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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_ | 5 #ifndef CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_ |
| 6 #define CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_ | 6 #define CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/callback.h" | 10 #include "base/callback.h" |
| 11 #include "base/hash_tables.h" | 11 #include "base/hash_tables.h" |
| 12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
| 13 #include "base/synchronization/lock.h" | 13 #include "base/synchronization/lock.h" |
| 14 #include "base/threading/thread_checker.h" | 14 #include "base/threading/thread_checker.h" |
| 15 | 15 |
| 16 namespace content { |
| 17 |
| 16 // This class manages the sync points, which allow cross-channel | 18 // This class manages the sync points, which allow cross-channel |
| 17 // synchronization. | 19 // synchronization. |
| 18 class SyncPointManager : public base::RefCountedThreadSafe<SyncPointManager> { | 20 class SyncPointManager : public base::RefCountedThreadSafe<SyncPointManager> { |
| 19 public: | 21 public: |
| 20 SyncPointManager(); | 22 SyncPointManager(); |
| 21 | 23 |
| 22 // Generates a sync point, returning its ID. This can me called on any thread. | 24 // Generates a sync point, returning its ID. This can me called on any thread. |
| 23 // IDs start at 1. | 25 // IDs start at 1. |
| 24 uint32 GenerateSyncPoint(); | 26 uint32 GenerateSyncPoint(); |
| 25 | 27 |
| (...skipping 18 matching lines...) Expand all Loading... |
| 44 | 46 |
| 45 // Protects the 2 fields below. Note: callbacks shouldn't be called with this | 47 // Protects the 2 fields below. Note: callbacks shouldn't be called with this |
| 46 // held. | 48 // held. |
| 47 base::Lock lock_; | 49 base::Lock lock_; |
| 48 SyncPointMap sync_point_map_; | 50 SyncPointMap sync_point_map_; |
| 49 uint32 next_sync_point_; | 51 uint32 next_sync_point_; |
| 50 | 52 |
| 51 DISALLOW_COPY_AND_ASSIGN(SyncPointManager); | 53 DISALLOW_COPY_AND_ASSIGN(SyncPointManager); |
| 52 }; | 54 }; |
| 53 | 55 |
| 56 } // namespace content |
| 57 |
| 54 #endif // CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_ | 58 #endif // CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_ |
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