Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "SkDeferredCanvas.h" | 9 #include "SkDeferredCanvas.h" |
| 10 | 10 |
| (...skipping 17 matching lines...) Expand all Loading... | |
| 28 }; | 28 }; |
| 29 | 29 |
| 30 enum PlaybackMode { | 30 enum PlaybackMode { |
| 31 kNormal_PlaybackMode, | 31 kNormal_PlaybackMode, |
| 32 kSilent_PlaybackMode, | 32 kSilent_PlaybackMode, |
| 33 }; | 33 }; |
| 34 | 34 |
| 35 static bool should_draw_immediately(const SkBitmap* bitmap, const SkPaint* paint , | 35 static bool should_draw_immediately(const SkBitmap* bitmap, const SkPaint* paint , |
| 36 size_t bitmapSizeThreshold) { | 36 size_t bitmapSizeThreshold) { |
| 37 if (bitmap && ((bitmap->getTexture() && !bitmap->isImmutable()) || | 37 if (bitmap && ((bitmap->getTexture() && !bitmap->isImmutable()) || |
| 38 (bitmap->getSize() > bitmapSizeThreshold))) { | 38 (bitmap->getSize() > bitmapSizeThreshold))) { |
| 39 return true; | 39 return true; |
| 40 } | 40 } |
| 41 if (paint) { | 41 if (paint) { |
| 42 SkShader* shader = paint->getShader(); | |
| 43 // Here we detect the case where the shader is an SkBitmapProcShader | |
|
mtklein
2015/05/05 18:50:01
Let's pull out a static function for this bit?
reed1
2015/05/05 19:45:15
Done.
| |
| 44 // with a gpu texture attached. Checking this without RTTI | |
| 45 // requires making the assumption that only gradient shaders | |
| 46 // and SkBitmapProcShader implement asABitmap(). The following | |
| 47 // code may need to be revised if that assumption is ever broken. | |
| 48 if (shader && !shader->asAGradient(NULL)) { | |
| 49 SkBitmap bm; | |
| 50 if (shader->asABitmap(&bm, NULL, NULL) && | |
| 51 bm.getTexture()) { | |
| 52 return true; | |
| 53 } | |
| 54 } | |
| 55 } | |
| 56 return false; | |
| 57 } | |
| 58 | |
| 59 static uint64_t image_area(const SkImage* image) { | |
| 60 return sk_64_mul(image->width(), image->height()); | |
| 61 } | |
| 62 | |
| 63 static bool should_draw_immediately(const SkImage* image, const SkPaint* paint, | |
| 64 size_t imageSizeThreshold) { | |
| 65 if (image && (image_area(image) > imageSizeThreshold)) { | |
| 66 return true; | |
| 67 } | |
| 68 if (paint) { | |
| 42 SkShader* shader = paint->getShader(); | 69 SkShader* shader = paint->getShader(); |
| 43 // Here we detect the case where the shader is an SkBitmapProcShader | 70 // Here we detect the case where the shader is an SkBitmapProcShader |
| 44 // with a gpu texture attached. Checking this without RTTI | 71 // with a gpu texture attached. Checking this without RTTI |
| 45 // requires making the assumption that only gradient shaders | 72 // requires making the assumption that only gradient shaders |
| 46 // and SkBitmapProcShader implement asABitmap(). The following | 73 // and SkBitmapProcShader implement asABitmap(). The following |
| 47 // code may need to be revised if that assumption is ever broken. | 74 // code may need to be revised if that assumption is ever broken. |
| 48 if (shader && !shader->asAGradient(NULL)) { | 75 if (shader && !shader->asAGradient(NULL)) { |
| 49 SkBitmap bm; | 76 SkBitmap bm; |
| 50 if (shader->asABitmap(&bm, NULL, NULL) && | 77 if (shader->asABitmap(&bm, NULL, NULL) && |
| 51 bm.getTexture()) { | 78 bm.getTexture()) { |
