OLD | NEW |
1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "cc/prioritized_texture_manager.h" | 7 #include "cc/prioritized_texture_manager.h" |
8 | 8 |
9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
10 #include "base/stl_util.h" | 10 #include "base/stl_util.h" |
11 #include "cc/prioritized_texture.h" | 11 #include "cc/prioritized_texture.h" |
12 #include "cc/priority_calculator.h" | 12 #include "cc/priority_calculator.h" |
13 #include "cc/proxy.h" | 13 #include "cc/proxy.h" |
14 #include <algorithm> | 14 #include <algorithm> |
15 | 15 |
16 using namespace std; | 16 using namespace std; |
17 | 17 |
18 namespace cc { | 18 namespace cc { |
19 | 19 |
20 CCPrioritizedTextureManager::CCPrioritizedTextureManager(size_t maxMemoryLimitBy
tes, int, int pool) | 20 CCPrioritizedTextureManager::CCPrioritizedTextureManager(size_t maxMemoryLimitBy
tes, int, int pool, CCProxy* proxy) |
21 : m_maxMemoryLimitBytes(maxMemoryLimitBytes) | 21 : m_proxy(proxy) |
| 22 , m_maxMemoryLimitBytes(maxMemoryLimitBytes) |
22 , m_memoryUseBytes(0) | 23 , m_memoryUseBytes(0) |
23 , m_memoryAboveCutoffBytes(0) | 24 , m_memoryAboveCutoffBytes(0) |
24 , m_memoryAvailableBytes(0) | 25 , m_memoryAvailableBytes(0) |
25 , m_pool(pool) | 26 , m_pool(pool) |
26 , m_backingsTailNotSorted(false) | 27 , m_backingsTailNotSorted(false) |
27 { | 28 { |
28 } | 29 } |
29 | 30 |
30 CCPrioritizedTextureManager::~CCPrioritizedTextureManager() | 31 CCPrioritizedTextureManager::~CCPrioritizedTextureManager() |
31 { | 32 { |
32 while (m_textures.size() > 0) | 33 while (m_textures.size() > 0) |
33 unregisterTexture(*m_textures.begin()); | 34 unregisterTexture(*m_textures.begin()); |
34 | 35 |
35 deleteUnlinkedEvictedBackings(); | 36 deleteUnlinkedEvictedBackings(); |
36 DCHECK(m_evictedBackings.empty()); | 37 DCHECK(m_evictedBackings.empty()); |
37 | 38 |
38 // Each remaining backing is a leaked opengl texture. There should be none. | 39 // Each remaining backing is a leaked opengl texture. There should be none. |
39 DCHECK(m_backings.empty()); | 40 DCHECK(m_backings.empty()); |
40 } | 41 } |
41 | 42 |
42 void CCPrioritizedTextureManager::prioritizeTextures() | 43 void CCPrioritizedTextureManager::prioritizeTextures() |
43 { | 44 { |
44 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures"); | 45 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures"); |
45 DCHECK(CCProxy::isMainThread()); | 46 DCHECK(m_proxy->isMainThread()); |
46 | 47 |
47 // Sorting textures in this function could be replaced by a slightly | 48 // Sorting textures in this function could be replaced by a slightly |
48 // modified O(n) quick-select to partition textures rather than | 49 // modified O(n) quick-select to partition textures rather than |
49 // sort them (if performance of the sort becomes an issue). | 50 // sort them (if performance of the sort becomes an issue). |
50 | 51 |
51 TextureVector& sortedTextures = m_tempTextureVector; | 52 TextureVector& sortedTextures = m_tempTextureVector; |
52 sortedTextures.clear(); | 53 sortedTextures.clear(); |
53 | 54 |
54 // Copy all textures into a vector and sort them. | 55 // Copy all textures into a vector and sort them. |
55 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) | 56 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) |
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
95 } | 96 } |
96 sortedTextures.clear(); | 97 sortedTextures.clear(); |
97 | 98 |
98 DCHECK(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes); | 99 DCHECK(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes); |
99 DCHECK(memoryAboveCutoffBytes() <= maxMemoryLimitBytes()); | 100 DCHECK(memoryAboveCutoffBytes() <= maxMemoryLimitBytes()); |
100 } | 101 } |
101 | 102 |
102 void CCPrioritizedTextureManager::pushTexturePrioritiesToBackings() | 103 void CCPrioritizedTextureManager::pushTexturePrioritiesToBackings() |
103 { | 104 { |
104 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::pushTexturePrioritiesToBack
ings"); | 105 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::pushTexturePrioritiesToBack
ings"); |
