of this source code is governed by a | 2 // for details. All rights reserved. Use of this source code is governed by a |
5 // BSD-style license that can be found in the LICENSE file. | 3 // BSD-style license that can be found in the LICENSE file. |
6 | 4 |
7 /** Entrypoint to set up the dartcombat sample. */ | 5 /** Entrypoint to set up the dartcombat sample. */ |
8 void setUpGame() { | 6 void setUpGame() { |
9 setupUI(); | 7 setupUI(); |
10 createPlayers(); | 8 createPlayers(); |
11 } | 9 } |
12 | 10 |
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87 _target.send(message, reply); | 85 _target.send(message, reply); |
88 } | 86 } |
89 }, 200); | 87 }, 200); |
90 }); | 88 }); |
91 } | 89 } |
92 | 90 |
93 // TODO(sigmund): introduce UI to control flakiness, then do: | 91 // TODO(sigmund): introduce UI to control flakiness, then do: |
94 // => Math.random() > 0.9; | 92 // => Math.random() > 0.9; |
95 bool randomlyFail() => false; | 93 bool randomlyFail() => false; |
96 } | 94 } |
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