| (...skipping 143 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 195 void drawBitmap(const SkDraw&, const SkBitmap& bitmap, | 222 void drawBitmap(const SkDraw&, const SkBitmap& bitmap, |
| 196 const SkMatrix& matrix, const SkPaint& paint) override | 223 const SkMatrix& matrix, const SkPaint& paint) override |
| 197 {SkASSERT(0);} | 224 {SkASSERT(0);} |
| 198 void drawBitmapRect(const SkDraw&, const SkBitmap&, const SkRect*, | 225 void drawBitmapRect(const SkDraw&, const SkBitmap&, const SkRect*, |
| 199 const SkRect&, const SkPaint&, | 226 const SkRect&, const SkPaint&, |
| 200 SkCanvas::DrawBitmapRectFlags) override | 227 SkCanvas::DrawBitmapRectFlags) override |
| 201 {SkASSERT(0);} | 228 {SkASSERT(0);} |
| 202 void drawSprite(const SkDraw&, const SkBitmap& bitmap, | 229 void drawSprite(const SkDraw&, const SkBitmap& bitmap, |
| 203 int x, int y, const SkPaint& paint) override | 230 int x, int y, const SkPaint& paint) override |
| 204 {SkASSERT(0);} | 231 {SkASSERT(0);} |
| 232 void drawImage(const SkDraw&, const SkImage*, SkScalar, SkScalar, const SkPa int&) override | |
| 233 {SkASSERT(0);} | |
| 234 void drawImageRect(const SkDraw&, const SkImage*, const SkRect*, const SkRec t&, | |
| 235 const SkPaint&) override | |
| 236 {SkASSERT(0);} | |
| 205 void drawText(const SkDraw&, const void* text, size_t len, | 237 void drawText(const SkDraw&, const void* text, size_t len, |
| 206 SkScalar x, SkScalar y, const SkPaint& paint) override | 238 SkScalar x, SkScalar y, const SkPaint& paint) override |
| 207 {SkASSERT(0);} | 239 {SkASSERT(0);} |
| 208 void drawPosText(const SkDraw&, const void* text, size_t len, | 240 void drawPosText(const SkDraw&, const void* text, size_t len, |
| 209 const SkScalar pos[], int scalarsPerPos, | 241 const SkScalar pos[], int scalarsPerPos, |
| 210 const SkPoint& offset, const SkPaint& paint) override | 242 const SkPoint& offset, const SkPaint& paint) override |
| 211 {SkASSERT(0);} | 243 {SkASSERT(0);} |
| 212 void drawTextOnPath(const SkDraw&, const void* text, | 244 void drawTextOnPath(const SkDraw&, const void* text, |
| 213 size_t len, const SkPath& path, | 245 size_t len, const SkPath& path, |
| 214 const SkMatrix* matrix, | 246 const SkMatrix* matrix, |
| (...skipping 261 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 476 this->flushPendingCommands(kNormal_PlaybackMode); | 508 this->flushPendingCommands(kNormal_PlaybackMode); |
| 477 return fImmediateCanvas->readPixels(info, pixels, rowBytes, x, y); | 509 return fImmediateCanvas->readPixels(info, pixels, rowBytes, x, y); |
| 478 } | 510 } |
| 479 | 511 |
| 480 class AutoImmediateDrawIfNeeded { | 512 class AutoImmediateDrawIfNeeded { |
| 481 public: | 513 public: |
| 482 AutoImmediateDrawIfNeeded(SkDeferredCanvas& canvas, const SkBitmap* bitmap, | 514 AutoImmediateDrawIfNeeded(SkDeferredCanvas& canvas, const SkBitmap* bitmap, |
| 483 const SkPaint* paint) { | 515 const SkPaint* paint) { |
| 484 this->init(canvas, bitmap, paint); | 516 this->init(canvas, bitmap, paint); |
| 485 } | 517 } |
| 518 AutoImmediateDrawIfNeeded(SkDeferredCanvas& canvas, const SkImage* image, | |
|
mtklein
2015/05/05 18:50:01
This seems weirdly asymmetrical. Let's make init
reed1
2015/05/05 19:45:15
Done.
