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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "cc/video_layer_impl.h" | 7 #include "cc/video_layer_impl.h" |
8 | 8 |
9 #include "CCIOSurfaceDrawQuad.h" | 9 #include "CCIOSurfaceDrawQuad.h" |
10 #include "NotImplemented.h" | 10 #include "NotImplemented.h" |
11 #include "cc/layer_tree_host_impl.h" | 11 #include "cc/layer_tree_host_impl.h" |
12 #include "cc/proxy.h" | 12 #include "cc/proxy.h" |
13 #include "cc/quad_sink.h" | 13 #include "cc/quad_sink.h" |
14 #include "cc/resource_provider.h" | 14 #include "cc/resource_provider.h" |
15 #include "cc/stream_video_draw_quad.h" | 15 #include "cc/stream_video_draw_quad.h" |
16 #include "cc/texture_draw_quad.h" | 16 #include "cc/texture_draw_quad.h" |
17 #include "cc/yuv_video_draw_quad.h" | 17 #include "cc/yuv_video_draw_quad.h" |
18 #include "third_party/khronos/GLES2/gl2.h" | 18 #include "third_party/khronos/GLES2/gl2.h" |
19 #include "third_party/khronos/GLES2/gl2ext.h" | 19 #include "third_party/khronos/GLES2/gl2ext.h" |
20 #include <public/WebVideoFrame.h> | 20 #include <public/WebVideoFrame.h> |
21 | 21 |
22 namespace cc { | 22 namespace cc { |
23 | 23 |
24 CCVideoLayerImpl::CCVideoLayerImpl(int id, WebKit::WebVideoFrameProvider* provid
er) | 24 CCVideoLayerImpl::CCVideoLayerImpl(int id, WebKit::WebVideoFrameProvider* provid
er, CCProxy* proxy) |
25 : CCLayerImpl(id) | 25 : CCLayerImpl(id) |
| 26 , m_proxy(proxy) |
26 , m_provider(provider) | 27 , m_provider(provider) |
27 , m_frame(0) | 28 , m_frame(0) |
28 , m_externalTextureResource(0) | 29 , m_externalTextureResource(0) |
29 { | 30 { |
30 // This matrix is the default transformation for stream textures, and flips
on the Y axis. | 31 // This matrix is the default transformation for stream textures, and flips
on the Y axis. |
31 m_streamTextureMatrix = WebKit::WebTransformationMatrix( | 32 m_streamTextureMatrix = WebKit::WebTransformationMatrix( |
32 1, 0, 0, 0, | 33 1, 0, 0, 0, |
33 0, -1, 0, 0, | 34 0, -1, 0, 0, |
34 0, 0, 1, 0, | 35 0, 0, 1, 0, |
35 0, 1, 0, 1); | 36 0, 1, 0, 1); |
36 | 37 |
37 // This only happens during a commit on the compositor thread while the main | 38 // This only happens during a commit on the compositor thread while the main |
38 // thread is blocked. That makes this a thread-safe call to set the video | 39 // thread is blocked. That makes this a thread-safe call to set the video |
39 // frame provider client that does not require a lock. The same is true of | 40 // frame provider client that does not require a lock. The same is true of |
40 // the call in the destructor. | 41 // the call in the destructor. |
41 DCHECK(CCProxy::isMainThreadBlocked()); | 42 DCHECK(m_proxy->isMainThreadBlocked()); |
42 m_provider->setVideoFrameProviderClient(this); | 43 m_provider->setVideoFrameProviderClient(this); |
43 } | 44 } |
44 | 45 |
45 CCVideoLayerImpl::~CCVideoLayerImpl() | 46 CCVideoLayerImpl::~CCVideoLayerImpl() |
46 { | 47 { |
47 // See comment in constructor for why this doesn't need a lock. | 48 // See comment in constructor for why this doesn't need a lock. |
48 DCHECK(CCProxy::isMainThreadBlocked()); | 49 DCHECK(m_proxy->isMainThreadBlocked()); |
49 if (m_provider) { | 50 if (m_provider) { |
50 m_provider->setVideoFrameProviderClient(0); | 51 m_provider->setVideoFrameProviderClient(0); |
51 m_provider = 0; | 52 m_provider = 0; |
52 } | 53 } |
