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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "cc/video_layer_impl.h" | 7 #include "cc/video_layer_impl.h" |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "cc/io_surface_draw_quad.h" | 10 #include "cc/io_surface_draw_quad.h" |
11 #include "cc/layer_tree_host_impl.h" | 11 #include "cc/layer_tree_host_impl.h" |
12 #include "cc/proxy.h" | |
13 #include "cc/quad_sink.h" | 12 #include "cc/quad_sink.h" |
14 #include "cc/resource_provider.h" | 13 #include "cc/resource_provider.h" |
15 #include "cc/stream_video_draw_quad.h" | 14 #include "cc/stream_video_draw_quad.h" |
16 #include "cc/texture_draw_quad.h" | 15 #include "cc/texture_draw_quad.h" |
17 #include "cc/yuv_video_draw_quad.h" | 16 #include "cc/yuv_video_draw_quad.h" |
18 #include "media/filters/skcanvas_video_renderer.h" | 17 #include "media/filters/skcanvas_video_renderer.h" |
19 #include "third_party/khronos/GLES2/gl2.h" | 18 #include "third_party/khronos/GLES2/gl2.h" |
20 #include "third_party/khronos/GLES2/gl2ext.h" | 19 #include "third_party/khronos/GLES2/gl2ext.h" |
21 | 20 |
22 namespace cc { | 21 namespace cc { |
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36 m_streamTextureMatrix = WebKit::WebTransformationMatrix( | 35 m_streamTextureMatrix = WebKit::WebTransformationMatrix( |
37 1, 0, 0, 0, | 36 1, 0, 0, 0, |
38 0, -1, 0, 0, | 37 0, -1, 0, 0, |
39 0, 0, 1, 0, | 38 0, 0, 1, 0, |
40 0, 1, 0, 1); | 39 0, 1, 0, 1); |
41 | 40 |
42 // This only happens during a commit on the compositor thread while the main | 41 // This only happens during a commit on the compositor thread while the main |
43 // thread is blocked. That makes this a thread-safe call to set the video | 42 // thread is blocked. That makes this a thread-safe call to set the video |
44 // frame provider client that does not require a lock. The same is true of | 43 // frame provider client that does not require a lock. The same is true of |
45 // the call in the destructor. | 44 // the call in the destructor. |
46 DCHECK(Proxy::isMainThreadBlocked()); | |
47 m_provider->setVideoFrameProviderClient(this); | 45 m_provider->setVideoFrameProviderClient(this); |
48 } | 46 } |
49 | 47 |
50 VideoLayerImpl::~VideoLayerImpl() | 48 VideoLayerImpl::~VideoLayerImpl() |
51 { | 49 { |
52 // See comment in constructor for why this doesn't need a lock. | 50 // See comment in constructor for why this doesn't need a lock. |
53 DCHECK(Proxy::isMainThreadBlocked()); | |
54 if (m_provider) { | 51 if (m_provider) { |
55 m_provider->setVideoFrameProviderClient(0); | 52 m_provider->setVideoFrameProviderClient(0); |
56 m_provider = 0; | 53 m_provider = 0; |
57 } | 54 } |
58 freePlaneData(layerTreeHostImpl()->resourceProvider()); | 55 freePlaneData(layerTreeHostImpl()->resourceProvider()); |
59 | 56 |
60 #ifndef NDEBUG | 57 #ifndef NDEBUG |
61 for (size_t i = 0; i < media::VideoFrame::kMaxPlanes; ++i) | 58 for (size_t i = 0; i < media::VideoFrame::kMaxPlanes; ++i) |
62 DCHECK(!m_framePlanes[i].resourceId); | 59 DCHECK(!m_framePlanes[i].resourceId); |
63 DCHECK(!m_externalTextureResource); | 60 DCHECK(!m_externalTextureResource); |
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112 break; | 109 break; |
113 case media::VideoFrame::NATIVE_TEXTURE: | 110 case media::VideoFrame::NATIVE_TEXTURE: |
114 return 0; | 111 return 0; |
115 } | 112 } |
116 NOTREACHED(); | 113 NOTREACHED(); |
117 return 0; | 114 return 0; |
118 } | 115 } |
119 | 116 |
120 void VideoLayerImpl::willDraw(ResourceProvider* resourceProvider) | 117 void VideoLayerImpl::willDraw(ResourceProvider* resourceProvider) |
121 { | 118 { |
122 DCHECK(Proxy::isImplThread()); | |
123 LayerImpl::willDraw(resourceProvider); | 119 LayerImpl::willDraw(resourceProvider); |
124 | 120 |
125 // Explicitly acquire and release the provider mutex so it can be held from | 121 // Explicitly acquire and release the provider mutex so it can be held from |
126 // willDraw to didDraw. Since the compositor thread is in the middle of | 122 // willDraw to didDraw. Since the compositor thread is in the middle of |
127 // drawing, the layer will not be destroyed before didDraw is called. | 123 // drawing, the layer will not be destroyed before didDraw is called. |
128 // Therefore, the only thing that will prevent this lock from being released | 124 // Therefore, the only thing that will prevent this lock from being released |
129 // is the GPU process locking it. As the GPU process can't cause the | 125 // is the GPU process locking it. As the GPU process can't cause the |
130 // destruction of the provider (calling stopUsingProvider), holding this | 126 // destruction of the provider (calling stopUsingProvider), holding this |
