| Index: src/opts/SkBlurImage_opts_SSE4.cpp
|
| diff --git a/src/opts/SkBlurImage_opts_SSE4.cpp b/src/opts/SkBlurImage_opts_SSE4.cpp
|
| index 81748af7b2ecd9f5938101401e6e60a4fcd94411..1359d04f1dad683a86fd1d7c6bb9935d8ab1264e 100644
|
| --- a/src/opts/SkBlurImage_opts_SSE4.cpp
|
| +++ b/src/opts/SkBlurImage_opts_SSE4.cpp
|
| @@ -27,16 +27,11 @@ enum BlurDirection {
|
| * lower 8 bits of each 32-bit element of an SSE register.
|
| */
|
| inline __m128i expand(int a) {
|
| - const __m128i zero = _mm_setzero_si128();
|
| -
|
| - // 0 0 0 0 0 0 0 0 0 0 0 0 A R G B
|
| - __m128i result = _mm_cvtsi32_si128(a);
|
| -
|
| - // 0 0 0 0 0 0 0 0 0 A 0 R 0 G 0 B
|
| - result = _mm_unpacklo_epi8(result, zero);
|
| -
|
| - // 0 0 0 A 0 0 0 R 0 0 0 G 0 0 0 B
|
| - return _mm_unpacklo_epi16(result, zero);
|
| + // ARGB -> 0000 0000 0000 ARGB
|
| + __m128i widened = _mm_cvtsi32_si128(a);
|
| + // SSE4.1 has xxxx xxxx xxxx ARGB -> 000A 000R 000G 000B as a one-stop-shop instruction.
|
| + // It can even work from memory, so a smart compiler probably merges in the _mm_cvtsi32_si128().
|
| + return _mm_cvtepu8_epi32(widened);
|
| }
|
|
|
| template<BlurDirection srcDirection, BlurDirection dstDirection>
|
| @@ -50,9 +45,8 @@ void SkBoxBlur_SSE4(const SkPMColor* src, int srcStride, SkPMColor* dst, int ker
|
| const int dstStrideY = dstDirection == kX ? width : 1;
|
| const __m128i scale = _mm_set1_epi32((1 << 24) / kernelSize);
|
| const __m128i half = _mm_set1_epi32(1 << 23);
|
| - const __m128i zero = _mm_setzero_si128();
|
| for (int y = 0; y < height; ++y) {
|
| - __m128i sum = zero;
|
| + __m128i sum = _mm_setzero_si128();
|
| const SkPMColor* p = src;
|
| for (int i = 0; i < rightBorder; ++i) {
|
| sum = _mm_add_epi32(sum, expand(*p));
|
| @@ -62,20 +56,20 @@ void SkBoxBlur_SSE4(const SkPMColor* src, int srcStride, SkPMColor* dst, int ker
|
| const SkPMColor* sptr = src;
|
| SkColor* dptr = dst;
|
| for (int x = 0; x < width; ++x) {
|
| - __m128i result = _mm_mullo_epi32(sum, scale);
|
| + // TODO(mtklein): We are working in 8.24 here. Drop to 8.8 when the kernel is narrow?
|
|
|
| - // sumA*scale+.5 sumB*scale+.5 sumG*scale+.5 sumB*scale+.5
|
| + // Multiply each component by scale (i.e. divide by kernel size) and add half to round.
|
| + __m128i result = _mm_mullo_epi32(sum, scale);
|
| result = _mm_add_epi32(result, half);
|
|
|
| - // 0 0 0 A 0 0 0 R 0 0 0 G 0 0 0 B
|
| - result = _mm_srli_epi32(result, 24);
|
| -
|
| - // 0 0 0 0 0 0 0 0 0 A 0 R 0 G 0 B
|
| - result = _mm_packs_epi32(result, zero);
|
| + // Now pack the top byte of each 32-bit lane back down into one 32-bit color.
|
| + // Axxx Rxxx Gxxx Bxxx -> xxxx xxxx xxxx ARGB
|
| + const char _ = 0; // Don't care what ends up in these bytes. Happens to be byte 0.
|
| + result = _mm_shuffle_epi8(result, _mm_set_epi8(_,_,_,_, _,_,_,_, _,_,_,_, 15,11,7,3));
|
|
|
| - // 0 0 0 0 0 0 0 0 0 0 0 0 A R G B
|
| - result = _mm_packus_epi16(result, zero);
|
| *dptr = _mm_cvtsi128_si32(result);
|
| +
|
| + // TODO(mtklein): experiment with breaking this loop into 3 parts
|
| if (x >= leftOffset) {
|
| SkColor l = *(sptr - leftOffset * srcStrideX);
|
| sum = _mm_sub_epi32(sum, expand(l));
|
| @@ -86,6 +80,7 @@ void SkBoxBlur_SSE4(const SkPMColor* src, int srcStride, SkPMColor* dst, int ker
|
| }
|
| sptr += srcStrideX;
|
| if (srcDirection == kY) {
|
| + // TODO(mtklein): experiment with moving this prefetch forward
|
| _mm_prefetch(reinterpret_cast<const char*>(sptr + (rightOffset + 1) * srcStrideX),
|
| _MM_HINT_T0);
|
| }
|
|
|