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Side by Side Diff: cc/gl_renderer.h

Issue 11232051: Remove static thread pointers from CC (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Rebase to 165064 Created 8 years, 1 month ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CCRendererGL_h 5 #ifndef CCRendererGL_h
6 #define CCRendererGL_h 6 #define CCRendererGL_h
7 7
8 #include "cc/checkerboard_draw_quad.h" 8 #include "cc/checkerboard_draw_quad.h"
9 #include "cc/debug_border_draw_quad.h" 9 #include "cc/debug_border_draw_quad.h"
10 #include "cc/direct_renderer.h" 10 #include "cc/direct_renderer.h"
(...skipping 98 matching lines...) Expand 10 before | Expand all | Expand 10 after
109 bool makeContextCurrent(); 109 bool makeContextCurrent();
110 110
111 bool initializeSharedObjects(); 111 bool initializeSharedObjects();
112 void cleanupSharedObjects(); 112 void cleanupSharedObjects();
113 113
114 // WebKit::WebGraphicsContext3D::WebGraphicsSwapBuffersCompleteCallbackCHROM IUM implementation. 114 // WebKit::WebGraphicsContext3D::WebGraphicsSwapBuffersCompleteCallbackCHROM IUM implementation.
115 virtual void onSwapBuffersComplete() OVERRIDE; 115 virtual void onSwapBuffersComplete() OVERRIDE;
116 116
117 // WebKit::WebGraphicsContext3D::WebGraphicsMemoryAllocationChangedCallbackC HROMIUM implementation. 117 // WebKit::WebGraphicsContext3D::WebGraphicsMemoryAllocationChangedCallbackC HROMIUM implementation.
118 virtual void onMemoryAllocationChanged(WebKit::WebGraphicsMemoryAllocation) OVERRIDE; 118 virtual void onMemoryAllocationChanged(WebKit::WebGraphicsMemoryAllocation) OVERRIDE;
119 void onMemoryAllocationChangedOnImplThread(WebKit::WebGraphicsMemoryAllocati on);
120 void discardFramebuffer(); 119 void discardFramebuffer();
121 void ensureFramebuffer(); 120 void ensureFramebuffer();
122 void enforceMemoryPolicy(); 121 void enforceMemoryPolicy();
123 122
124 // WebGraphicsContext3D::WebGraphicsContextLostCallback implementation. 123 // WebGraphicsContext3D::WebGraphicsContextLostCallback implementation.
125 virtual void onContextLost() OVERRIDE; 124 virtual void onContextLost() OVERRIDE;
126 125
127 RendererCapabilities m_capabilities; 126 RendererCapabilities m_capabilities;
128 127
129 unsigned m_offscreenFramebufferId; 128 unsigned m_offscreenFramebufferId;
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after
175 174
176 const TextureProgram* textureProgram(); 175 const TextureProgram* textureProgram();
177 const TextureProgramFlip* textureProgramFlip(); 176 const TextureProgramFlip* textureProgramFlip();
178 const TextureIOSurfaceProgram* textureIOSurfaceProgram(); 177 const TextureIOSurfaceProgram* textureIOSurfaceProgram();
179 178
180 const VideoYUVProgram* videoYUVProgram(); 179 const VideoYUVProgram* videoYUVProgram();
181 const VideoStreamTextureProgram* videoStreamTextureProgram(); 180 const VideoStreamTextureProgram* videoStreamTextureProgram();
182 181
183 const SolidColorProgram* solidColorProgram(); 182 const SolidColorProgram* solidColorProgram();
184 183
184 bool m_hasImplThread;
jamesr 2012/10/31 04:42:13 it looks like the code in gl_renderer.cc is callin
185
185 scoped_ptr<TileProgram> m_tileProgram; 186 scoped_ptr<TileProgram> m_tileProgram;
186 scoped_ptr<TileProgramOpaque> m_tileProgramOpaque; 187 scoped_ptr<TileProgramOpaque> m_tileProgramOpaque;
187 scoped_ptr<TileProgramAA> m_tileProgramAA; 188 scoped_ptr<TileProgramAA> m_tileProgramAA;
188 scoped_ptr<TileProgramSwizzle> m_tileProgramSwizzle; 189 scoped_ptr<TileProgramSwizzle> m_tileProgramSwizzle;
189 scoped_ptr<TileProgramSwizzleOpaque> m_tileProgramSwizzleOpaque; 190 scoped_ptr<TileProgramSwizzleOpaque> m_tileProgramSwizzleOpaque;
190 scoped_ptr<TileProgramSwizzleAA> m_tileProgramSwizzleAA; 191 scoped_ptr<TileProgramSwizzleAA> m_tileProgramSwizzleAA;
191 scoped_ptr<TileCheckerboardProgram> m_tileCheckerboardProgram; 192 scoped_ptr<TileCheckerboardProgram> m_tileCheckerboardProgram;
192 193
193 scoped_ptr<RenderPassProgram> m_renderPassProgram; 194 scoped_ptr<RenderPassProgram> m_renderPassProgram;
194 scoped_ptr<RenderPassProgramAA> m_renderPassProgramAA; 195 scoped_ptr<RenderPassProgramAA> m_renderPassProgramAA;
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
227 #if DEBUG_GL_CALLS && !defined(NDEBUG) 228 #if DEBUG_GL_CALLS && !defined(NDEBUG)
228 #define GLC(context, x) (x, GLRenderer::debugGLCall(&*context, #x, __FILE__, __L INE__)) 229 #define GLC(context, x) (x, GLRenderer::debugGLCall(&*context, #x, __FILE__, __L INE__))
229 #else 230 #else
230 #define GLC(context, x) (x) 231 #define GLC(context, x) (x)
231 #endif 232 #endif
232 233
233 234
234 } 235 }
235 236
236 #endif 237 #endif
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