Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1484)

Side by Side Diff: cc/resource_provider.h

Issue 11232051: Remove static thread pointers from CC (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Rebase to 165064 Created 8 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CCResourceProvider_h 5 #ifndef CCResourceProvider_h
6 #define CCResourceProvider_h 6 #define CCResourceProvider_h
7 7
8 #include "IntSize.h" 8 #include "IntSize.h"
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "base/hash_tables.h" 10 #include "base/hash_tables.h"
11 #include "base/memory/scoped_ptr.h" 11 #include "base/memory/scoped_ptr.h"
12 #include "base/threading/thread_checker.h"
12 #include "cc/graphics_context.h" 13 #include "cc/graphics_context.h"
13 #include "cc/texture_copier.h" 14 #include "cc/texture_copier.h"
14 #include "third_party/khronos/GLES2/gl2.h" 15 #include "third_party/khronos/GLES2/gl2.h"
15 #include "third_party/skia/include/core/SkBitmap.h" 16 #include "third_party/skia/include/core/SkBitmap.h"
16 #include "third_party/skia/include/core/SkCanvas.h" 17 #include "third_party/skia/include/core/SkCanvas.h"
17 #include <deque> 18 #include <deque>
18 #include <vector> 19 #include <vector>
19 20
20 namespace WebKit { 21 namespace WebKit {
21 class WebGraphicsContext3D; 22 class WebGraphicsContext3D;
22 } 23 }
23 24
24 namespace cc { 25 namespace cc {
25 26
26 class IntRect; 27 class IntRect;
27 class LayerTextureSubImage; 28 class LayerTextureSubImage;
28 class TextureCopier; 29 class TextureCopier;
29 class TextureUploader; 30 class TextureUploader;
30 31
31 // Thread-safety notes: this class is not thread-safe and can only be called 32 // This class is not thread-safe and can only be called from the thread it was
32 // from the thread it was created on (in practice, the compositor thread). 33 // created on (in practice, the impl thread).
33 class ResourceProvider { 34 class ResourceProvider {
34 public: 35 public:
35 typedef unsigned ResourceId; 36 typedef unsigned ResourceId;
36 typedef std::vector<ResourceId> ResourceIdArray; 37 typedef std::vector<ResourceId> ResourceIdArray;
37 typedef base::hash_map<ResourceId, ResourceId> ResourceIdMap; 38 typedef base::hash_map<ResourceId, ResourceId> ResourceIdMap;
38 enum TextureUsageHint { TextureUsageAny, TextureUsageFramebuffer }; 39 enum TextureUsageHint { TextureUsageAny, TextureUsageFramebuffer };
39 enum ResourceType { 40 enum ResourceType {
40 GLTexture = 1, 41 GLTexture = 1,
41 Bitmap, 42 Bitmap,
42 }; 43 };
(...skipping 195 matching lines...) Expand 10 before | Expand all | Expand 10 after
238 struct Child { 239 struct Child {
239 Child(); 240 Child();
240 ~Child(); 241 ~Child();
241 242
242 int pool; 243 int pool;
243 ResourceIdMap childToParentMap; 244 ResourceIdMap childToParentMap;
244 ResourceIdMap parentToChildMap; 245 ResourceIdMap parentToChildMap;
245 }; 246 };
246 typedef base::hash_map<int, Child> ChildMap; 247 typedef base::hash_map<int, Child> ChildMap;
247 248
248 explicit ResourceProvider(GraphicsContext*); 249 ResourceProvider(GraphicsContext*);
jamesr 2012/10/31 04:42:13 think we still want explicit
249 bool initialize(); 250 bool initialize();
250 251
251 const Resource* lockForRead(ResourceId); 252 const Resource* lockForRead(ResourceId);
252 void unlockForRead(ResourceId); 253 void unlockForRead(ResourceId);
253 const Resource* lockForWrite(ResourceId); 254 const Resource* lockForWrite(ResourceId);
254 void unlockForWrite(ResourceId); 255 void unlockForWrite(ResourceId);
255 static void populateSkBitmapWithResource(SkBitmap*, const Resource*); 256 static void populateSkBitmapWithResource(SkBitmap*, const Resource*);
256 257
257 bool transferResource(WebKit::WebGraphicsContext3D*, ResourceId, Transferabl eResource*); 258 bool transferResource(WebKit::WebGraphicsContext3D*, ResourceId, Transferabl eResource*);
258 void trimMailboxDeque(); 259 void trimMailboxDeque();
259 void deleteResourceInternal(ResourceMap::iterator it); 260 void deleteResourceInternal(ResourceMap::iterator it);
260 261
261 GraphicsContext* m_context; 262 GraphicsContext* m_context;
262 ResourceId m_nextId; 263 ResourceId m_nextId;
263 ResourceMap m_resources; 264 ResourceMap m_resources;
264 int m_nextChild; 265 int m_nextChild;
265 ChildMap m_children; 266 ChildMap m_children;
266 267
267 std::deque<Mailbox> m_mailboxes; 268 std::deque<Mailbox> m_mailboxes;
268 269
269 ResourceType m_defaultResourceType; 270 ResourceType m_defaultResourceType;
270 bool m_useTextureStorageExt; 271 bool m_useTextureStorageExt;
271 bool m_useTextureUsageHint; 272 bool m_useTextureUsageHint;
272 bool m_useShallowFlush; 273 bool m_useShallowFlush;
273 scoped_ptr<TextureUploader> m_textureUploader; 274 scoped_ptr<TextureUploader> m_textureUploader;
274 scoped_ptr<AcceleratedTextureCopier> m_textureCopier; 275 scoped_ptr<AcceleratedTextureCopier> m_textureCopier;
275 int m_maxTextureSize; 276 int m_maxTextureSize;
276 277
278 base::ThreadChecker m_threadChecker;
279
277 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); 280 DISALLOW_COPY_AND_ASSIGN(ResourceProvider);
278 }; 281 };
279 282
280 } 283 }
281 284
282 #endif 285 #endif
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698