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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "base/basictypes.h" | |
| 6 #include "base/memory/memory_pressure_listener.h" | |
| 7 #include "base/message_loop/message_loop.h" | |
| 8 #include "base/win/memory_pressure_monitor.h" | |
| 9 #include "testing/gmock/include/gmock/gmock.h" | |
| 10 #include "testing/gtest/include/gtest/gtest.h" | |
| 11 | |
| 12 namespace base { | |
| 13 namespace win { | |
| 14 | |
| 15 namespace { | |
| 16 | |
| 17 struct PressureSettings { | |
| 18 int phys; | |
| 19 int virt; | |
| 20 MemoryPressureListener::MemoryPressureLevel level; | |
| 21 }; | |
| 22 | |
| 23 } // namespace | |
| 24 | |
| 25 // This is outside of the anonymous namespace so that it can be seen as a friend | |
| 26 // to the monitor class. | |
| 27 class TestMemoryPressureMonitor : public MemoryPressureMonitor { | |
| 28 public: | |
| 29 using MemoryPressureMonitor::CalculateCurrentPressureLevel; | |
| 30 using MemoryPressureMonitor::CheckMemoryPressure; | |
| 31 | |
| 32 TestMemoryPressureMonitor() { | |
| 33 // Disable any timers which are going on and set a special memory reporting | |
| 34 // function. | |
| 35 StopObserving(); | |
| 36 } | |
| 37 | |
| 38 virtual ~TestMemoryPressureMonitor() {} | |
| 39 | |
| 40 MOCK_METHOD1(OnMemoryPressure, | |
| 41 void(MemoryPressureListener::MemoryPressureLevel level)); | |
| 42 | |
| 43 // Sets up the memory status to reflect the provided loads. | |
| 44 void SetMemoryLoad(int phys_load_pct, int virt_load_pct) { | |
| 45 static const DWORDLONG k4GB = 4ull * 1024 * 1024 * 1024; | |
| 46 | |
| 47 mem_status_.dwMemoryLoad = static_cast<DWORD>(phys_load_pct); | |
| 48 mem_status_.ullTotalPhys = k4GB; | |
| 49 mem_status_.ullAvailPhys = (k4GB * (100 - phys_load_pct)) / 100; | |
| 50 mem_status_.ullTotalPageFile = k4GB; | |
| 51 mem_status_.ullAvailPageFile = k4GB; | |
| 52 mem_status_.ullTotalVirtual = k4GB; | |
| 53 mem_status_.ullAvailVirtual = (k4GB * (100 - virt_load_pct)) / 100; | |
| 54 } | |
| 55 | |
| 56 // Sets up the memory status to reflect the provided absolute memory left. | |
| 57 // This uses quite small total memory quantities so that the absolute memory | |
| 58 // limits have a chance to kick in. | |
| 59 void SetMemoryFree(int phys_left_mb, int virt_left_mb) { | |
| 60 // Figure out an amount of memory that makes sense for the desired | |
| 61 // quantities of memory to be left. | |
| 62 DWORDLONG total = 64; // Minimum of 64MB. | |
| 63 while (total < phys_left_mb || total < virt_left_mb) | |
| 64 total *= 2; | |
| 65 total *= 1024 * 1024; | |
|
Nico
2015/05/05 21:25:12
nit: I'd have total_mb and then do
size_t total_b
chrisha
2015/05/06 02:40:24
Done.
