Index: base/win/memory_pressure_monitor_unittest.cc |
diff --git a/base/win/memory_pressure_monitor_unittest.cc b/base/win/memory_pressure_monitor_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..8d7e3ca03a6a750f67d300018008220a104153ab |
--- /dev/null |
+++ b/base/win/memory_pressure_monitor_unittest.cc |
@@ -0,0 +1,231 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "base/win/memory_pressure_monitor.h" |
+ |
+#include "base/basictypes.h" |
+#include "base/memory/memory_pressure_listener.h" |
+#include "base/message_loop/message_loop.h" |
+#include "testing/gmock/include/gmock/gmock.h" |
+#include "testing/gtest/include/gtest/gtest.h" |
+ |
+namespace base { |
+namespace win { |
+ |
+namespace { |
+ |
+struct PressureSettings { |
+ int phys; |
+ int virt; |
+ MemoryPressureListener::MemoryPressureLevel level; |
+}; |
+ |
+} // namespace |
+ |
+// This is outside of the anonymous namespace so that it can be seen as a friend |
+// to the monitor class. |
+class TestMemoryPressureMonitor : public MemoryPressureMonitor { |
+ public: |
+ using MemoryPressureMonitor::CalculateCurrentPressureLevel; |
+ using MemoryPressureMonitor::CheckMemoryPressure; |
+ |
+ static const DWORDLONG k4GB = 4ull * 1024 * 1024 * 1024; |
+ |
+ TestMemoryPressureMonitor() { |
+ // Disable any timers which are going on and set a special memory reporting |
+ // function. |
+ StopObserving(); |
+ } |
+ |
+ virtual ~TestMemoryPressureMonitor() {} |
+ |
+ MOCK_METHOD1(OnMemoryPressure, |
+ void(MemoryPressureListener::MemoryPressureLevel level)); |
+ |
+ // Sets up the memory status to reflect the provided loads. |
+ void SetMemoryLoad(int phys_load_pct, int virt_load_pct) { |
+ mem_status_.dwMemoryLoad = static_cast<DWORD>(phys_load_pct); |
+ mem_status_.ullTotalPhys = k4GB; |
+ mem_status_.ullAvailPhys = (k4GB * (100 - phys_load_pct)) / 100; |
+ mem_status_.ullTotalPageFile = k4GB; |
+ mem_status_.ullAvailPageFile = k4GB; |
+ mem_status_.ullTotalVirtual = k4GB; |
+ mem_status_.ullAvailVirtual = (k4GB * (100 - virt_load_pct)) / 100; |
+ } |
+ |
+ // Sets up the memory status to reflect the provided absolute memory left. |
+ // This uses quite small total memory quantities so that the absolute memory |
+ // limits have a chance to kick in. |
+ void SetMemoryFree(int phys_left_mb) { |
+ static DWORDLONG kMBBytes = 1024 * 1024; |
+ |
+ // Figure out an amount of memory that makes sense for the desired |
+ // quantities of memory to be left. |
+ DWORDLONG total_mb = 64; // Minimum of 64MB. |
+ while (total_mb < phys_left_mb) |
+ total_mb *= 2; |
+ DWORDLONG total_bytes = total_mb * kMBBytes; |
+ |
+ mem_status_.ullTotalPhys = total_bytes; |
+ mem_status_.ullAvailPhys = |
+ static_cast<DWORDLONG>(phys_left_mb) * kMBBytes; |
+ mem_status_.ullTotalPageFile = total_bytes; |
+ mem_status_.ullAvailPageFile = total_bytes; |
+ mem_status_.ullTotalVirtual = k4GB; |
+ mem_status_.ullAvailVirtual = k4GB; |
+ mem_status_.dwMemoryLoad = static_cast<DWORD>( |
+ 100 * (mem_status_.ullTotalPhys - mem_status_.ullAvailPhys) / |
+ mem_status_.ullTotalPhys); |
+ } |
+ |
+ private: |
+ bool GetSystemMemoryStatus(MEMORYSTATUSEX* mem_status) override { |
+ // Simply copy the memory status set by the test fixture. |
+ *mem_status = mem_status_; |
+ return true; |
+ } |
+ |
+ MEMORYSTATUSEX mem_status_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(TestMemoryPressureMonitor); |
+}; |
+ |
+// Tests the fundamental direct calculation of memory pressure. |
+TEST(WinMemoryPressureMonitorTest, CalculateCurrentMemoryPressureLevel) { |
+ base::MessageLoopForUI message_loop; |
+ TestMemoryPressureMonitor monitor; |
+ |
+ // A bunch of memory load settings and the expected memory pressure. |
+ const PressureSettings kLoadSettings[] = { |
+ { 10, 10, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE }, |
+ { 40, 40, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE }, |
+ { 65, 10, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, |
+ { 65, 65, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, |
+ { 98, 10, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, |
+ { 98, 65, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, |
+ { 98, 98, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, |
+#if !defined(ARCH_CPU_64_BITS) |
+ // This simulates low virtual memory, which is only applicable on |
+ // 32-bit systems. |
+ { 10, 65, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, |
+ { 10, 98, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, |
+ { 65, 98, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, |
+#endif // !defined(ARCH_CPU_64_BITS) |
+ }; |
+ |
+ for (const PressureSettings& setting : kLoadSettings) { |
