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Unified Diff: media/audio/win/core_audio_util_win_unittest.cc

Issue 11226057: Adds Core Audio Utility methods for Windows (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Improved comments Created 8 years, 2 months ago
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Index: media/audio/win/core_audio_util_win_unittest.cc
diff --git a/media/audio/win/core_audio_util_win_unittest.cc b/media/audio/win/core_audio_util_win_unittest.cc
new file mode 100644
index 0000000000000000000000000000000000000000..a0bfd63440e3158dd7c6189bb58a001a52f16200
--- /dev/null
+++ b/media/audio/win/core_audio_util_win_unittest.cc
@@ -0,0 +1,226 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "base/memory/scoped_ptr.h"
+#include "base/synchronization/waitable_event.h"
+#include "base/win/scoped_com_initializer.h"
+#include "media/audio/win/core_audio_util_win.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+using base::win::ScopedCOMInitializer;
+
+namespace media {
+
+class CoreAudioUtilWinTest : public ::testing::Test {
+ protected:
+ // The test runs on a COM thread in a multithread apartment (MTA).
tommi (sloooow) - chröme 2012/10/25 08:42:11 nit: s/a multithread/the multithreaded (there is a
henrika (OOO until Aug 14) 2012/10/25 15:14:08 Done.
+ // If we don't initialize the COM library on a thread before using COM,
+ // all function calls will return CO_E_NOTINITIALIZED.
+ CoreAudioUtilWinTest()
+ : com_init_(ScopedCOMInitializer::kMTA) {}
tommi (sloooow) - chröme 2012/10/25 08:42:11 maybe DCHECK(com_init_.succeeded())?
henrika (OOO until Aug 14) 2012/10/25 15:14:08 Done.
+ virtual ~CoreAudioUtilWinTest() {}
+
+ bool CanRunAudioTest() {
+ bool core_audio = CoreAudioIsSupported();
+ int capture_devices = CoreAudioNumberOfActiveDevices(eCapture);
tommi (sloooow) - chröme 2012/10/25 08:42:11 shouldn't you only call these methods if core_audi
henrika (OOO until Aug 14) 2012/10/25 15:14:08 Thanks.
+ int render_devices = CoreAudioNumberOfActiveDevices(eRender);
+ return (core_audio && (capture_devices > 0) && (render_devices > 0));
+ }
+
+ ScopedCOMInitializer com_init_;
+};
+
+// --- MMdevice
tommi (sloooow) - chröme 2012/10/25 08:42:11 remove?
henrika (OOO until Aug 14) 2012/10/25 15:14:08 Done.
+
+TEST_F(CoreAudioUtilWinTest, NumberOfActiveDevices) {
+ if (!CanRunAudioTest())
+ return;
+
+ int render_devices = CoreAudioNumberOfActiveDevices(eRender);
+ EXPECT_GT(render_devices, 0);
+ int capture_devices = CoreAudioNumberOfActiveDevices(eCapture);
+ EXPECT_GT(capture_devices, 0);
+ int total_devices = CoreAudioNumberOfActiveDevices(eAll);
+ EXPECT_EQ(total_devices, render_devices + capture_devices);
+}
+
+TEST_F(CoreAudioUtilWinTest, CreateDeviceEnumerator) {
+ if (!CanRunAudioTest())
+ return;
+
+ ScopedComPtr<IMMDeviceEnumerator> enumerator =
+ CoreAudioCreateDeviceEnumerator();
+ EXPECT_TRUE(enumerator);
+ enumerator = CoreAudioCreateDeviceEnumerator();
+ EXPECT_TRUE(enumerator);
+ enumerator.Release();
+ EXPECT_FALSE(enumerator);
tommi (sloooow) - chröme 2012/10/25 08:42:11 this isn't needed since you're not testing ScopedC
henrika (OOO until Aug 14) 2012/10/25 15:14:08 Good point.
+ enumerator = CoreAudioCreateDeviceEnumerator();
+ EXPECT_TRUE(enumerator);
tommi (sloooow) - chröme 2012/10/25 08:42:11 I must be missing something - is the intention of
henrika (OOO until Aug 14) 2012/10/25 15:14:08 Agree. I was trying to test different use cases bu
+}
+
+TEST_F(CoreAudioUtilWinTest, CreateDefaultDevice) {
+ if (!CanRunAudioTest())
+ return;
+
+ // Verify all device roles for playback endpoints.
+ ScopedComPtr<IMMDevice> audio_device =
+ CoreAudioCreateDefaultDevice(eRender, eConsole);
+ EXPECT_TRUE(audio_device);
+ EXPECT_EQ(eRender, CoreAudioGetDataFlow(audio_device));
+ CoreAudioCreateDefaultDevice(eRender, eCommunications);
tommi (sloooow) - chröme 2012/10/25 08:42:11 Forgot to assign to audio_device. All the checks
henrika (OOO until Aug 14) 2012/10/25 15:14:08 LOL. Will fix.
