Chromium Code Reviews| Index: content/renderer/gpu/gpu_benchmarking_extension.cc |
| diff --git a/content/renderer/gpu/gpu_benchmarking_extension.cc b/content/renderer/gpu/gpu_benchmarking_extension.cc |
| index a781decb48162a55b0ff89a60e86b6af8b486502..1a30ee304387f4d2e19fd861cc5b9339ae2cc785 100644 |
| --- a/content/renderer/gpu/gpu_benchmarking_extension.cc |
| +++ b/content/renderer/gpu/gpu_benchmarking_extension.cc |
| @@ -81,30 +81,6 @@ class SkPictureRecorder : public WebViewBenchmarkSupport::PaintClient { |
| SkPicture picture_; |
| }; |
| -class RenderingStatsEnumerator |
| - : public WebRenderingStats::Enumerator, |
| - public content::GpuRenderingStats::Enumerator { |
| - public: |
| - RenderingStatsEnumerator(v8::Handle<v8::Object> stats_object) |
| - : stats_object_(stats_object) { } |
| - |
| - virtual void addInt(const char* name, int value) { |
| - stats_object_->Set(v8::String::New(name), v8::Integer::New(value)); |
| - } |
| - |
| - virtual void addDouble(const char* name, double value) { |
| - stats_object_->Set(v8::String::New(name), v8::Number::New(value)); |
| - } |
| - |
| - virtual void addTimeDelta(const char* name, base::TimeDelta value) { |
| - stats_object_->Set(v8::String::New(name), |
| - v8::Number::New(value.InSecondsF())); |
| - } |
| - |
| - private: |
| - v8::Handle<v8::Object> stats_object_; |
| -}; |
| - |
| } // namespace |
| namespace content { |
| @@ -194,11 +170,41 @@ class GpuBenchmarkingWrapper : public v8::Extension { |
| content::GpuRenderingStats gpu_stats; |
| render_view_impl->GetGpuRenderingStats(&gpu_stats); |
| - |
| v8::Handle<v8::Object> stats_object = v8::Object::New(); |
| - RenderingStatsEnumerator enumerator(stats_object); |
| - stats.enumerateFields(&enumerator); |
| - gpu_stats.enumerateFields(&enumerator); |
| + stats_object->Set(v8::String::New("numAnimationFrames"), |
| + v8::Integer::New(stats.numAnimationFrames)); |
| + stats_object->Set(v8::String::New("numFramesSentToScreen"), |
| + v8::Integer::New(stats.numFramesSentToScreen)); |
| + stats_object->Set(v8::String::New("droppedFrameCount"), |
| + v8::Integer::New(stats.droppedFrameCount)); |
| + stats_object->Set(v8::String::New("totalPaintTimeInSeconds"), |
| + v8::Number::New(stats.totalPaintTimeInSeconds)); |
| + stats_object->Set(v8::String::New("totalRasterizeTimeInSeconds"), |
| + v8::Number::New(stats.totalRasterizeTimeInSeconds)); |
| + stats_object->Set(v8::String::New("totalCommitTimeInSeconds"), |
| + v8::Number::New(stats.totalCommitTimeInSeconds)); |
| + stats_object->Set(v8::String::New("totalCommitCount"), |
| + v8::Integer::New(stats.totalCommitCount)); |
|
brianderson
2012/10/19 18:54:31
A straight up revert compiles, but leaves out impl
|
| + |
| + stats_object->Set(v8::String::New("globalTextureUploadCount"), |
| + v8::Number::New(gpu_stats.global_texture_upload_count)); |
| + stats_object->Set( |
| + v8::String::New("globalTotalTextureUploadTimeInSeconds"), |
| + v8::Number::New( |
| + gpu_stats.global_total_texture_upload_time.InSecondsF())); |
| + stats_object->Set(v8::String::New("textureUploadCount"), |
| + v8::Number::New(gpu_stats.texture_upload_count)); |
| + stats_object->Set( |
| + v8::String::New("totalTextureUploadTimeInSeconds"), |
| + v8::Number::New(gpu_stats.total_texture_upload_time.InSecondsF())); |
| + stats_object->Set( |
| + v8::String::New("globalTotalProcessingCommandsTimeInSeconds"), |
| + v8::Number::New( |
| + gpu_stats.global_total_processing_commands_time.InSecondsF())); |
| + stats_object->Set( |
| + v8::String::New("totalProcessingCommandsTimeInSeconds"), |
| + v8::Number::New( |
| + gpu_stats.total_processing_commands_time.InSecondsF())); |
| return stats_object; |
| } |