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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // Protocol for the mux channel that multiplexes multiple channels. | 5 // Protocol for the mux channel that multiplexes multiple channels. |
6 | 6 |
7 syntax = "proto2"; | 7 syntax = "proto2"; |
8 | 8 |
9 option optimize_for = LITE_RUNTIME; | |
10 | |
11 package remoting.protocol; | 9 package remoting.protocol; |
12 | 10 |
13 message MultiplexPacket { | 11 message MultiplexPacket { |
14 // Channel ID. Each peer choses this value when it sends first packet to | 12 // Channel ID. Each peer choses this value when it sends first packet to |
15 // the other peer. It unique identified channel this packet belongs to. | 13 // the other peer. It unique identified channel this packet belongs to. |
16 // Channel ID is direction-specific, i.e. each channel has two IDs | 14 // Channel ID is direction-specific, i.e. each channel has two IDs |
17 // assigned to it: one for receiving and one for sending. | 15 // assigned to it: one for receiving and one for sending. |
18 optional int32 channel_id = 1; | 16 optional int32 channel_id = 1; |
19 | 17 |
20 // Channel name. The name is used to identify channels before channel ID | 18 // Channel name. The name is used to identify channels before channel ID |
21 // is assigned in the first message. This value must be included only | 19 // is assigned in the first message. This value must be included only |
22 // in the first packet for a given channel. All other packets must be | 20 // in the first packet for a given channel. All other packets must be |
23 // identified using channel ID. | 21 // identified using channel ID. |
24 optional string channel_name = 2; | 22 optional string channel_name = 2; |
25 | 23 |
26 optional bytes data = 3; | 24 optional bytes data = 3; |
27 } | 25 } |
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