+ EXPECT_TRUE(audio_device);
+ CoreAudioCreateDefaultDevice(eRender, eMultimedia);
tommi (sloooow) - chröme 2012/10/25 08:42:11 forgot to assign.
henrika (OOO until Aug 14) 2012/10/25 15:14:08 dito
+ EXPECT_TRUE(audio_device);
+ CoreAudioCreateDefaultDevice(eRender, eCommunications);
tommi (sloooow) - chröme 2012/10/25 08:42:11 forgot to assign... but then again, you've already
henrika (OOO until Aug 14) 2012/10/25 15:14:08 see comment above about being stupid ;-)
+
+ // Verify all device roles for recording endpoints.
+ audio_device = CoreAudioCreateDefaultDevice(eCapture, eConsole);
+ EXPECT_TRUE(audio_device);
+ EXPECT_EQ(eCapture, CoreAudioGetDataFlow(audio_device));
+ audio_device = CoreAudioCreateDefaultDevice(eCapture, eCommunications);
+ EXPECT_TRUE(audio_device);
+ EXPECT_EQ(eCapture, CoreAudioGetDataFlow(audio_device));
+ audio_device = CoreAudioCreateDefaultDevice(eCapture, eMultimedia);
+ EXPECT_TRUE(audio_device);
+ EXPECT_EQ(eCapture, CoreAudioGetDataFlow(audio_device));
+
+ // Only eRender and eCapture are allowed as flow parameter.
+ audio_device = CoreAudioCreateDefaultDevice(eAll, eConsole);
+ EXPECT_FALSE(audio_device);
+ EXPECT_EQ(eAll, CoreAudioGetDataFlow(audio_device));
tommi (sloooow) - chröme 2012/10/25 08:42:11 As a suggestion for writing code like this, I pers
henrika (OOO until Aug 14) 2012/10/25 15:14:08 Cool ;-) Will fix last test as well. Something t
+}
+
+TEST_F(CoreAudioUtilWinTest, CreateDevice) {
+ if (!CanRunAudioTest())
+ return;
+
+ // Get name and ID of default device used for playback.
+ ScopedComPtr<IMMDevice> default_render_device =
+ CoreAudioCreateDefaultDevice(eRender, eConsole);
+ AudioDeviceName default_render_name;
+ HRESULT hr = CoreAudioGetDeviceName(default_render_device,
+ &default_render_name);
+ EXPECT_TRUE(SUCCEEDED(hr));
tommi (sloooow) - chröme 2012/10/25 08:42:11 nit: just pass the entire function call to EXPECT_
henrika (OOO until Aug 14) 2012/10/25 15:14:08 Nice.
+
+ // Use the uniqe ID as input to CoreAudioCreateDevice() and create a
+ // corresponding IMMDevice.
+ ScopedComPtr<IMMDevice> audio_device =
+ CoreAudioCreateDevice(default_render_name.unique_id);
+ EXPECT_TRUE(audio_device);
+
+ // Verify that the two IMMDevice interfaces represents the same endpoint
+ // by comparing their unique IDs.
+ AudioDeviceName device_name;
+ hr = CoreAudioGetDeviceName(audio_device, &device_name);
+ EXPECT_TRUE(SUCCEEDED(hr));
tommi (sloooow) - chröme 2012/10/25 08:42:11 same here and elsewhere.
henrika (OOO until Aug 14) 2012/10/25 15:14:08 Done.
+ EXPECT_STREQ(default_render_name.unique_id.c_str(),
+ device_name.unique_id.c_str());
tommi (sloooow) - chröme 2012/10/25 08:42:11 doesn't this work? EXPECT_EQ(default_render_name.u
henrika (OOO until Aug 14) 2012/10/25 15:14:08 Yes. In fact it does ;-)
+}
+
+TEST_F(CoreAudioUtilWinTest, GetDefaultDeviceName) {
+ if (!CanRunAudioTest())
+ return;
+
+ // Get name and ID of default device used for playback.
+ ScopedComPtr<IMMDevice> audio_device =
+ CoreAudioCreateDefaultDevice(eRender, eConsole);
+ AudioDeviceName device_name;
+ HRESULT hr = CoreAudioGetDeviceName(audio_device, &device_name);
+ EXPECT_TRUE(SUCCEEDED(hr));
+ EXPECT_FALSE(device_name.device_name.empty());
+ EXPECT_FALSE(device_name.unique_id.empty());
+
tommi (sloooow) - chröme 2012/10/25 08:42:11 remove
henrika (OOO until Aug 14) 2012/10/25 15:14:08 Done.
+
+ // Get name and ID of default communication device used for playback.
+ audio_device = CoreAudioCreateDefaultDevice(eRender, eCommunications);
+ hr = CoreAudioGetDeviceName(audio_device, &device_name);
+ EXPECT_TRUE(SUCCEEDED(hr));
+ EXPECT_FALSE(device_name.device_name.empty());
+ EXPECT_FALSE(device_name.unique_id.empty());
+
+ // Get name and ID of default device used for recording.