131 // lock should not cause a deadlock. | 127 // lock should not cause a deadlock. |
132 m_providerLock.Acquire(); | 128 m_providerLock.Acquire(); |
133 | 129 |
134 willDrawInternal(resourceProvider); | 130 willDrawInternal(resourceProvider); |
135 freeUnusedPlaneData(resourceProvider); | 131 freeUnusedPlaneData(resourceProvider); |
136 | 132 |
137 if (!m_frame) | 133 if (!m_frame) |
138 m_providerLock.Release(); | 134 m_providerLock.Release(); |
139 } | 135 } |
140 | 136 |
141 void VideoLayerImpl::willDrawInternal(ResourceProvider* resourceProvider) | 137 void VideoLayerImpl::willDrawInternal(ResourceProvider* resourceProvider) |
142 { | 138 { |
143 DCHECK(Proxy::isImplThread()); | |
144 DCHECK(!m_externalTextureResource); | 139 DCHECK(!m_externalTextureResource); |
145 | 140 |
146 if (!m_provider) { | 141 if (!m_provider) { |
147 m_frame = 0; | 142 m_frame = 0; |
148 return; | 143 return; |
149 } | 144 } |
150 | 145 |
151 m_webFrame = m_provider->getCurrentFrame(); | 146 m_webFrame = m_provider->getCurrentFrame(); |
152 m_frame = m_unwrapper.Run(m_webFrame); | 147 m_frame = m_unwrapper.Run(m_webFrame); |
153 | 148 |
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184 m_frame = 0; | 179 m_frame = 0; |
185 return; | 180 return; |
186 } | 181 } |
187 | 182 |
188 if (m_format == GL_TEXTURE_2D) | 183 if (m_format == GL_TEXTURE_2D) |
189 m_externalTextureResource = resourceProvider->createResourceFromExternal
Texture(m_frame->texture_id()); | 184 m_externalTextureResource = resourceProvider->createResourceFromExternal
Texture(m_frame->texture_id()); |
190 } | 185 } |
191 | 186 |
192 void VideoLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& appendQuad
sData) | 187 void VideoLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& appendQuad
sData) |
193 { | 188 { |
194 DCHECK(Proxy::isImplThread()); | |
195 | |
196 if (!m_frame) | 189 if (!m_frame) |
197 return; | 190 return; |
198 | 191 |
199 SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQ
uadState()); | 192 SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQ
uadState()); |
200 appendDebugBorderQuad(quadSink, sharedQuadState, appendQuadsData); | 193 appendDebugBorderQuad(quadSink, sharedQuadState, appendQuadsData); |
201 | 194 |
202 // FIXME: When we pass quads out of process, we need to double-buffer, or | 195 // FIXME: When we pass quads out of process, we need to double-buffer, or |
203 // otherwise synchonize use of all textures in the quad. | 196 // otherwise synchonize use of all textures in the quad. |
204 | 197 |
205 gfx::Rect quadRect(gfx::Point(), contentBounds()); | 198 gfx::Rect quadRect(gfx::Point(), contentBounds()); |
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246 break; | 239 break; |
247 } | 240 } |
248 default: | 241 default: |
249 NOTREACHED(); // Someone updated convertVFCFormatToGLenum above but upd
ate this! | 242 NOTREACHED(); // Someone updated convertVFCFormatToGLenum above but upd
ate this! |
250 break; | 243 break; |
251 } | 244 } |
252 } | 245 } |
253 | 246 |
254 void VideoLayerImpl::didDraw(ResourceProvider* resourceProvider) | 247 void VideoLayerImpl::didDraw(ResourceProvider* resourceProvider) |
255 { | 248 { |
256 DCHECK(Proxy::isImplThread()); | |
257 LayerImpl::didDraw(resourceProvider); | 249 LayerImpl::didDraw(resourceProvider); |
258 | 250 |
259 if (!m_frame) | 251 if (!m_frame) |
260 return; | 252 return; |
261 | 253 |
262 if (m_format == GL_TEXTURE_2D) { | 254 if (m_format == GL_TEXTURE_2D) { |
263 DCHECK(m_externalTextureResource); | 255 DCHECK(m_externalTextureResource); |
264 // FIXME: the following assert will not be true when sending resources t
o a | 256 // FIXME: the following assert will not be true when sending resources t
o a |
265 // parent compositor. We will probably need to hold on to m_frame for | 257 // parent compositor. We will probably need to hold on to m_frame for |
266 // longer, and have several "current frames" in the pipeline. | 258 // longer, and have several "current frames" in the pipeline. |
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424 str->append("video layer\n"); | 416 str->append("video layer\n"); |
425 LayerImpl::dumpLayerProperties(str, indent); | 417 LayerImpl::dumpLayerProperties(str, indent); |
426 } | 418 } |
427 | 419 |
428 const char* VideoLayerImpl::layerTypeAsString() const | 420 const char* VideoLayerImpl::layerTypeAsString() const |
429 { | 421 { |
430 return "VideoLayer"; | 422 return "VideoLayer"; |
431 } | 423 } |
432 | 424 |
433 } // namespace cc | 425 } // namespace cc |
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