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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/media/omx_video_decode_accelerator.h" | 5 #include "content/common/gpu/media/omx_video_decode_accelerator.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/debug/trace_event.h" | 8 #include "base/debug/trace_event.h" |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/stl_util.h" | 10 #include "base/stl_util.h" |
11 #include "base/string_util.h" | 11 #include "base/string_util.h" |
12 #include "content/common/gpu/gpu_channel.h" | 12 #include "content/common/gpu/gpu_channel.h" |
13 #include "content/common/gpu/media/gles2_texture_to_egl_image_translator.h" | 13 #include "content/common/gpu/media/gles2_texture_to_egl_image_translator.h" |
14 #include "media/base/bitstream_buffer.h" | 14 #include "media/base/bitstream_buffer.h" |
15 #include "media/video/picture.h" | 15 #include "media/video/picture.h" |
16 | 16 |
| 17 namespace content { |
| 18 |
17 // Helper typedef for input buffers. This is used as the pAppPrivate field of | 19 // Helper typedef for input buffers. This is used as the pAppPrivate field of |
18 // OMX_BUFFERHEADERTYPEs of input buffers, to point to the data associated with | 20 // OMX_BUFFERHEADERTYPEs of input buffers, to point to the data associated with |
19 // them. | 21 // them. |
20 typedef std::pair<scoped_ptr<base::SharedMemory>, int32> SharedMemoryAndId; | 22 typedef std::pair<scoped_ptr<base::SharedMemory>, int32> SharedMemoryAndId; |
21 | 23 |
22 enum { kNumPictureBuffers = 8 }; | 24 enum { kNumPictureBuffers = 8 }; |
23 | 25 |
24 // Delay between polling for texture sync status. 5ms feels like a good | 26 // Delay between polling for texture sync status. 5ms feels like a good |
25 // compromise, allowing some decoding ahead (up to 3 frames/vsync) to compensate | 27 // compromise, allowing some decoding ahead (up to 3 frames/vsync) to compensate |
26 // for more difficult frames. | 28 // for more difficult frames. |
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1247 | 1249 |
1248 bool OmxVideoDecodeAccelerator::SendCommandToPort( | 1250 bool OmxVideoDecodeAccelerator::SendCommandToPort( |
1249 OMX_COMMANDTYPE cmd, int port_index) { | 1251 OMX_COMMANDTYPE cmd, int port_index) { |
1250 DCHECK_EQ(message_loop_, MessageLoop::current()); | 1252 DCHECK_EQ(message_loop_, MessageLoop::current()); |
1251 OMX_ERRORTYPE result = OMX_SendCommand(component_handle_, | 1253 OMX_ERRORTYPE result = OMX_SendCommand(component_handle_, |
1252 cmd, port_index, 0); | 1254 cmd, port_index, 0); |
1253 RETURN_ON_OMX_FAILURE(result, "SendCommand() failed" << cmd, | 1255 RETURN_ON_OMX_FAILURE(result, "SendCommand() failed" << cmd, |
1254 PLATFORM_FAILURE, false); | 1256 PLATFORM_FAILURE, false); |
1255 return true; | 1257 return true; |
1256 } | 1258 } |
| 1259 |
| 1260 } // namespace content |
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