+ audio_device = CoreAudioCreateDefaultDevice(eCapture, eConsole);
+ hr = CoreAudioGetDeviceName(audio_device, &device_name);
+ EXPECT_TRUE(SUCCEEDED(hr));
+ EXPECT_FALSE(device_name.device_name.empty());
+ EXPECT_FALSE(device_name.unique_id.empty());
+
+ // Get name and ID of default communication device used for recording.
+ audio_device = CoreAudioCreateDefaultDevice(eCapture, eCommunications);
tommi (sloooow) - chröme 2012/10/25 08:42:11 you could use the same data driven approach in thi
henrika (OOO until Aug 14) 2012/10/25 15:14:08 Done.
+ hr = CoreAudioGetDeviceName(audio_device, &device_name);
+ EXPECT_TRUE(SUCCEEDED(hr));
+ EXPECT_FALSE(device_name.device_name.empty());
+ EXPECT_FALSE(device_name.unique_id.empty());
+}
+
+TEST_F(CoreAudioUtilWinTest, GetFriendlyName) {
+ if (!CanRunAudioTest())
+ return;
+
+ // Get name and ID of default device used for recording.
+ ScopedComPtr<IMMDevice> audio_device =
+ CoreAudioCreateDefaultDevice(eCapture, eConsole);
+ AudioDeviceName device_name;
+ HRESULT hr = CoreAudioGetDeviceName(audio_device, &device_name);
+ EXPECT_TRUE(SUCCEEDED(hr));
+
+ // Use unique ID as input to CoreAudioGetFriendlyName() and compare the
+ // result with the already obtained friendly name for the default capture
+ // device.
+ std::string friendly_name = CoreAudioGetFriendlyName(device_name.unique_id);
+ EXPECT_STREQ(friendly_name.c_str(), device_name.device_name.c_str());
tommi (sloooow) - chröme 2012/10/25 08:42:11 EXPECT_EQ should work for std::string (and no .c_s
henrika (OOO until Aug 14) 2012/10/25 15:14:08 Done.
+
+ // Same test as above but for playback.
+ audio_device = CoreAudioCreateDefaultDevice(eRender, eConsole);
+ hr = CoreAudioGetDeviceName(audio_device, &device_name);
+ EXPECT_TRUE(SUCCEEDED(hr));
+ friendly_name = CoreAudioGetFriendlyName(device_name.unique_id);
+ EXPECT_STREQ(friendly_name.c_str(), device_name.device_name.c_str());
+}
+
+TEST_F(CoreAudioUtilWinTest, DeviceIsDefault) {
+ if (!CanRunAudioTest())
+ return;
+
+ // Verify that the default render device is correctly identified as a
+ // default device.
+ ScopedComPtr<IMMDevice> audio_device =
+ CoreAudioCreateDefaultDevice(eRender, eConsole);
+ AudioDeviceName name;
+ HRESULT hr = CoreAudioGetDeviceName(audio_device, &name);
+ EXPECT_TRUE(SUCCEEDED(hr));
+ const std::string id = name.unique_id;
tommi (sloooow) - chröme 2012/10/25 08:42:11 nit: const std::string& (assuming you're only addi
henrika (OOO until Aug 14) 2012/10/25 15:14:08 less line breaking as well
+ EXPECT_TRUE(CoreAudioDeviceIsDefault(eRender, eConsole, id));
+ EXPECT_FALSE(CoreAudioDeviceIsDefault(eCapture, eConsole, id));
+
+ // If more than one active render device exists, one must be default and
+ // the other default communication.
+ if (CoreAudioNumberOfActiveDevices(eRender) > 1) {
+ EXPECT_FALSE(CoreAudioDeviceIsDefault(eRender, eCommunications, id));
+ }
+}
+
+// --- WASAPI
+
+TEST_F(CoreAudioUtilWinTest, CreateClient) {
+ if (!CanRunAudioTest())
+ return;
+
+ // Create an audio client for the default render device.
+ ScopedComPtr<IMMDevice> device =
+ CoreAudioCreateDefaultDevice(eRender, eConsole);
+ EXPECT_EQ(eRender, CoreAudioGetDataFlow(device));
+ ScopedComPtr<IAudioClient> client = CoreAudioCreateClient(device);
+ EXPECT_TRUE(client);
tommi (sloooow) - chröme 2012/10/25 08:42:11 nit: EXPECT_TRUE(CoreAudioCreateClient(device));
+
+ // Create an audio client for the default capture device.
+ device = CoreAudioCreateDefaultDevice(eCapture, eConsole);
tommi (sloooow) - chröme 2012/10/25 08:42:11 this looks like a copy/paste of the block above, s
henrika (OOO until Aug 14) 2012/10/25 15:14:08 OK ;-)
+ EXPECT_EQ(eCapture, CoreAudioGetDataFlow(device));
+ client = CoreAudioCreateClient(device);
+ EXPECT_TRUE(client);
+}
+
+} // namespace media

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