105 DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 106 DCHECK(m_proxy->isImplThread() && m_proxy->isMainThreadBlocked()); |
106 | 107 |
107 assertInvariants(); | 108 assertInvariants(); |
108 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) | 109 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) |
109 (*it)->updatePriority(); | 110 (*it)->updatePriority(); |
110 sortBackings(); | 111 sortBackings(); |
111 assertInvariants(); | 112 assertInvariants(); |
112 } | 113 } |
113 | 114 |
114 void CCPrioritizedTextureManager::updateBackingsInDrawingImplTree() | 115 void CCPrioritizedTextureManager::updateBackingsInDrawingImplTree() |
115 { | 116 { |
116 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsInDrawingImpl
Tree"); | 117 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsInDrawingImpl
Tree"); |
117 DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 118 DCHECK(m_proxy->isImplThread() && m_proxy->isMainThreadBlocked()); |
118 | 119 |
119 assertInvariants(); | 120 assertInvariants(); |
120 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { | 121 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { |
121 CCPrioritizedTexture::Backing* backing = (*it); | 122 CCPrioritizedTexture::Backing* backing = (*it); |
122 backing->updateInDrawingImplTree(); | 123 backing->updateInDrawingImplTree(); |
123 } | 124 } |
124 sortBackings(); | 125 sortBackings(); |
125 assertInvariants(); | 126 assertInvariants(); |
126 } | 127 } |
127 | 128 |
128 void CCPrioritizedTextureManager::sortBackings() | 129 void CCPrioritizedTextureManager::sortBackings() |
129 { | 130 { |
130 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::sortBackings"); | 131 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::sortBackings"); |
131 DCHECK(CCProxy::isImplThread()); | 132 DCHECK(m_proxy->isImplThread()); |
132 | 133 |
133 // Put backings in eviction/recycling order. | 134 // Put backings in eviction/recycling order. |
134 m_backings.sort(compareBackings); | 135 m_backings.sort(compareBackings); |
135 m_backingsTailNotSorted = false; | 136 m_backingsTailNotSorted = false; |
136 } | 137 } |
137 | 138 |
138 void CCPrioritizedTextureManager::clearPriorities() | 139 void CCPrioritizedTextureManager::clearPriorities() |
139 { | 140 { |
140 DCHECK(CCProxy::isMainThread()); | 141 DCHECK(m_proxy->isMainThread()); |
141 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { | 142 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { |
142 // FIXME: We should remove this and just set all priorities to | 143 // FIXME: We should remove this and just set all priorities to |
143 // CCPriorityCalculator::lowestPriority() once we have priorities | 144 // CCPriorityCalculator::lowestPriority() once we have priorities |
144 // for all textures (we can't currently calculate distances for | 145 // for all textures (we can't currently calculate distances for |
145 // off-screen textures). | 146 // off-screen textures). |
146 (*it)->setRequestPriority(CCPriorityCalculator::lingeringPriority((*it)-
>requestPriority())); | 147 (*it)->setRequestPriority(CCPriorityCalculator::lingeringPriority((*it)-
>requestPriority())); |
147 } | 148 } |
148 } | 149 } |
149 | 150 |
150 bool CCPrioritizedTextureManager::requestLate(CCPrioritizedTexture* texture) | 151 bool CCPrioritizedTextureManager::requestLate(CCPrioritizedTexture* texture) |
151 { | 152 { |
152 DCHECK(CCProxy::isMainThread()); | 153 DCHECK(m_proxy->isMainThread()); |
153 | 154 |
154 // This is already above cutoff, so don't double count it's memory below. | 155 // This is already above cutoff, so don't double count it's memory below. |
155 if (texture->isAbovePriorityCutoff()) | 156 if (texture->isAbovePriorityCutoff()) |
156 return true; | 157 return true; |
157 | 158 |
158 if (CCPriorityCalculator::priorityIsLower(texture->requestPriority(), m_prio
rityCutoff)) | 159 if (CCPriorityCalculator::priorityIsLower(texture->requestPriority(), m_prio
rityCutoff)) |
159 return false; | 160 return false; |
160 | 161 |
161 size_t newMemoryBytes = m_memoryAboveCutoffBytes + texture->bytes(); | 162 size_t newMemoryBytes = m_memoryAboveCutoffBytes + texture->bytes(); |