| |
| 66 | |
| 67 mem_status_.ullTotalPhys = total; | |
| 68 mem_status_.ullAvailPhys = | |
| 69 static_cast<DWORDLONG>(phys_left_mb) * 1024 * 1024; | |
| 70 mem_status_.ullTotalPageFile = total; | |
| 71 mem_status_.ullAvailPageFile = total; | |
| 72 mem_status_.ullTotalVirtual = total; | |
| 73 mem_status_.ullAvailVirtual = | |
| 74 static_cast<DWORDLONG>(virt_left_mb) * 1024 * 1024; | |
| 75 mem_status_.dwMemoryLoad = static_cast<DWORD>( | |
| 76 100 * (mem_status_.ullTotalPhys - mem_status_.ullAvailPhys) / | |
| 77 mem_status_.ullTotalPhys); | |
| 78 } | |
| 79 | |
| 80 private: | |
| 81 virtual bool GetSystemMemoryStatus(_MEMORYSTATUSEX* mem_status) override { | |
| 82 // Simply copy the memory status set by the test fixture. | |
| 83 *mem_status = mem_status_; | |
| 84 return true; | |
| 85 } | |
| 86 | |
| 87 _MEMORYSTATUSEX mem_status_; | |
| 88 | |
| 89 DISALLOW_COPY_AND_ASSIGN(TestMemoryPressureMonitor); | |
| 90 }; | |
| 91 | |
| 92 // Tests the fundamental direct calculation of memory pressure. | |
| 93 TEST(WinMemoryPressureMonitorTest, CalculateCurrentMemoryPressureLevel) { | |
| 94 base::MessageLoopForUI message_loop; | |
| 95 TestMemoryPressureMonitor monitor; | |
| 96 | |
| 97 // A bunch of memory load settings and the expected memory pressure. | |
| 98 const PressureSettings kLoadSettings[] = { | |
| 99 { 10, 10, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE }, | |
| 100 { 40, 40, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE }, | |
| 101 { 65, 10, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, | |
| 102 { 10, 65, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, | |
| 103 { 65, 65, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, | |
| 104 { 98, 10, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
| 105 { 98, 65, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
| 106 { 10, 98, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
| 107 { 65, 98, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
| 108 { 98, 98, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
| 109 }; | |
| 110 | |
| 111 for (const PressureSettings& setting : kLoadSettings) { | |
| 112 monitor.SetMemoryLoad(setting.phys, setting.virt); | |
| 113 EXPECT_EQ(setting.level, monitor.CalculateCurrentPressureLevel()); | |
| 114 } | |
| 115 | |
| 116 // A bunch of free memory settings and the expected memory pressure. | |
| 117 const PressureSettings kFreeSettings[] = { | |
| 118 { 500, 500, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE }, | |
| 119 { 250, 500, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, | |
| 120 { 500, 250, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, | |
| 121 { 250, 250, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, | |
| 122 { 50, 500, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
| 123 { 50, 250, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
| 124 { 500, 50, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
| 125 { 250, 50, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
| 126 { 50, 50, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
| 127 }; | |
| 128 | |
| 129 for (const PressureSettings& setting : kFreeSettings) { | |
| 130 monitor.SetMemoryFree(setting.phys, setting.virt); | |
| 131 EXPECT_EQ(setting.level, monitor.CalculateCurrentPressureLevel()); | |
| 132 } | |
| 133 } | |
|
Nico
2015/05/05 21:25:12
nice test!
| |
| 134 | |
| 135 // This test tests the various transition states from memory pressure, looking | |
| 136 // for the correct behavior on event reposting as well as state updates. | |
| 137 TEST(WinMemoryPressureMonitorTest, CheckMemoryPressure) { | |
| 138 base::MessageLoopForUI message_loop; | |
| 139 testing::StrictMock<TestMemoryPressureMonitor> monitor; | |
| 140 MemoryPressureListener listener( | |
| 141 base::Bind(&TestMemoryPressureMonitor::OnMemoryPressure, | |
| 142 base::Unretained(&monitor))); | |
| 143 | |
| 144 // Checking the memory pressure at 0% load should not produce any | |
| 145 // events. | |
| 146 monitor.SetMemoryLoad(0, 0); | |
| 147 monitor.CheckMemoryPressure(); | |
| 148 message_loop.RunUntilIdle(); | |
| 149 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE, | |
| 150 monitor.GetCurrentPressureLevel()); | |
| 151 | |
| 152 // Setting the memory level to 80% should produce a moderate pressure level. | |
| 153 EXPECT_CALL(monitor, | |
| 154 OnMemoryPressure(MemoryPressureListener:: | |
| 155 MEMORY_PRESSURE_LEVEL_MODERATE)); | |
| 156 monitor.SetMemoryLoad(80, 80); | |
| 157 monitor.CheckMemoryPressure(); | |
| 158 message_loop.RunUntilIdle(); | |
| 159 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, | |
| 160 monitor.GetCurrentPressureLevel()); | |
| 161 | |
| 162 // Check that the event gets reposted after a while. | |
|
Nico
2015/05/05 21:25:12
This relies on the notification firing every 10th
chrisha
2015/05/06 02:40:24
Done.