53 freePlaneData(layerTreeHostImpl()->resourceProvider()); | 54 freePlaneData(layerTreeHostImpl()->resourceProvider()); |
54 | 55 |
55 #ifndef NDEBUG | 56 #ifndef NDEBUG |
56 for (unsigned i = 0; i < WebKit::WebVideoFrame::maxPlanes; ++i) | 57 for (unsigned i = 0; i < WebKit::WebVideoFrame::maxPlanes; ++i) |
57 DCHECK(!m_framePlanes[i].resourceId); | 58 DCHECK(!m_framePlanes[i].resourceId); |
58 DCHECK(!m_externalTextureResource); | 59 DCHECK(!m_externalTextureResource); |
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81 case WebKit::WebVideoFrame::FormatRGB32: | 82 case WebKit::WebVideoFrame::FormatRGB32: |
82 case WebKit::WebVideoFrame::FormatEmpty: | 83 case WebKit::WebVideoFrame::FormatEmpty: |
83 case WebKit::WebVideoFrame::FormatI420: | 84 case WebKit::WebVideoFrame::FormatI420: |
84 notImplemented(); | 85 notImplemented(); |
85 } | 86 } |
86 return GL_INVALID_VALUE; | 87 return GL_INVALID_VALUE; |
87 } | 88 } |
88 | 89 |
89 void CCVideoLayerImpl::willDraw(CCResourceProvider* resourceProvider) | 90 void CCVideoLayerImpl::willDraw(CCResourceProvider* resourceProvider) |
90 { | 91 { |
91 DCHECK(CCProxy::isImplThread()); | 92 DCHECK(m_proxy->isImplThread()); |
92 CCLayerImpl::willDraw(resourceProvider); | 93 CCLayerImpl::willDraw(resourceProvider); |
93 | 94 |
94 // Explicitly acquire and release the provider mutex so it can be held from | 95 // Explicitly acquire and release the provider mutex so it can be held from |
95 // willDraw to didDraw. Since the compositor thread is in the middle of | 96 // willDraw to didDraw. Since the compositor thread is in the middle of |
96 // drawing, the layer will not be destroyed before didDraw is called. | 97 // drawing, the layer will not be destroyed before didDraw is called. |
97 // Therefore, the only thing that will prevent this lock from being released | 98 // Therefore, the only thing that will prevent this lock from being released |
98 // is the GPU process locking it. As the GPU process can't cause the | 99 // is the GPU process locking it. As the GPU process can't cause the |
99 // destruction of the provider (calling stopUsingProvider), holding this | 100 // destruction of the provider (calling stopUsingProvider), holding this |
100 // lock should not cause a deadlock. | 101 // lock should not cause a deadlock. |
101 m_providerLock.Acquire(); | 102 m_providerLock.Acquire(); |
102 | 103 |
103 willDrawInternal(resourceProvider); | 104 willDrawInternal(resourceProvider); |
104 freeUnusedPlaneData(resourceProvider); | 105 freeUnusedPlaneData(resourceProvider); |
105 | 106 |
106 if (!m_frame) | 107 if (!m_frame) |
107 m_providerLock.Release(); | 108 m_providerLock.Release(); |
108 } | 109 } |
109 | 110 |
110 void CCVideoLayerImpl::willDrawInternal(CCResourceProvider* resourceProvider) | 111 void CCVideoLayerImpl::willDrawInternal(CCResourceProvider* resourceProvider) |
111 { | 112 { |
112 DCHECK(CCProxy::isImplThread()); | 113 DCHECK(m_proxy->isImplThread()); |
113 DCHECK(!m_externalTextureResource); | 114 DCHECK(!m_externalTextureResource); |
114 | 115 |
115 if (!m_provider) { | 116 if (!m_provider) { |
116 m_frame = 0; | 117 m_frame = 0; |
117 return; | 118 return; |
118 } | 119 } |
119 | 120 |
120 m_frame = m_provider->getCurrentFrame(); | 121 m_frame = m_provider->getCurrentFrame(); |
121 | 122 |
122 if (!m_frame) | 123 if (!m_frame) |
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147 m_frame = 0; | 148 m_frame = 0; |
148 return; | 149 return; |
149 } | 150 } |
150 | 151 |