162 if (newMemoryBytes > m_memoryAvailableBytes) | 163 if (newMemoryBytes > m_memoryAvailableBytes) |
163 return false; | 164 return false; |
164 | 165 |
165 m_memoryAboveCutoffBytes = newMemoryBytes; | 166 m_memoryAboveCutoffBytes = newMemoryBytes; |
166 texture->setAbovePriorityCutoff(true); | 167 texture->setAbovePriorityCutoff(true); |
167 return true; | 168 return true; |
168 } | 169 } |
169 | 170 |
170 void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTex
ture* texture, CCResourceProvider* resourceProvider) | 171 void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTex
ture* texture, CCResourceProvider* resourceProvider) |
171 { | 172 { |
172 DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 173 DCHECK(m_proxy->isImplThread() && m_proxy->isMainThreadBlocked()); |
173 DCHECK(!texture->isSelfManaged()); | 174 DCHECK(!texture->isSelfManaged()); |
174 DCHECK(texture->isAbovePriorityCutoff()); | 175 DCHECK(texture->isAbovePriorityCutoff()); |
175 if (texture->backing() || !texture->isAbovePriorityCutoff()) | 176 if (texture->backing() || !texture->isAbovePriorityCutoff()) |
176 return; | 177 return; |
177 | 178 |
178 // Find a backing below, by either recycling or allocating. | 179 // Find a backing below, by either recycling or allocating. |
179 CCPrioritizedTexture::Backing* backing = 0; | 180 CCPrioritizedTexture::Backing* backing = 0; |
180 | 181 |
181 // First try to recycle | 182 // First try to recycle |
182 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { | 183 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { |
(...skipping 19 matching lines...) Expand all Loading... |
202 texture->link(backing); | 203 texture->link(backing); |
203 m_backings.push_back(backing); | 204 m_backings.push_back(backing); |
204 m_backingsTailNotSorted = true; | 205 m_backingsTailNotSorted = true; |
205 | 206 |
206 // Update the backing's priority from its new owner. | 207 // Update the backing's priority from its new owner. |
207 backing->updatePriority(); | 208 backing->updatePriority(); |
208 } | 209 } |
209 | 210 |
210 bool CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes,
EvictionPriorityPolicy evictionPolicy, CCResourceProvider* resourceProvider) | 211 bool CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes,
EvictionPriorityPolicy evictionPolicy, CCResourceProvider* resourceProvider) |
211 { | 212 { |
212 DCHECK(CCProxy::isImplThread()); | 213 DCHECK(m_proxy->isImplThread()); |
213 if (memoryUseBytes() <= limitBytes) | 214 if (memoryUseBytes() <= limitBytes) |
214 return false; | 215 return false; |
215 | 216 |
216 // Destroy backings until we are below the limit, | 217 // Destroy backings until we are below the limit, |
217 // or until all backings remaining are above the cutoff. | 218 // or until all backings remaining are above the cutoff. |
218 while (memoryUseBytes() > limitBytes && m_backings.size() > 0) { | 219 while (memoryUseBytes() > limitBytes && m_backings.size() > 0) { |
219 CCPrioritizedTexture::Backing* backing = m_backings.front(); | 220 CCPrioritizedTexture::Backing* backing = m_backings.front(); |
220 if (evictionPolicy == RespectManagerPriorityCutoff) | 221 if (evictionPolicy == RespectManagerPriorityCutoff) |
221 if (backing->wasAbovePriorityCutoffAtLastPriorityUpdate()) | 222 if (backing->wasAbovePriorityCutoffAtLastPriorityUpdate()) |
222 break; | 223 break; |
223 evictFirstBackingResource(resourceProvider); | 224 evictFirstBackingResource(resourceProvider); |
224 } | 225 } |
225 return true; | 226 return true; |
226 } | 227 } |
227 | 228 |
228 void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi
der) | 229 void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi
der) |
229 { | 230 { |
230 DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 231 DCHECK(m_proxy->isImplThread() && m_proxy->isMainThreadBlocked()); |
231 | 232 |
232 evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCu
toff, resourceProvider); | 233 evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCu
toff, resourceProvider); |
233 DCHECK(memoryUseBytes() <= maxMemoryLimitBytes()); | 234 DCHECK(memoryUseBytes() <= maxMemoryLimitBytes()); |
234 | 235 |