| |
| 519 const SkPaint* paint) { | |
| 520 if (canvas.isDeferredDrawing() && | |
| 521 should_draw_immediately(image, paint, canvas.getBitmapSizeThreshold( ))) { | |
| 522 canvas.setDeferredDrawing(false); | |
| 523 fCanvas = &canvas; | |
| 524 } else { | |
| 525 fCanvas = NULL; | |
| 526 } | |
| 527 } | |
| 486 | 528 |
| 487 AutoImmediateDrawIfNeeded(SkDeferredCanvas& canvas, const SkPaint* paint) { | 529 AutoImmediateDrawIfNeeded(SkDeferredCanvas& canvas, const SkPaint* paint) { |
| 488 this->init(canvas, NULL, paint); | 530 this->init(canvas, NULL, paint); |
| 489 } | 531 } |
| 490 | 532 |
| 491 ~AutoImmediateDrawIfNeeded() { | 533 ~AutoImmediateDrawIfNeeded() { |
| 492 if (fCanvas) { | 534 if (fCanvas) { |
| 493 fCanvas->setDeferredDrawing(true); | 535 fCanvas->setDeferredDrawing(true); |
| 494 } | 536 } |
| 495 } | 537 } |
| (...skipping 333 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 829 this->isFullFrame(&dst, paint) && | 871 this->isFullFrame(&dst, paint) && |
| 830 isPaintOpaque(paint, &bitmap)) { | 872 isPaintOpaque(paint, &bitmap)) { |
| 831 this->getDeferredDevice()->skipPendingCommands(); | 873 this->getDeferredDevice()->skipPendingCommands(); |
| 832 } | 874 } |
| 833 | 875 |
| 834 AutoImmediateDrawIfNeeded autoDraw(*this, &bitmap, paint); | 876 AutoImmediateDrawIfNeeded autoDraw(*this, &bitmap, paint); |
| 835 this->drawingCanvas()->drawBitmapRectToRect(bitmap, src, dst, paint, flags); | 877 this->drawingCanvas()->drawBitmapRectToRect(bitmap, src, dst, paint, flags); |
| 836 this->recordedDrawCommand(); | 878 this->recordedDrawCommand(); |
| 837 } | 879 } |
| 838 | 880 |
| 881 | |
| 882 void SkDeferredCanvas::onDrawImage(const SkImage* image, SkScalar x, SkScalar y, | |
| 883 const SkPaint* paint) { | |
| 884 SkRect bounds = SkRect::MakeXYWH(x, y, | |
| 885 SkIntToScalar(image->width()), SkIntToScala r(image->height())); | |
| 886 if (fDeferredDrawing && | |
| 887 this->isFullFrame(&bounds, paint) && | |
| 888 isPaintOpaque(paint, image)) { | |
| 889 this->getDeferredDevice()->skipPendingCommands(); | |
| 890 } | |
| 891 | |
| 892 AutoImmediateDrawIfNeeded autoDraw(*this, image, paint); | |
| 893 this->drawingCanvas()->drawImage(image, x, y, paint); | |
| 894 this->recordedDrawCommand(); | |
| 895 } | |
| 896 void SkDeferredCanvas::onDrawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst, | |
| 897 const SkPaint* paint) { | |
| 898 if (fDeferredDrawing && | |
| 899 this->isFullFrame(&dst, paint) && | |
| 900 isPaintOpaque(paint, image)) { | |
| 901 this->getDeferredDevice()->skipPendingCommands(); | |
| 902 } | |
| 903 | |
| 904 AutoImmediateDrawIfNeeded autoDraw(*this, image, paint); | |
| 905 this->drawingCanvas()->drawImageRect(image, src, dst, paint); | |
| 906 this->recordedDrawCommand(); | |
| 907 } | |
| 908 | |
| 839 void SkDeferredCanvas::onDrawBitmapNine(const SkBitmap& bitmap, | 909 void SkDeferredCanvas::onDrawBitmapNine(const SkBitmap& bitmap, |
| 840 const SkIRect& center, const SkRect& dst , | 910 const SkIRect& center, const SkRect& dst , |
| 841 const SkPaint* paint) { | 911 const SkPaint* paint) { |
| 842 // TODO: reset recording canvas if paint+bitmap is opaque and clip rect | 912 // TODO: reset recording canvas if paint+bitmap is opaque and clip rect |
| 843 // covers canvas entirely and dst covers canvas entirely | 913 // covers canvas entirely and dst covers canvas entirely |
| 844 AutoImmediateDrawIfNeeded autoDraw(*this, &bitmap, paint); | 914 AutoImmediateDrawIfNeeded autoDraw(*this, &bitmap, paint); |
| 845 this->drawingCanvas()->drawBitmapNine(bitmap, center, dst, paint); | 915 this->drawingCanvas()->drawBitmapNine(bitmap, center, dst, paint); |
| 846 this->recordedDrawCommand(); | 916 this->recordedDrawCommand(); |
| 847 } | 917 } |
| 848 | 918 |
| (...skipping 79 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 928 SkDrawFilter* SkDeferredCanvas::setDrawFilter(SkDrawFilter* filter) { | 998 SkDrawFilter* SkDeferredCanvas::setDrawFilter(SkDrawFilter* filter) { |
| 929 this->drawingCanvas()->setDrawFilter(filter); | 999 this->drawingCanvas()->setDrawFilter(filter); |
| 930 this->INHERITED::setDrawFilter(filter); | 1000 this->INHERITED::setDrawFilter(filter); |
| 931 this->recordedDrawCommand(); | 1001 this->recordedDrawCommand(); |
| 932 return filter; | 1002 return filter; |
| 933 } | 1003 } |
| 934 | 1004 |
| 935 SkCanvas* SkDeferredCanvas::canvasForDrawIter() { | 1005 SkCanvas* SkDeferredCanvas::canvasForDrawIter() { |
| 936 return this->drawingCanvas(); | 1006 return this->drawingCanvas(); |
| 937 } | 1007 } |
| OLD | NEW |