+ monitor.SetMemoryLoad(setting.phys, setting.virt); |
+ EXPECT_EQ(setting.level, monitor.CalculateCurrentPressureLevel()); |
+ } |
+ |
+ // A bunch of free memory settings and the expected memory pressure. The |
+ // 'virt' parameter is ignored, thus zeroed. |
+ const PressureSettings kFreeSettings[] = { |
+ { 500, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE }, |
+ { 250, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, |
+ { 250, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, |
+ { 50, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, |
+ { 50, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, |
+ { 50, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, |
+ }; |
+ |
+ for (const PressureSettings& setting : kFreeSettings) { |
+ monitor.SetMemoryFree(setting.phys); |
+ EXPECT_EQ(setting.level, monitor.CalculateCurrentPressureLevel()); |
+ } |
+} |
+ |
+// This test tests the various transition states from memory pressure, looking |
+// for the correct behavior on event reposting as well as state updates. |
+TEST(WinMemoryPressureMonitorTest, CheckMemoryPressure) { |
+ base::MessageLoopForUI message_loop; |
+ testing::StrictMock<TestMemoryPressureMonitor> monitor; |
grt (UTC plus 2)
2015/05/06 16:31:09
to force Google Mock to evaluate all expectation f
chrisha
2015/05/06 16:59:04
Ooh, didn't know about VerifyAndClearExpectations,
|
+ MemoryPressureListener listener( |
+ base::Bind(&TestMemoryPressureMonitor::OnMemoryPressure, |
+ base::Unretained(&monitor))); |
+ |
+ // Checking the memory pressure at 0% load should not produce any |
+ // events. |
+ monitor.SetMemoryLoad(0, 0); |
+ monitor.CheckMemoryPressure(); |
+ message_loop.RunUntilIdle(); |
+ EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE, |
+ monitor.GetCurrentPressureLevel()); |
+ |
+ // Setting the memory level to 80% should produce a moderate pressure level. |
+ EXPECT_CALL(monitor, |
+ OnMemoryPressure(MemoryPressureListener:: |
+ MEMORY_PRESSURE_LEVEL_MODERATE)); |
+ monitor.SetMemoryLoad(80, 80); |
+ monitor.CheckMemoryPressure(); |
+ message_loop.RunUntilIdle(); |
+ EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, |
+ monitor.GetCurrentPressureLevel()); |
+ |
+ // Check that the event gets reposted after a while. |
+ for (int i = 0; i < monitor.kModeratePressureCooldownCycles; ++i) { |
+ if (i + 1 == monitor.kModeratePressureCooldownCycles) { |
+ EXPECT_CALL(monitor, |
+ OnMemoryPressure(MemoryPressureListener:: |
+ MEMORY_PRESSURE_LEVEL_MODERATE)); |
+ } |
+ monitor.CheckMemoryPressure(); |
+ message_loop.RunUntilIdle(); |
+ EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, |
+ monitor.GetCurrentPressureLevel()); |
+ } |
+ |
+ // Setting the memory usage to 99% should produce critical levels. |
+ EXPECT_CALL(monitor, |
+ OnMemoryPressure(MemoryPressureListener:: |
+ MEMORY_PRESSURE_LEVEL_CRITICAL)); |
+ monitor.SetMemoryLoad(99, 99); |
+ monitor.CheckMemoryPressure(); |
+ message_loop.RunUntilIdle(); |
+ EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL, |
+ monitor.GetCurrentPressureLevel()); |
+ |
+ // Calling it again should immediately produce a second call. |
+ EXPECT_CALL(monitor, |
+ OnMemoryPressure(MemoryPressureListener:: |
+ MEMORY_PRESSURE_LEVEL_CRITICAL)); |
+ monitor.CheckMemoryPressure(); |
+ message_loop.RunUntilIdle(); |
+ EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL, |
+ monitor.GetCurrentPressureLevel()); |
+ |
+ // When lowering the pressure again there should be a notification and the |
+ // pressure should go back to moderate. |
+ EXPECT_CALL(monitor, |
+ OnMemoryPressure(MemoryPressureListener:: |
+ MEMORY_PRESSURE_LEVEL_MODERATE)); |
+ monitor.SetMemoryLoad(80, 80); |
+ monitor.CheckMemoryPressure(); |
+ message_loop.RunUntilIdle(); |
+ EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, |
+ monitor.GetCurrentPressureLevel()); |
+ |
+ // Check that the event gets reposted after a while. |
+ for (int i = 0; i < monitor.kModeratePressureCooldownCycles; ++i) { |
+ if (i + 1 == monitor.kModeratePressureCooldownCycles) { |
+ EXPECT_CALL(monitor, |
+ OnMemoryPressure(MemoryPressureListener:: |
+ MEMORY_PRESSURE_LEVEL_MODERATE)); |
+ } |
+ monitor.CheckMemoryPressure(); |
+ message_loop.RunUntilIdle(); |
+ EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, |
+ monitor.GetCurrentPressureLevel()); |
+ } |
+ |
+ // Going down to no pressure should not produce an notification. |
+ monitor.SetMemoryLoad(0, 0); |
+ monitor.CheckMemoryPressure(); |
+ message_loop.RunUntilIdle(); |
+ EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE, |
+ monitor.GetCurrentPressureLevel()); |
+} |
+ |
+} // namespace win |
+} // namespace base |