235 // We currently collect backings from deleted textures for later recycling. | 236 // We currently collect backings from deleted textures for later recycling. |
236 // However, if we do that forever we will always use the max limit even if | 237 // However, if we do that forever we will always use the max limit even if |
237 // we really need very little memory. This should probably be solved by redu
cing the | 238 // we really need very little memory. This should probably be solved by redu
cing the |
238 // limit externally, but until then this just does some "clean up" of unused | 239 // limit externally, but until then this just does some "clean up" of unused |
239 // backing textures (any more than 10%). | 240 // backing textures (any more than 10%). |
240 size_t wastedMemory = 0; | 241 size_t wastedMemory = 0; |
(...skipping 11 matching lines...) Expand all Loading... |
252 if ((*it)->owner()) | 253 if ((*it)->owner()) |
253 (*it)->owner()->unlink(); | 254 (*it)->owner()->unlink(); |
254 } | 255 } |
255 | 256 |
256 // And clear the list of evicted backings | 257 // And clear the list of evicted backings |
257 deleteUnlinkedEvictedBackings(); | 258 deleteUnlinkedEvictedBackings(); |
258 } | 259 } |
259 | 260 |
260 void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourcePro
vider) | 261 void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourcePro
vider) |
261 { | 262 { |
262 DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 263 DCHECK(m_proxy->isImplThread() && m_proxy->isMainThreadBlocked()); |
263 DCHECK(resourceProvider); | 264 DCHECK(resourceProvider); |
264 evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourcePr
ovider); | 265 evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourcePr
ovider); |
265 } | 266 } |
266 | 267 |
267 bool CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CC
ResourceProvider* resourceProvider) | 268 bool CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CC
ResourceProvider* resourceProvider) |
268 { | 269 { |
269 DCHECK(CCProxy::isImplThread()); | 270 DCHECK(m_proxy->isImplThread()); |
270 DCHECK(resourceProvider); | 271 DCHECK(resourceProvider); |
271 // If we are in the process of uploading a new frame then the backings at th
e very end of | 272 // If we are in the process of uploading a new frame then the backings at th
e very end of |
272 // the list are not sorted by priority. Sort them before doing the eviction. | 273 // the list are not sorted by priority. Sort them before doing the eviction. |
273 if (m_backingsTailNotSorted) | 274 if (m_backingsTailNotSorted) |
274 sortBackings(); | 275 sortBackings(); |
275 return evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCu
toff, resourceProvider); | 276 return evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCu
toff, resourceProvider); |
276 } | 277 } |
277 | 278 |
278 void CCPrioritizedTextureManager::getEvictedBackings(BackingList& evictedBacking
s) | 279 void CCPrioritizedTextureManager::getEvictedBackings(BackingList& evictedBacking
s) |
279 { | 280 { |
280 DCHECK(CCProxy::isImplThread()); | 281 DCHECK(m_proxy->isImplThread()); |
281 evictedBackings.clear(); | 282 evictedBackings.clear(); |
282 evictedBackings.insert(evictedBackings.begin(), m_evictedBackings.begin(), m
_evictedBackings.end()); | 283 evictedBackings.insert(evictedBackings.begin(), m_evictedBackings.begin(), m
_evictedBackings.end()); |
283 } | 284 } |
284 | 285 |
285 void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingList& evict
edBackings) | 286 void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingList& evict
edBackings) |
286 { | 287 { |
287 DCHECK(CCProxy::isMainThread()); | 288 DCHECK(m_proxy->isMainThread()); |
288 for (BackingList::const_iterator it = evictedBackings.begin(); it != evicted
Backings.end(); ++it) { | 289 for (BackingList::const_iterator it = evictedBackings.begin(); it != evicted
Backings.end(); ++it) { |
289 CCPrioritizedTexture::Backing* backing = (*it); | 290 CCPrioritizedTexture::Backing* backing = (*it); |
290 if (backing->owner()) | 291 if (backing->owner()) |
291 backing->owner()->unlink(); | 292 backing->owner()->unlink(); |
