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Side by Side Diff: cc/frame_rate_counter.h

Issue 11232051: Remove static thread pointers from CC (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Rebase to 165064 Created 8 years, 1 month ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CCFrameRateCounter_h 5 #ifndef CCFrameRateCounter_h
6 #define CCFrameRateCounter_h 6 #define CCFrameRateCounter_h
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "base/time.h" 10 #include "base/time.h"
11 11
12 namespace cc { 12 namespace cc {
13 13
14 // This class maintains a history of timestamps, and provides functionality to 14 // This class maintains a history of timestamps, and provides functionality to
15 // intelligently compute average frames per second (and standard deviation). 15 // intelligently compute average frames per second (and standard deviation).
16 class FrameRateCounter { 16 class FrameRateCounter {
17 public: 17 public:
18 static scoped_ptr<FrameRateCounter> create(); 18 static scoped_ptr<FrameRateCounter> create(bool hasImplThread);
19 19
20 void markBeginningOfFrame(base::TimeTicks timestamp); 20 void markBeginningOfFrame(base::TimeTicks timestamp);
21 void markEndOfFrame(); 21 void markEndOfFrame();
22 int currentFrameNumber() const { return m_currentFrameNumber; } 22 int currentFrameNumber() const { return m_currentFrameNumber; }
23 void getAverageFPSAndStandardDeviation(double& averageFPS, double& standardD eviation) const; 23 void getAverageFPSAndStandardDeviation(double& averageFPS, double& standardD eviation) const;
24 int timeStampHistorySize() const { return kTimeStampHistorySize; } 24 int timeStampHistorySize() const { return kTimeStampHistorySize; }
25 25
26 // n = 0 returns the oldest frame retained in the history, 26 // n = 0 returns the oldest frame retained in the history,
27 // while n = timeStampHistorySize() - 1 returns the timestamp most recent fr ame. 27 // while n = timeStampHistorySize() - 1 returns the timestamp most recent fr ame.
28 base::TimeTicks timeStampOfRecentFrame(int n); 28 base::TimeTicks timeStampOfRecentFrame(int n);
29 29
30 // This is a heuristic that can be used to ignore frames in a reasonable way . Returns 30 // This is a heuristic that can be used to ignore frames in a reasonable way . Returns
31 // true if the given frame interval is too fast or too slow, based on consta nt thresholds. 31 // true if the given frame interval is too fast or too slow, based on consta nt thresholds.
32 bool isBadFrameInterval(base::TimeDelta intervalBetweenConsecutiveFrames) co nst; 32 bool isBadFrameInterval(base::TimeDelta intervalBetweenConsecutiveFrames) co nst;
33 33
34 int droppedFrameCount() const { return m_droppedFrameCount; } 34 int droppedFrameCount() const { return m_droppedFrameCount; }
35 35
36 private: 36 private:
37 FrameRateCounter(); 37 explicit FrameRateCounter(bool hasImplThread);
38 38
39 base::TimeDelta frameInterval(int frameNumber) const; 39 base::TimeDelta frameInterval(int frameNumber) const;
40 int frameIndex(int frameNumber) const; 40 int frameIndex(int frameNumber) const;
41 bool isBadFrame(int frameNumber) const; 41 bool isBadFrame(int frameNumber) const;
42 42
43 // Two thresholds (measured in seconds) that describe what is considered to be a "no-op frame" that should not be counted. 43 // Two thresholds (measured in seconds) that describe what is considered to be a "no-op frame" that should not be counted.
44 // - if the frame is too fast, then given our compositor implementation, the frame probably was a no-op and did not draw. 44 // - if the frame is too fast, then given our compositor implementation, the frame probably was a no-op and did not draw.
45 // - if the frame is too slow, then there is probably not animating content, so we should not pollute the average. 45 // - if the frame is too slow, then there is probably not animating content, so we should not pollute the average.
46 static const double kFrameTooFast; 46 static const double kFrameTooFast;
47 static const double kFrameTooSlow; 47 static const double kFrameTooSlow;
48 48
49 // If a frame takes longer than this threshold (measured in seconds) then we 49 // If a frame takes longer than this threshold (measured in seconds) then we
50 // (naively) assume that it missed a screen refresh; that is, we dropped a f rame. 50 // (naively) assume that it missed a screen refresh; that is, we dropped a f rame.
51 // FIXME: Determine this threshold based on monitor refresh rate, crbug.com/ 138642. 51 // FIXME: Determine this threshold based on monitor refresh rate, crbug.com/ 138642.
52 static const double kDroppedFrameTime; 52 static const double kDroppedFrameTime;
53 53
54 static const int kTimeStampHistorySize = 120; 54 static const int kTimeStampHistorySize = 120;
55 55
56 bool m_hasImplThread;
57
56 int m_currentFrameNumber; 58 int m_currentFrameNumber;
57 base::TimeTicks m_timeStampHistory[kTimeStampHistorySize]; 59 base::TimeTicks m_timeStampHistory[kTimeStampHistorySize];
58 60
59 int m_droppedFrameCount; 61 int m_droppedFrameCount;
60 62
61 DISALLOW_COPY_AND_ASSIGN(FrameRateCounter); 63 DISALLOW_COPY_AND_ASSIGN(FrameRateCounter);
62 }; 64 };
63 65
64 } // namespace cc 66 } // namespace cc
65 67
66 #endif 68 #endif
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