151 if (m_format == GL_TEXTURE_2D) | 152 if (m_format == GL_TEXTURE_2D) |
152 m_externalTextureResource = resourceProvider->createResourceFromExternal
Texture(m_frame->textureId()); | 153 m_externalTextureResource = resourceProvider->createResourceFromExternal
Texture(m_frame->textureId()); |
153 } | 154 } |
154 | 155 |
155 void CCVideoLayerImpl::appendQuads(CCQuadSink& quadSink, CCAppendQuadsData& appe
ndQuadsData) | 156 void CCVideoLayerImpl::appendQuads(CCQuadSink& quadSink, CCAppendQuadsData& appe
ndQuadsData) |
156 { | 157 { |
157 DCHECK(CCProxy::isImplThread()); | 158 DCHECK(m_proxy->isImplThread()); |
158 | 159 |
159 if (!m_frame) | 160 if (!m_frame) |
160 return; | 161 return; |
161 | 162 |
162 CCSharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createShare
dQuadState()); | 163 CCSharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createShare
dQuadState()); |
163 appendDebugBorderQuad(quadSink, sharedQuadState, appendQuadsData); | 164 appendDebugBorderQuad(quadSink, sharedQuadState, appendQuadsData); |
164 | 165 |
165 // FIXME: When we pass quads out of process, we need to double-buffer, or | 166 // FIXME: When we pass quads out of process, we need to double-buffer, or |
166 // otherwise synchonize use of all textures in the quad. | 167 // otherwise synchonize use of all textures in the quad. |
167 | 168 |
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210 quadSink.append(streamVideoQuad.PassAs<CCDrawQuad>(), appendQuadsData); | 211 quadSink.append(streamVideoQuad.PassAs<CCDrawQuad>(), appendQuadsData); |
211 break; | 212 break; |
212 } | 213 } |
213 default: | 214 default: |
214 CRASH(); // Someone updated convertVFCFormatToGC3DFormat above but updat
e this! | 215 CRASH(); // Someone updated convertVFCFormatToGC3DFormat above but updat
e this! |
215 } | 216 } |
216 } | 217 } |
217 | 218 |
218 void CCVideoLayerImpl::didDraw(CCResourceProvider* resourceProvider) | 219 void CCVideoLayerImpl::didDraw(CCResourceProvider* resourceProvider) |
219 { | 220 { |
220 DCHECK(CCProxy::isImplThread()); | 221 DCHECK(m_proxy->isImplThread()); |
221 CCLayerImpl::didDraw(resourceProvider); | 222 CCLayerImpl::didDraw(resourceProvider); |
222 | 223 |
223 if (!m_frame) | 224 if (!m_frame) |
224 return; | 225 return; |
225 | 226 |
226 if (m_format == GL_TEXTURE_2D) { | 227 if (m_format == GL_TEXTURE_2D) { |
227 DCHECK(m_externalTextureResource); | 228 DCHECK(m_externalTextureResource); |
228 // FIXME: the following assert will not be true when sending resources t
o a | 229 // FIXME: the following assert will not be true when sending resources t
o a |
229 // parent compositor. We will probably need to hold on to m_frame for | 230 // parent compositor. We will probably need to hold on to m_frame for |
230 // longer, and have several "current frames" in the pipeline. | 231 // longer, and have several "current frames" in the pipeline. |
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378 str->append("video layer\n"); | 379 str->append("video layer\n"); |
379 CCLayerImpl::dumpLayerProperties(str, indent); | 380 CCLayerImpl::dumpLayerProperties(str, indent); |
380 } | 381 } |
381 | 382 |
382 const char* CCVideoLayerImpl::layerTypeAsString() const | 383 const char* CCVideoLayerImpl::layerTypeAsString() const |
383 { | 384 { |
384 return "VideoLayer"; | 385 return "VideoLayer"; |
385 } | 386 } |
386 | 387 |
387 } | 388 } |
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