292 } | 293 } |
293 } | 294 } |
294 | 295 |
295 void CCPrioritizedTextureManager::deleteUnlinkedEvictedBackings() | 296 void CCPrioritizedTextureManager::deleteUnlinkedEvictedBackings() |
296 { | 297 { |
297 DCHECK(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); | 298 DCHECK(m_proxy->isMainThread() || (m_proxy->isImplThread() && m_proxy->isMai
nThreadBlocked())); |
298 BackingList newEvictedBackings; | 299 BackingList newEvictedBackings; |
299 for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evi
ctedBackings.end(); ++it) { | 300 for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evi
ctedBackings.end(); ++it) { |
300 CCPrioritizedTexture::Backing* backing = (*it); | 301 CCPrioritizedTexture::Backing* backing = (*it); |
301 if (backing->owner()) | 302 if (backing->owner()) |
302 newEvictedBackings.push_back(backing); | 303 newEvictedBackings.push_back(backing); |
303 else | 304 else |
304 delete backing; | 305 delete backing; |
305 } | 306 } |
306 m_evictedBackings.swap(newEvictedBackings); | 307 m_evictedBackings.swap(newEvictedBackings); |
307 } | 308 } |
308 | 309 |
309 bool CCPrioritizedTextureManager::linkedEvictedBackingsExist() const | 310 bool CCPrioritizedTextureManager::linkedEvictedBackingsExist() const |
310 { | 311 { |
311 for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evi
ctedBackings.end(); ++it) { | 312 for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evi
ctedBackings.end(); ++it) { |
312 if ((*it)->owner()) | 313 if ((*it)->owner()) |
313 return true; | 314 return true; |
314 } | 315 } |
315 return false; | 316 return false; |
316 } | 317 } |
317 | 318 |
318 void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture) | 319 void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture) |
319 { | 320 { |
320 DCHECK(CCProxy::isMainThread()); | 321 DCHECK(m_proxy->isMainThread()); |
321 DCHECK(texture); | 322 DCHECK(texture); |
322 DCHECK(!texture->textureManager()); | 323 DCHECK(!texture->textureManager()); |
323 DCHECK(!texture->backing()); | 324 DCHECK(!texture->backing()); |
324 DCHECK(!ContainsKey(m_textures, texture)); | 325 DCHECK(!ContainsKey(m_textures, texture)); |
325 | 326 |
326 texture->setManagerInternal(this); | 327 texture->setManagerInternal(this); |
327 m_textures.insert(texture); | 328 m_textures.insert(texture); |
328 | 329 |
329 } | 330 } |
330 | 331 |
331 void CCPrioritizedTextureManager::unregisterTexture(CCPrioritizedTexture* textur
e) | 332 void CCPrioritizedTextureManager::unregisterTexture(CCPrioritizedTexture* textur
e) |
332 { | 333 { |
333 DCHECK(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); | 334 DCHECK(m_proxy->isMainThread() || (m_proxy->isImplThread() && m_proxy->isMai
nThreadBlocked())); |
334 DCHECK(texture); | 335 DCHECK(texture); |
335 DCHECK(ContainsKey(m_textures, texture)); | 336 DCHECK(ContainsKey(m_textures, texture)); |
336 | 337 |
337 returnBackingTexture(texture); | 338 returnBackingTexture(texture); |
338 texture->setManagerInternal(0); | 339 texture->setManagerInternal(0); |
339 m_textures.erase(texture); | 340 m_textures.erase(texture); |
340 texture->setAbovePriorityCutoff(false); | 341 texture->setAbovePriorityCutoff(false); |
341 } | 342 } |
342 | 343 |
343 void CCPrioritizedTextureManager::returnBackingTexture(CCPrioritizedTexture* tex
ture) | 344 void CCPrioritizedTextureManager::returnBackingTexture(CCPrioritizedTexture* tex
ture) |
344 { | 345 { |
345 DCHECK(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); | 346 DCHECK(m_proxy->isMainThread() || (m_proxy->isImplThread() && m_proxy->isMai
nThreadBlocked())); |
346 if (texture->backing()) | 347 if (texture->backing()) |
347 texture->unlink(); | 348 texture->unlink(); |
348 } | 349 } |
349 | 350 |
350 CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSiz
e size, GLenum format, CCResourceProvider* resourceProvider) | 351 CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSiz
e size, GLenum format, CCResourceProvider* resourceProvider) |
351 { | 352 { |
352 DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 353 DCHECK(m_proxy->isImplThread() && m_proxy->isMainThreadBlocked()); |
