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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "cc/texture.h" | 7 #include "cc/texture.h" |
| 8 #include "third_party/khronos/GLES2/gl2ext.h" | |
| 9 | 8 |
| 10 namespace cc { | 9 namespace cc { |
| 11 | 10 |
| 12 void Texture::setDimensions(const IntSize& size, GLenum format) | 11 void Texture::setDimensions(const IntSize& size, GLenum format) |
| 13 { | 12 { |
| 14 m_size = size; | 13 m_size = size; |
| 15 m_format = format; | 14 m_format = format; |
| 16 } | 15 } |
| 17 | 16 |
| 18 size_t Texture::bytes() const | 17 size_t Texture::bytes() const |
| 19 { | 18 { |
| 20 if (m_size.isEmpty()) | 19 if (m_size.isEmpty()) |
| 21 return 0u; | 20 return 0u; |
| 22 | 21 |
| 23 return memorySizeBytes(m_size, m_format); | 22 return memorySizeBytes(m_size, m_format); |
| 24 } | 23 } |
| 25 | 24 |
| 26 size_t Texture::bytesPerPixel(GLenum format) | |
| 27 { | |
| 28 unsigned int componentsPerPixel = 0; | |
| 29 unsigned int bytesPerComponent = 1; | |
| 30 switch (format) { | |
| 31 case GL_RGBA: | |
| 32 case GL_BGRA_EXT: | |
| 33 componentsPerPixel = 4; | |
| 34 break; | |
| 35 case GL_LUMINANCE: | |
| 36 componentsPerPixel = 1; | |
| 37 break; | |
| 38 default: | |
| 39 NOTREACHED(); | |
| 40 } | |
| 41 return componentsPerPixel * bytesPerComponent; | |
| 42 } | |
| 43 | |
| 44 size_t Texture::memorySizeBytes(const IntSize& size, GLenum format) | 25 size_t Texture::memorySizeBytes(const IntSize& size, GLenum format) |
| 45 { | 26 { |
| 46 return bytesPerPixel(format) * size.width() * size.height(); | 27 unsigned int componentsPerPixel = 4; |
| 28 unsigned int bytesPerComponent = 1; |
| 29 return componentsPerPixel * bytesPerComponent * size.width() * size.height()
; |
| 47 } | 30 } |
| 48 | 31 |
| 49 } | 32 } |
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