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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #if defined(ENABLE_GPU) | 5 #if defined(ENABLE_GPU) |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/bind_helpers.h" | 8 #include "base/bind_helpers.h" |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
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30 #include "ui/gl/gl_switches.h" | 30 #include "ui/gl/gl_switches.h" |
31 | 31 |
32 #if defined(OS_WIN) | 32 #if defined(OS_WIN) |
33 #include "content/public/common/sandbox_init.h" | 33 #include "content/public/common/sandbox_init.h" |
34 #endif | 34 #endif |
35 | 35 |
36 #if defined(OS_ANDROID) | 36 #if defined(OS_ANDROID) |
37 #include "content/common/gpu/stream_texture_manager_android.h" | 37 #include "content/common/gpu/stream_texture_manager_android.h" |
38 #endif | 38 #endif |
39 | 39 |
| 40 namespace content { |
40 namespace { | 41 namespace { |
41 | 42 |
42 // The GpuCommandBufferMemoryTracker class provides a bridge between the | 43 // The GpuCommandBufferMemoryTracker class provides a bridge between the |
43 // ContextGroup's memory type managers and the GpuMemoryManager class. | 44 // ContextGroup's memory type managers and the GpuMemoryManager class. |
44 class GpuCommandBufferMemoryTracker : public gpu::gles2::MemoryTracker { | 45 class GpuCommandBufferMemoryTracker : public gpu::gles2::MemoryTracker { |
45 public: | 46 public: |
46 GpuCommandBufferMemoryTracker(GpuChannel* channel) { | 47 GpuCommandBufferMemoryTracker(GpuChannel* channel) { |
47 gpu_memory_manager_tracking_group_ = new GpuMemoryTrackingGroup( | 48 gpu_memory_manager_tracking_group_ = new GpuMemoryTrackingGroup( |
48 channel->renderer_pid(), | 49 channel->renderer_pid(), |
49 channel->gpu_channel_manager()->gpu_memory_manager()); | 50 channel->gpu_channel_manager()->gpu_memory_manager()); |
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68 void FastSetActiveURL(const GURL& url, size_t url_hash) { | 69 void FastSetActiveURL(const GURL& url, size_t url_hash) { |
69 // Leave the previously set URL in the empty case -- empty URLs are given by | 70 // Leave the previously set URL in the empty case -- empty URLs are given by |
70 // WebKitPlatformSupportImpl::createOffscreenGraphicsContext3D. Hopefully the | 71 // WebKitPlatformSupportImpl::createOffscreenGraphicsContext3D. Hopefully the |
71 // onscreen context URL was set previously and will show up even when a crash | 72 // onscreen context URL was set previously and will show up even when a crash |
72 // occurs during offscreen command processing. | 73 // occurs during offscreen command processing. |
73 if (url.is_empty()) | 74 if (url.is_empty()) |
74 return; | 75 return; |
75 static size_t g_last_url_hash = 0; | 76 static size_t g_last_url_hash = 0; |
76 if (url_hash != g_last_url_hash) { | 77 if (url_hash != g_last_url_hash) { |
77 g_last_url_hash = url_hash; | 78 g_last_url_hash = url_hash; |
78 content::GetContentClient()->SetActiveURL(url); | 79 GetContentClient()->SetActiveURL(url); |
79 } | 80 } |
80 } | 81 } |
81 | 82 |
82 // The first time polling a fence, delay some extra time to allow other | 83 // The first time polling a fence, delay some extra time to allow other |
83 // stubs to process some work, or else the timing of the fences could | 84 // stubs to process some work, or else the timing of the fences could |
84 // allow a pattern of alternating fast and slow frames to occur. | 85 // allow a pattern of alternating fast and slow frames to occur. |
85 const int64 kHandleMoreWorkPeriodMs = 2; | 86 const int64 kHandleMoreWorkPeriodMs = 2; |
86 const int64 kHandleMoreWorkPeriodBusyMs = 1; | 87 const int64 kHandleMoreWorkPeriodBusyMs = 1; |
87 | 88 |
88 } // namespace | 89 } // namespace |
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638 IPC::Message* reply_message) { | 639 IPC::Message* reply_message) { |
639 TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnGetTransferBuffer"); | 640 TRACE_EVENT0("gpu", "GpuCommandBufferStub::OnGetTransferBuffer"); |
640 if (command_buffer_.get()) { | 641 if (command_buffer_.get()) { |
641 base::SharedMemoryHandle transfer_buffer = base::SharedMemoryHandle(); | 642 base::SharedMemoryHandle transfer_buffer = base::SharedMemoryHandle(); |
642 uint32 size = 0; | 643 uint32 size = 0; |
643 | 644 |
644 gpu::Buffer buffer = command_buffer_->GetTransferBuffer(id); | 645 gpu::Buffer buffer = command_buffer_->GetTransferBuffer(id); |
645 if (buffer.shared_memory) { | 646 if (buffer.shared_memory) { |
646 #if defined(OS_WIN) | 647 #if defined(OS_WIN) |
647 transfer_buffer = NULL; | 648 transfer_buffer = NULL; |
648 content::BrokerDuplicateHandle(buffer.shared_memory->handle(), | 649 BrokerDuplicateHandle(buffer.shared_memory->handle(), |
649 channel_->renderer_pid(), &transfer_buffer, FILE_MAP_READ | | 650 channel_->renderer_pid(), &transfer_buffer, FILE_MAP_READ | |
650 FILE_MAP_WRITE, 0); | 651 FILE_MAP_WRITE, 0); |
651 DCHECK(transfer_buffer != NULL); | 652 DCHECK(transfer_buffer != NULL); |
652 #else | 653 #else |
653 buffer.shared_memory->ShareToProcess(channel_->renderer_pid(), | 654 buffer.shared_memory->ShareToProcess(channel_->renderer_pid(), |
654 &transfer_buffer); | 655 &transfer_buffer); |
655 #endif | 656 #endif |
656 size = buffer.size; | 657 size = buffer.size; |
657 } | 658 } |
658 | 659 |
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837 void GpuCommandBufferStub::SetMemoryAllocation( | 838 void GpuCommandBufferStub::SetMemoryAllocation( |
838 const GpuMemoryAllocation& allocation) { | 839 const GpuMemoryAllocation& allocation) { |
839 Send(new GpuCommandBufferMsg_SetMemoryAllocation(route_id_, allocation)); | 840 Send(new GpuCommandBufferMsg_SetMemoryAllocation(route_id_, allocation)); |
840 // This can be called outside of OnMessageReceived, so the context needs to be | 841 // This can be called outside of OnMessageReceived, so the context needs to be |
841 // made current before calling methods on the surface. | 842 // made current before calling methods on the surface. |
842 if (!surface_ || !MakeCurrent()) | 843 if (!surface_ || !MakeCurrent()) |
843 return; | 844 return; |
844 surface_->SetFrontbufferAllocation(allocation.suggest_have_frontbuffer); | 845 surface_->SetFrontbufferAllocation(allocation.suggest_have_frontbuffer); |
845 } | 846 } |
846 | 847 |
| 848 } // namespace content |
| 849 |
847 #endif // defined(ENABLE_GPU) | 850 #endif // defined(ENABLE_GPU) |
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