353 DCHECK(resourceProvider); | 354 DCHECK(resourceProvider); |
354 CCResourceProvider::ResourceId resourceId = resourceProvider->createResource
(m_pool, size, format, CCResourceProvider::TextureUsageAny); | 355 CCResourceProvider::ResourceId resourceId = resourceProvider->createResource
(m_pool, size, format, CCResourceProvider::TextureUsageAny); |
355 CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(r
esourceId, resourceProvider, size, format); | 356 CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(r
esourceId, resourceProvider, size, format); |
356 m_memoryUseBytes += backing->bytes(); | 357 m_memoryUseBytes += backing->bytes(); |
357 return backing; | 358 return backing; |
358 } | 359 } |
359 | 360 |
360 void CCPrioritizedTextureManager::evictFirstBackingResource(CCResourceProvider*
resourceProvider) | 361 void CCPrioritizedTextureManager::evictFirstBackingResource(CCResourceProvider*
resourceProvider) |
361 { | 362 { |
362 DCHECK(CCProxy::isImplThread()); | 363 DCHECK(m_proxy->isImplThread()); |
363 DCHECK(resourceProvider); | 364 DCHECK(resourceProvider); |
364 DCHECK(!m_backings.empty()); | 365 DCHECK(!m_backings.empty()); |
365 CCPrioritizedTexture::Backing* backing = m_backings.front(); | 366 CCPrioritizedTexture::Backing* backing = m_backings.front(); |
366 | 367 |
367 // Note that we create a backing and its resource at the same time, but we | 368 // Note that we create a backing and its resource at the same time, but we |
368 // delete the backing structure and its resource in two steps. This is becau
se | 369 // delete the backing structure and its resource in two steps. This is becau
se |
369 // we can delete the resource while the main thread is running, but we canno
t | 370 // we can delete the resource while the main thread is running, but we canno
t |
370 // unlink backings while the main thread is running. | 371 // unlink backings while the main thread is running. |
371 backing->deleteResource(resourceProvider); | 372 backing->deleteResource(resourceProvider); |
372 m_memoryUseBytes -= backing->bytes(); | 373 m_memoryUseBytes -= backing->bytes(); |
373 m_backings.pop_front(); | 374 m_backings.pop_front(); |
374 m_evictedBackings.push_back(backing); | 375 m_evictedBackings.push_back(backing); |
375 } | 376 } |
376 | 377 |
377 void CCPrioritizedTextureManager::assertInvariants() | 378 void CCPrioritizedTextureManager::assertInvariants() |
378 { | 379 { |
379 #ifndef NDEBUG | 380 #ifndef NDEBUG |
380 DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 381 DCHECK(m_proxy->isImplThread() && m_proxy->isMainThreadBlocked()); |
381 | 382 |
382 // If we hit any of these asserts, there is a bug in this class. To see | 383 // If we hit any of these asserts, there is a bug in this class. To see |
383 // where the bug is, call this function at the beginning and end of | 384 // where the bug is, call this function at the beginning and end of |
384 // every public function. | 385 // every public function. |
385 | 386 |
386 // Backings/textures must be doubly-linked and only to other backings/textur
es in this manager. | 387 // Backings/textures must be doubly-linked and only to other backings/textur
es in this manager. |
387 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { | 388 for (BackingList::iterator it = m_backings.begin(); it != m_backings.end();
++it) { |
388 if ((*it)->owner()) { | 389 if ((*it)->owner()) { |
389 DCHECK(ContainsKey(m_textures, (*it)->owner())); | 390 DCHECK(ContainsKey(m_textures, (*it)->owner())); |
390 DCHECK((*it)->owner()->backing() == (*it)); | 391 DCHECK((*it)->owner()->backing() == (*it)); |
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419 if (reachedUnrecyclable) | 420 if (reachedUnrecyclable) |
420 DCHECK(!backing->canBeRecycled()); | 421 DCHECK(!backing->canBeRecycled()); |
421 else | 422 else |
422 DCHECK(backing->canBeRecycled()); | 423 DCHECK(backing->canBeRecycled()); |
423 previous_backing = backing; | 424 previous_backing = backing; |
424 } | 425 } |
425 #endif | 426 #endif |
426 } | 427 } |
427 | 428 |
428 } // namespace cc | 429 } // namespace cc |
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