| |
| 163 EXPECT_CALL(monitor, | |
| 164 OnMemoryPressure(MemoryPressureListener:: | |
| 165 MEMORY_PRESSURE_LEVEL_MODERATE)); | |
| 166 for (int i = 0; i < 15; ++i) { | |
| 167 monitor.CheckMemoryPressure(); | |
| 168 message_loop.RunUntilIdle(); | |
| 169 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, | |
| 170 monitor.GetCurrentPressureLevel()); | |
| 171 } | |
| 172 | |
| 173 // Setting the memory usage to 99% should produce critical levels. | |
| 174 EXPECT_CALL(monitor, | |
| 175 OnMemoryPressure(MemoryPressureListener:: | |
| 176 MEMORY_PRESSURE_LEVEL_CRITICAL)); | |
| 177 monitor.SetMemoryLoad(99, 99); | |
| 178 monitor.CheckMemoryPressure(); | |
| 179 message_loop.RunUntilIdle(); | |
| 180 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL, | |
| 181 monitor.GetCurrentPressureLevel()); | |
| 182 | |
| 183 // Calling it again should immediately produce a second call. | |
| 184 EXPECT_CALL(monitor, | |
| 185 OnMemoryPressure(MemoryPressureListener:: | |
| 186 MEMORY_PRESSURE_LEVEL_CRITICAL)); | |
| 187 monitor.CheckMemoryPressure(); | |
| 188 message_loop.RunUntilIdle(); | |
| 189 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL, | |
| 190 monitor.GetCurrentPressureLevel()); | |
| 191 | |
| 192 // When lowering the pressure again there should be a notification and the | |
| 193 // pressure should go back to moderate. | |
| 194 EXPECT_CALL(monitor, | |
| 195 OnMemoryPressure(MemoryPressureListener:: | |
| 196 MEMORY_PRESSURE_LEVEL_MODERATE)); | |
| 197 monitor.SetMemoryLoad(80, 80); | |
| 198 monitor.CheckMemoryPressure(); | |
| 199 message_loop.RunUntilIdle(); | |
| 200 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, | |
| 201 monitor.GetCurrentPressureLevel()); | |
| 202 | |
| 203 // Check that the event gets reposted after a while. | |
| 204 EXPECT_CALL(monitor, | |
| 205 OnMemoryPressure(MemoryPressureListener:: | |
| 206 MEMORY_PRESSURE_LEVEL_MODERATE)); | |
| 207 for (int i = 0; i < 15; ++i) { | |
| 208 monitor.CheckMemoryPressure(); | |
| 209 message_loop.RunUntilIdle(); | |
| 210 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, | |
| 211 monitor.GetCurrentPressureLevel()); | |
| 212 } | |
| 213 | |
| 214 // Going down to no pressure should not produce an notification. | |
| 215 monitor.SetMemoryLoad(0, 0); | |
| 216 monitor.CheckMemoryPressure(); | |
| 217 message_loop.RunUntilIdle(); | |
| 218 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE, | |
| 219 monitor.GetCurrentPressureLevel()); | |
| 220 } | |
| 221 | |
| 222 } // namespace win | |
| 223 } // namespace base | |
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