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Side by Side Diff: content/renderer/paint_aggregator.h

Issue 11225045: Move a bunch of content\common code into the content namespace. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: sync Created 8 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_RENDERER_PAINT_AGGREGATOR_H_ 5 #ifndef CONTENT_RENDERER_PAINT_AGGREGATOR_H_
6 #define CONTENT_RENDERER_PAINT_AGGREGATOR_H_ 6 #define CONTENT_RENDERER_PAINT_AGGREGATOR_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "content/common/content_export.h" 11 #include "content/common/content_export.h"
12 #include "ui/gfx/rect.h" 12 #include "ui/gfx/rect.h"
13 13
14 namespace content {
15
14 // This class is responsible for aggregating multiple invalidation and scroll 16 // This class is responsible for aggregating multiple invalidation and scroll
15 // commands to produce a scroll and repaint sequence. 17 // commands to produce a scroll and repaint sequence.
16 class CONTENT_EXPORT PaintAggregator { 18 class CONTENT_EXPORT PaintAggregator {
17 public: 19 public:
18 // This structure describes an aggregation of InvalidateRect and ScrollRect 20 // This structure describes an aggregation of InvalidateRect and ScrollRect
19 // calls. If |scroll_rect| is non-empty, then that rect should be scrolled 21 // calls. If |scroll_rect| is non-empty, then that rect should be scrolled
20 // by the amount specified by |scroll_delta|. If |paint_rects| is non-empty, 22 // by the amount specified by |scroll_delta|. If |paint_rects| is non-empty,
21 // then those rects should be repainted. If |scroll_rect| and |paint_rects| 23 // then those rects should be repainted. If |scroll_rect| and |paint_rects|
22 // are non-empty, then scrolling should be performed before repainting. 24 // are non-empty, then scrolling should be performed before repainting.
23 // |scroll_delta| can only specify scrolling in one direction (i.e., the x 25 // |scroll_delta| can only specify scrolling in one direction (i.e., the x
(...skipping 30 matching lines...) Expand all
54 56
55 private: 57 private:
56 gfx::Rect ScrollPaintRect(const gfx::Rect& paint_rect, int dx, int dy) const; 58 gfx::Rect ScrollPaintRect(const gfx::Rect& paint_rect, int dx, int dy) const;
57 bool ShouldInvalidateScrollRect(const gfx::Rect& rect) const; 59 bool ShouldInvalidateScrollRect(const gfx::Rect& rect) const;
58 void InvalidateScrollRect(); 60 void InvalidateScrollRect();
59 void CombinePaintRects(); 61 void CombinePaintRects();
60 62
61 PendingUpdate update_; 63 PendingUpdate update_;
62 }; 64 };
63 65
66 } // namespace content
67
64 #endif // CONTENT_RENDERER_PAINT_AGGREGATOR_H_ 68 #endif // CONTENT_RENDERER_PAINT_AGGREGATOR_H_
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