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Side by Side Diff: cc/gl_renderer.h

Issue 11232051: Remove static thread pointers from CC (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Apply code review comments Created 8 years, 1 month ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CCRendererGL_h 5 #ifndef CCRendererGL_h
6 #define CCRendererGL_h 6 #define CCRendererGL_h
7 7
8 #include "cc/checkerboard_draw_quad.h" 8 #include "cc/checkerboard_draw_quad.h"
9 #include "cc/debug_border_draw_quad.h" 9 #include "cc/debug_border_draw_quad.h"
10 #include "cc/direct_renderer.h" 10 #include "cc/direct_renderer.h"
(...skipping 98 matching lines...) Expand 10 before | Expand all | Expand 10 after
109 bool makeContextCurrent(); 109 bool makeContextCurrent();
110 110
111 bool initializeSharedObjects(); 111 bool initializeSharedObjects();
112 void cleanupSharedObjects(); 112 void cleanupSharedObjects();
113 113
114 // WebKit::WebGraphicsContext3D::WebGraphicsSwapBuffersCompleteCallbackCHROM IUM implementation. 114 // WebKit::WebGraphicsContext3D::WebGraphicsSwapBuffersCompleteCallbackCHROM IUM implementation.
115 virtual void onSwapBuffersComplete() OVERRIDE; 115 virtual void onSwapBuffersComplete() OVERRIDE;
116 116
117 // WebKit::WebGraphicsContext3D::WebGraphicsMemoryAllocationChangedCallbackC HROMIUM implementation. 117 // WebKit::WebGraphicsContext3D::WebGraphicsMemoryAllocationChangedCallbackC HROMIUM implementation.
118 virtual void onMemoryAllocationChanged(WebKit::WebGraphicsMemoryAllocation) OVERRIDE; 118 virtual void onMemoryAllocationChanged(WebKit::WebGraphicsMemoryAllocation) OVERRIDE;
119 void onMemoryAllocationChangedOnImplThread(WebKit::WebGraphicsMemoryAllocati on);
120 void discardFramebuffer(); 119 void discardFramebuffer();
121 void ensureFramebuffer(); 120 void ensureFramebuffer();
122 void enforceMemoryPolicy(); 121 void enforceMemoryPolicy();
123 122
124 // WebGraphicsContext3D::WebGraphicsContextLostCallback implementation. 123 // WebGraphicsContext3D::WebGraphicsContextLostCallback implementation.
125 virtual void onContextLost() OVERRIDE; 124 virtual void onContextLost() OVERRIDE;
126 125
127 RendererCapabilities m_capabilities; 126 RendererCapabilities m_capabilities;
128 127
129 unsigned m_offscreenFramebufferId; 128 unsigned m_offscreenFramebufferId;
(...skipping 97 matching lines...) Expand 10 before | Expand all | Expand 10 after
227 #if DEBUG_GL_CALLS && !defined(NDEBUG) 226 #if DEBUG_GL_CALLS && !defined(NDEBUG)
228 #define GLC(context, x) (x, GLRenderer::debugGLCall(&*context, #x, __FILE__, __L INE__)) 227 #define GLC(context, x) (x, GLRenderer::debugGLCall(&*context, #x, __FILE__, __L INE__))
229 #else 228 #else
230 #define GLC(context, x) (x) 229 #define GLC(context, x) (x)
231 #endif 230 #endif
232 231
233 232
234 } 233 }
235 234
236 #endif 235 #endif
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